Shard Economy Changes [MEGA]

Replies

  • Xitarus
    34 posts Member
    edited December 2020
    Might take a bit, but will do. I know for a fact though, because if what you say is true, then there is no way that an odd number of shards would happen, which happens all the time. Unless this new system only works if you do 1 sim at a time.
  • https://forums.galaxy-of-heroes.starwars.ea.com/discussion/237876/shard-economy-changes#latest

    If you have a read of this, you’ll see it clearly stated that the nodes now drop 2 instead of 1.

    You must be mistaken about your drops, I’m afraid.
  • https://forums.galaxy-of-heroes.starwars.ea.com/discussion/237876/shard-economy-changes#latest

    If you have a read of this, you’ll see it clearly stated that the nodes now drop 2 instead of 1.

    You must be mistaken about your drops, I’m afraid.

    Absolutely not
  • Xitarus wrote: »
    https://forums.galaxy-of-heroes.starwars.ea.com/discussion/237876/shard-economy-changes#latest

    If you have a read of this, you’ll see it clearly stated that the nodes now drop 2 instead of 1.

    You must be mistaken about your drops, I’m afraid.

    Absolutely not

    You have to have. Any toon that has been doubled can only drop 0 or 2 shards per battle it cannot drop 1. If you do 5 battles on an accelerated character you can either get 0-2-4-6-8-10 shards. It isn’t a case of it might drop 2 it might drop 1 or might drop 0 it can only be 0 or 2 per attempt
  • Sebek
    1804 posts Member
    Gouj4 wrote: »
    Xitarus wrote: »
    https://forums.galaxy-of-heroes.starwars.ea.com/discussion/237876/shard-economy-changes#latest

    If you have a read of this, you’ll see it clearly stated that the nodes now drop 2 instead of 1.

    You must be mistaken about your drops, I’m afraid.

    Absolutely not

    You have to have. Any toon that has been doubled can only drop 0 or 2 shards per battle it cannot drop 1. If you do 5 battles on an accelerated character you can either get 0-2-4-6-8-10 shards. It isn’t a case of it might drop 2 it might drop 1 or might drop 0 it can only be 0 or 2 per attempt

    So much this! Give this Man a Like
    Join the Dark Side, We Have Cookies.
    Join the Light Side, We Have Wookies.
  • Kyno
    29234 posts Moderator
    Xitarus wrote: »
    Might take a bit, but will do. I know for a fact though, because if what you say is true, then there is no way that an odd number of shards would happen, which happens all the time. Unless this new system only works if you do 1 sim at a time.

    @Xitarus please follow the link in the above post. Not all characters have been doubled (accelerated), so you can farm a toon that will still drop single drops, but the ones that have been accelerated do drop by 2s.
  • Xitarus wrote: »
    https://forums.galaxy-of-heroes.starwars.ea.com/discussion/237876/shard-economy-changes#latest

    If you have a read of this, you’ll see it clearly stated that the nodes now drop 2 instead of 1.

    You must be mistaken about your drops, I’m afraid.

    Absolutely not
    As requested, a screenshot would be appreciated. If it’s happening as often as you allege, it shouldn’t take long to get one.

    Make sure it’s on one of the 3 toons you stated though please.
  • Well if anyone wants to post a pic of an odd number of shards from an accelerated character, please do. I gotta wait for points, so won’t be able to post a pic for a bit, but it will definitely come!
  • Xitarus wrote: »
    Well if anyone wants to post a pic of an odd number of shards from an accelerated character, please do. I gotta wait for points, so won’t be able to post a pic for a bit, but it will definitely come!

    You'll have to wait forever...or admit the confusion is on your part at some point.
  • Xitarus wrote: »
    Well if anyone wants to post a pic of an odd number of shards from an accelerated character, please do. I gotta wait for points, so won’t be able to post a pic for a bit, but it will definitely come!
    A picture of a leprechaun will be easier to come by sadly.
  • Kyno
    29234 posts Moderator
    edited December 2020
    Xitarus wrote: »
    Well if anyone wants to post a pic of an odd number of shards from an accelerated character, please do. I gotta wait for points, so won’t be able to post a pic for a bit, but it will definitely come!

    Points? Do you mean ally points? Ate you pulling from from bronzium Xitarus ??

    Those were not double for hits, they were doubled for drop rate, so there you can also get single shards.


    Just ignore me.
  • Kyno wrote: »
    Xitarus wrote: »
    Well if anyone wants to post a pic of an odd number of shards from an accelerated character, please do. I gotta wait for points, so won’t be able to post a pic for a bit, but it will definitely come!

