NEED Ship Squads + ability to save teams on the fly

ObiDarthYoda
140 posts Member
edited March 2021
C'mon CG, we have squads for toons, but why not for ships? Heck, Genosians and TIE fighters all pretty much look the same, so it's select, look at which one it is, go back, select again, etc.

Another add would be the ability to select to save a squad 'on the fly.' I'm betting most of us have selected a unique squad that did well - then forgot to save it as a squad.
Post edited by Kyno on

Replies

  • Jarvind
    3926 posts Member
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    "technical limitations" lolololo
    u58t4vkrvnrz.png



  • Ultra
    11502 posts Moderator
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    i3jzd4yu6dv6.png
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    Ultra wrote: »
    i3jzd4yu6dv6.png

    I for the life of me can’t imagine how that’s that difficult but...oh well
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    Jarvind wrote: »
    "technical limitations" lolololo

    A billion$ later
  • ImaSmakya
    1068 posts Member
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    Ultra wrote: »
    i3jzd4yu6dv6.png

    Egyptians building the pyramids (however morally objectionable their methods) was a monumental task, putting a man on the moon was a monumental task, mapping the human genome was a monumental task. I can see how coding a way to save ship squads in SWGoH would rank up there :/
    https://swgoh.gg/p/319514721/
    DISCLAIMER: Post is subject to change.
  • Ultra
    11502 posts Moderator
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    ITT: its easy to criticize without looking at the code base!
  • ImaSmakya
    1068 posts Member
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    Ultra wrote: »
    ITT: its easy to criticize without looking at the code base!

    Whose fault is a code base that is monumentally difficult to change and add features to?
    https://swgoh.gg/p/319514721/
    DISCLAIMER: Post is subject to change.
  • Options
    ImaSmakya wrote: »
    Ultra wrote: »
    ITT: its easy to criticize without looking at the code base!

    Whose fault is a code base that is monumentally difficult to change and add features to?

    lol imagine if these guys worked for Nasa

    Apolo 13 crew: Houston, we have a problem.

    This is Houston, sorry but it's an monumental task to help you, bye
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    That assumes the chat function between Houston & Apollo 13 didn't crash.
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    Ultra wrote: »
    ITT: its easy to criticize without looking at the code base!

    This has been asked for now since saved squads have been implemented. Years. It’s a basic QoL addition that should’ve happened by now. Speaking of QoL...
  • ANH
    25 posts Member
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    Ultra wrote: »
    i3jzd4yu6dv6.png

    Thanks for trying...

    Please don't give up yet. Please keep up the fight because as more ships are introduced, the problem gets worse. We need this!
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