Shard Economy Changes [MEGA]

Replies

  • TVF
    27424 posts Member
    I would say, I have definitely noticed a difference on my alt account on how fast you can finish a hard node.

    Since they literally changed drops from 1 to 2, I would certainly hope so.
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  • In the stores, I have been allocating at least half of the currency to the shard shop since those farms are pretty quick now and are getting done far faster than I can gear them all anyway. The extra shard shop currency and using more energy for gear helps some but there is still more that needs to be done to get these characters geared more quickly. At least up to g12 (I get it that relics is a bottleneck).

    Hopefully, they meant it when they said they want to eventually ease the gear grind.

    Not sure how Gear is going any faster. Its the same rate as before.
    Unless you mean you have finished a character & now devote that to a Maxed one.


  • In the stores, I have been allocating at least half of the currency to the shard shop since those farms are pretty quick now and are getting done far faster than I can gear them all anyway. The extra shard shop currency and using more energy for gear helps some but there is still more that needs to be done to get these characters geared more quickly. At least up to g12 (I get it that relics is a bottleneck).

    Hopefully, they meant it when they said they want to eventually ease the gear grind.

    Not sure how Gear is going any faster. Its the same rate as before.
    Unless you mean you have finished a character & now devote that to a Maxed one.


    Since shards are finished quicker, energy can be used for gear earlier than before the economy changes, hence slightly more gear. I think that was the point made.
  • DarkHelmet1138
    3512 posts Member
    edited December 2020
    In the stores, I have been allocating at least half of the currency to the shard shop since those farms are pretty quick now and are getting done far faster than I can gear them all anyway. The extra shard shop currency and using more energy for gear helps some but there is still more that needs to be done to get these characters geared more quickly. At least up to g12 (I get it that relics is a bottleneck).

    Hopefully, they meant it when they said they want to eventually ease the gear grind.

    Not sure how Gear is going any faster. Its the same rate as before.
    Unless you mean you have finished a character & now devote that to a Maxed one.


    Well I am purposely putting some of the store currency towards shard shop. So there's more gear there. And I am also waiting to start the next set of farms until I use some energy for gear. So a bit faster there. Right now I'm only spending about half my energy on shards to try and balance it out a bit.
  • Given the shard economy change, why do the assault battle shard rewards differ between old characters? Both Gar Saxon and Shore Trooper drop more shards than the other old toons. Wouldn’t it make sense to equalize their shards at this point?
  • It was nice to be able to earn double the amount of shards for any toons that have been in the game for a year or longer but I've been wondering what batch of toons are ready to recieve the double drop update and if the devs will ever let us know which ones they are. I'm sure that some are almost ready for this treatment but I was just curious as to how the devs will handle this.
  • CG: "These changes clearly open the door to conversations about other economies, including Gear. Without making promises, we are in the midst of exploring how this could change in the future - but we need to adjust Shard rates first. Shards play a foundational role in Galaxy of Heroes and have a cascading impact into subsequent economies. This makes them an essential place to start and finish before we make adjustments to systems that will be affected by changes to Shards."

    It's been a few months since the shard economy change was implemented. Any updates on how the exploration about other economies (gear) is going?
  • The dev post specifically says new marquee characters will be moved to the accelerated rate approximately 1 year after their release.
  • Kyno
    28163 posts Moderator
    Jakdnels wrote: »
    CG: "These changes clearly open the door to conversations about other economies, including Gear. Without making promises, we are in the midst of exploring how this could change in the future - but we need to adjust Shard rates first. Shards play a foundational role in Galaxy of Heroes and have a cascading impact into subsequent economies. This makes them an essential place to start and finish before we make adjustments to systems that will be affected by changes to Shards."

    It's been a few months since the shard economy change was implemented. Any updates on how the exploration about other economies (gear) is going?

    They do not have any updates at this time.
  • Coolnessda wrote: »
    It was nice to be able to earn double the amount of shards for any toons that have been in the game for a year or longer but I've been wondering what batch of toons are ready to recieve the double drop update and if the devs will ever let us know which ones they are. I'm sure that some are almost ready for this treatment but I was just curious as to how the devs will handle this.

    This is a good question. Let me look into for you.
  • DuneFlint wrote: »
    The dev post specifically says new marquee characters will be moved to the accelerated rate approximately 1 year after their release.

    True, but I'll try to dig up some answers on more specifics, if possible.
  • Ultra
    7262 posts Member
    edited February 9
    https://swgohevents.com/marquee

    We have all the characters up to Resistance Hero Poe available,

    The next latest Marquee toon is Cara Dune whose marquee event was April 23rd, and went farmable on a node on July 9th (2020)

    So her shards should be accelerated on Either April 23rd-ish or July 9th-ish
  • For the most part, it appears the characters that will make the move to double drops will do so approximately one-year after their release as part of a game update, and we will typically mention this in the accompanying update notes.
  • TVF
    27424 posts Member
    I mean, didn't we already know this? I'm not sure why it's a question. It was covered in the original posts IIRC.

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  • Jakdnels wrote: »
    CG: "These changes clearly open the door to conversations about other economies, including Gear. Without making promises, we are in the midst of exploring how this could change in the future - but we need to adjust Shard rates first. Shards play a foundational role in Galaxy of Heroes and have a cascading impact into subsequent economies. This makes them an essential place to start and finish before we make adjustments to systems that will be affected by changes to Shards."

    It's been a few months since the shard economy change was implemented. Any updates on how the exploration about other economies (gear) is going?

