CG_SBCrumb wrote: »
Hi Holotable Heroes,
We’ve announced that the first two Galactic Legends will be Kylo and Rey, but what exactly are Galactic Legends and how do they differ from Legendary, Hero’s Journey, or Epic Confrontation units?
Galactic Legends will be some of the most powerful characters in Galaxy of Heroes and will have several unique mechanics. We want these characters to plug and play into many different teams but also have a specific squad that they are particularly well suited for. For example, Galactic Legend Rey could lead a great Resistance squad due to several abilities that affect Resistance units but could also work well with just about any light side squad as she has abilities that also directly target all Light Side characters.
Part of this relates to how Galactic Legends manipulate the Mastery stat. Introduced with Relics last year, the Mastery stat provides different stat bonuses based on the character’s role and is a core part of how Galactic Legends will be interacting with their squad or their opponent’s. All characters with Relics have Mastery so no matter who you pair up with a Galactic Legend, they will get a boost to their stats. The ability to manipulate Mastery means Galactic Legends will be useful for a variety of teams but you can only have one Galactic Legend per team.
Another unique aspect of Galactic Legends is their Ultimate ability. Similar to a Capital ship, these abilities charge up over the course of battle and allow Galactic Legends to unleash their full power. Each Galactic Legend will have an Ultimate ability that’s visually striking and often strong enough to turn the tide of battle.
That’s the basics for Galactic Legends and we’ll have more to share this week. Thanks for reading and please keep in mind that these details are subject to change as these characters are still in development. See you on the Holotables!
Replies
Like no one actually saw that coming.
Also, how are they still in development? At the point that they are being plugged as the next thing, shouldn’t they be past the development stage? Or are we as the player base expected to beta test for you again on the live servers?
Or is that the players job now.
info
"rah rah pitchforks"
forums gonna forum
Max boring. Shoulda stuck to making packs and bundles.
I am wary of ultimate abilities on characters until we have more information on them.
Not entirely sure why it’s ok to release plug and play characters as big ticket characters (Wat, GL) as opposed to marquee (Hux) when the argument has always been that testing is hard with plug and play toons
I understand that means these toons are very valuable and attracts players to get them on first pass but since they can synergize with any team we’ll have to see if they end up getting nerfed once the new raid hits
Is there any precedence that leads you to believe there won’t be nerfs post-release?
Does that really need to be said?
I'd expect this to be even harder than R5 because at least GAS was gated behind the need for GET.
These are 7* unlocks
And have you looked to see if the “pitchfork people” are the same ones who asked for “any info”?
Or is it just easier to lump everyone else together to make your point?
How about some NEW PLAYABLE CONTENT????
The never said what year. I am betting 2025.
Source, please (and thank you)?
IIRC, they stated target date (emphasis mine) was March, was it not?
That was from the January Q&A so hopefully we're getting the specific requirements announced this week as we're at the end of the month.
What in the history of this game makes you think they would reduce a panic farm?
Bundless! There be bundlesss!!
And you actually believe that post? lol