So now my CLS is at 100000 hp/prot. C3p0 at 90, R2 at 70. Relic 6 must have been a big boost. So now I got 2 toons I need to gear just to restore guard to CLS.
From R5 to R6 he gains 2754 Health and 0 Protection. While you're having no mods on him that are giving Max Health as a primary stat there's nothing to count in. Whatever you did, it was not the Relic upgrade that switched guard to someone else.
"Never make the mistake of believing forbearance equates to acceptance, or that all positions are equally valid."
- Grand Admiral Thrawn
From R5 to R6 he gains 2754 Health and 0 Protection. While you're having no mods on him that are giving Max Health as a primary stat there's nothing to count in. Whatever you did, it was not the Relic upgrade that switched guard to someone else.
I went r4 to r6 , but I did also rearrange some mods off r2. Let me see!
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Nope, thought my gears had it covered
- Grand Admiral Thrawn
I went r4 to r6 , but I did also rearrange some mods off r2. Let me see!
CLS guard restored!!!
- Grand Admiral Thrawn
1 you can know the stat changes from relics, gears, etc. BEFORE you add them.. it doesn't have to be a surprise.
2 mods still matter
They show the stats of the toons very for each relic-tier...
https://swgoh.gg/characters/commander-luke-skywalker/relic-list/