Gear Crunch Discussion

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Honestly, it still really sucks and it's quite annoying that we still have to farm 50 by 50 by 50 for our stun guns, eyeballs, all the gear ya know we just love soo much! Haha. Sarcasm. Anyways, I still just see soo much more from people about how CG isn't easing the gear crunch enough, oh and trust me I'm one of those people too, there is def some more work that can be done to help us that shouldn't hurt CG soo much where it hurts the most... But what I'm trying to say is that honestly it is easier to gear up now compared to how it used to be.. I had taken a 2 year "break" and I still remember how hard it was to gear, but since this past March up until now I've grown my roster very considerably..

I wanna know how y'all feel about the gear crunch. Like come on ladies and gentlemen, yes farming all this year sucks bad still, but I don't think anyone could possibly deny that it is much easier than it used to be...

I'd love to hear what y'all think, and let's be civil my swgoh friends! :)

Replies

  • I have no idea what it used to be like as I've only been playing 8 months now.

    But I can say it took 3 months to get the account to L85, another 3 months to get a single character to G12, and 2 months after that before I got G13 & Relic 5

    I can also say that after 8 months of playing, I am constantly broke in Credits, Fleet Credits, & Purple mats in addition to the obvious FleetPurples/Omega/Zeta/G8+ crunch.

    I also frequently have to go back & farm G1-7 items because someone at CG thinks its really cool to keep using L1+ Gear in combines for L10+ Gear.

    Basically I've gone from thinking wow, what a cool SW game, to, WTH am I doing spending several hours a day playing this stupid game, & just quitting to go ride a bike in the nice weather.

    So you know, take from that what you will about my feelings towards the gear crunch. Its basically painful to log in every day and almost zero fun.

    Its not really a game, its shard collecting for months on end till you accomplish 1 thing, if your lucky, and don't destroy your phone in a rage throw into the wall.
    Its about as fun as doing your taxes, every day of your life, while standing barefoot on broken glass.

    Perhaps I'm being overly dramatic in my description........ then again....... I'm not so sure.
  • Last time CG said they would help with the gear crunch they introduced the kyro gear.
  • Yeah, I'm thinking maybe Austin is somewhere in the right direction regarding your situation? I completely agree about the farming gear, maybe it's just the diff characters have easier to farm gear or something? Cause some are for sure way easier to hear up... Haha. I think Thrawn's event was last month? Im pretty sure, and I can't believe it I already have him G12 about to be G13 tomorrow or Sunday the latest. Same it seems with my JKA. I got him to G12 real fast too.. I got my Thrawn to G12 not even a week ago yet and he'll be at G13 prolly tomorrow! I can't believe it lol. Idk how that happened soo fast, like I said it must be that just some guys are much easier to farm for.
  • Honestly just add Eyeballs, Stun Guns, Stun Cuffs, Callers, Furnaces, etc. to the GW Store. It only has to be 1-2 for like 600. New players can focus on characters, older players can focus on these pieces. It would only be an extra piece a month basically, but it'd go a long way to easing things and actually let us spend the currency on specific gear without hoping for RNG in the shard shop store.
  • Naw
    969 posts Member
    NikoSWGoH wrote: »
    They claim to ease the gear crunch but they introduce kyrotech and gear 13...
    And there's the occasional new character that needs all the pieces we already lack

    Did you forget that they eased the gear crunch by introducing flash events?
  • They just need to add this gear or make events to earn that gear. It would be enough to make the gear available like before they reduced all the possibilities! In the past you got plenty of those stuff eben in the rancor raid...but now it’s gone...the question is why? It is obvious that they just want our money, but to be honest...they do not really need it. It is just mammonism...for comparison reasons...I can buy a great game for pc and ps4 or whatever for 50 dollar and that’s it....and these games are by far more complicate to produce...and you can play forever....and here they sell 50-100 shards for the same price....I mean this is for nearly nothing...they capitalize the addiction of kids and week people...this is close to a crime...and they should think about that...some lawyers are maybe in position...like for tobacco or medicine or automobiles....I hope that to be honest...there is a border line and cg reached this I think...maybe more than that...
  • Austin9370 wrote: »
    I have no idea what it used to be like as I've only been playing 8 months now.

