I dont know if this is intended, but to me its something that needs a fix. When supreme leader kylo uses the ultimate, it starts to charge again while he is in ultimate stance - and invincible. Then, when the ultimate runs out he is already charged for another 1, what, as I see, is a loop that should not happen.
The ultimate should not recharge while its being used. So, I think this should br fixed. What about you guys?
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Edit: I guess the fives "cheese" was fixed in yesterday's update. So, I suppose this loop is intended only because they want Rey owners to pony up some cash to buy Kylo since he is that much harder to beat now that the strat doesn't work.
if he goes into ultimate at full charge, yes he can get up to 1 charge before it ends, but you can kill most if not all of his team. then he can go ultimate for 1 charge and that is where the loop ends. he can't build up enough charge to go ultimate again right after that.
They fixed the fives thing, that counter doesn't work anymore.
Just put GK in in place of Fives.
In game guild: TNR Uprising
I beat the REAL T7 Yoda (not the nerfed one) and did so before mods were there to help
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To me (and others, it seems) it is a form of loop. He spends a long time invincible and can chain ultimates, what Rey, for instance, cant do. Rey does not charge her ultimate while her team is taking 1 damage, but kylo charges his while he is invincible. The ultimate is a special and very unique ability. It should not recharge until the one in use is finished.
Shrug
he can double up on his ultimate, which can be prevented or mitigated with strategy. Rey protects her whole team, Kylo doesn't. there are many differences in their ultimates.
Not only does he charge it during ultimates, but it only requires 60% charge to activate. Rey require 100% charge and doesn’t gain charge while in her ultimate.
The resultant effect is that SLKR uses his ultimate again either immediately after his last one finishes or he takes one non-ultimate turn before activating his ultimate again, hence the “infinite loop” feel to it even if it not a true “infinite loop.”
As a Rey user, to have a chance to defeat SLKR, you have to do the following:
1) kill his entire team during his first ultimate
2) remove all SLKR’s protection in the brief moment he is available to take damage right after his first ultimate ends
3) activate Rey’s ultimate after SLKR’s protection is removed and after SLKR has entered his ultimate stance for the second time (If he hasn’t already killed her)
4) Use Rey’s ultimate to kill SLKR after he exits his ultimate stance for the second time and assuming you were able to remove all his protection in the brief moment he was available to receive damage between his first and second ultimates.
Outside of this formula, you can’t beat SLKR with Rey. Activate Rey’s ultimate too early, and you’ll use it while SLKR is in his ultimate stance, doing no damage. Activate it too late, and SLKR will kill you before you get a chance to use it. Lot of variables have to align that you can control to some extent but let’s face it: it’s mostly RNG.
Meanwhile, SLKR users can control the outcomes of their battles to a MUCH greater degree. Basically just activate SLKR’s ultimate after Rey enters her ultimate and you’ve got it.
I’m sure #BuffRey opponents will find some minute detail to laser in on in this post to derail the negative attention towards the GL balancing and parity issues without actually addressing the topic. It’s what they do best.
1) Deny, Deny, Deny
2) Shift Blame
3) Always Make Counter Accusations
Rey and her team are critted during so called protection and this increases his ulti. Example https://youtu.be/WUETbWPAX50
Correct, I never said it didn't, but they take 1 damage. Kylos team has nothing protecting them at all during his ultimate. again many differences between the 2...
He can't, but Stasis Strike will dispel any buffs before it hits, so it still crits even if they have CI.
"which can be prevented or mitigated with strategy"
I can't see how you prevent this, wanna elaborate? Without using all the prev meta.
Because Stasis Strike applies an undispellable&unpreventable Stun it has been suggested Rey's lifeblood should likewise apply an undispellable&unpreventable Crit Immunity. This would bring back "whether to risk it or not" decisions to Kylos as was originally advertised. As is there is no such thing when Kylo immediately enters the ultimate stance at full charge.
On topic, Kylo is working as intended and there are already 2 other threads on Rey vs. Kylo balance.
That makes sense, thanks. However....
What does this have to do with what I asked?
And this one has to do with his back to back ultimate.
What are you? Forum police?
As an SLKR owner, this is what the AI does every time against my team. It’s very successful. If I don’t time my ultimate(s) properly, I lose to Rey.
defense doesn't win fights... and while SLKR's team doesn't have immunity during his ultimate, they still attack. think about it, it's really not complicated.
...it's not difficult to "time his ultimate properly". save the drama.
It’s not hard to “time” SLKR ultimates properly. She takes 2-3 turns between ultimates. Just activate SLKR’s ultimate after Rey, she uses hers, then use yours.
Rey, in the other hand, has a brief window to damage SLKR... if he even comes out of his ultimate, which he doesn’t do half the time.
What are you using for your team? If you’re using all resistance, it’s really on you for not doing better against SLKR.
Jedi are tough to kill, and I rarely get more than 1 down before Rey starts her ultimate. With jkr’s savior, GK’s crit immunity, and Hoda’s foresight, you should be able to do 2 whirlwinds before either play starts an ultimate. Almost every match ends 1 on 1 with the GLs.
You should spend more time trying different teams instead of demanding Rey buffs on the forums.
i'm really not sure what you are saying, but I will try...
Yes it does when there is a timer, please read more about Rey v Rey fights. Reys team also attacks while protected by her ultimate, so not sure the point.
all I was saying (which you replied to) is that saying one should have something the same as the other "so they act the same" doesn't really mean anything because they are different and have many differences.
SLKR owner: “Yeah, I beat all Rey compositions with a full FO squad, who I had to gear to get SLKR in the first place, without having to break apart my Sith Empite, Sith Triumvirate, and GG Separatist teams. You’re upset because you can’t do the same with Rey with Resistance? I think it’s fair that you should have to gear up unplayable Resistance toons to get Rey, them have to take your JKR, GAS, GK, and Hoda to G13 and and relic them too, breaking apart your Jedi, 501st, and Galactic Republic teams to even have a chance at defeating a full FO SLKR squad. You should spend more time theory crafting, spending credits to live your mods all around, etc, to develop a Rey team that can consistently beat SLKR, even though I didn’t have to do that. Gosh, so entitled, quit complaining.”
Do you even hear yourself?
i mean ending the battle 1v1 after you are (depending how the match went) 1v5 vs 5 full hp opponents (besides rey because of lb) if you end up 1v1 pretty much all the time then you win pretty much all the time because rey has nothing to even touch kylo and she does shi.. at protecting anything
you can end up 1v1 very easily with rey on offense after being 5v1
but kylo still wins if you cant time your rey ult right which is hard with speeds on kylo vary on each one
and you cant just swap mods in gac/tw like you can in arena
and btw playing slkr is way more fun than playing rey
Huh???
Lol you seem to be forgetting that SLKR was really bad against the Jedi Rey team prior to the changes. I did level toons that weren’t FO and spend lots of crystals to get a team that could at least win consistently against Rey (still couldn’t hold on D). Maybe you should try to stop forcing that resistance team to work. It would save you time on the forums.
I would love to respond to this, but I can’t tell what you are saying. Try using some of these: . , ? !
But I do agree SLKR is more fun to play. Rey looks boring.