Yes IHave the GL that got NERFED because it worked with Jawas. I mean who would’ve thought one galactic legend that gets to use their ultimate immediately and continuously AOE over one that does not
That’s not a reason to sim the raid. Soloing HAAT and finishing in the 20s is a reason to sim, not because others can’t.
It's quickly approaching that level in Sith raid. I know our guild has 15 SLKR's now (with more in the pipeline), so you can't even solo it to assure yourself a top 10 in my guild.
It is just creating a haves and have nots situation in many guilds. The folks that don't have Kylo yet can no longer rank top 10 for a shot at the gear they may need to gear up the toons needed for a GL or JKL for that matter. Meanwhile, those with Kylo are able to get top tens, accelerating their roster progression. It's a tough thing to tell someone that they can't use their shiny new toy while keeping them in your guild and at the same time, you have to fight to keep those without him in the guild too because they are fed up with not having a chance at top ten rewards.
So what happens over time is the haves get their second GL, then they get JKL, and everyone else stagnates.
It's only a matter of guild management. Now we're allowing only 1 solo per member with SLKR for the first time achievement, then it's permitted for a full solo as well. Our rewards are wider spread for everyone's benefit.
A sentence was left out but my post will vanish if editing again, so: the missing part is, some time ago we already permitted the use of the night sisters + JKA cheese.
One thing about simming raids that I don't like is that occasionally it would be nice to play the content.
While I wouldn't do it frequently, I would still like to go in and play the Pit on occasion just for fun. Unfortunately, the guild isn't going to take it off of sim.
This is one of the reasons I'd love to see all raids have single player practice modes without rewards....
Replies
Disagree on both counts.
I disagree with you.
Sorry?
That’s not a reason to sim the raid. Soloing HAAT and finishing in the 20s is a reason to sim, not because others can’t.
It's quickly approaching that level in Sith raid. I know our guild has 15 SLKR's now (with more in the pipeline), so you can't even solo it to assure yourself a top 10 in my guild.
It is just creating a haves and have nots situation in many guilds. The folks that don't have Kylo yet can no longer rank top 10 for a shot at the gear they may need to gear up the toons needed for a GL or JKL for that matter. Meanwhile, those with Kylo are able to get top tens, accelerating their roster progression. It's a tough thing to tell someone that they can't use their shiny new toy while keeping them in your guild and at the same time, you have to fight to keep those without him in the guild too because they are fed up with not having a chance at top ten rewards.
So what happens over time is the haves get their second GL, then they get JKL, and everyone else stagnates.
While I wouldn't do it frequently, I would still like to go in and play the Pit on occasion just for fun. Unfortunately, the guild isn't going to take it off of sim.
This is one of the reasons I'd love to see all raids have single player practice modes without rewards....