    But I can say it took 3 months to get the account to L85, another 3 months to get a single character to G12, and 2 months after that before I got G13 & Relic 5

    I can also say that after 8 months of playing, I am constantly broke in Credits, Fleet Credits, & Purple mats in addition to the obvious FleetPurples/Omega/Zeta/G8+ crunch.

    I also frequently have to go back & farm G1-7 items because someone at CG thinks its really cool to keep using L1+ Gear in combines for L10+ Gear.

    Basically I've gone from thinking wow, what a cool SW game, to, WTH am I doing spending several hours a day playing this stupid game, & just quitting to go ride a bike in the nice weather.

    So you know, take from that what you will about my feelings towards the gear crunch. Its basically painful to log in every day and almost zero fun.

    Its not really a game, its shard collecting for months on end till you accomplish 1 thing, if your lucky, and don't destroy your phone in a rage throw into the wall.
    Its about as fun as doing your taxes, every day of your life, while standing barefoot on broken glass.

    Perhaps I'm being overly dramatic in my description........ then again....... I'm not so sure.

    Then you are playing wrong. While I'm not certain how long it should take to reach level 85 these days, the other lengths of time are absurd. I'm curious if you're all over the map in regards to what you should be doing to progress efficiently in the game.

    With that said, not trying to be too critical, but you're probably the type of player CG has in mind in giving direction to with this new Journey Guide.

    From the number of posts,i can assume you are a rly old player and have some resources at hand,i reached the 1 year mark previous month and its as the op is saying.Even if you focus one toon at a time,it takes ages to make him g12 with the 1/15 attempts at gear i am getting thats way below 20% anyone is claiming,especially on kyros.I never got more than 2 from 10 or 15 attempts.

  • No_Try
    4051 posts Member
    Austin9370 wrote: »
    I have no idea what it used to be like as I've only been playing 8 months now.

    But I can say it took 3 months to get the account to L85, another 3 months to get a single character to G12, and 2 months after that before I got G13 & Relic 5

    I can also say that after 8 months of playing, I am constantly broke in Credits, Fleet Credits, & Purple mats in addition to the obvious FleetPurples/Omega/Zeta/G8+ crunch.

    I also frequently have to go back & farm G1-7 items because someone at CG thinks its really cool to keep using L1+ Gear in combines for L10+ Gear.

    Basically I've gone from thinking wow, what a cool SW game, to, WTH am I doing spending several hours a day playing this stupid game, & just quitting to go ride a bike in the nice weather.

    So you know, take from that what you will about my feelings towards the gear crunch. Its basically painful to log in every day and almost zero fun.

    Its not really a game, its shard collecting for months on end till you accomplish 1 thing, if your lucky, and don't destroy your phone in a rage throw into the wall.
    Its about as fun as doing your taxes, every day of your life, while standing barefoot on broken glass.

    Perhaps I'm being overly dramatic in my description........ then again....... I'm not so sure.

    Then you are playing wrong. While I'm not certain how long it should take to reach level 85 these days, the other lengths of time are absurd. I'm curious if you're all over the map in regards to what you should be doing to progress efficiently in the game.

    With that said, not trying to be too critical, but you're probably the type of player CG has in mind in giving direction to with this new Journey Guide.

    From the number of posts,i can assume you are a rly old player and have some resources at hand,i reached the 1 year mark previous month and its as the op is saying.Even if you focus one toon at a time,it takes ages to make him g12 with the 1/15 attempts at gear i am getting thats way below 20% anyone is claiming,especially on kyros.I never got more than 2 from 10 or 15 attempts.

