I’m not usually one to complain about the difficulty of content in the game, but the mismatch I’ve been handed this round of GAC is laughable. My opponent has 2 GLs, on top of the 29 R7 characters in his roster. I have 0 GLs and only 6 R7 characters. What on earth is one supposed to do when matched up against that? Surely CG can add something to the matchmaking system to make it so only those with GLs face each other so people without don’t have to go up against things like this?
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You are matched by the top 80 of your roster. At this point you have made choices that have you being close to equal in that 80, even with the 31 toons you mention.
Not only can they field more teams, but those teams have a much much higher probability of full clearing my entire defense while having a lot leftover for defense. Especially in 3v3. GAC was created before relics and Galactic Legends, and I firmly believe it needs to be changed to matchmake only those with Galactic Legends together and have a similar number of relics. Why should they not?
G12 to flat G13 could turn matchmaking upside down because there was a considerable advantage to having G13s for an additional ~250 GP (meaning one zeta making the same MM difference as ~7 G13 to G12+5). However, relics add a notable GP difference, so if these 35 vs 6 r7 matches indeed happen, it means that the one with fewer r7s either has a lot more zetas equipped, a lot more overall relic levels spread across their roster or both. Which, in this case, is just the consequence of one's choices when building their roster.
In game guild: TNR Uprising
I beat the REAL T7 Yoda (not the nerfed one) and did so before mods were there to help
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There are issues, sure.
But this:
Your top 80 matches his, due to your choices you have made along the way.
You should focus on changing your development scheme if GAC is important to you.
How many of your 35 relics are high relics (R5 or R6) vs your opponents. It seems you may be cherry picking the data to make it seem like a mismatch when it's not.
For example if all 35 of your relics are r5 or r6, and you opponent has 29 r7 and the rest r1, then it is likely that the top 80 gp is close.
Zetas and quality of mods may also play a role. The only way to actually convince us that it is a matchmaking error would be to show your top 80 gp and your opponents top 80 gp. If it is way off then you have a point. If not than it's just poor roster development on your part and not a matchmaking issue.
There are tools out there that can do that or you can add it up manually.
Having checked his roster, just 3 of his relics are below R3.
I go fairly easy on gearing up and placing zetas on people so I don’t bloat my roster by placing zetas everywhere.
I could post his ally code here but you can’t really point out people can you?
you are not calling him out on anything, so its fine to post his ally code too.
quick look at characters, he drops off very quick out of his top 60, G10-11 or less show up quickly. your top 80 are almost all g12.
the relic difference is really buried in those differences.
That is an odd-looking roster: extremely top-heavy and almost looks like an attempt to min-max except for some odd choices. Surprisingly short of zetas too, even on the GLs - kraken account that was powered up quickly perhaps.
His GAC stats are not impressive: defense heavy with minimal under-squadding.
You should be able to find a strategy to beat that.
But hope is not lost. Building a roster that quickly, which is the only way I can think of to have that many high relics with that many g8 characters too. You likely have a big mod advantage. And R7 characters with bad mods fall to R3 characters with good mods.
GL GP is weighted well-enough. It's not just the ~50k GP of a GL, it's all the prerequisites behind it, half of which you probably wouldn't even consider upgrading otherwise (as exemplified above by Rath).
They are likely to add.or change the division system, but that still won't necessarily help your situation. MM will still come back to roster management.
MM accounts for that as much as things account into GP. Your only argument can be how they don't account enough, but that's a hard sell given how impactful relics are on gp. And you are not the underdog in this match whatsoever. On the contrary, you got a super lucky draw.
Money is irrelevant in MM imo, as you're matched with people who used about the same resources as you did to develop their roster, however you came up with those resources.
Actually, one can almost advocate that money spenders are at disadvantage in GAC. A paying customer versus a you-won't-get-my-money player used about the same resources for their top 80 characters. The stingy one used time instead of money. During all this time, he had far more chances to obtain great mods, which do not affect mm. So the paying customer will face a player who used the same resources as he did but have far better mods. The more he spent, the faster he had the resources, the bigger mod quality gap will be.
Unless they are aware bad mods will screw them in the long run and budget some of their spending towards mods.
Matchmaking feels pretty good, but I still don't know anyone who actually enjoys 3v3 battles.
5v5 is pretty much identical defences for 12 straight rounds for me.
No 2 3v3 rounds are ever the same.
Very true. I only thought about packs and forgot crystals, which is pretty important ^^