Remember when it used to be advantageous to leave Night Sister Zombie at low gear? It seems we have a repeat of that strategy with 501st clones. By leaving ARC Trooper around G8, he will die quickly to an AOE and 5s will sacrifice himself, granting the rest of the 501st his stats. Suddenly, Rex and Echo are super troopers, and even the low gear ARC has 5's old stats and is much more formidable.
I know what you are going to say - don't do an AOE and kill ARC. Sure. Now tell that to the AI playing your defense.
So, will CG fix this flaw like they fixed the Zombie flaw? Or can I look forward to inferior clone squads running through me using this cheese strategy in future GACs?
Note: I am not talking about this in a GAS squad, I'm talking about it for mid-level players who use Shaak or Rex lead with their 501st.
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I'm talking about Div4 where people have a couple dozen or so G12, and only have a few relics. But if one of those relics is on Fives, and the rest of the clones are only G10 or 11 with one G8, that relic power is getting spread to the rest of the squad on the first AOE your defense does against them. It is like 4 relics for the price of one, and allows an inferior clones squad to beat much better teams in GAC.
The fix I would propose is that Fives only sacrifices himself for G10 allies or above. Just like they made Zombie only do the sacrificing/reviving at G10 or above.