With the event coming back and a bunch of people giddy about getting a 7* Executor thinking their ship arena woes are over, they've got a big shock in store. These mirrors are almost always determined by which cap ship goes first. It's the most cancerous meta this game has ever seen. We've had good players lose 5-6 times in a row solely based on cap ship coin flip to start the battle. It's only going to be worse for people with the increase in number of Executors out there.
Is this really what CG thinks is acceptable? Are you aware you are only further killing this game by not doing something about things like this?
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Also, this is nothing compared to the JKR meta.
Kind of like when MT, and zombie came out, those that upgraded zombie right away didn't realize what a determent it was.
Edit: had wrong ability name.
It's all RNG. Sorry son, try again.
Which just further shows the problem
i want to revert my ability from 6 to 5
I keep trying, it won't let me
Yeah, CG's great "testing" and design comes through again.
In game guild: TNR Uprising
I beat the REAL T7 Yoda (not the nerfed one) and did so before mods were there to help
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i didnt get what the purpose of this is. Could you explain this to me?
there is no taunt in this ability and why shouldnt i take the the extra damage? Because im slower than my enemy in this case?
My bad, wrong ability. We only need to keep them escaping (heal ability) upgrading to level 7 adds a taunt if the selected ally is a bh. So at level 5 or 6 you can heal a dying RC at level 7 it will Heal rc and make rc taunt and then the enemy will most likely kill him anyway.
I wish the flow of battle with executor/BH fleet was anywhere near as effective as the star unlock method that gives you a 4* clunker for all the requirements and then tries to squeeze i dont know how many tens or hundreds of thousands of crystals out of players to get a dysfunctional ship that's at least meta
Thanks a lot to both of you. Now i got it and agree. Seems like a bad thing to upgrade this ability… Bad design indeed.
Should only apply taunt if the BH ship is a tank
But not if that tank is Slave1
Slave I is not a tank.
Yeah I just wish Boba was aware of that, always going in with a taunt like he was a big boy.
Actually, you're just bad
I have a consistent counter.
Git gud.
Like the op said☝️ Git Gud
The OP said the exact opposite ....
You should try to ''git gud'' at this forum thing.
Care to share ?
@Kyno @CG_Doja_Fett_MINI I try to stay 'with it' but haven't seen whether this glaring issue about the kit has been brought up to the devs and/or if they're actively working on resolving it, since as much as players might not like the current mirror battles, homogeneous top fleet arena, etc, this clearly is a 'paper zombie' issue. The taunt on the heal is actively more detrimental than the additional healing and foresight is a benefit. Also I think I saw that Boba Fett's ship is going to get touched up so that his taunt isn't just immediately causing him to die from a single Ashoka Second ability (which dispels all those lovely buffs before dealing significantly more damage than even a R8, very squishy day 1 kit, Boba can survive. (As an aside I presume the name of the ship will change to reflect Disney no longer wanting an iconic ship named after slavery ala the Lego Kit?)
They are looking at the sentiment, advice given, and data to see if there is a need for intervention.
Translation: even though they *say* you should never be punished for fully upgrading something, they don't actually mean it, and they will do nothing.