    Points? Do you mean ally points? Ate you pulling from from bronzium @Xitarus ??

    Those were not double for hits, they were doubled for drop rate, so there you can also get single shards.
    Now you’re confusing things Kyno.

    He mentioned Shaak, Droideka and B1 earlier. They are all ship / hard node toons.

    And bronziums absolutely are all 2 shards now. They doubled the rate of full character drops, but a single shard is not possible.
  • Kyno
    29234 posts Moderator
    Kyno wrote: »
    Xitarus wrote: »
    Well if anyone wants to post a pic of an odd number of shards from an accelerated character, please do. I gotta wait for points, so won’t be able to post a pic for a bit, but it will definitely come!

    Points? Do you mean ally points? Ate you pulling from from bronzium Xitarus ??

    Those were not double for hits, they were doubled for drop rate, so there you can also get single shards.
    Now you’re confusing things Kyno.

    He mentioned Shaak, Droideka and B1 earlier. They are all ship / hard node toons.

    And bronziums absolutely are all 2 shards now. They doubled the rate of full character drops, but a single shard is not possible.
    .......sorry.....

    I will show myself the door.
  • Kyno wrote: »
    Kyno wrote: »
    Xitarus wrote: »
    Well if anyone wants to post a pic of an odd number of shards from an accelerated character, please do. I gotta wait for points, so won’t be able to post a pic for a bit, but it will definitely come!

    Points? Do you mean ally points? Ate you pulling from from bronzium Xitarus ??

    Those were not double for hits, they were doubled for drop rate, so there you can also get single shards.
    Now you’re confusing things Kyno.

    He mentioned Shaak, Droideka and B1 earlier. They are all ship / hard node toons.

    And bronziums absolutely are all 2 shards now. They doubled the rate of full character drops, but a single shard is not possible.
    .......sorry.....

    I will show myself the door.

    LOL
  • @Xitarus any luck?
  • TVF
    28945 posts Member
    I'm hoping for a picture of a yeti.
    The CGDF is recruiting. Say hi in our Discord! https://discord.gg/AmStGTH
  • TVF wrote: »
    I'm hoping for a picture of a yeti.

    I am waiting for bigfoot.
  • Well it would seem I am mistaken. Maybe it was during “double drops” or I’m confusing the relic pieces that have a 2, but usually drop 1. Apologies.

    It still doesn’t change my opinion about the drop rate feeling any different. I did 35 sim tickets and received 12 shards. It definitely wouldn’t have been 6 before.

    Maybe I should stop doing multi and just do 1 sim at a time? Don’t see why that would make a difference, but maybe.
  • Kyno
    29234 posts Moderator
    Xitarus wrote: »
    Well it would seem I am mistaken. Maybe it was during “double drops” or I’m confusing the relic pieces that have a 2, but usually drop 1. Apologies.

    It still doesn’t change my opinion about the drop rate feeling any different. I did 35 sim tickets and received 12 shards. It definitely wouldn’t have been 6 before.

    Maybe I should stop doing multi and just do 1 sim at a time? Don’t see why that would make a difference, but maybe.

    The drop rate is the same as it has always been @Xitarus, but when you do hit it will give 2 rather than 1.

    Yes in your example it would have been 6.

    No how many sims you do does not effect the drop rate. Other player shave recorded drops to find the appropriate 33% drop rate.
  • Ok, so 33% is norm. It was 16.5% before? Eek
  • Xitarus wrote: »
    Ok, so 33% is norm. It was 16.5% before? Eek
    No - today you were unlucky.
  • Kyno
    29234 posts Moderator
    Xitarus wrote: »
    Ok, so 33% is norm. It was 16.5% before? Eek

    @Xitarus no. It was and still is 33%. Again, when it dropped before you would get 1 shard, now you get 2.

    It doesnt change the drop rate, it makes it take half the time.
  • Kyno
    29234 posts Moderator
    Xitarus wrote: »
    Ok, so 33% is norm. It was 16.5% before? Eek
    No - today you were unlucky.

    Yes this. You are not likely to see the statistics play out in a small sample size like you are posting there.
  • TVF wrote: »
    I'm hoping for a picture of a yeti.

    I am waiting for bigfoot.