    Cool samples. You can see people's collective samples instead of made up numbers for something you didn't bother tracking.
  • I think you’re comparing apples to oranges. 2 years ago from March is roughly when I started this game. At that point g11 was the max gear level. Since then, we’ve added g12, g13, and relics. So if you’re saying the time it takes to gear a character from g1 to g11 is much faster now than almost 3 years ago, I would agree with you.

    However, it is more difficult now than it was last year at this time to get a character from g1 to g12 (without sacrificing in other areas of the game). The addition of kyros and g12 finishers has split energy spending from old bottleneck gear like stun guns. In addition, that old bottleneck gear was removed from fleet nodes. And g12 is only the beginning of relevance for most characters. So if you’re saying it’s easier now to get a character from g1 to g13 or relic 7 than it was to go from g1 to g11 in March 2017, then I’d have to disagree.
  • Austin9370 wrote: »
    Austin9370 wrote: »
    I have no idea what it used to be like as I've only been playing 8 months now.

    But I can say it took 3 months to get the account to L85, another 3 months to get a single character to G12, and 2 months after that before I got G13 & Relic 5

    I can also say that after 8 months of playing, I am constantly broke in Credits, Fleet Credits, & Purple mats in addition to the obvious FleetPurples/Omega/Zeta/G8+ crunch.

    I also frequently have to go back & farm G1-7 items because someone at CG thinks its really cool to keep using L1+ Gear in combines for L10+ Gear.

    Basically I've gone from thinking wow, what a cool SW game, to, WTH am I doing spending several hours a day playing this stupid game, & just quitting to go ride a bike in the nice weather.

    So you know, take from that what you will about my feelings towards the gear crunch. Its basically painful to log in every day and almost zero fun.

    Its not really a game, its shard collecting for months on end till you accomplish 1 thing, if your lucky, and don't destroy your phone in a rage throw into the wall.
    Its about as fun as doing your taxes, every day of your life, while standing barefoot on broken glass.

    Perhaps I'm being overly dramatic in my description........ then again....... I'm not so sure.

    Then you are playing wrong. While I'm not certain how long it should take to reach level 85 these days, the other lengths of time are absurd. I'm curious if you're all over the map in regards to what you should be doing to progress efficiently in the game.

    With that said, not trying to be too critical, but you're probably the type of player CG has in mind in giving direction to with this new Journey Guide.

    From the number of posts,i can assume you are a rly old player and have some resources at hand,i reached the 1 year mark previous month and its as the op is saying.Even if you focus one toon at a time,it takes ages to make him g12 with the 1/15 attempts at gear i am getting thats way below 20% anyone is claiming,especially on kyros.I never got more than 2 from 10 or 15 attempts.

    Partially correct. I'm a player from January '16, but I don't really believe in hoarding anymore then I need to. I just work on a character or two at a time and acquire through the most efficient means possible. Some gear is better to farm, others buy in the currency shops, and others only the shard shop.

    Soon after the Journey Guide drops, I'm looking to start a completely FTP alt. I'm very confident I will do very well with it and my bottleneck will be character shards, not gear.

    That’s mostly because you have the experience to know who to focus on for a squad arena team and fleet arena team. Getting 900 crystals a day isn’t the same as most other f2p players.
  • Nauros
    5429 posts Member
    Yes, getting the gear is probably easier than before, but there is also more demand. Stun guns and eyeballs are needed all the way to g13. Kyros on top of that, which need the same energy to farm and every single character needs at least 100. Besides, anything less than g12 is pretty much useless these days (Yes, exceptions exist), and I'm being generous.
  • They did good by adding g12+ to shard store, although it's kind of annoying that it's a better source of them than hstr which usually gives 2 pieces of various salvage if you don't make top 10

    But as others have said, we need so much more gear than we used to, it's not just a couple of stun guns to g11 or 12 anymore
    They're needed for g12+, g12 salvage needed for relics

    Adding gear to Fleet nodes hasn't helped at all, I've still got toons and ships I need to farm and they aren't quick farms
  • Katsapliakos
    336 posts Member
    edited December 2019
    From the number of posts,i can assume you are a rly old player and have some resources at hand,i reached the 1 year mark previous month and its as the op is saying.Even if you focus one toon at a time,it takes ages to make him g12 with the 1/15 attempts at gear i am getting thats way below 20% anyone is claiming,especially on kyros.I never got more than 2 from 10 or 15 attempts.

