I keep seeing characters who have taken some minor damage count as "full protection" scoring in GAC. I assume you gain some protection and health back after a battle, just like you regain some at the end of GW fights and between phases of a multi-phase encounter (like doing cantina or regular nodes). Does anyone know what that heal is and roughly how much damage you can sustain before you are no longer full protection?
Ceterum censeo Patientia esse meliat.
0
Replies
Nothing official from CG, but I have read as well that above 95% is considered full.
DISCLAIMER: Post is subject to change.