My fellow officers and guild leader agree that it would be great to implement a damage cap on raids that can be lifted at any time.
We try to be fair by opening up lower tier raids for lower level guildies and we have a rule of less than 2 mil damage on heroic pit so that everyone has a chance to attack. Towards the last 10 hours, we lift the restriction, but we have no way to control it and constantly have people one-hitting the raids.
As guild leaders, we would really appreciate being able to run a fair system for our guildies that all have to follow. We have a zero-tolerance policy but our loyal guildies are constantly missing out.