Conquest 8&9

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  • Kyno
    32087 posts Moderator
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    ZeTwitch wrote: »
    Kyno wrote: »
    Gul_Ski73 wrote: »
    Kyno Can we get which factions will be needed for the next conquest? More likely to gear them, if we know ahead of time.

    No changes to to the layout for the next 2. It will be run in sets of 3 each time they do make changes.
    Kyno wrote: »
    Gul_Ski73 wrote: »
    Kyno Can we get which factions will be needed for the next conquest? More likely to gear them, if we know ahead of time.

    No changes to to the layout for the next 2. It will be run in sets of 3 each time they do make changes.

    Some of the feats where changed after the relaunch. Can you confirm if the next two will match what we just played or if it will be like the original Conquest 7 that was taken down?

    It will be like the one we just played.
  • Options
    Kyno wrote: »
    Ravens1113 wrote: »
    Kyno wrote: »
    Asifab wrote: »
    Kyno Is there any reason that we've not seen any real post from someone at CG about all the concerns with the way conquest currently is?

    I am worried about all the people that are going to quit the game because they refuse to give some kind of statement about the current situation.

    I imagine that doja or crumb would have to post the statement from who ever gets to make that kind of decision, but I think it would really go a long way to keep players around if they do in fact truly plan to take a long hard look at their latest decisions via conquest.

    I imagine that saying, "we are aware of the sentiment, but have no plans to make changes at this time" would be seen as just stoking the fires. Players are going to make the choices they are going to make.

    Or they could just make changes to make the player experience better instead of spewing out another round of this grindy, overly time consuming and bugged out game mode? Just an idea though. Then again, why would the devs do something the players want?

    Who doesnt love free stuff.

    There are some interesting conversations going on, but not about this.

    What free stuff? There was zero compensation for the shutdown due to all the bugs when Con7 was first released. The only thing given back is what players spent so it was just like a hard reset. Zero compensation for the shutdown in general.

    I’m just confused in general by your comment? Are you saying that the devs refusing to make any changes until Con10 is acceptable? We should just suck lemons because of their stated cadence and do this overly grindy, un fun and insanely time consuming game mode? Also please refrain from that “want vs. need” nonsense because many players NEED to do conquest to unlock Maul to actually make LV worth their investment or for some to keep their R8 material income going.

    The devs should’ve taken an extra week to tweak the feats or tweak energy refresh rate or stamina refresh rate. Plenty they could’ve made minor tweaks on to make their monetization goal a reality but also make the grind and time commitment less burdensome on the players
  • Kyno
    32087 posts Moderator
    Options
    Ravens1113 wrote: »
    Kyno wrote: »
    Ravens1113 wrote: »
    Kyno wrote: »
    Asifab wrote: »
    Kyno Is there any reason that we've not seen any real post from someone at CG about all the concerns with the way conquest currently is?

    I am worried about all the people that are going to quit the game because they refuse to give some kind of statement about the current situation.

    I imagine that doja or crumb would have to post the statement from who ever gets to make that kind of decision, but I think it would really go a long way to keep players around if they do in fact truly plan to take a long hard look at their latest decisions via conquest.

    I imagine that saying, "we are aware of the sentiment, but have no plans to make changes at this time" would be seen as just stoking the fires. Players are going to make the choices they are going to make.

    Or they could just make changes to make the player experience better instead of spewing out another round of this grindy, overly time consuming and bugged out game mode? Just an idea though. Then again, why would the devs do something the players want?

    Who doesnt love free stuff.

    There are some interesting conversations going on, but not about this.

    What free stuff? There was zero compensation for the shutdown due to all the bugs when Con7 was first released. The only thing given back is what players spent so it was just like a hard reset. Zero compensation for the shutdown in general.

    I’m just confused in general by your comment? Are you saying that the devs refusing to make any changes until Con10 is acceptable? We should just suck lemons because of their stated cadence and do this overly grindy, un fun and insanely time consuming game mode? Also please refrain from that “want vs. need” nonsense because many players NEED to do conquest to unlock Maul to actually make LV worth their investment or for some to keep their R8 material income going.

    The devs should’ve taken an extra week to tweak the feats or tweak energy refresh rate or stamina refresh rate. Plenty they could’ve made minor tweaks on to make their monetization goal a reality but also make the grind and time commitment less burdensome on the players


    Most comments about not running this version are to revert to Con6 style, which was basically free if you played it that way. Yes I know you were not directly saying that, but most of the desirable changes players are talking about reduce the expenditure, which was seemingly a goal they are going for.

    When did I say anything was or was not acceptable? Or anything about lemons?

    Please dont try to make something a need by extending someone's choice to go for LV. I didnt open that door, so maybe you shouldn't if you dont want to discuss that further.

    We both agree they could have made changes to increase the enjoyment of this mode. I am also disheartened by the fact they do not seem to want to change this set of 3. I hope they will look at future changes to this game mode.

    Their have been discussions about other changes to help "offset" the changes made here, similar to what we have already seen, but only time will tell what makes the cut and what doesn't. I would use the term "QoL" but that horse has seen better days, and I am not in the know enough to start any rumors like that.
  • Options
    Kyno wrote: »
    Ravens1113 wrote: »
    Kyno wrote: »
    Ravens1113 wrote: »
    Kyno wrote: »
    Asifab wrote: »
    Kyno Is there any reason that we've not seen any real post from someone at CG about all the concerns with the way conquest currently is?

    I am worried about all the people that are going to quit the game because they refuse to give some kind of statement about the current situation.

    I imagine that doja or crumb would have to post the statement from who ever gets to make that kind of decision, but I think it would really go a long way to keep players around if they do in fact truly plan to take a long hard look at their latest decisions via conquest.

    I imagine that saying, "we are aware of the sentiment, but have no plans to make changes at this time" would be seen as just stoking the fires. Players are going to make the choices they are going to make.

    Or they could just make changes to make the player experience better instead of spewing out another round of this grindy, overly time consuming and bugged out game mode? Just an idea though. Then again, why would the devs do something the players want?

    Who doesnt love free stuff.

    There are some interesting conversations going on, but not about this.

    What free stuff? There was zero compensation for the shutdown due to all the bugs when Con7 was first released. The only thing given back is what players spent so it was just like a hard reset. Zero compensation for the shutdown in general.

    I’m just confused in general by your comment? Are you saying that the devs refusing to make any changes until Con10 is acceptable? We should just suck lemons because of their stated cadence and do this overly grindy, un fun and insanely time consuming game mode? Also please refrain from that “want vs. need” nonsense because many players NEED to do conquest to unlock Maul to actually make LV worth their investment or for some to keep their R8 material income going.

