Kit Reveal -
Developer InsightUNIT NAME: Resistance Hero Finn
ALIGNMENT: Light
CATEGORIES: Light Side, Attacker, Resistance
Supportive Attacker whose Inspiration empowers his allies on the battlefieldABILITIES:Basic: Mending Fire
Final Text: Deal Special damage to target enemy, and the weakest Resistance ally recovers 10% Health and Protection. If Resistance Hero Finn is not Inspired, reduce the cooldown of Strength of Will by 1.
Special 1: Strength of Will (Cooldown 4)
FINAL TEXT: Resistance Hero Finn becomes Inspired, and then deals Special damage twice to target enemy, which can't be evaded. Swap Turn Meter with another Resistance ally. This attack has +10% Defense Penetration and +5% Critical Damage for each Inspired ally.
Inspired: Resistance characters gain bonuses when they are Inspired; this effect expires after receiving 3 critical hits
Special 2: Rallying Call (Cooldown 4)
FINAL TEXT: Dispel debuffs from all allies, deal Special damage to all enemies, and Rally all Resistance allies.
Rally: Rallied characters act based on their role.
- Tanks Taunt and gain Critical Hit Immunity for 2 turns
- Attackers assist
- Healers and Supports restore 15% Health and Protection to all allies
Unique 1: Spark of Resistance
FINAL TEXT: (ZETA) All Resistance allies have +100% counter chance, +50% Defense, and +50% Tenacity while Resistance Hero Finn is Inspired. Additionally, while Resistance Hero Finn is Inspired, when an ally is prevented from using an ability during their turn, they recover 40% Health and Protection and gain 40% Turn Meter.
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Replies
You sure you don’t want to make it when a “Resistance ally is prevented...”
They can still use their basic ability with ability block, so not that.
Stunned allies was the first thing that I thought of.
Soft counter to Darth Revan’s insanity
If he goes fast enough, he can make it on sith empire teams with slow DR.... nerf incoming?
Incoming Resistance Hero Finn Changes
started by CG_SBCrumb
Maybe but doesn’t fear make you lose a turn? It doesn’t prevent you from using an ability does it?
Comparing his kit to the two new FO kits, I think we are going to get a repeat of The Last Jedi, where Resistance will be a far superior faction and FO will be meh / non-meta
Skipping a turn due to stun or fear will give you 40% Health, Protection and Turn Meter
Not being able to use any abilities due to fracture will not since you never get a turn
Copied from Fallen Bastila's kit
"Fear: Miss the next turn, can't use abilities, and can't evade."
It pretty explicitly states that you can't use abilities. I think only this and stun prevent all abilities from being used.
It's a satchel.
Indiana Jones wears one
Each resistance ally will get a different bonus when they have this status
EDIT: But that bonus will be written in those character's respective kits
Finn’s bonus is applied to all characters, and since he’s the only one that can get inspired at the moment seems like this is the only ability that matters:
You can already see exactly where they’re going to nerf:
Additionally, while Resistance Hero Finn is Inspired, when an ally is prevented from using an ability during their turn, they recover 40% Health and Protection and gain 40% Turn Meter.
Yeah, this makes sense...
Why is Finn allowed to have Synergy with Kenobi, while Hux can't have Synergy with Sith?
It's not a purse! It's European!
-Jerry Seinfeld
Because reasons. The reason being "oops!"
Probably because GK is a tank, and taunting with crit immunity is nasty.