QoL Update Ovedue

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OldBoy
33 posts Member
edited November 2020
When's the next one? That's what I'd love to know.. What would you all want/need for a decent QoL update?

Ship squads, man I hate manually setting those!

Officers able to remove a teams in TW

Replies

  • Kyno
    28163 posts Moderator
    No player will be able to remove another players team. They will never add that functionality.

    Best we can hope for is a system that allows an officer to flag (or something) a team that the player who placed them can remove.
  • One QOL update I would love to have on top of the ones I have mentioned already is knowing if a player deployed his/her ships, troops or both.

    i2wn5s4mzg5p.jpeg

    Just by looking, did I deploy in ships or troops? What about Nick? Krizzkyll? Smoke71? I should not have to go to swgoh.gg and look up each player one by one, look up their overall gp and subtract their ship or troops gp just to answer the question.
  • Mephisto_style
    4862 posts Member
    edited November 2020
    Have you read the latest CG posts?
    Oldboy- great movie
  • So, all of us have been clamoring about an sandbox mode for years and still have yet to see anything besides these new challenges.

    A simple solution does exist however. Each day, we have our galactic war. Most of us sim it to get rewards. Others play for fun or to test squads. There are already 12 squads there that we have fought or simmed against.

    Why not make it where we can continually battle these squads for no rewards. They don’t have to worry about creating a screen where you select the toons you want to fight. They can literally just put the button back where you fought the squad.

    We get to fight more squads without an energy crunch and they don’t have to completely create a new game mode or anything. We all win.
  • I can't believe nobody asked for a fleet squadron builder.
    Officer in Ewoks Fit In Blenders. Traya, Wat & Negotiator on farm. PM to join us.
  • I can't believe nobody asked for a fleet squadron builder.

    Me neither. I guess nobody wants one though. My personal pick would be a way to save fleet squadrons for stuff like GAC and stuff.
  • No QoL updates ever again. Too expensive
    -CGTopCash
  • Some sort of roster wide mod loadouts

    Remodding for KAM..yikes...
    Legend#6873 | YouTube | swgoh.gg
  • Bulk upgrade for mods.
    After I farmed 250 mods, getting them all to level 12 so I can check their speeds and ditch 245 of them is really really (really!) tedious.
    ☮ Consular ☮ - https://swgoh.gg/u/tiggus/
  • RTS
    240 posts Member
    Tiggus wrote: »
    Bulk upgrade for mods.
    After I farmed 250 mods, getting them all to level 12 so I can check their speeds and ditch 245 of them is really really (really!) tedious.

    Something like the opposite of a lock, like a "mark as junk" button would do the trick.
  • Imagine if one played this game and kept track of outdated tools or actions that take too much time or could lead to costly mistakes (e.g., any phase of a game mode that appears on a cadence and can't be replayed), and imagine if that person worked at Capital Games. If a Quality of Life Update addressed these three features below (and even just considered the other multiple great suggestions above) from a "CG employee who plays this game lens," I'd feel valued, and my life in this game, dare I say, might have quality improvement:

    1. Fleet Management
    2. Mod Management
    3. Stop Autofilling ANYTHING

    1. The game is bigger; the tool exists to manage squads; fleet features have been deprioritized (where do I view my fleet energy?), so let's make this right; it's time. I agree with the statement above that it feels like a bug at this point. Or a true focus on profits over care for any QoL update for players.
    2. I'm not asking for more mod spaces. I am that player where every extra mod ends up in my inbox (but seriously, who are replayable mythic events even targeting with the mod rewards that show up?), and that's on me. But I can't muster the energy to try to do any better (again, on me) when the system is so outdated and doesn't reflect how players use (speed, mostly, but not always), upgrade (why 15 levels at this time?), assign (loadouts for just one set? why not a restore-all save point, limit one use?), and search (just...I mean...just...sigh) for mods; play the game competitively, and you'll see what mods feel like. And in the name of all that's holy or profane, let me sell from any place I can view a mod, including my inbox.
    3. I'm not sure why this feature exists. If it's designed to save time, it's too general of a feature that autofills in the wrong places. It often orders by the highest GP at first (which ignores faction benefits in the name of power without benefit) and maintains the last squad you used on other game modes. Give me a check box to use the last squad on this exact game mode or get rid of autofill. My undersized squad feats will thank you every time after the first warning that I am using an undersized squad; stop sneaking in, Vader.