    GC twice a week, more gear. Conquest mode, more gear.
    If more content is the plan to give us more gear, kudos CG, gimme more !
  • TVF wrote: »
    I mean, didn't we already know this? I'm not sure why it's a question. It was covered in the original posts IIRC.

    Yes, this was covered in the original post, but I wasn't sure what that process looked like (ie, would it be automatic, will we announce, etc). But yeah...it'll be about a year after as we indicated and we will announce in the update notes.
  • TVF
    27424 posts Member
    TVF wrote: »
    I mean, didn't we already know this? I'm not sure why it's a question. It was covered in the original posts IIRC.

    Yes, this was covered in the original post, but I wasn't sure what that process looked like (ie, would it be automatic, will we announce, etc). But yeah...it'll be about a year after as we indicated and we will announce in the update notes.

    Ah the announcement part is what I missed. Gotcha.
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  • RTS
    240 posts Member
    TVF wrote: »
    I mean, didn't we already know this? I'm not sure why it's a question. It was covered in the original posts IIRC.

    Yes, this was covered in the original post, but I wasn't sure what that process looked like (ie, would it be automatic, will we announce, etc). But yeah...it'll be about a year after as we indicated and we will announce in the update notes.

    Here's the big question: 1 year from release, or being farmable on the node? (That's a substantial difference in timing most of the time)
  • Kyno
    28163 posts Moderator
    RTS wrote: »
    TVF wrote: »
    I mean, didn't we already know this? I'm not sure why it's a question. It was covered in the original posts IIRC.

    Yes, this was covered in the original post, but I wasn't sure what that process looked like (ie, would it be automatic, will we announce, etc). But yeah...it'll be about a year after as we indicated and we will announce in the update notes.

    Here's the big question: 1 year from release, or being farmable on the node? (That's a substantial difference in timing most of the time)

    @RTS
    New Marquee characters will launch as Original Rate characters, and move to the Accelerated list approximately 1 year after their release. (eg The Mandalorian will move to Accelerated in April/May 2021)

    Based on this they mean release and not farmable

    https://forums.galaxy-of-heroes.starwars.ea.com/discussion/228487/content-update-04-29-2020#latest

    He was released at the end of April, as per their example there.
  • RTS
    240 posts Member
    That's excellent, thanks @Kyno
  • If you’re looking into updates on gear farming (which we’re anxiously awaiting with our 7* toons and no stun guns!), please also consider updating the daily challenges! In particular, would love for the TAC Gear challenge to contain anything remotely useful!
  • When will the full character bronizum drops be adjusted to give us the same amount of shard currency for bronziums again? E.g. 20 Wicket shards instead of 10.
  • Bl4ckDe4th wrote: »
    When will the full character bronizum drops be adjusted to give us the same amount of shard currency for bronziums again? E.g. 20 Wicket shards instead of 10.
    Wicket isn’t in bronzium.

    They adjusted the drop rates of full characters, so you get them twice as often as before.
  • Bl4ckDe4th wrote: »
    When will the full character bronizum drops be adjusted to give us the same amount of shard currency for bronziums again? E.g. 20 Wicket shards instead of 10.
    Wicket isn’t in bronzium.

    They adjusted the drop rates of full characters, so you get them twice as often as before.

    Sorry, mixed him up with Scout. Ok, thanks reminding me of that again. I remebered it darkly, when I read your answer. (Was changed on December 16th for anyone else looking for that info)
  • I like spreadsheets and data. This is a work in progress but the broad brush strokes have become very stable. All data collected after the final adjustment to the Full Character drop rate. This should settle some arguments (HAH!) about the significance of the fix.

    g9gyv2zyx1za.png

    Full data: https://docs.google.com/spreadsheets/d/1jfPPN5Kf_swsLq03DABby2ABS2YURYnxIUOFKLOVdpw/edit?usp=sharing
  • Starslayer wrote: »
    Jakdnels wrote: »
    CG: "These changes clearly open the door to conversations about other economies, including Gear. Without making promises, we are in the midst of exploring how this could change in the future - but we need to adjust Shard rates first. Shards play a foundational role in Galaxy of Heroes and have a cascading impact into subsequent economies. This makes them an essential place to start and finish before we make adjustments to systems that will be affected by changes to Shards."

    It's been a few months since the shard economy change was implemented. Any updates on how the exploration about other economies (gear) is going?

    GC twice a week, more gear. Conquest mode, more gear.
    If more content is the plan to give us more gear, kudos CG, gimme more !

    I'm not seeing GC as a great source of gear myself.
    Its usually absolute crap actually.
    I pointed this out a while back & was told GCs are for Slicer Mats & the gear isn't meant to be good, essentially.

    So I'm still wondering where the new gear is coming from.
    Personally I wouldn't mind if they just reduced the prices in the Shard Shop so that goes further.
    It would be a start at least.

    We'll see how this Conquest mode works but if its anything like GC then I'm not seeing the gear crunch get any less, at all.
  • I like spreadsheets and data. This is a work in progress but the broad brush strokes have become very stable. All data collected after the final adjustment to the Full Character drop rate. This should settle some arguments (HAH!) about the significance of the fix.

    g9gyv2zyx1za.png

    Full data: https://docs.google.com/spreadsheets/d/1jfPPN5Kf_swsLq03DABby2ABS2YURYnxIUOFKLOVdpw/edit?usp=sharing
    Nice job :)
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