    Cool samples. You can see people's collective samples instead of made up numbers for something you didn't bother tracking.

    I am in every social media,i dont care what 1 million samples are saying,i watched them,i only know that i get those drops,its like you telling me that 1 person won the lotto of 100 million euros,how that benefit all the other players knowing that hey you can win this.

    By you telling me that I SHOULD HAVE more drop rates,dont change the fact that,I DONT and it should even out for everyone.This is constantly mentioned by many ppl,so its not only a handful and all the cg white knights mention the sample size of 1 peron which doesnt affect anyone else but themselves,couse if you do that many samples it eventually evens out,you can check the probabilities of black and red in a casino to see how this works,but a Player cant make 1 million attempts in the game,so ofc my **** sample size is small.

    No matter how you see it,the drop rates suxs
    Post edited by Kyno on
  • Katsapliakos
    336 posts Member
    edited December 2019
    From the number of posts,i can assume you are a rly old player and have some resources at hand,i reached the 1 year mark previous month and its as the op is saying.Even if you focus one toon at a time,it takes ages to make him g12 with the 1/15 attempts at gear i am getting thats way below 20% anyone is claiming,especially on kyros.I never got more than 2 from 10 or 15 attempts.

    Partially correct. I'm a player from January '16, but I don't really believe in hoarding anymore then I need to. I just work on a character or two at a time and acquire through the most efficient means possible. Some gear is better to farm, others buy in the currency shops, and others only the shard shop.

    Soon after the Journey Guide drops, I'm looking to start a completely FTP alt. I'm very confident I will do very well with it and my bottleneck will be character shards, not gear.

    Good luck in your f2p account,i'll just add that i knew what to farm before i started even the game,i dont know how the guide will work now,but both shards,gear is very hard to come by,some are harder than others.

    **** that sabine and later bossk was so very bad for me,i can add that others in my guild mentioned that bossk was rly hard to get,soo lets make some more consipracy theories,that nodes at 20 Energy are way harder to get than those with less,especially those at fleet nodes.

    Post edited by Kyno on
  • No_Try
    4051 posts Member
    edited December 2019
    From the number of posts,i can assume you are a rly old player and have some resources at hand,i reached the 1 year mark previous month and its as the op is saying.Even if you focus one toon at a time,it takes ages to make him g12 with the 1/15 attempts at gear i am getting thats way below 20% anyone is claiming,especially on kyros.I never got more than 2 from 10 or 15 attempts.

    Cool samples. You can see people's collective samples instead of made up numbers for something you didn't bother tracking.

    I am in every social media,i dont care what 1 million samples are saying,i watched them,i only know that i get those drops,its like you telling me that 1 person won the lotto of 100 million euros,how that benefit all the other players knowing that hey you can win this.

    By you telling me that I SHOULD HAVE more drop rates,dont change the fact that,I DONT and it should even out for everyone.This is constantly mentioned by many ppl,so its not only a handful and all the cg white knights mention the sample size of 1 peron which doesnt affect anyone else but themselves,couse if you do that many samples it eventually evens out,you can check the probabilities of black and red in a casino to see how this works,but a Player cant make 1 million attempts in the game,so ofc my **** sample size is small.

    No matter how you see it,the drop rates suxs

    What do you mean you watched the samples, did you noted down the accumulation of your drops? If you did, please do share these rates that deviates from the norm. Low sample size or not, infinitely more meaningful than made up numbers. You are free to think if one looks for evidence that makes them cg white knights, a mere look at majority of drop rate trackers being at reddit will prove you otherwise. I didn't claim %20 is a good droprate or vice versa.