    Finally, to the point above (which I now can't find) with the CG statement about reducing the amount of time playing trivial and repeatale game modes: please do not backtrack on this belief. Right now it feels like this philosophy has been discarded (Galactic Legend ticket collection and use, 10 bronzium free plays with a 10-minute timer); you'll still make profitable margins if you reduce the time spent on specific updates, I promise. If you have changed your philosophy to "more time in every mode increases profits," please let the players know.
  • @Kyno I just edited a post for typos, originally posted in the last 7 minutes, and it disappeared. Could you review and approve/disapprove, please? I also don't know how to direct message you. I am sorry.
  • Gifafi
    5219 posts Member
    TVF wrote: »
    Ravens1113 wrote: »
    No QoL updates ever again. Too expensive
    -CGTopCash

    It must be hard to keep coming up with new fresh ways to post this.

    or is it.


    I want the mods to stop jumping around after I improve one. if I'm in the blues I really don't need to....not be in the blues just bc I upgraded a blue.
    Maybe End Game isn't for you
  • TVF
    27422 posts Member
    Gifafi wrote: »
    TVF wrote: »
    Ravens1113 wrote: »
    No QoL updates ever again. Too expensive
    -CGTopCash

    It must be hard to keep coming up with new fresh ways to post this.

    or is it.


    I want the mods to stop jumping around after I improve one. if I'm in the blues I really don't need to....not be in the blues just bc I upgraded a blue.

    I was told by a guildmate that if you want to level to 6, go to 5 then 6 and it will stick. I keep forgetting to try it though.
    The CGDF is recruiting. Say hi in our Discord! https://discord.gg/AmStGTH
  • TVF wrote: »
    Gifafi wrote: »
    TVF wrote: »
    Ravens1113 wrote: »
    No QoL updates ever again. Too expensive
    -CGTopCash

    It must be hard to keep coming up with new fresh ways to post this.

    or is it.


    I want the mods to stop jumping around after I improve one. if I'm in the blues I really don't need to....not be in the blues just bc I upgraded a blue.

    I was told by a guildmate that if you want to level to 6, go to 5 then 6 and it will stick. I keep forgetting to try it though.

    That....actually might be incredibly helpful if it works, as dumb as it is that we should have to do that :D
  • With all of the recent changes in the game coming quickly, I was wondering if there would be any upcoming Quality of Life type changes soon? If so, will these items possibly be addressed?

    1. Ability to preset fleets
    2. Ability to Auto the 8-Wave Assault Battles that we previously achieved full stars for
    3. Auto HAAT Raid

    Thanks!
  • We also need a button to leave GAC during player lock in case you want to fix your mods.
  • Not as big of a deal as some other stuff, but maybe an in-battle indicator of relic level. The difference between r1 and r7 is so significant that just seeing the g13 glowy circle thing doesn't actually help in the battle screen. We're forced to memorize who has what relic level if we're going into a close battle. Again, not hugely detrimental, but it would be nice to have some indicator of relics in battle.
  • TVF wrote: »
    Ravens1113 wrote: »
    No QoL updates ever again. Too expensive
    -CGTopCash

    It must be hard to keep coming up with new fresh ways to post this.

    It’s actually insanely easy considering how there have been zero QoL updates since Carrie left
  • TVF
    27422 posts Member
    Ravens1113 wrote: »
    TVF wrote: »
    Ravens1113 wrote: »
    No QoL updates ever again. Too expensive
    -CGTopCash

    It must be hard to keep coming up with new fresh ways to post this.

    It’s actually insanely easy considering how there have been zero QoL updates since Carrie left

    Thanks for explaining that to me, I didn't understand before but I do now.
    The CGDF is recruiting. Say hi in our Discord! https://discord.gg/AmStGTH
  • LendersQuiz
    678 posts Member
    edited November 2020
    We also need a button to leave GAC during player lock in case you want to fix your mods.

    or at the very least a "confirm / lock in" button....
    olqn9rw9nwpt.png
  • Not as big of a deal as some other stuff, but maybe an in-battle indicator of relic level. The difference between r1 and r7 is so significant that just seeing the g13 glowy circle thing doesn't actually help in the battle screen. We're forced to memorize who has what relic level if we're going into a close battle. Again, not hugely detrimental, but it would be nice to have some indicator of relics in battle.

    If you hold the character down, you can see the relic level and amount of zetas as well as status effects
  • Nauros
    3986 posts Member
    It would be nice if something came from that thread asking guild officers about TW, but at this point, I think that whole thing was one big joke. The folks at CG are probably having a good laugh at anyone still taking it seriously.
    Revive the stores, the game needs it.
  • Nauros wrote: »
    It would be nice if something came from that thread asking guild officers about TW, but at this point, I think that whole thing was one big joke. The folks at CG are probably having a good laugh at anyone still taking it seriously.
    Again, the thread was not specifically about TW....

    https://forums.galaxy-of-heroes.starwars.ea.com/discussion/222459/what-kinds-of-data-do-guild-officers-want/p1
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