Sim aat

PetitEtreMalfaisant
247 posts Member
edited December 2020
Seems the game cant count
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We have 44 GK at 7*
Post edited by Kyno on

Replies

  • welcome to billion dollar game where the devs halfway do everything.
  • It registers when people log in so be patient
  • TVF
    36526 posts Member
    Shiryu wrote: »
    welcome to billion dollar game where the devs halfway do everything.

    Yes. You are responsible for the other half, which includes logging in.
    I need a new message here. https://discord.gg/AmStGTH
  • crzydroid
    7254 posts Moderator
    Just like when rancor went simmable, they have to login.
  • woooot? so a "billion dollar game" can't do a proper count?
    I'll give you the correct query for free.
    SELECT count(*) 
    FROM Guild
    INNER JOIN Player ON Guild.id = Player.guild_id
    INNER JOIN PlayerToon ON Player.id = PlayerToon.player_id
    WHERE PlayerToon.toon_id = [replace by GK id]
    
  • What are the rewards of a sim HAAT?
  • woooot? so a "billion dollar game" can't do a proper count?
    I'll give you the correct query for free.
    SELECT count(*) 
    FROM Guild
    INNER JOIN Player ON Guild.id = Player.guild_id
    INNER JOIN PlayerToon ON Player.id = PlayerToon.player_id
    WHERE PlayerToon.toon_id = [replace by GK id]
    

    Actually their code does it on purpose to not count ppl who are inactive for long time. So in the end yours is wrong ;)
  • PetitEtreMalfaisant
    247 posts Member
    edited December 2020
    Actually your point is wrong.
    Players inactive or not, have GK, it counts, the end.
    It would be like a company owns an hundred cars, and some are not in use and they can't count them as something they own.
  • Actually your point is wrong.
    Players inactive or not, have GK, it counts, the end.
    It would be like a company owns an hundred cars, and some are not in use and they can't count them as something they own.
    Here's how it works:

    Players need to login after the update for their GK to register towards the 35 count.

    Surely complaining about this is a waste of effort? It's a temporary problem that repairs itself naturally.

    It is the very definition of a non-issue.
  • TVF
    36526 posts Member
    Actually your point is wrong.
    Players inactive or not, have GK, it counts, the end.
    It would be like a company owns an hundred cars, and some are not in use and they can't count them as something they own.
    Here's how it works:

    Players need to login after the update for their GK to register towards the 35 count.

    Surely complaining about this is a waste of effort? It's a temporary problem that repairs itself naturally.

    It is the very definition of a non-issue.

    Making an issue of a non-issue is the very definition of the SWGOH forums.
    I need a new message here. https://discord.gg/AmStGTH
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