    Loto and casino examples are rubbish. The droprates are much higher than any such correlation to make sense. It's not like we get 1 stun gun salvage per 10k attempts, do we? Instead we all keep getting things we need enormous amounts of which is what the topic is about.
    Post edited by Kyno on
  • I’m 3M GP, from 68M GP guild. I’m playing since April 2018.

    I usually work on multiple toons at once to get them g11 or g12. I can do 2-3 toons in two months by not farming any gear - only stores and raid / TW / TB rewards. I don’t consider Malak since I can’t sacrifice GET.

    At the same time I can get one toon from g12 to r5 in about 2 months. That requires all my energy.

    There would be nothing left for toon farming if I didn’t get some crystals from fleet arena.
  • No_Try wrote: »
    From the number of posts,i can assume you are a rly old player and have some resources at hand,i reached the 1 year mark previous month and its as the op is saying.Even if you focus one toon at a time,it takes ages to make him g12 with the 1/15 attempts at gear i am getting thats way below 20% anyone is claiming,especially on kyros.I never got more than 2 from 10 or 15 attempts.

    Cool samples. You can see people's collective samples instead of made up numbers for something you didn't bother tracking.

    I am in every social media,i dont care what 1 million samples are saying,i watched them,i only know that i get those drops,its like you telling me that 1 person won the lotto of 100 million euros,how that benefit all the other players knowing that hey you can win this.

    By you telling me that I SHOULD HAVE more drop rates,dont change the fact that,I DONT and it should even out for everyone.This is constantly mentioned by many ppl,so its not only a handful and all the cg white knights mention the sample size of 1 peron which doesnt affect anyone else but themselves,couse if you do that many samples it eventually evens out,you can check the probabilities of black and red in a casino to see how this works,but a Player cant make 1 million attempts in the game,so ofc my **** sample size is small.

    No matter how you see it,the drop rates suxs

    What do you mean you watched the samples, did you noted down the accumulation of your drops? If you did, please do share these rates that deviates from the norm. Low sample size or not, infinitely more meaningful than made up numbers. You are free to think if one looks for evidence that makes them cg white knights, a mere look at majority of drop rate trackers being at reddit will prove you otherwise. I didn't claim %20 is a good droprate or vice versa.

    Loto and casino examples are rubbish. The droprates are much higher than any such correlation to make sense. It's not like we get 1 stun gun salvage per 10k attempts, do we? Instead we all keep getting things we need enormous amounts of which is what the topic is about.

    2 questions i have.

    1st one,how can another persons sample size affect my drop rates?Arent they independent events?I told you before,just becouse you get 20% that doesnt mean many ppl do get them,couse they get way lower than that.So yeah i see other ppls drop rates,but i dont care couse they wont apply to me.

    2nd one,if game isnt rigged,then can you tell me that after one year,i see that i get way less shards on 20 energy nodes and i get more on lower energy nodes if they all share the same drop rates at 5 attempts max you can do at everything?Or you wont agree to even this one?

    Ppl many times have asked for at least 1 shard guaranteed out of 5 attempts,which would be awsome like in age of magic i am playing,just an example.

    Lotto and casino examples are perfect to understand that for every person that gets lucky there at least 100 that dont get lucky,if you cant see it,then i dont know what more to tell you.Its simple facts.



  • Mzee
    1777 posts Member
    What is different now than before is that they push us to gear up so much more of our roster now. The gear may be coming in quicker, but we need so much more of this due to needing so much more of our roster, and some pieces of gear like Guns, eyeballs, carbantis, cuffs etc are needed across many gear levels some needed at every level from 7 or 8 and up to and including 12. Most games that fall into MMO's, which this game mirrors a lot of is that the gear needed is different at every levels. THey also said they introduced kyrotech to ease the amount of stun guns needed, which is a laughable argument since Kyrotechs have been such a challenge to farm. 3 a day from dailies helps, but still very rough.
  • Kyno
    32087 posts Moderator
    No_Try wrote: »
    From the number of posts,i can assume you are a rly old player and have some resources at hand,i reached the 1 year mark previous month and its as the op is saying.Even if you focus one toon at a time,it takes ages to make him g12 with the 1/15 attempts at gear i am getting thats way below 20% anyone is claiming,especially on kyros.I never got more than 2 from 10 or 15 attempts.

