Conquest 8&9

Replies

  • Kyno wrote: »
    Ravens1113 wrote: »
    Kyno wrote: »
    Ravens1113 wrote: »
    Kyno wrote: »
    Ravens1113 wrote: »
    Kyno wrote: »
    No you are deliberately responding in a ambiguously passive aggressive way. If that's not the case instead of being honest and candid you should be reaching out to your manager and relaying that there are a lot of upset people wanting answers. Or trying to calm people down not stoke community outrage.

    How does your comment do anything but fan the flames of the situation. That's how I took it and I'm sure others will as well. Being dismissive is worse that just not posting which is an option.

    I'll stop there. I'm heated, the game is suffering and the reason people are upset is we spent years of grinding and playing this game. We want it to thrive and we see very bad choices going on so we are vocal about them.

    My suggestion is CG needs to give in a little in some way or communicate better from the top down. People are leaving and others are sick of the bugs, sick of the grind, sick of constantly being shafted by nerfs. Anyway sorry for ranting it's not about free to play I'm not free to play it's about a product that I have paid for.

    They are aware of the sentiment, and no I will not stop being honest and candid. If people want to be upset about the current Conquest, and there is no other information to give, there is not much we can do. I feel it is important to be as straight up about things as I can be. I know many think everyone should be on the same page and that the dev team is always on the other side. But that is not the case and i feel it's better to work with them and try to make things different/better when and where we can, rather than try to beat them down or villainize them. We are all people here, I think sometimes this gets forgotten.

    I always suggest people speak their mind, just in a constructive and helpful manner. That is the only way this will get momentum and produce changes.

    There is nothing wrong with a rant, and Doja and others see this stuff. We cant always express the goings on and discussions that happen about different elements that are looked at due to constructive feedback such as these types of threads.
    (yes you are, but I won't take it that way, and neither will he)

    No Kyno, I’m not trying to take a dig at Doja. When I say I’m not doing that, I mean exactly that. I don’t dance around or try to side step issues. If I have an issue with a moderator or a dev, I call them out. So if I were to call out Doja, I’d do it. If anything I’ve been defending him and crumb and going at those above them, AKA mark and TopCash. Anyway….

    The devs are on our side? Lmao no. Doja and crumb maybe but if the dev team actually was on our side, not only would they not have rolled out C7 even after all the previous feedback they got, but they wouldn’t have reworked feat locations to try to eliminate getting multiple feats done at once. They wouldn’t be increasing gear/relic reqs for new things with almost zero change to the gear economy. If the devs cared they wouldn’t have nerfed toons into oblivion because “defense balance” when it was really to just make GL’s unbeatable expect against other GL’s.

    Perhaps we need those above Doja and Crumb to listen to them and the community for once. Instead of acting like they know what we want, perhaps listen to what we actually want. This game is not in a good place now. Point blank period. They need a win soon. Many long time players, whale and F2P alike are leaving.

    Sorry, I just saw the unnecessary use of his name directly as a dig, because it is a funny way to not make a dig at him.

    They are aware of the sentiment and these are not easy changes to make, but making changes for the health of the long term game, are done because they care. They are also working on other news that we should see when Doja gets the RA done.

    Changes take time, on both ends, none of them are done lightly and so we will see how things play out.

    Kyno when I say that Doja is on the forums interacting with us, but can’t comment on the pertinent issues and bugs because higher ups won’t let him, that’s not a dig at Doja. That’s a statement of fact that you even acknowledge.

    Not easy changes? They switched around the feats pretty easily between conquest 7 and 8 to make it more of a grind.

    Also, wasn’t the point of the unity update to make it so changes like this would be easy? That the design of conquest in general was to allow for easy changes and adjustments? Not only that but if they cared why would they instill these changes to conquest 7 in the first place? They had mountains of data and feedback from the previous 6 conquests and their conclusion was to make it more of a grind, repetitive, resource sink and time commitment? When the biggest complaint against conquest was its repetitive feats and grind? If they cared we would’ve at least gotten feat counters in battle for the ridiculous feats that need them.

    You can spin it however you want Kyno, but they’ve made very bad moves the last few months. The massive nerfs, the terrible changes to conquest and the associated bugs with it, upcoming R9 with zero changes to the gear economy. Need I say more?

    Please tell me what they’ve done that’s been for the long term health of the game? The nerfs were done to make GL’s unbeatable except with other GL’s. The changes to conquest were meant to monetize it as much as they want. The associated bugs? Nothing being done about it a week in to this conquest. Increased relic requirements for new units and exclusive metas are good for the game?