    The devs should’ve taken an extra week to tweak the feats or tweak energy refresh rate or stamina refresh rate. Plenty they could’ve made minor tweaks on to make their monetization goal a reality but also make the grind and time commitment less burdensome on the players


    Most comments about not running this version are to revert to Con6 style, which was basically free if you played it that way. Yes I know you were not directly saying that, but most of the desirable changes players are talking about reduce the expenditure, which was seemingly a goal they are going for.

    When did I say anything was or was not acceptable? Or anything about lemons?

    Please dont try to make something a need by extending someone's choice to go for LV. I didnt open that door, so maybe you shouldn't if you dont want to discuss that further.

    We both agree they could have made changes to increase the enjoyment of this mode. I am also disheartened by the fact they do not seem to want to change this set of 3. I hope they will look at future changes to this game mode.

    Their have been discussions about other changes to help "offset" the changes made here, similar to what we have already seen, but only time will tell what makes the cut and what doesn't. I would use the term "QoL" but that horse has seen better days, and I am not in the know enough to start any rumors like that.

    Whether they chose to go for LV is their own. Knowing whales it was their 6th GL so it was a guarantee they would spend on him. Hundreds if not over a thousand dollars to do so. So that’s how whales are hurt. Many F2P aren’t in guilds strong enough so their only R8 income was conquest. That’s how they are hurt. So yea, there’s a need when CG intentionally designs LV to need maul and when the only income for R8 mats (which R8 is apparently the norm for reqs now) is Crancor and Conquest.

    Con6 was not free. Was it getting them the money they wanted? I’m sure it wasn’t. So of course Mark and TopCash forced changes to monetize it, but like usual since they have a gross disconnect with their player base, went too far. Now we have to deal with it for a couple more months. Yay.

    There’s plenty they can do with an extra week off to make the experience more enjoyable but also get them their money so this billion dollar game can keep the lights on (obvious sarcasm). They’re just refusing to do it and it’s costing them players and money. Good. Maybe then they’ll finally wake up and listen to Doja and Crumb when they bring them our feedback and ideas.

    You’re also right that QoL has seen better days. Back in 2019 I believe. 2 years with no QoL changes for the game is unacceptable. At this rate it’ll be 3 years if Doja’s comments are any indication. 🤷🏻‍♂️ #bringbackCarrie.
  • Monel
    2786 posts Member
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    Hey, it's still better than RTA over in MSF.
  • Options
    Natgmn wrote: »
    Ok not what everyone wants to hear but here goes. We just wrapped up 7 and yes I like many others have been taken back and didnt much like the changes. With that said, there most likely will be no changes maybe a minor bug fix or something but this one and 9 will be the same. So here's what I'm doing 7 showed you where you'll end up or give you an idea, so set a realistic goal that you can achieve in your time frame based upon your roster and achieve it. Try to have some fun with it we might find 8 a little easier than 7 because we have some time to plan for it now. We all know it will be a grind so relax zen out and just let it roll it is just a game at the end of the day. Oh and on this conquest break please go mow your lawns some of you need it lol

    it not being fun is the problem. You can make something grindy and still make it fun. CG failed at that.

    I don’t see anything grinding can be fun at the same time.
  • Options
    Kyno wrote: »
    Most comments about not running this version are to revert to Con6 style, which was basically free if you played it that way. Yes I know you were not directly saying that, but most of the desirable changes players are talking about reduce the expenditure, which was seemingly a goal they are going for.

    When did I say anything was or was not acceptable? Or anything about lemons?

    Please dont try to make something a need by extending someone's choice to go for LV. I didnt open that door, so maybe you shouldn't if you dont want to discuss that further.

    We both agree they could have made changes to increase the enjoyment of this mode. I am also disheartened by the fact they do not seem to want to change this set of 3. I hope they will look at future changes to this game mode.

    Their have been discussions about other changes to help "offset" the changes made here, similar to what we have already seen, but only time will tell what makes the cut and what doesn't. I would use the term "QoL" but that horse has seen better days, and I am not in the know enough to start any rumors like that.

    I feel like anyone who wanted Con6 style to come back isn't living in reality. When I saw 14,000 CATs I knew it con6 was never going to last, especially not through Maul.

    Conquest 7, though, was such an over correction that its staggeringly myopic. They want people to spend 1400 crystals to get maul (roughly), which was totally fine. I don't have an issue there.

    Where the issue arises is on TIME, Tedium/Enjoyment, and balancing/energy costs/stamina.

    They've increased the workload of conquest by 2/3rds, and didn't adjust or remove stamina costs.

    GLs do not go first in Sector 4/Sector 5 most of the time. Thats completely insane.

    Repetition is the biggest shocker of it all. Did they ever think that winning 14 times with a singular team in a single sector was acceptable? Especially with the stamina costs remaining the same? Did CG ever think it was going to be fun?

    It feels like the company totally forgot about that whole concept. "Is this fun?" -- "Will the players enjoy it?"

    Majority of players that I've talked to on discord do not enjoy it. Some hate it. Some quit the game/deleted mods/etc because of it.

    I feel like the first two issues aren't as big as the third. Engagement comes from enjoyment, and conquest is the least enjoyable thing that Ive ever done in this game.

    P4 of the Gensky event gave me like PTSD after grinding it for hours and hours and hours, but at least when it was done it was over and I'd never have to do it again.

    This is re-occurring, and MANDATORY, because its the sole method of getting new characters/ships released through it. That's abhorrent.
  • Monel
    2786 posts Member
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    Natgmn wrote: »
    Ok not what everyone wants to hear but here goes. We just wrapped up 7 and yes I like many others have been taken back and didnt much like the changes. With that said, there most likely will be no changes maybe a minor bug fix or something but this one and 9 will be the same. So here's what I'm doing 7 showed you where you'll end up or give you an idea, so set a realistic goal that you can achieve in your time frame based upon your roster and achieve it. Try to have some fun with it we might find 8 a little easier than 7 because we have some time to plan for it now. We all know it will be a grind so relax zen out and just let it roll it is just a game at the end of the day. Oh and on this conquest break please go mow your lawns some of you need it lol

    it not being fun is the problem. You can make something grindy and still make it fun. CG failed at that.

    I don’t see anything grinding can be fun at the same time.

    Grinding not fun? I think you must be doing it wrong.
  • Options
    Monel wrote: »
    Hey, it's still better than RTA over in MSF.

    Their changes last week made it much better by tying in blitzing with RTA scores. Much better now
  • Options
    World of Warcraft was the shining example of making grind fun.
  • Monel
    2786 posts Member
    edited September 2021
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    Ravens1113 wrote: »
    Monel wrote: »
    Hey, it's still better than RTA over in MSF.

