Why does there appear to be a HUGE disparity in the requirements for the 2 new upcoming GLs?
Primarily, why is a character like JKL required for Grand Master Luke, and nothing even close to that difficulty of acquisition required for Sith Eternal?
Dred Zeppelin aka DrZeppersTTV Come visit DrZeppers on twitch
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And I'm someone who's next unlock is gonna be GAS, so I'm far away from GL's, but still, going to pursue JML after I finish GAS and SLKR
But there are NO such character requirements in comparison to JKL for Sith Eternal. Whats been posted for a specific character can typically be justified, but when compared to a character that as stated by CG is of like ability and power to current GLs, and to make getting one far easier than the other does not make any sense. Not any common sense at least.
Yeah, should be fun, eh?
My Leia & Wedge are g11, and obviously there's a lot of work to do on 3PAC & MM, but I'm in a great position for JMLS.
However, as I've said many times, there's no way I am pursuing a GL that doesn't solo HSTR. If that means I have to finish the first batch (I have GL Rey) before getting either of the 2nd, then that's what I'll do.
Besides, my rebel fleet is decent. Getting the FO pilots up to relics would make them pretty rockin' and effectively add another fleet at a time when we're now needing 4 minimum, but really 5-6 fleets to have any decent safety factor in GAC.
The disparity was somewhat lessened by HermitYoda & Lando finding their way into the last requirements. With both those toons also required for JKLS, it takes some of the sting out of the announcement.
This doesn't mean that the requirements for Luke & SEE are even - they aren't. And it doesn't mean that they're fair - we really have no idea until we see the toons in action.
It just means that it stings a little less to know that you're going to have to get them to g13 for JKLS and then get to reuse them, just with a bit more signal data & relic salvage dropped on them.
So sure, SEE is easier to acquire but hurts the roster way more immediately.
Carb/Stun guns and Kyrotechs needed for GLs (note does NOT include toons required to unlock GL req'd toons)
See = 1550 carbs 850 stun guns 950 Kyro Prods 750 KComps
Rey = 2500 carbs 1450 Stun Guns 1050 Kyro Prods 650 KComps
SLKR = 2700 Carbs 1150 Stun Guns 1000 Kyro Prods 400 KComps
JML = 2600 Carbs 1450 stun guns 1350 Kyro Prods 950 KComps
FYI
JKL = 2500 Carbs 1150 stun guns 600 Kyro Prods 300 KComps
JML / JKL have some double counting as some toons are needed for both.
JKL without toons also needed for JML
JKL (Net) = 1600 Carbs 550 stun guns 300 Kyro Prods 200 KComps
I wouldn't be surprised if it's FO or Resistance, considering that the new GLs are based on the sequel trilogy.
So that's a possibility of having to relic up some more toons if you haven't already. You may thought: "Oh great, I almost got all the requirements for new GL"
Then only to hit a barrier on the first tier, if the main factions are FO/Resistance and not one single toon you have been gearing up in the requirements are being used.
I wouldn't get too excited UNTIL the actual events go live. This is CG after all.
I hope you are right. I do.
But that depends on who people go for. More people get jml and See will get a buff. More people go for See and jml will get a buff.
From my perspective, only "Krennic" appears to be the "bad" toon on the SEE list. Having used many of these characters recently, I dont see them as bad. Piett is still waiting to blossom for most (dont know).
I have no complaints, I am beyond the biggest hurdles personally, it just seems to me that the amount of effort/time invested for them should be near equal. One perspective to look at is the GET situation. With GET currency being so valuable now, having so many characters that require it to reach eligible status for one GL, and no such requirements for the other GL does seem quite inequal.
Lol what
Starck is a fast farm from guild store if you're in a decent guild doing lots of raids
I know I misspelled it Starck isn’t farmable, meaning having his own node. Need to use guild store credits or money.
Just was saying possible reason they thought the requirements where overall even for either GL.
Doesn't need to be. Hes given to you at 7 stars through achievements, and you can speed it up with fleet tokens.