Shard Economy Changes [MEGA]

Replies

  • Ipacolypz wrote: »
    Can't believe the first page of posts on this are mostly negative because of the SSC issue. They are working on it

    You mean like how they're working on the missing buttons bug?
  • Old_Ben12345
    372 posts Member
    edited November 2020
    This seems like a great change. This will really help newer players (and even not-so-new players) farm up shards for different teams. For example, imagine how easy the JKR farm will be now. . . basically double drops all the time for those hard nodes.
  • Ultra
    7915 posts Moderator
    TargetEadu wrote: »
    Who ISN’T accelerated? Can we get a list of that?
    every toon released on or after December 2019
  • Voygliz
    28 posts Member
    edited November 2020
    Kyno wrote: »
    Voygliz wrote: »
    u8zoiq61p2l3.jpg
    That's simply not true.
    In fact, items will be more expensive, as everything will cost double but most of of currency will come from older toons whose change will be same.
    When we recieve a 50x shards of an old toon it will be 750 currency either way, but now items will be 2x expensive.

    If this was not what you were looking for, check it out. If not, tell us you're making things more expensive but don't lie to us.
    Simple maths.

    please go back and read it again.

    it works out to equal, for any shards, the only down side is bronzium at this point.

    Bronzium and quests and achievements. Where most older players obtain most of this currency. Unless you double that, you're making it more expensive.
  • Bronzium is a technical issue, currently. So hold off until they say one way or another whether they’re going to fix it or not.

    This is a fantastic way for new players to double their farming times. And for me to finish that Krennic...
  • TargetEadu wrote: »
    Bronzium is a technical issue, currently. So hold off until they say one way or another whether they’re going to fix it or not.

    No, don't "hold off." Fire up those auto clickers now before they nerf your ally token conversion rates.
  • EgoSlayer
    57 posts Member
    edited November 2020
    Kyno wrote: »
    Voygliz wrote: »
    u8zoiq61p2l3.jpg
    That's simply not true.
    In fact, items will be more expensive, as everything will cost double but most of of currency will come from older toons whose change will be same.
    When we recieve a 50x shards of an old toon it will be 750 currency either way, but now items will be 2x expensive.

    If this was not what you were looking for, check it out. If not, tell us you're making things more expensive but don't lie to us.
    Simple maths.

    please go back and read it again.

    it works out to equal, for any shards, the only down side is bronzium at this point.

    No, maybe you should read it again. Bronzium *and any new character's in their first year of release* will be half value. So any extra farming or awards on those characters will always be half value as well. Not just bronzium, and even if/when bronzium is fixed, first year characters are *always* half value. So it's a never net neutral on the shard shop - it's always less value after this change. Although not largely less if the bronzium issue is fixed, it's still always less over all.
    EDIT: OK, Original rate does get doubled in the shop, but that still leaves Quests and Achievements, which is minor. And the question is how long on Bronziums going to be broken - a month? 6? Two years? It's still a nerf.
  • EgoSlayer wrote: »
    Kyno wrote: »
    Voygliz wrote: »
    u8zoiq61p2l3.jpg
    That's simply not true.
    In fact, items will be more expensive, as everything will cost double but most of of currency will come from older toons whose change will be same.
    When we recieve a 50x shards of an old toon it will be 750 currency either way, but now items will be 2x expensive.

    If this was not what you were looking for, check it out. If not, tell us you're making things more expensive but don't lie to us.
    Simple maths.

    please go back and read it again.

    it works out to equal, for any shards, the only down side is bronzium at this point.

    No, maybe you should read it again. Bronzium *and any new character's in their first year of release* will be half value. So any extra farming or awards on those characters will always be half value as well. Not just bronzium, and even if/when bronzium is fixed, first year characters are *always* half value. So it's a never net neutral on the shard shop - it's always less value after this change. Although not largely less if the bronzium issue is fixed, it's still always less over all.

    Accelerated-Farm Characters keep their conversion the same (1 Shard > 15 SSC).
    Original Rate characters have their conversion doubled (1 Shard > 30 SSC).
  • Ultra wrote: »
    Voygliz wrote: »
    Kyno wrote: »
    Voygliz wrote: »
    u8zoiq61p2l3.jpg
    That's simply not true.
    In fact, items will be more expensive, as everything will cost double but most of of currency will come from older toons whose change will be same.
    When we recieve a 50x shards of an old toon it will be 750 currency either way, but now items will be 2x expensive.