    Their changes last week made it much better by tying in blitzing with RTA scores. Much better now

    I agree that battle pass has gotten better. But RTA in of itself has not changed. They knew it was so bad they had to include the other game mode people hate and tie it in together.
  • Kyno
    32087 posts Moderator
    Options
    Ravens1113 wrote: »
    Kyno wrote: »
    Ravens1113 wrote: »
    Kyno wrote: »
    Ravens1113 wrote: »
    Kyno wrote: »
    Asifab wrote: »
    Kyno Is there any reason that we've not seen any real post from someone at CG about all the concerns with the way conquest currently is?

    I am worried about all the people that are going to quit the game because they refuse to give some kind of statement about the current situation.

    I imagine that doja or crumb would have to post the statement from who ever gets to make that kind of decision, but I think it would really go a long way to keep players around if they do in fact truly plan to take a long hard look at their latest decisions via conquest.

    I imagine that saying, "we are aware of the sentiment, but have no plans to make changes at this time" would be seen as just stoking the fires. Players are going to make the choices they are going to make.

    Or they could just make changes to make the player experience better instead of spewing out another round of this grindy, overly time consuming and bugged out game mode? Just an idea though. Then again, why would the devs do something the players want?

    Who doesnt love free stuff.

    There are some interesting conversations going on, but not about this.

    What free stuff? There was zero compensation for the shutdown due to all the bugs when Con7 was first released. The only thing given back is what players spent so it was just like a hard reset. Zero compensation for the shutdown in general.

    I’m just confused in general by your comment? Are you saying that the devs refusing to make any changes until Con10 is acceptable? We should just suck lemons because of their stated cadence and do this overly grindy, un fun and insanely time consuming game mode? Also please refrain from that “want vs. need” nonsense because many players NEED to do conquest to unlock Maul to actually make LV worth their investment or for some to keep their R8 material income going.

    The devs should’ve taken an extra week to tweak the feats or tweak energy refresh rate or stamina refresh rate. Plenty they could’ve made minor tweaks on to make their monetization goal a reality but also make the grind and time commitment less burdensome on the players


    Most comments about not running this version are to revert to Con6 style, which was basically free if you played it that way. Yes I know you were not directly saying that, but most of the desirable changes players are talking about reduce the expenditure, which was seemingly a goal they are going for.

    When did I say anything was or was not acceptable? Or anything about lemons?

    Please dont try to make something a need by extending someone's choice to go for LV. I didnt open that door, so maybe you shouldn't if you dont want to discuss that further.

    We both agree they could have made changes to increase the enjoyment of this mode. I am also disheartened by the fact they do not seem to want to change this set of 3. I hope they will look at future changes to this game mode.

    Their have been discussions about other changes to help "offset" the changes made here, similar to what we have already seen, but only time will tell what makes the cut and what doesn't. I would use the term "QoL" but that horse has seen better days, and I am not in the know enough to start any rumors like that.

    Whether they chose to go for LV is their own. Knowing whales it was their 6th GL so it was a guarantee they would spend on him. Hundreds if not over a thousand dollars to do so. So that’s how whales are hurt. Many F2P aren’t in guilds strong enough so their only R8 income was conquest. That’s how they are hurt. So yea, there’s a need when CG intentionally designs LV to need maul and when the only income for R8 mats (which R8 is apparently the norm for reqs now) is Crancor and Conquest.

    Con6 was not free. Was it getting them the money they wanted? I’m sure it wasn’t. So of course Mark and TopCash forced changes to monetize it, but like usual since they have a gross disconnect with their player base, went too far. Now we have to deal with it for a couple more months. Yay.

    There’s plenty they can do with an extra week off to make the experience more enjoyable but also get them their money so this billion dollar game can keep the lights on (obvious sarcasm). They’re just refusing to do it and it’s costing them players and money. Good. Maybe then they’ll finally wake up and listen to Doja and Crumb when they bring them our feedback and ideas.

    You’re also right that QoL has seen better days. Back in 2019 I believe. 2 years with no QoL changes for the game is unacceptable. At this rate it’ll be 3 years if Doja’s comments are any indication. 🤷🏻‍♂️ #bringbackCarrie.

    If you want to discuss that it's fine with me, no you do not need anything in game, you want it, this is a game not a necessity in any way. If you choose to get LV, and his best team includes Maul, you want him. Its plain and simple, we should just stop doing this.

    I reached max crate in all but one of the first 6 (I didnt have time due to a personal issue to manage my stuff correctly and didnt want to invest) conquest without refreshing, as did many many others. That is free.

    You seem to have a better gauge on the pulse of their business than I, maybe direct message them to tell them how to do it. They are not refusing to do anything, unless you wish to share a post where they said that.

    Unacceptable, got it.
  • Options
    YetiYeti wrote: »
    Kyno wrote: »
    Most comments about not running this version are to revert to Con6 style, which was basically free if you played it that way. Yes I know you were not directly saying that, but most of the desirable changes players are talking about reduce the expenditure, which was seemingly a goal they are going for.

    When did I say anything was or was not acceptable? Or anything about lemons?

    Please dont try to make something a need by extending someone's choice to go for LV. I didnt open that door, so maybe you shouldn't if you dont want to discuss that further.

    We both agree they could have made changes to increase the enjoyment of this mode. I am also disheartened by the fact they do not seem to want to change this set of 3. I hope they will look at future changes to this game mode.

    Their have been discussions about other changes to help "offset" the changes made here, similar to what we have already seen, but only time will tell what makes the cut and what doesn't. I would use the term "QoL" but that horse has seen better days, and I am not in the know enough to start any rumors like that.

    I feel like anyone who wanted Con6 style to come back isn't living in reality. When I saw 14,000 CATs I knew it con6 was never going to last, especially not through Maul.

    Conquest 7, though, was such an over correction that its staggeringly myopic. They want people to spend 1400 crystals to get maul (roughly), which was totally fine. I don't have an issue there.

    Where the issue arises is on TIME, Tedium/Enjoyment, and balancing/energy costs/stamina.

    They've increased the workload of conquest by 2/3rds, and didn't adjust or remove stamina costs.

    GLs do not go first in Sector 4/Sector 5 most of the time. Thats completely insane.

    Repetition is the biggest shocker of it all. Did they ever think that winning 14 times with a singular team in a single sector was acceptable? Especially with the stamina costs remaining the same? Did CG ever think it was going to be fun?

    It feels like the company totally forgot about that whole concept. "Is this fun?" -- "Will the players enjoy it?"

    Majority of players that I've talked to on discord do not enjoy it. Some hate it. Some quit the game/deleted mods/etc because of it.

    I feel like the first two issues aren't as big as the third. Engagement comes from enjoyment, and conquest is the least enjoyable thing that Ive ever done in this game.