    You are making assumptions that indicate some separation that I don't think actually exists. Doja is great at his job, and has to make assessments about what he can and cant talk about. From my understanding the level of micro managment you seem to think is there, is not.

    You cannot like the moves they made, but it doesnt make them bad, or mean they do not care. You can spin it however you want, but they do care and want the game and community to be here for a long time. (Its odd to suggest otherwise)

    Yes, large scale balance changes to make GLs their own tier is a good for the game, one of the reasons why, is the high investment they already had and to help preserve the feeling that they are worth it, as the cost increases. Having a cost on end game characters is not a bad thing. Not sure what is going on with gear economy, you will have to look to Doja about that.

    So then why hasn’t he acknowledged the DR bug in conquest? Why hasn’t he acknowledged the sentiment on conquest itself outside of a “I’ll take this feedback to the devs”. Come on just look at how animated and involved he is on off topic posts or even compared to when he first started and you’ll see a big difference. If you think there aren’t those above him that are making sure he doesn’t comment on these hot button topics, then you’re either lying to us or yourself.

    No, making GL’s their own tier without other balancing done was not good for the game. Just as you say that people put a lot of investment into GL’s, many people also invested a lot into off meta counters having to farm and relic those counters up, and apply god tier mods and specific modding structures to make them work. They were not cheese counters. Players invested a lot into them, as well as the other nerfed characters for specific purposes only to have those investments diminished with little to no compensation. They didn’t do nearly enough to offset the changes throughout the game.

    I don’t have to spin these changes any way Kyno. That’s what you’re trying to do. The changes to conquest 7 were bad. Nobody likes them. F2P or whale/kraken. They are universally hated. The response? Silence and moving around feats in conquest 8 to prevent as many feats being completed at once as possible.

    The moves they’ve made the last couple months have been bad. Nerfs, increase gear/relic requirements, one dimensional arena/fleet meta, bugs galore, and of course the hated conquest changes. What about these moves show they care about anything other than the bottom line of their revenue? Player enjoyment and engagement surely aren’t it.

    I’m not sure where the comment about cost for end game content is coming from. Nobody is talking about that. Im talking about them bringing in R9 and still having G8 to G9 gates still be an issue for endgame players. If you think it’s healthy for a game to add more layers of progression without addressing old (oldest) bottlenecks at the same time or shortly after a new tier is added (especially those using the same gear And material over and over and over) then you’re not thinking realistically.

    If Doja or Crumb have good news for us that you may be privy to, I’d suggest they release it ASAP as there’s been next to nothing positive about the game brought out since the last RA. Like I said, the devs needs a win. Lots have left the game since the previous RA, both F2P and spender alike.

    I can ask him to get a message out about DR, we will see.

    Taking it to the devs is a response. He doesnt have any further information, what else can he say? As they stated in the post about this they will be running 3 Conquest "seasons" that will keep the theme they are launched with.

    I think your obsession with trying to blame "someone" is clouding your judgement. If you cant see why with his limited time he can more easily hit multiple topics that do not require any real outside knowledge, then maybe you should rethink what you see as engaging in the community. BTW, this focus on his actions is what I mean when I say you are calling him out, despite trying to say you are not, and the idea that there is "some villain" that must be named is the other idea that I try to help people get away from, as it is not helpful or constructive and can generally pull focus away from the issues where game feedback would be more helpful to the situation.

    Correct the changes to Conquest will follow the plan laid out and run in groups of 3. Correct players will make their choices. I am not spinning it, players do like to have an advantage and that includes f2p who will get the characters f4om Conquest.

    I understand that in the short term this can have that feeling, but it doesnt change the long effect it has on the health and design space of the game.

    If you are talking about the changes to Conquest changes, you are talking about the cost of end game characters, and yo a lesser extent LV.

    You do realize they have not release r9 yet, right?

    They only need a win, if you focus on this being us vs them. When you start to let that go and realize you are not under attack, and that it is helpful to provide constructive feedback and discuss things in game in a healthy conversation style, it becomes more clear that they can and have made hard choices that are good for the game in the long term. The game is about the long term, and will continue to be so. They have information that they are putting together in the RA, I am hopeful with the references they have made that players will be interested in this information. Each will take it how they will.

