With the Turret kinda messin up GAS' unique with the crit immunity I believe one of these should be the solution
A, the turret is destroyed once ARC trooper is defeated.
B, The turret is destroyed when ARC trooper & all allies with Command are defeated
Or C, The turret is destroyed if all clone allies are defeated.
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Yea that's why I made option C.
I was too lazy to erase it lol.
In his defense, what toddler doesn't cause chaos?
2) turret disappears when last person with command dies.
Does that deal with issue, because that’s how it currently works....
Turret doesnt go away when GAS is alone