    P4 of the Gensky event gave me like PTSD after grinding it for hours and hours and hours, but at least when it was done it was over and I'd never have to do it again.

    This is re-occurring, and MANDATORY, because its the sole method of getting new characters/ships released through it. That's abhorrent.

    I agree with most of what you said, except the part where Conquest is the least enjoyable game mode. Almost all the other game modes are getting to the point of boring, while Conquest at least offers some sense of refreshment. CG will make some adjustments every 3 months, so Conquest is not gonna stay this way forever
  • Options

    I agree with most of what you said, except the part where Conquest is the least enjoyable game mode. Almost all the other game modes are getting to the point of boring, while Conquest at least offers some sense of refreshment. CG will make some adjustments every 3 months, so Conquest is not gonna stay this way forever

    Obviously, its an opinion, as its dealing with my enjoyment levels on a game mode. For me, nothing is worse than Conquest.
  • Options
    Kyno wrote: »
    Ravens1113 wrote: »
    Kyno wrote: »
    Ravens1113 wrote: »
    Kyno wrote: »
    Ravens1113 wrote: »
    Kyno wrote: »
    Asifab wrote: »
    Kyno Is there any reason that we've not seen any real post from someone at CG about all the concerns with the way conquest currently is?

    I am worried about all the people that are going to quit the game because they refuse to give some kind of statement about the current situation.

    I imagine that doja or crumb would have to post the statement from who ever gets to make that kind of decision, but I think it would really go a long way to keep players around if they do in fact truly plan to take a long hard look at their latest decisions via conquest.

    I imagine that saying, "we are aware of the sentiment, but have no plans to make changes at this time" would be seen as just stoking the fires. Players are going to make the choices they are going to make.

    Or they could just make changes to make the player experience better instead of spewing out another round of this grindy, overly time consuming and bugged out game mode? Just an idea though. Then again, why would the devs do something the players want?

    Who doesnt love free stuff.

    There are some interesting conversations going on, but not about this.

    What free stuff? There was zero compensation for the shutdown due to all the bugs when Con7 was first released. The only thing given back is what players spent so it was just like a hard reset. Zero compensation for the shutdown in general.

    I’m just confused in general by your comment? Are you saying that the devs refusing to make any changes until Con10 is acceptable? We should just suck lemons because of their stated cadence and do this overly grindy, un fun and insanely time consuming game mode? Also please refrain from that “want vs. need” nonsense because many players NEED to do conquest to unlock Maul to actually make LV worth their investment or for some to keep their R8 material income going.

    The devs should’ve taken an extra week to tweak the feats or tweak energy refresh rate or stamina refresh rate. Plenty they could’ve made minor tweaks on to make their monetization goal a reality but also make the grind and time commitment less burdensome on the players


    Most comments about not running this version are to revert to Con6 style, which was basically free if you played it that way. Yes I know you were not directly saying that, but most of the desirable changes players are talking about reduce the expenditure, which was seemingly a goal they are going for.

    When did I say anything was or was not acceptable? Or anything about lemons?

    Please dont try to make something a need by extending someone's choice to go for LV. I didnt open that door, so maybe you shouldn't if you dont want to discuss that further.

    We both agree they could have made changes to increase the enjoyment of this mode. I am also disheartened by the fact they do not seem to want to change this set of 3. I hope they will look at future changes to this game mode.

    Their have been discussions about other changes to help "offset" the changes made here, similar to what we have already seen, but only time will tell what makes the cut and what doesn't. I would use the term "QoL" but that horse has seen better days, and I am not in the know enough to start any rumors like that.

    Whether they chose to go for LV is their own. Knowing whales it was their 6th GL so it was a guarantee they would spend on him. Hundreds if not over a thousand dollars to do so. So that’s how whales are hurt. Many F2P aren’t in guilds strong enough so their only R8 income was conquest. That’s how they are hurt. So yea, there’s a need when CG intentionally designs LV to need maul and when the only income for R8 mats (which R8 is apparently the norm for reqs now) is Crancor and Conquest.

    Con6 was not free. Was it getting them the money they wanted? I’m sure it wasn’t. So of course Mark and TopCash forced changes to monetize it, but like usual since they have a gross disconnect with their player base, went too far. Now we have to deal with it for a couple more months. Yay.

    There’s plenty they can do with an extra week off to make the experience more enjoyable but also get them their money so this billion dollar game can keep the lights on (obvious sarcasm). They’re just refusing to do it and it’s costing them players and money. Good. Maybe then they’ll finally wake up and listen to Doja and Crumb when they bring them our feedback and ideas.

    You’re also right that QoL has seen better days. Back in 2019 I believe. 2 years with no QoL changes for the game is unacceptable. At this rate it’ll be 3 years if Doja’s comments are any indication. 🤷🏻‍♂️ #bringbackCarrie.

    If you want to discuss that it's fine with me, no you do not need anything in game, you want it, this is a game not a necessity in any way. If you choose to get LV, and his best team includes Maul, you want him. Its plain and simple, we should just stop doing this.

    I reached max crate in all but one of the first 6 (I didnt have time due to a personal issue to manage my stuff correctly and didnt want to invest) conquest without refreshing, as did many many others. That is free.

    You seem to have a better gauge on the pulse of their business than I, maybe direct message them to tell them how to do it. They are not refusing to do anything, unless you wish to share a post where they said that.

    Unacceptable, got it.

    Ok, we will stop because you’re flat out wrong about want vs need. But that’s ok, we can move on from that topic.

    I reached max crate in every conquest prior as well. It was not free. It required me to plan time and a couple refreshes throughout. Cheap? Sure of course. Free? No. When time and resources were dedicated in any way, it’s not free. But sure, it was cheap and friendly to the players based on how many unlocked CAT as soon as possible.
    Now? It demands crystal refreshes for energy and gear/resource investment. It also demands much more time and repetitive play. It’s not fun anymore either.

    Did I say I have a better gauge on the business? No. I said they don’t listen to their players. They don’t listen to their community managers who relay the sentiment of their players. It doesn’t take a genius to see that. If they did then the issues with Con7 wouldn’t be here. The insane reqs for new toons wouldn’t be so high. The gear economy would be healthier. Many of our highly invested toons wouldn’t have been nerfed because “balance”. Game modes wouldn’t be stale. Lack of QoL changes wouldn’t be running on 2.5 years and counting. I believe it was Feb of 2019? Yes, that is unacceptable.

    What has changed since then? The price point and paywalls. The gear progression and power creep. The move from player engagement and enjoyment towards monetization to unheard of levels. I don’t need to tell TopCash or Mark anything about the business side. They’re making CG money but doing so using a method that causes high attrition that eventually is unsustainable and reaches a breaking point. Am I an expert on business? No, but even a common person that sees spenders and free to play both upset and unhappy shows that tipping point is close or already here. Perhaps listen to those players and your customers? Idk. It’s a crazy idea I’m sure.

