Best mod sets for SLKR

Hello, had a look in character section but couldn’t see best mod sets to give SLKR.

Please could someone advise me?

Replies

  • Richfxxx wrote: »
    Hello, had a look in character section but couldn’t see best mod sets to give SLKR.

    Please could someone advise me?

    Offence set with good secondary speeds and a health set again with good speed secondaries. And get as many 16% health primaries as possible with your arrow being a speed primary. You would want him with 120+k health, above 500 speed and close to 12000 offence.

    This being said I run a speedy kylo since I find it easier (125k health, 10400 offence, 555 speed) but generally people run it like above.
  • I run a CD, hp modset. 10.1k offense, 520 speed, 240%CD, 120khp.

    Works great enough for me to not really worry about tweaking it.
  • As always there is no general answer, it always depends on. Here are some scenarios you might to look at:
    Arena / TW vs Rey - Offense +Health set. Most people use GK who can provide Crit Immunity so it's better to have Offense instead.
    Arena / TW vs Kylo - This depends on personal preference. Some like him fast, some with more damage. 'Find your own style' is the best advice you can get.
    PvE content - Crit Damage + Health set all the way. In most events the enemies have no Crit Immunity so it will ramp up by a lot over time.

    Some general advice for stats on mods: Speed arrow; Crit Damage triangle, Offense can be used too if needed for fights against Rey; Offense cross; Health circle as it scales higher than protection. Secondary Speed is always good, Crit Chance isn't needed as he'll go well over 100% in the end without mods.
    Hope this helps.
    "Never make the mistake of believing forbearance equates to acceptance, or that all positions are equally valid."
    - Grand Admiral Thrawn
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