    Cool samples. You can see people's collective samples instead of made up numbers for something you didn't bother tracking.

    I am in every social media,i dont care what 1 million samples are saying,i watched them,i only know that i get those drops,its like you telling me that 1 person won the lotto of 100 million euros,how that benefit all the other players knowing that hey you can win this.

    By you telling me that I SHOULD HAVE more drop rates,dont change the fact that,I DONT and it should even out for everyone.This is constantly mentioned by many ppl,so its not only a handful and all the cg white knights mention the sample size of 1 peron which doesnt affect anyone else but themselves,couse if you do that many samples it eventually evens out,you can check the probabilities of black and red in a casino to see how this works,but a Player cant make 1 million attempts in the game,so ofc my **** sample size is small.

    No matter how you see it,the drop rates suxs

    What do you mean you watched the samples, did you noted down the accumulation of your drops? If you did, please do share these rates that deviates from the norm. Low sample size or not, infinitely more meaningful than made up numbers. You are free to think if one looks for evidence that makes them cg white knights, a mere look at majority of drop rate trackers being at reddit will prove you otherwise. I didn't claim %20 is a good droprate or vice versa.

    Loto and casino examples are rubbish. The droprates are much higher than any such correlation to make sense. It's not like we get 1 stun gun salvage per 10k attempts, do we? Instead we all keep getting things we need enormous amounts of which is what the topic is about.

    2 questions i have.

    1st one,how can another persons sample size affect my drop rates?Arent they independent events?I told you before,just becouse you get 20% that doesnt mean many ppl do get them,couse they get way lower than that.So yeah i see other ppls drop rates,but i dont care couse they wont apply to me.

    2nd one,if game isnt rigged,then can you tell me that after one year,i see that i get way less shards on 20 energy nodes and i get more on lower energy nodes if they all share the same drop rates at 5 attempts max you can do at everything?Or you wont agree to even this one?

    Ppl many times have asked for at least 1 shard guaranteed out of 5 attempts,which would be awsome like in age of magic i am playing,just an example.

    Lotto and casino examples are perfect to understand that for every person that gets lucky there at least 100 that dont get lucky,if you cant see it,then i dont know what more to tell you.Its simple facts.



    Everyone's drop rates are the same and have been shown to be 30% for shards on all nodes, this has been done by multiple people.

    If you have any doubts to the drop rate collect the data yourself and show us the data that your drop rate is different than what has already been show.
  • Kyno wrote: »
    Everyone's drop rates are the same and have been shown to be 30% for shards on all nodes, this has been done by multiple people.

    If you have any doubts to the drop rate collect the data yourself and show us the data that your drop rate is different than what has already been show.

    Planet Coruscant collected over 125k shard sims, and got a pretty solid confidence interval showing ~33.3% drop rate instead of 30. Short of a very large sample size, it's pretty hard to tell the difference between 30 and 33 however. 0x6jqymhgy5e.png
  • Jarvind
    3920 posts Member
    It'll always be part of the game because frustration is how mobile games get you to spend. I just don't think about it anymore because no amount of hating it will make it go away.
    u58t4vkrvnrz.png



  • I want to believe drop rates are the same but it still amazes me how many times I have to try to get the last shard of a character when I am at 99/100.
    Why wasn't Cobb Vanth shards a reward for the Krayt Dragon raid? Why wasn't Endor Gear Luke shards a reward for the Speeder Bike raid?
  • are much higher than any such correlation to make sense. It's not like we get 1 stun gun salvage per 10k attempts, do we? Instead we all keep getting things we need enormous amounts of which is what the topic is about.[/quote]

    2 questions i have.