    Also yes, refusal based on zero changes coming to conquest outside of the bug fixes. No changes to energy or stamina cost/refresh. No changes to feats. No changes to rewards. No changes at all. That’s refusal to make changes before Con10. Or is there something on the horizon in the next 4 days?
  • Kyno
    32087 posts Moderator
    Options
    YetiYeti wrote: »
    Kyno wrote: »
    Most comments about not running this version are to revert to Con6 style, which was basically free if you played it that way. Yes I know you were not directly saying that, but most of the desirable changes players are talking about reduce the expenditure, which was seemingly a goal they are going for.

    When did I say anything was or was not acceptable? Or anything about lemons?

    Please dont try to make something a need by extending someone's choice to go for LV. I didnt open that door, so maybe you shouldn't if you dont want to discuss that further.

    We both agree they could have made changes to increase the enjoyment of this mode. I am also disheartened by the fact they do not seem to want to change this set of 3. I hope they will look at future changes to this game mode.

    Their have been discussions about other changes to help "offset" the changes made here, similar to what we have already seen, but only time will tell what makes the cut and what doesn't. I would use the term "QoL" but that horse has seen better days, and I am not in the know enough to start any rumors like that.

    I feel like anyone who wanted Con6 style to come back isn't living in reality. When I saw 14,000 CATs I knew it con6 was never going to last, especially not through Maul.

    Conquest 7, though, was such an over correction that its staggeringly myopic. They want people to spend 1400 crystals to get maul (roughly), which was totally fine. I don't have an issue there.

    Where the issue arises is on TIME, Tedium/Enjoyment, and balancing/energy costs/stamina.

    They've increased the workload of conquest by 2/3rds, and didn't adjust or remove stamina costs.

    GLs do not go first in Sector 4/Sector 5 most of the time. Thats completely insane.

    Repetition is the biggest shocker of it all. Did they ever think that winning 14 times with a singular team in a single sector was acceptable? Especially with the stamina costs remaining the same? Did CG ever think it was going to be fun?

    It feels like the company totally forgot about that whole concept. "Is this fun?" -- "Will the players enjoy it?"

    Majority of players that I've talked to on discord do not enjoy it. Some hate it. Some quit the game/deleted mods/etc because of it.

    I feel like the first two issues aren't as big as the third. Engagement comes from enjoyment, and conquest is the least enjoyable thing that Ive ever done in this game.

    P4 of the Gensky event gave me like PTSD after grinding it for hours and hours and hours, but at least when it was done it was over and I'd never have to do it again.

    This is re-occurring, and MANDATORY, because its the sole method of getting new characters/ships released through it. That's abhorrent.

    I agree.(not abhorrent, but that's because I am less inclined to use such language towards a video game)

    With one caveat, it's not really mandatory for the character, they will follow a release cycle that allows players to plan out getting the character in a similar timeline to the GL they are paired with. That is not saying much, but still its there.

    It is a major source of r8 materials, for now.
  • Options
    Ravens1113 wrote: »
    Kyno wrote: »
    Ravens1113 wrote: »
    Kyno wrote: »
    Ravens1113 wrote: »
    Kyno wrote: »
    Asifab wrote: »
    Kyno Is there any reason that we've not seen any real post from someone at CG about all the concerns with the way conquest currently is?

    I am worried about all the people that are going to quit the game because they refuse to give some kind of statement about the current situation.

    I imagine that doja or crumb would have to post the statement from who ever gets to make that kind of decision, but I think it would really go a long way to keep players around if they do in fact truly plan to take a long hard look at their latest decisions via conquest.

    I imagine that saying, "we are aware of the sentiment, but have no plans to make changes at this time" would be seen as just stoking the fires. Players are going to make the choices they are going to make.

    Or they could just make changes to make the player experience better instead of spewing out another round of this grindy, overly time consuming and bugged out game mode? Just an idea though. Then again, why would the devs do something the players want?

    Who doesnt love free stuff.

    There are some interesting conversations going on, but not about this.

    What free stuff? There was zero compensation for the shutdown due to all the bugs when Con7 was first released. The only thing given back is what players spent so it was just like a hard reset. Zero compensation for the shutdown in general.

    I’m just confused in general by your comment? Are you saying that the devs refusing to make any changes until Con10 is acceptable? We should just suck lemons because of their stated cadence and do this overly grindy, un fun and insanely time consuming game mode? Also please refrain from that “want vs. need” nonsense because many players NEED to do conquest to unlock Maul to actually make LV worth their investment or for some to keep their R8 material income going.

    The devs should’ve taken an extra week to tweak the feats or tweak energy refresh rate or stamina refresh rate. Plenty they could’ve made minor tweaks on to make their monetization goal a reality but also make the grind and time commitment less burdensome on the players


    Most comments about not running this version are to revert to Con6 style, which was basically free if you played it that way. Yes I know you were not directly saying that, but most of the desirable changes players are talking about reduce the expenditure, which was seemingly a goal they are going for.

    When did I say anything was or was not acceptable? Or anything about lemons?

    Please dont try to make something a need by extending someone's choice to go for LV. I didnt open that door, so maybe you shouldn't if you dont want to discuss that further.

    We both agree they could have made changes to increase the enjoyment of this mode. I am also disheartened by the fact they do not seem to want to change this set of 3. I hope they will look at future changes to this game mode.

    Their have been discussions about other changes to help "offset" the changes made here, similar to what we have already seen, but only time will tell what makes the cut and what doesn't. I would use the term "QoL" but that horse has seen better days, and I am not in the know enough to start any rumors like that.
    Con6 was not free. Was it getting them the money they wanted? I’m sure it wasn’t.
    I spent 0 crystals unlocking CAT, because the previous conquest model could be completed for free. Yes, lots of people did blow crystals on refreshes - but nobody needed to.

    It seems obvious to me that one of the reasons they adapted the model was to make it flat out impossible to earn the max crate without spending crystals.
  • Options
    Ultra wrote: »
    TheDude420 wrote: »
    Ultra wrote: »
    Natgmn wrote: »
    Ultra wrote:
    What do you suggest? Two weeks of break?


    Just relaunch conquest 6 and then work on this mess lol
    I want Maul shards, not more CAT shards

    Are they unable to relaunch 6 with Maul shards?

    Then it wouldn't be conquest 6

    you should know what he meant by that…
  • Options
    dgree wrote: »
    Ripperpa wrote: »
    I think we are just a small, loud minority. Most of the people are happy with these changes I guess.
    e8dfsxf5x7h9.png

    The people content with this sort of gameplay are a minority. CG thought that players would hemorrhage crystals and that would necessitate more whaling. It turns out a lot of players are moving away from trying to do what CG wants in the game, and that often means CG hemorrhaging competitive players.