    You guys are both looking at the same thing from a different point of view.
    Officer in Ewoks Fit In Blenders. Traya, Wat & Negotiator on farm. PM to join us.
  • New method is literally the exact same as "Double Drop Days" when many complain that 2x0 = 0

    Its the same 1/3 (33.33%) chance of a "shard" to drop, the only difference is it drops 2 instead of 1.

    And yes, the Signal Data don't work like that, they work like Omegas/Purple Mats in the Fleet Ability Mats challenge where the result could be 0-1-2.


    The odds of getting 0/5 is still 13% or so.
    The odds of now getting 10/5 instead of 5/5, is still less than 1% chance.


    I think my math is right showing chances of each outcome at 5 sims

    hinvm2o0tsrv.png

    Previously you would average 1.6667 Shards/Day, now its exactly double that since every single is doubled, so you should average 3.3333 shards per day.

    But you'll want hundreds of samples before you can expect to see that play out.

    After all 0 shards in 5 sims is only 13% chance but I've had it happen back to back on more than one occasion, RNG gives us all "streaks" sometimes.
  • This won’t be read by EA, but is it possible to let us players have a little more control over shards? The galactic store, cantina battles, squad arena, etc. have had these shards maxed out for months even years. Maybe allow us to select a shard we want to spend that currency on?
    Or a way to have an algorithm so if the shard is maxed out we receive ones we don’t have?
    And those Ally points? Over a million and what am I to do with these? Click that 250 button until my phone runs out of battery?

    I know EA loves pay to play but I would argue a lot of us enjoy the universe of star wars and just want to enjoy this game but ****. Now I have to do my best to grind out IG-11 and Kuil before you take them away. It takes me months to grind these shards out. Honestly, I haven’t seen an increase. I still come up with 0 sometimes.
    You all clearly keep making hard events for us to do, so why hoard the shards?

    I have spoken.
  • This won’t be read by EA, but is it possible to let us players have a little more control over shards? The galactic store, cantina battles, squad arena, etc. have had these shards maxed out for months even years. Maybe allow us to select a shard we want to spend that currency on?
    Or a way to have an algorithm so if the shard is maxed out we receive ones we don’t have?
    And those Ally points? Over a million and what am I to do with these? Click that 250 button until my phone runs out of battery?

    I know EA loves pay to play but I would argue a lot of us enjoy the universe of star wars and just want to enjoy this game but ****. Now I have to do my best to grind out IG-11 and Kuil before you take them away. It takes me months to grind these shards out. Honestly, I haven’t seen an increase. I still come up with 0 sometimes.
    You all clearly keep making hard events for us to do, so why hoard the shards?

    I have spoken.

    I would argue no to basically all of this, it’s not that what you’ve said wouldn’t be nice but it wouldn’t fit in with how the game is designed imo. First off the stores won’t ever really change because they’re meant to be like that it serves as almost a sign of progression to new players and makes it so not every toon is a hard farm. As someone who started playing this year and has got everyone I want to get from most stores for the time being, I like the fact I didn’t have to hard farm some of those toons and I now get to use that to get Shard shop currency. Ally points are also a useful way to collect shard shop currency and while they may seem useless to some, the majority of the player base actually relies on ally points to get SSC, you only had to see the initial uproar to the Shard economy changes to see that. SSC becomes one of the most valuable things you can get as you go through the game so any way to get more of that in for even if it means tapping a button an obscene amount of times, it’d be nice if they added like a buy 10 at a time instead of 1 but oh well.

    As for your point about grinding for IG and Kuill, the game is designed for it to take months to grind toons, it’s how it’s set up and it’s part of the overall grind of the game, they’ve made it easier for older toons but newer toons staying the same make sense to me, it’s just how the game works. Again I’m not saying your ideas are awful I just don’t agree they’d make the game any better and I for one wouldn’t really like to see any of them added, other than the gear grind which with any luck will be alleviated even slightly at some point down the line the stores and General shard grind is setup how it should be imo
  • I would say, I have definitely noticed a difference on my alt account on how fast you can finish a hard node.

    Even on a bad day, I get 2 or more shards (except for really bad days where you get zero) which is better than the average before. And on good days you can get 8 or 10. So it makes a huge difference.

    In the stores, I have been allocating at least half of the currency to the shard shop since those farms are pretty quick now and are getting done far faster than I can gear them all anyway. The extra shard shop currency and using more energy for gear helps some but there is still more that needs to be done to get these characters geared more quickly. At least up to g12 (I get it that relics is a bottleneck).

    Hopefully, they meant it when they said they want to eventually ease the gear grind.
Sign In or Register to comment.