    1st one,how can another persons sample size affect my drop rates?Arent they independent events?I told you before,just becouse you get 20% that doesnt mean many ppl do get them,couse they get way lower than that.So yeah i see other ppls drop rates,but i dont care couse they wont apply to me.

    2nd one,if game isnt rigged,then can you tell me that after one year,i see that i get way less shards on 20 energy nodes and i get more on lower energy nodes if they all share the same drop rates at 5 attempts max you can do at everything?Or you wont agree to even this one?

    Ppl many times have asked for at least 1 shard guaranteed out of 5 attempts,which would be awsome like in age of magic i am playing,just an example.

    Lotto and casino examples are perfect to understand that for every person that gets lucky there at least 100 that dont get lucky,if you cant see it,then i dont know what more to tell you.Its simple facts.



    [/quote]

    Everyone's drop rates are the same and have been shown to be 30% for shards on all nodes, this has been done by multiple people.

    If you have any doubts to the drop rate collect the data yourself and show us the data that your drop rate is different than what has already been show.[/quote]

    Depends on how you interpret the date,like i said in my example in black and red in the casino if you make 1 million tries,it eventually will even out to 50% chance.Again to reiterate,for every lucky person there are 100 unlucky ones.

    You collect data from multiple sources,but that data arent showing us the 1 lucky person who gets the 30% drop rate and the rest 99 that get 0% drop rate.
    That data wont show the 1 lucky person who gets 50% drop rate and the other 20 who get the average 30% and all rest 70 ppl who get way below the approved data.

    What i am trying to say is,that ppl complain a lot about it,couse for many of us the drop rates are on par from those unlucky ones.Do you know i waited over 2,5 months to get 1 single omega from ship challenges?Show me that data of omega drops.Your data collected from a million players would be that i SHOULD get more than 1,but i havent and i am sure more are in the same boat as me.

    Overall becouse its supposed to be rng,no not everyones playing with the 30% rule,some are lucky and some are very very unlucky to be below 30%,i cant wait for a million years till my rng starts to even out to that 30%,couse now drop rates are atrocious.

    Also the data you want me to present to you is in all those threads that keep popping every now and then and from all the polls that are being made in last years thats saying gear crunch is the Number 1 problem of the game and you guys keep hiding behind numbers.
  • Just fix pit and haat rewards to give the crunch items as full peices and move on, dont need to rewrite the entire game code.
  • Austin9370 wrote: »
    Then you are playing wrong. While I'm not certain how long it should take to reach level 85 these days, the other lengths of time are absurd. I'm curious if you're all over the map in regards to what you should be doing to progress efficiently in the game.

    With that said, not trying to be too critical, but you're probably the type of player CG has in mind in giving direction to with this new Journey Guide.

    I doubt I'm playing "wrong".

    People in my guild are shocked that I have BB8, CLS, JKR, Chewie, Falcon, Thrawn, Palpatine, GMY done already. I'm ready for Drevan this month.

    If I had just focused on a single arena team I'm sure I could have gotten G12, 13, Relic faster, and also not had those characters unlocked.

    But the game doesn't really reward you for a single team. It gets you a crystal income but the the rest of the game, TB, TW, GAC, etc, all push you to have multiple teams, heck even at L12 or so the game pushes you to have both a LS & a DS team at its earliest days.

    Getting those teams up to G8-11 to complete the events above certainly put a drain on getting a single team to G12+.

    I don't think I'm alone in having pushed for more than 1 team either. When I look at my Arena shard there are a couple folks that look very focused on just a couple teams but most of the shard has multiple Legendary characters unlocked by now.

    As for the Journey Guide, I do look forward to using it for my last few events since I won't have to change focus each month based on what is coming on the calendar.

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