    I'm sure some data guy will be able to put together some numbers that "show" that this conquest change is making money (the people who came up with these changes won't want to admit a mistake).

    This is a pretty fair video about it following conquest 8 news:
    https://youtu.be/JgO0Hqfn_as

    That poll doesn't make sense to me. Someone put three undesirable choices on the list and a fourth highly desirable choice. Of course, almost 2k people voted to reduce the feats...it was (nearly) the only choice.

    Xaereth's cool though; he's made me care about GAC again.
  • Options
    Ravens1113 wrote: »
    Kyno wrote: »
    Ravens1113 wrote: »
    Kyno wrote: »
    Ravens1113 wrote: »
    Kyno wrote: »
    Asifab wrote: »
    Kyno Is there any reason that we've not seen any real post from someone at CG about all the concerns with the way conquest currently is?

    I am worried about all the people that are going to quit the game because they refuse to give some kind of statement about the current situation.

    I imagine that doja or crumb would have to post the statement from who ever gets to make that kind of decision, but I think it would really go a long way to keep players around if they do in fact truly plan to take a long hard look at their latest decisions via conquest.

    I imagine that saying, "we are aware of the sentiment, but have no plans to make changes at this time" would be seen as just stoking the fires. Players are going to make the choices they are going to make.

    Or they could just make changes to make the player experience better instead of spewing out another round of this grindy, overly time consuming and bugged out game mode? Just an idea though. Then again, why would the devs do something the players want?

    Who doesnt love free stuff.

    There are some interesting conversations going on, but not about this.

    What free stuff? There was zero compensation for the shutdown due to all the bugs when Con7 was first released. The only thing given back is what players spent so it was just like a hard reset. Zero compensation for the shutdown in general.

    I’m just confused in general by your comment? Are you saying that the devs refusing to make any changes until Con10 is acceptable? We should just suck lemons because of their stated cadence and do this overly grindy, un fun and insanely time consuming game mode? Also please refrain from that “want vs. need” nonsense because many players NEED to do conquest to unlock Maul to actually make LV worth their investment or for some to keep their R8 material income going.

    The devs should’ve taken an extra week to tweak the feats or tweak energy refresh rate or stamina refresh rate. Plenty they could’ve made minor tweaks on to make their monetization goal a reality but also make the grind and time commitment less burdensome on the players


    Most comments about not running this version are to revert to Con6 style, which was basically free if you played it that way. Yes I know you were not directly saying that, but most of the desirable changes players are talking about reduce the expenditure, which was seemingly a goal they are going for.

    When did I say anything was or was not acceptable? Or anything about lemons?

    Please dont try to make something a need by extending someone's choice to go for LV. I didnt open that door, so maybe you shouldn't if you dont want to discuss that further.

    We both agree they could have made changes to increase the enjoyment of this mode. I am also disheartened by the fact they do not seem to want to change this set of 3. I hope they will look at future changes to this game mode.

    Their have been discussions about other changes to help "offset" the changes made here, similar to what we have already seen, but only time will tell what makes the cut and what doesn't. I would use the term "QoL" but that horse has seen better days, and I am not in the know enough to start any rumors like that.
    Con6 was not free. Was it getting them the money they wanted? I’m sure it wasn’t.
    I spent 0 crystals unlocking CAT, because the previous conquest model could be completed for free. Yes, lots of people did blow crystals on refreshes - but nobody needed to.

    It seems obvious to me that one of the reasons they adapted the model was to make it flat out impossible to earn the max crate without spending crystals.

    Even that is fine. They want crystals to be spent by more than the whales/GC’s rushing through? Ok. Change the energy cost like they did. However the feats they added and how much more grindy and time consuming it became was wholey ridiculous and unnecessary especially when they made almost no changes to the rewards except to add some slicing material in the inter crate reward points.
  • Options
    6M+ 3 years player.
    I play this game for fun.
    Stun not count stun, kill not count kill, is it a joke? Why I need to study the game code? Are you kidding? If the feat only work with specific character please tell us at the beginning.
    And, no more 14x feat please.
  • Options
    Kyno wrote: »
    Help_me wrote: »
    Kyno wrote: »
    Ravens1113 wrote: »
    Kyno wrote: »
    I'm just waiting for the spin job on how "the level of player engagement was even better than we could have anticipated"...

    On a serious note, if they spent so much time rebuilding the game on a new platform to make it easier for them to create and adjust content, then you'd think they'd be willing to work a little and make the next conquest less of a steaming pile

    They are keeping an eye on the situation, feedback and the data to determine how things will proceed. As we have seen in the past, they do try not to be too reactionary. This is another reason why we are unlikely to see any major changes from the planned set of 3.

    Cool, so burnout from such a chore incoming. This last conquest was a failure. It wasn’t fun. I dreaded getting on trying to do the feats. Way too much of a grind and time commitment. Way too repetitive.

    Please place your feedback in the appropriate place. All we can do is relay this sentiment and hope Doja can work his magic.

    I agree about it not being fun, and hopefully this set is just a data point they use to not go this far in later sets.... only time will tell.

    Doja work his magic? Some of the worst decisions since the Sith Raid rewards fiasco have come under Doja. Please do tell of this Doja magic?

    Under Doja? I think you dont understand the shape of or his position on the hill, and which way things roll.

    I understand quite well. Which is why I immediately question his ability to "work magic" if he had influence at all all these threads he monitors and uses as a way to convey to player sentiment would not seem worthless. But hey we can act like the dude is actually influential for whatever reason you folks want to.
  • Kyno
    32087 posts Moderator
    Options
    Help_me wrote: »
    Kyno wrote: »
    Help_me wrote: »
    Kyno wrote: »
    Ravens1113 wrote: »
    Kyno wrote: »
    I'm just waiting for the spin job on how "the level of player engagement was even better than we could have anticipated"...

    On a serious note, if they spent so much time rebuilding the game on a new platform to make it easier for them to create and adjust content, then you'd think they'd be willing to work a little and make the next conquest less of a steaming pile

    They are keeping an eye on the situation, feedback and the data to determine how things will proceed. As we have seen in the past, they do try not to be too reactionary. This is another reason why we are unlikely to see any major changes from the planned set of 3.

    Cool, so burnout from such a chore incoming. This last conquest was a failure. It wasn’t fun. I dreaded getting on trying to do the feats. Way too much of a grind and time commitment. Way too repetitive.

    Please place your feedback in the appropriate place. All we can do is relay this sentiment and hope Doja can work his magic.