    If this was not what you were looking for, check it out. If not, tell us you're making things more expensive but don't lie to us.
    Simple maths.

    please go back and read it again.

    it works out to equal, for any shards, the only down side is bronzium at this point.

    Bronzium and quests and achievements. Where most older players obtain most of this currency. Unless you double that, you're making it more expensive.

    Nobody is relying on quests and achievements to finish off toons or gaining extra ssc, let’s be real

    That's not what we're talking about so…

    We're talking about extra shards. Come wherever they come.
  • I'm just going to hold onto all my bronzium tokens until they fix it. My gear acquisition is going to slow for a time but hopefully they don't take too long to make the adjustment.
  • Also would appear to reduce the shard shop value of raid shards (Han, GK, Traya) by half.
  • Its a massive cut due to the Bronzium cards for older player. So Advantage for newer players, Disadvantage for older players. Also newer players who got the toons done might need more gear. Well played.

    Is it really so hard to go into the source code and just double the amount of shards that drop ? Cant believe a Trainee gonna need more than 2 hours to fix it.
  • GR1303 wrote: »
    Also would appear to reduce the shard shop value of raid shards (Han, GK, Traya) by half.
    TargetEadu wrote: »
    EgoSlayer wrote: »
    Kyno wrote: »
    Voygliz wrote: »
    u8zoiq61p2l3.jpg
    That's simply not true.
    In fact, items will be more expensive, as everything will cost double but most of of currency will come from older toons whose change will be same.
    When we recieve a 50x shards of an old toon it will be 750 currency either way, but now items will be 2x expensive.

    If this was not what you were looking for, check it out. If not, tell us you're making things more expensive but don't lie to us.
    Simple maths.

    please go back and read it again.

    it works out to equal, for any shards, the only down side is bronzium at this point.

    No, maybe you should read it again. Bronzium *and any new character's in their first year of release* will be half value. So any extra farming or awards on those characters will always be half value as well. Not just bronzium, and even if/when bronzium is fixed, first year characters are *always* half value. So it's a never net neutral on the shard shop - it's always less value after this change. Although not largely less if the bronzium issue is fixed, it's still always less over all.

    Accelerated-Farm Characters keep their conversion the same (1 Shard > 15 SSC).
    Original Rate characters have their conversion doubled (1 Shard > 30 SSC).

  • Kyno wrote: »
    Voygliz wrote: »
    u8zoiq61p2l3.jpg
    That's simply not true.
    In fact, items will be more expensive, as everything will cost double but most of of currency will come from older toons whose change will be same.
    When we recieve a 50x shards of an old toon it will be 750 currency either way, but now items will be 2x expensive.

    If this was not what you were looking for, check it out. If not, tell us you're making things more expensive but don't lie to us.
    Simple maths.

    please go back and read it again.

    it works out to equal, for any shards, the only down side is bronzium at this point.

    Not just bronziums but also raid character shards which make up a good chunk of shard shop currency
  • Amerys wrote: »
    Kyno wrote: »
    Voygliz wrote: »
    u8zoiq61p2l3.jpg
    That's simply not true.
    In fact, items will be more expensive, as everything will cost double but most of of currency will come from older toons whose change will be same.
    When we recieve a 50x shards of an old toon it will be 750 currency either way, but now items will be 2x expensive.

    If this was not what you were looking for, check it out. If not, tell us you're making things more expensive but don't lie to us.
    Simple maths.

    please go back and read it again.

    it works out to equal, for any shards, the only down side is bronzium at this point.

    Not just bronziums but also raid character shards which make up a good chunk of shard shop currency

    Which have their shard shop value doubled.
  • I missed that raid character shards, while not being doubled, will have their shard store currency value doubled. So that part seems to be covered. Hopefully they can address the bronzium issue quickly.
  • Stun gun gear crunch stays the same. Don’t need sharts need gear
  • I wish people would stop talking about how this is a garbage update because it doesn't help end game players.

    It's not a garbage update. It's a great update for all newer players.
    When is the last time CG did something that was helpful to newer players?

    The Hyperdrive Bundle.
  • Nauros
    4441 posts Member
    Seeing those changes, I expect the gear economy changes to be something like this:
    "We are doubling the drops of all pieces needed for gear levels 1 - 5. To compensate for the extra income, the amount of gear needed for the first three relic mats will double too."
  • When is the last time CG did something that was helpful to newer players?

    The Hyperdrive Bundle.[/quote]

    If you want to pay $100...

  • Rather see the actual drop rate of shards get improved. So many times have gone days without a single shard. 2X0 is still 0
Sign In or Register to comment.