When are you going to fix separatist fleet bugs?
Everything* was working, then you broke it, then you fix it by making it worse, now you're not fixing it.
It's obvious that you don't know how to make a good work and never heard of tests, but still we need these bugs fixed.
Not to mention that it's been 1 year and a half that separatist fleet is out (6 months after GR too...) and it doesn't have a full separatist fleet yet. Balancing teams isn't your best feature like practically everything else. It looks like you're just lucky that the old developers got a couple of good ideas and you're still living off of them and that it's Star Wars, of course.
Will you do anything or just "we're looking into it" and do nothing until forgot as most of the time?
Edit
*everything... there were still bugs and problems, but we got used to them...
Also seperatist really dont need a full fleet like the GR have, imo. The base 5 are great and from my experience so far i never even get to call in the 5th member to battle.
Also seperatist really dont need a full fleet like the GR have, imo. The base 5 are great and from my experience so far i never even get to call in the 5th member to battle.
Of course it's not needed. And we don't need 5 Han, GR doesn't need 8 ships and 2 capitals, but there they are! More ships, more possibilities, more tactics against different enemies, more fun!
It was made like this after a "fix" to make Vulture Droid work as intended.
Apparently a guaranteed assist means 80% to CG, despite it working properly before the patch
The worst bug is I kill able ani or Ahsoka. When they get to a sliver of red health they all of a sudden can’t be killed. That’s the true bug that still needs to be fixed.
So they're already in the phase "do nothing until forgot" for that bug?
Great job CG.
You let a bug exist for 18 months on one of the meta fleets (doing excactly what the unit description said) or you will let the bug be for the rest of the game (with a wrong unit description at the moment).
If what Alijar wrote is true you're just clowns doing a bad work even for amateurs.
The worst bug is I kill able ani or Ahsoka. When they get to a sliver of red health they all of a sudden can’t be killed. That’s the true bug that still needs to be fixed.
That's another one for sure.
But, hey, who cares about the user experience if we continue to make big money lol
The 70% assist chance for summoned vulture droids is not a bug. It's always worked that way, and there are videos and other reports to back that up. They just added the text to make it more clear.
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Also seperatist really dont need a full fleet like the GR have, imo. The base 5 are great and from my experience so far i never even get to call in the 5th member to battle.
Of course it's not needed. And we don't need 5 Han, GR doesn't need 8 ships and 2 capitals, but there they are! More ships, more possibilities, more tactics against different enemies, more fun!
Again what bugs? Could you at least explain them? Maybe i have seen it but never know its a bug. Maybe its sonething else
One for all: vulture does not always assist. It's hard to not see it.
Apparently a guaranteed assist means 80% to CG, despite it working properly before the patch
Great job CG.
You let a bug exist for 18 months on one of the meta fleets (doing excactly what the unit description said) or you will let the bug be for the rest of the game (with a wrong unit description at the moment).
If what Alijar wrote is true you're just clowns doing a bad work even for amateurs.
That's another one for sure.
But, hey, who cares about the user experience if we continue to make big money lol
If you have any other actual bugs, please report them to Answers HQ.