    I agree about it not being fun, and hopefully this set is just a data point they use to not go this far in later sets.... only time will tell.

    Doja work his magic? Some of the worst decisions since the Sith Raid rewards fiasco have come under Doja. Please do tell of this Doja magic?

    Under Doja? I think you dont understand the shape of or his position on the hill, and which way things roll.

    I understand quite well. Which is why I immediately question his ability to "work magic" if he had influence at all all these threads he monitors and uses as a way to convey to player sentiment would not seem worthless. But hey we can act like the dude is actually influential for whatever reason you folks want to.

    We can act like that, because he does, but that doesn't mean things happen over night, it takes time, ingredients, and a fair bit of knowledge, just like real magic.
  • Kyno
    32087 posts Moderator
    Options
    Kyno wrote: »
    Ravens1113 wrote: »
    Kyno wrote: »
    Ravens1113 wrote: »
    Kyno wrote: »
    Ravens1113 wrote: »
    Kyno wrote: »
    Asifab wrote: »
    Kyno Is there any reason that we've not seen any real post from someone at CG about all the concerns with the way conquest currently is?

    I am worried about all the people that are going to quit the game because they refuse to give some kind of statement about the current situation.

    I imagine that doja or crumb would have to post the statement from who ever gets to make that kind of decision, but I think it would really go a long way to keep players around if they do in fact truly plan to take a long hard look at their latest decisions via conquest.

    I imagine that saying, "we are aware of the sentiment, but have no plans to make changes at this time" would be seen as just stoking the fires. Players are going to make the choices they are going to make.

    Or they could just make changes to make the player experience better instead of spewing out another round of this grindy, overly time consuming and bugged out game mode? Just an idea though. Then again, why would the devs do something the players want?

    Who doesnt love free stuff.

    There are some interesting conversations going on, but not about this.

    What free stuff? There was zero compensation for the shutdown due to all the bugs when Con7 was first released. The only thing given back is what players spent so it was just like a hard reset. Zero compensation for the shutdown in general.

    I’m just confused in general by your comment? Are you saying that the devs refusing to make any changes until Con10 is acceptable? We should just suck lemons because of their stated cadence and do this overly grindy, un fun and insanely time consuming game mode? Also please refrain from that “want vs. need” nonsense because many players NEED to do conquest to unlock Maul to actually make LV worth their investment or for some to keep their R8 material income going.

    The devs should’ve taken an extra week to tweak the feats or tweak energy refresh rate or stamina refresh rate. Plenty they could’ve made minor tweaks on to make their monetization goal a reality but also make the grind and time commitment less burdensome on the players


    Most comments about not running this version are to revert to Con6 style, which was basically free if you played it that way. Yes I know you were not directly saying that, but most of the desirable changes players are talking about reduce the expenditure, which was seemingly a goal they are going for.

    When did I say anything was or was not acceptable? Or anything about lemons?

    Please dont try to make something a need by extending someone's choice to go for LV. I didnt open that door, so maybe you shouldn't if you dont want to discuss that further.

    We both agree they could have made changes to increase the enjoyment of this mode. I am also disheartened by the fact they do not seem to want to change this set of 3. I hope they will look at future changes to this game mode.

    Their have been discussions about other changes to help "offset" the changes made here, similar to what we have already seen, but only time will tell what makes the cut and what doesn't. I would use the term "QoL" but that horse has seen better days, and I am not in the know enough to start any rumors like that.

    Whether they chose to go for LV is their own. Knowing whales it was their 6th GL so it was a guarantee they would spend on him. Hundreds if not over a thousand dollars to do so. So that’s how whales are hurt. Many F2P aren’t in guilds strong enough so their only R8 income was conquest. That’s how they are hurt. So yea, there’s a need when CG intentionally designs LV to need maul and when the only income for R8 mats (which R8 is apparently the norm for reqs now) is Crancor and Conquest.

    Con6 was not free. Was it getting them the money they wanted? I’m sure it wasn’t. So of course Mark and TopCash forced changes to monetize it, but like usual since they have a gross disconnect with their player base, went too far. Now we have to deal with it for a couple more months. Yay.

    There’s plenty they can do with an extra week off to make the experience more enjoyable but also get them their money so this billion dollar game can keep the lights on (obvious sarcasm). They’re just refusing to do it and it’s costing them players and money. Good. Maybe then they’ll finally wake up and listen to Doja and Crumb when they bring them our feedback and ideas.

    You’re also right that QoL has seen better days. Back in 2019 I believe. 2 years with no QoL changes for the game is unacceptable. At this rate it’ll be 3 years if Doja’s comments are any indication. 🤷🏻‍♂️ #bringbackCarrie.

    If you want to discuss that it's fine with me, no you do not need anything in game, you want it, this is a game not a necessity in any way. If you choose to get LV, and his best team includes Maul, you want him. Its plain and simple, we should just stop doing this.

    I reached max crate in all but one of the first 6 (I didnt have time due to a personal issue to manage my stuff correctly and didnt want to invest) conquest without refreshing, as did many many others. That is free.

    You seem to have a better gauge on the pulse of their business than I, maybe direct message them to tell them how to do it. They are not refusing to do anything, unless you wish to share a post where they said that.

    Unacceptable, got it.

    This is kinda weird. Free would be everyone getting something directly from CG without doing anything. A lot of us dedicate quite a bit of time in our day to playing that time is worth something.

    I would also like to point out that the Mods recently seem a bit tense I suggest a vacation day or to for all of you.

    We all want the game to be better, it seems at least from the mods and who log on around here that our opinions on how Conquest should be run don't really matter.

    "if you want maul them suck it up" mentality I get but I think the big problem is there has been No direct communication to the players admitting they made the game mode harder for an exact reason. A message a couple days before conquest started about not wanting to make it harder then it being harder is exactly the wrong message.

    If it's going to be harder tell us and why. If you treat the players with respect they will respect the developers and mods.

    I've been vocal at the beginning of conquest now at the end as well. We all get Maul should be hard to get but the Fact is that the game mode has changed all aspects of the game. People don't have unlimited time just to play Galaxy of heroes and the fact that the developers are leveraging time against paying money to shorten that time is what bothers alot of people. It needs balance. We get money needs to be made... But acting like things are okay and we should just be quiet is not going to cut it.

    Address the community at large and make things Clear.

    I feel like they explained themselves quite well, with regards to changes made, and not making the battles themselves any more difficult.

    Investing more time and even crystals, isnt hard, in the sense of difficulty, while it may be hard due to RL stuff.

    Opinions/feedback/etcetera do matter, they take all of that into consideration and they monitor this all quite closely, including the data they get on their end. That doesnt mean they will make changes without considering the plan they made or other factors. While they may run these 3 the way they planned it doesnt mean the feedback is not going to be used to shape the following iterations.

