I know, how matchmaking in GAC works and I'm quite ok with that. Unfortunately placing fleets always in back row makes owning 2 good fleets a big disadvantage (i refer to lower leagues, most likely doesn't matter in higher, because everyone has nego and malevolence maxed there). We can't we have it in front row at least in every second GAC season? It also seems quite thematic - first get rid of planet defence in space then land with your squads.
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At around half that GP and lower, things get rather more difficult if you are invested in fleets.
Will you be able to full clear someone with 600k advantage in top squads? If it's lets say 1,6M vs 1M? I don't think so. Changing fleet placement to front row would balance that.
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I'm not so sure matchmaking works the way you think it works.
So my understanding is as follows - let's say you set 5 squads + fleet. So it takes GP for your top 30 (in 3v3) chars (5*3*2) plus your 10-14 (depends on how many reinforcement you can set) best ships + 2 best capital ships and puts you in same bracket with oponents with similar GP counted this way.
This means the every GP you have more than oponent in fleets, you have less in squads. Usually difference is not very significant and doesn't matter, but if you (while having 2 good fleets) encounter someone with complete trash, it matters. In theory fine, but considering fleet is back row only, players with better squads will have big advantage.
Are you sure about that? Anyone else can confirm? I own nice fleets (for my level), usually much better than my GAC oponents and I always had an impression (is there a way to compare gac gp in automatic way, when your opponent doesn't have swgoh.gg account? Too lazy to count it manually...) they have advantage in squads GP due to my big fleet advantage. Of course if what you say is true GAC favors fleet owners and I should not trust my impressions.
You have answered yourself already. You can block ship node access with squad defence, you can't block anything (except fleet node itself) with ships. This would put (if ship GPs are the part of matchmaking system) fleet heavy rosters in disadvantage in GAC.
Case scenario (again assuming that ship GP matters in matchmaking) - you have advantage 150k GP in ships, your opponent 150k in squads. Let's assume 150k means one unbeatable team (so your unbeatable fleet and opponent's unbeatable squad) and other battles give similar banners. Who will win?
I put my strongest stuff on the front bottom. You know top back is going to be a fleet, and you can see front top. The only area that is a mystery is back bottom. If you go front top first to get to their fleet, you risk using up teams that should be used in the back bottom.
Clear front bottom, see what they're hiding in the rear, then go for the rest.
I don't have an opinion on whether fleets should be front or back. Front would be interesting to see, but we're four rounds into this GAC and no opponent has even attacked me yet, (not because I'm scary, just because they don't care--I'm emminently beatable) and I feel like if fleets were up front even fewer people would care. But I see why they should be up front, plus I like fleets and have several good ones so it'd be nice to use them.
Guess it could be interesting. Though i can't say i ever remember a fleet pivoting a match. Granted mine is decent in my bracket but i guess if someone ignored fleet it could help. Small sample size of just me.
That's a bold strategy Cotton.
You would have won still even if the fleet territory had been in the front. Your opponent didn't lose because of the location of the fleet zone. Your example has nothing to do with OP's concern.
In this case - yes, he finally won, so he was not blocked and it didn't matter. In case he's not able to beat fleet (most likely it was close to such situation here), it matters.
I seems more fair to move fleet node to front row in case of fleet GP being the part of matchmaking system.
I'm 4-0 so far. My oppenents might not get a win, but they get lots of banners.
Basically, my fleets carry me.