TW defence slots/capacity

Tried skimming through most of the old TW posts I can find on here, but I can't seem to find one conclusive answer to why the defence sometimes needs 15 to fill a zone, 17, 19, 21 and so on. I had presumed it was due to member sign up, but my guild has pulled a pretty disappointing 39/50 and ths requirements are still 20 per zone.

Can any helpful soul clarify? :)

Replies

  • slots are set as to how many people sign up to a TW, 39 or 40 sign ups result in 20 slots per zone.
    slots are half of the amount of people signed up 30 = 15 / 50 = 25 etc
  • LynnYoda wrote: »
    slots are set as to how many people sign up to a TW, 39 or 40 sign ups result in 20 slots per zone.
    slots are half of the amount of people signed up 30 = 15 / 50 = 25 etc

    To add to this, it’s based off whichever guild has fewer people signed up. So if you have 45 signed up but your opponent only had 40 there would be 20 slots.
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