    Some of my responses are due to the way things have been phrased to us, about how certain aspects are intended and it seems likely to stay, like the overall input needed to get max crates. I am hoping they work on making it less grindy and more fun in the long run, but only time will tell.

    I agree that there are many layers to why this was not a great update to the already fun game mode, and a major one is RL.

    They currently have no statements beyond the ones made on the current Conquest setup.
  • Options
    Ravens1113 wrote: »
    Kyno wrote: »
    Ravens1113 wrote: »
    Kyno wrote: »
    Ravens1113 wrote: »
    Kyno wrote: »
    Asifab wrote: »
    Kyno Is there any reason that we've not seen any real post from someone at CG about all the concerns with the way conquest currently is?

    I am worried about all the people that are going to quit the game because they refuse to give some kind of statement about the current situation.

    I imagine that doja or crumb would have to post the statement from who ever gets to make that kind of decision, but I think it would really go a long way to keep players around if they do in fact truly plan to take a long hard look at their latest decisions via conquest.

    I imagine that saying, "we are aware of the sentiment, but have no plans to make changes at this time" would be seen as just stoking the fires. Players are going to make the choices they are going to make.

    Or they could just make changes to make the player experience better instead of spewing out another round of this grindy, overly time consuming and bugged out game mode? Just an idea though. Then again, why would the devs do something the players want?

    Who doesnt love free stuff.

    There are some interesting conversations going on, but not about this.

    What free stuff? There was zero compensation for the shutdown due to all the bugs when Con7 was first released. The only thing given back is what players spent so it was just like a hard reset. Zero compensation for the shutdown in general.

    I’m just confused in general by your comment? Are you saying that the devs refusing to make any changes until Con10 is acceptable? We should just suck lemons because of their stated cadence and do this overly grindy, un fun and insanely time consuming game mode? Also please refrain from that “want vs. need” nonsense because many players NEED to do conquest to unlock Maul to actually make LV worth their investment or for some to keep their R8 material income going.

    The devs should’ve taken an extra week to tweak the feats or tweak energy refresh rate or stamina refresh rate. Plenty they could’ve made minor tweaks on to make their monetization goal a reality but also make the grind and time commitment less burdensome on the players


    Most comments about not running this version are to revert to Con6 style, which was basically free if you played it that way. Yes I know you were not directly saying that, but most of the desirable changes players are talking about reduce the expenditure, which was seemingly a goal they are going for.

    When did I say anything was or was not acceptable? Or anything about lemons?

    Please dont try to make something a need by extending someone's choice to go for LV. I didnt open that door, so maybe you shouldn't if you dont want to discuss that further.

    We both agree they could have made changes to increase the enjoyment of this mode. I am also disheartened by the fact they do not seem to want to change this set of 3. I hope they will look at future changes to this game mode.

    Their have been discussions about other changes to help "offset" the changes made here, similar to what we have already seen, but only time will tell what makes the cut and what doesn't. I would use the term "QoL" but that horse has seen better days, and I am not in the know enough to start any rumors like that.
    Con6 was not free. Was it getting them the money they wanted? I’m sure it wasn’t.
    I spent 0 crystals unlocking CAT, because the previous conquest model could be completed for free. Yes, lots of people did blow crystals on refreshes - but nobody needed to.

    It seems obvious to me that one of the reasons they adapted the model was to make it flat out impossible to earn the max crate without spending crystals.

    I think I did one crystal refresh in each of the CAT conquests. Those were done to make sure I had max crate in time just in case.

    This time I spent a decent amount of crystals to get to the penultimate crate, but as it turns out I will actually saving more crystals soon. This is because if I had made the max crate then I would have enough R8 materials to get both Boba and Piett to R8. Then in order to be ready for this month's Executor event I probably would have spend a bunch of crystals finishing up the last few G12 gear I needed for Piett and probably more in getting to R8. Now, since I have to wait another few weeks for the next Conquest to end and then wait for the October Executor event, I should have time to farm what I need. So, I'll end up actually saving crystals.
  • Options
    If Conquest was too easy and they wanted to make Maul hard for players to get, @Kyno, I would suggest another epic confrontation. Like Malak and Gen Sky. No one forced CG to use Conquest as their new way to release powerful characters into the game. They made that decision. We would all have been happy with getting loot and relic mats and r8 stuff (impulse detectors instead of shards? yes please!) instead of a character shard and then there'd be a shiny new event they could release to get all the impulse buying money they wanted.

    You keep arguing that Conquest was too easy (I bristle at the notion that it was 'free' as such a statement implies you think my time and the time of other players has no value; I would assume you don't mean to imply that, but that's the way myself and alot of other ppl seem to be reading that) and they wanted ppl to have to, in effect, spend for Maul. Well they never had to release Maul this way. They chose to. Maybe it would have been better to make an epic confrontation, in hindsight. But it seems more like this event is punishing us than it is helping them.
  • Options
    If Conquest was too easy and they wanted to make Maul hard for players to get, @Kyno, I would suggest another epic confrontation. Like Malak and Gen Sky. No one forced CG to use Conquest as their new way to release powerful characters into the game. They made that decision. We would all have been happy with getting loot and relic mats and r8 stuff (impulse detectors instead of shards? yes please!) instead of a character shard and then there'd be a shiny new event they could release to get all the impulse buying money they wanted.

    You keep arguing that Conquest was too easy (I bristle at the notion that it was 'free' as such a statement implies you think my time and the time of other players has no value; I would assume you don't mean to imply that, but that's the way myself and alot of other ppl seem to be reading that) and they wanted ppl to have to, in effect, spend for Maul. Well they never had to release Maul this way. They chose to. Maybe it would have been better to make an epic confrontation, in hindsight. But it seems more like this event is punishing us than it is helping them.

    Terrible idea. Literally nobody likes Epic Confrontation.

    CG wants Conquest to be harder, wants people to spend more time on it, with or without Maul.
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    CG have been very clear through their actions on what their intentions are. Using actual words they have been quite the opposite of clear. That’s the biggest problem with their communication strategy and have been for a very long time.
    Being upfront and honest in your communication will not please everyone all the time and sometimes no one will like what’s being communicated but we will at least have some trust and respect for them.
    I personally am at a point that it doesn’t really matter if doja or crumb would come out and promise any change. This company has done something no other company succeeded in, it brought out my inner Karen, I will only be satisfied with a video from their head honcho telling us how they’ll ensure things will change in a concrete & positive way for their customers.
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    nm4h9c898n5g.jpg

    Here is the data and feedback that they are actually going to listen to.

    Everybody says they are so upset. Many saying done with spending. Now they shall gather the real data.
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