The Road Ahead - 11/20/2019 [MEGA]

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Replies

  • Iker4ATM wrote: »
    Darth Revan event next date ?? I’m farmed the last months and spend more crystals...

    swgohevents.com
  • Jack1210 wrote: »
    Iker4ATM wrote: »
    Darth Revan event next date ?? I’m farmed the last months and spend more crystals...

    swgohevents.com

    We are past due at this point. :(
  • REWORK_MACE
    42 posts Member
    edited December 2019
    4 years of dedication to a game, and guild I love playing with - I don't want to quit. And sadly I won't quit.
    However everytime I open my roster and see my G13 Mace Windu, I'm going to be upset. Every time.
    Mace is still listed as a hero character in LSTB, please remove him from that role, you choose to be cheap and greedy, fine no biggie, there is no need to mock me.

    Pleeeeeeeezzzze rework Mace.


    Post edited by REWORK_MACE on
  • TVF
    36519 posts Member
    Jack1210 wrote: »
    samithjhon wrote: »
    Instagram has gained tremendous popularity over the last several years. Instagram can actually be used to build your business, try it today and enjoy the benefits. BBS

    Umm... Cool story bro.

    Bots don't care if you enjoyed it.
    I need a new message here. https://discord.gg/AmStGTH
  • Hero? No no no no no
    You picked whoever the heck Shaak Ti is to be hero. You reworked clones, generic boring filler characters from a show for children, but Mace Windu, gets left holding the bag. For shame! I can't wait to zeta my Death Star Library Clerk - that's what a Clone Trooper is to me. Rework Mace Windu! Rework Mace Windu! Rework Mace Windu!8mz77p28dvbl.jpg
  • I know I’m not the only one, and I won’t let the flame die out, CG please add Galen Marek (Starkiller) to the game! Not that this will be acknowledged but come on people, don’t let the Starkiller love die! We NEED him! Maybe we can get AhnaldT101 to make another meme-y music video but for Starkiller so they’ll add him lol
  • CadoaBane wrote: »
    Liath wrote: »
    Revan110 wrote: »
    The fandom loves the Clone Wars era stuff though, the new ST stuff not so much.

    Most people do not care about TROS, they care about TCW, The Mandalorian, and Jedi Fallen Order.

    Stop acting like there’s one unified fan base. Plenty of people hate the prequels.
    When people argue about opinions, haha. There should actually be no place for real hatred among true fandom. To dislike something compared to other parts of the franchise is understandable, as for me e.g. I the sequels are the least enjoyable part of Star Wars - but that can't be called "hate". If I felt hate in my heart, I couldn't call myself a fan anymore.

    I hate the ST but those are Disney I’m a fan of the prequels and OT which are George Lucas and to me are Different from each other but if you hate on the prequels or OT then you are not a Star Wars fan you are a Disney sequel fan. The mandalorian is kind of in the middle and depends on the direction they take it
  • Ah, yeah the absolutely unmatched galactic legends LOL. Luke Skywalker, Darth Revan, Emperor Palpatine... filthy paesants, am I right?
  • I am excited to see more unlockable characters with the release of rise of skywalker, however, for those of us who love clone wars content will we be getting characters fro Tb such as Sniper Droid, commando droid, or Ponds? Doesn’t seem like it should be too difficult considering their kits are already developed inside TB.
  • So after reading several pages so far of pure and utter disappointment about this road to death. It's clear to see everybody including myself does not know what monster has been created. Since there is a number of huge HUGE problems as can be read between the lines here in this thread. I'll mention one of the biggest. Though not every single bit of new content falls under this problem but most part it's like this. When something new gets introduced to the game an overwhelming amount of players will never experience how good it is. Take this Ki Adi Mundi for instance. I don't have a prayer of unlocking that anytime soon, and I'm in an amazing guild too. It feels like these insurmountable obstacles to having fun with something new are a little bit everywhere in the game.
  • When will he have a Road Ahead where you finally announce that you're going to test the stuff you release before releasing it? People are pretty bored of being your free testers. You could at least return the gear in addition to the ability mats when you nerf a character because it's a f2p counter to your last, crazy meta.
  • We’re on the road... to hell...
  • Jarhead980
    36 posts Member
    edited December 2019
    Translation...we want to level cap as many new, naive players as possible for $100 so that they can join the rest of you behind the paywall and in the gear crunch. You. Are. Welcome.
  • Naw
    969 posts Member
    It feels like these insurmountable obstacles to having fun with something new are a little bit everywhere in the game.

    Whether you are having fun or not is of no concern to CG/EA, they just want your money. They have figured out that desperation offers the best ROI.
  • Now for real, is any f2p having fun with the game?
    I know I'm hooked with the game the last 2-3 years cause I loved the movies, but lets get this straight, aint a turn based rpg, it has some issues with farming, for 200 energy most of the days I get about 2-3 character shards, too complex for a phone game, you might face the same characters in the arena and not even play your characters cause stuns the entire team of yours, too expensive packs for a phone game too, the last month or two I play it more like a free labor and because I met some cool guild mates.
    Oh well, happy new year to y'all.
  • dsdsds
    72 posts Member
    Kyno wrote: »
    CG_TopHat wrote: »
    Hello Holotable Heroes,

    Welcome to another installment of the Road Ahead. We posted earlier this week about the new light side Territory Battle on Geonosis, but in this post we’d like to discuss some exciting changes we have planned for future content in Galaxy of Heroes.

    New Trilogy Content
    While the Light Side Territory Battle for Geonosis completes this current chapter for Galaxy of Heroes, we’ve been delighted from all imaginative Clone Wars squads you’ve built. But for now we are transitioning to the New Trilogy and, like all of you, we were incredibly excited to see the final trailer for Star Wars: The Rise of Skywalker! We’re looking forward to having old friends (General Hux) and some new friends (Sith Trooper), kick off our foray into the culmination of the Skywalker Saga! While we can’t release specifics about some of the other upcoming characters and ships, we can tell you that this phase of content will take us well into spring.

    Fourth Anniversary
    This November, Star Wars: Galaxy of Heroes turns four years old! We’re planning a big thank you celebration for our incredible community to commemorate their long-term commitment to our game, including double drops, a crystal promotion, and a generous thank-you package! We’ll see you on November 23rd as we prepare for our anniversary celebration. Speaking of four years...


    The Plan So Far...
    Over the last year, our focus has been reshaping the game step-by-step to enable an expansion of elder game content.

    Grand Arena Championships was the first step in that process. We wanted a place where players could take their entire collection, based on all of the Star Wars synergies and gameplay metas that have developed over the years, and continue to have them be relevant and fun to play with.

    But the game itself is in a very different state than when we started 4 years ago. New players starting out now will not have the same experience as our elder players did when they first started, so we knew we needed to take a look at the early game and make sure that new players had a clear path to reach the most exciting content which starts from level 85. We also wanted to find a way to help them become functional members of a guild (functional, meaning that they can acquire legendary and journey characters in a dedicated way; a concern shared by our elder players). Improving the early game experience will require iteration over time, but we believe we have a good idea on how to tackle it. And with that we present...

    The Journey Guide
    One of the most challenging aspects of Galaxy of Heroes for new players entering the game is what it takes to get the most popular content and iconic characters. New players face a dense web of interconnected content that must be navigated in order to be able to participate in Legendaries, Journeys, Epic Confrontations, Raids, and Territory Battles. With most of the events not on a visible cadence, it can be difficult to know what to work on and when. We want to help clarify this for our players.

    To help new players navigate this deep and exciting part of the game, we’ve been working on a new feature we call the “The Journey Guide”. This new feature will provide clarity and structure for how a player, both new and old, can progress through our content-rich, intricate game. It celebrates the most aspirational characters (and ships) in SWGOH, highlighting their power and place within the game, while helping players to understand how to make progress towards unlocking them. While this will prove invaluable for newer players, elder players will also find that they can leverage this tool in their own pursuit of character unlocks and high-level activities.


    Along with this new feature, we’re excited to announce that all Legendary, Journey, and Epic Confrontation events will eventually move into the Journey Guide some time after their initial release. We believe that in opening up our best events and character content, we can not only ease the process for any veterans who are working towards their next legendary characters, but also extend a helping hand to new players as they begin to make meaningful progress in our game using the Journey Guide.
    Over the next few weeks we’ll be releasing specifics around the details of the Journey Guide as we head towards its release in December.

    The Hyperdrive Bundle
    While the Journey Guide gives all players a clear path towards helping them unlock and improve their favorite Star Wars characters, we also want to help new players connect with the GOH community participating in the elder game so that they can play with members of established, highly engaged guilds.

    Our solution to this is what we are calling the Hyperdrive Bundle. It’s our most broadly-focused player bundle we’ve ever offered, rewarding characters and resources to both new and veteran players allowing them the ability to level up their collections and jump into some of the most exciting content in-game.

    The specifics of the bundle are coming soon, but we can say that new players will benefit from gaining a starting roster of characters as well as increase their overall account to level 85. This, coupled with the release of the Journey Guide, will help these players be positioned to enjoy the most content-rich area of our game and plot a course for them to participate in guilds and elder game content. Veteran players will also receive an incredible deal. Even if they were already level 85 and had most of the characters provided within the bundle, the value that comes from the included gear and resources will be instantly recognizable and more relevant to this elite group of players.

    And finally, the bundle will also unlock many of the PvE nodes within the game so that players new and old alike will have the flexibility to chase the characters and resources they’ve always wanted more freely, and with the help from the Journey Guide, they’ll know which path to follow.

    We intend this bundle to be a convenient method for players to unlock the full experience of Galaxy of Heroes but as always, the content within this bundle can be acquired even if you don’t spend. We’ll be preparing custom titles and portraits for all the amazing players that were in the game before the bundle was released, as a way of recognizing your place in the history of the game.

    The Future
    We’re going to be talking a lot about the Journey Guide and the Hyperdrive Bundle over the next few weeks. We want to help you understand how we’re thinking about it and create some opportunities for dialog. We have our normal Developer Q&As planned during this time, where we’ll have a chance to hear feedback from you about the two features. We’ve also got some surveys in the pipe so that we can get your feedback on what we’ve planned. Our hope is for a productive back-and-forth where we can hear your concerns and address them.

    I’ll leave you with the following thought: the Journey Guide and Hyperdrive are the beginning of our next phase of the game. After the release and tuning of these two experiences, we’ll be in a great position to develop even more modes, features, and characters for our community of old and new players to experience.

    As we head into our fifth year, we’re excited to continue navigating this adventure with you, our incredible community of players. More than anything, we want to thank you for your continued passion for the game.

    See you on the Holotables,
    CG_TopHat

    <<DEV POST>>

    WHere is this?

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