    Saying exactly what he is doing is not calling him out. Acknowledging why he’s limited in what he can say is not calling him out. Even as negative as I’ve been over these bad changes to the game, I’ve been defending doja and crumb, even going so far as to say if either of them were to take over mark or even TopCash’s spot, the game would be in a much better place.

    Yes. There is blame to give. Whoever made the final decision to implement these changes is to blame for the game seeing its biggest exodus in a long time, both F2P and spender. I don’t blame Doja or Crumb for that. I’ll place blame on TopCash and No Show mark for that.

    If you think massive nerfs to long time characters that each required their own heavy investments is good then you’re one of the few.

    If you think a new relic progression is a good thing with no relief to day one gear gates is a good thing then you’re on of the few.

    If you think making conquest this much of a grind, resource dumb and time commitment is a good thing, then you’re one of the few.

    If you think a lack of QoL improvements to the game since 2019 is a good thing then you’re one of the few.

    If you think that making new GL’s terrible without another (now heavily monetized) toon, ALA lord Vader and maul, you’re one of the few. Although I do find it comical that the nerfs were on the basis of not trivializing the investment for a GL, but their newest one in LV which required the steepest requirements to date is awful without Maul.

    My judgment, and to that effect the judgement of many in this community, is not clouded. We are fed up with CG monetizing every last thing in this game. Tired of being squeezed for every last dime possible but being given subpar quality product because of bugs and flawed design. Conquest is STILL bugged out and it’s halfway over. Zero action by the devs. Executor is bugged for players on offense but zero response from the devs except to say they’re aware. However any but helping the players is fixed within hours. I’m sorry but when bugs get fixed at that speed, it’s hard to believe that it takes them weeks to make fixes or changes that fix issues hurting us.

    Outside of Doja and Crumb I don’t trust the devs. They haven’t earned that trust or goodwill from me or anyone in this community after these last few months.
  • Fergjeezy357
    172 posts Member
    edited September 2021
    Ravens1113 wrote: »
    Kyno wrote: »
    Ravens1113 wrote: »
    Kyno wrote: »
    Ravens1113 wrote: »
    Kyno wrote: »
    Ravens1113 wrote: »
    Kyno wrote: »
    No you are deliberately responding in a ambiguously passive aggressive way. If that's not the case instead of being honest and candid you should be reaching out to your manager and relaying that there are a lot of upset people wanting answers. Or trying to calm people down not stoke community outrage.

    How does your comment do anything but fan the flames of the situation. That's how I took it and I'm sure others will as well. Being dismissive is worse that just not posting which is an option.

    I'll stop there. I'm heated, the game is suffering and the reason people are upset is we spent years of grinding and playing this game. We want it to thrive and we see very bad choices going on so we are vocal about them.

    My suggestion is CG needs to give in a little in some way or communicate better from the top down. People are leaving and others are sick of the bugs, sick of the grind, sick of constantly being shafted by nerfs. Anyway sorry for ranting it's not about free to play I'm not free to play it's about a product that I have paid for.

    They are aware of the sentiment, and no I will not stop being honest and candid. If people want to be upset about the current Conquest, and there is no other information to give, there is not much we can do. I feel it is important to be as straight up about things as I can be. I know many think everyone should be on the same page and that the dev team is always on the other side. But that is not the case and i feel it's better to work with them and try to make things different/better when and where we can, rather than try to beat them down or villainize them. We are all people here, I think sometimes this gets forgotten.

    I always suggest people speak their mind, just in a constructive and helpful manner. That is the only way this will get momentum and produce changes.

    There is nothing wrong with a rant, and Doja and others see this stuff. We cant always express the goings on and discussions that happen about different elements that are looked at due to constructive feedback such as these types of threads.
    (yes you are, but I won't take it that way, and neither will he)

    No Kyno, I’m not trying to take a dig at Doja. When I say I’m not doing that, I mean exactly that. I don’t dance around or try to side step issues. If I have an issue with a moderator or a dev, I call them out. So if I were to call out Doja, I’d do it. If anything I’ve been defending him and crumb and going at those above them, AKA mark and TopCash. Anyway….

    The devs are on our side? Lmao no. Doja and crumb maybe but if the dev team actually was on our side, not only would they not have rolled out C7 even after all the previous feedback they got, but they wouldn’t have reworked feat locations to try to eliminate getting multiple feats done at once. They wouldn’t be increasing gear/relic reqs for new things with almost zero change to the gear economy. If the devs cared they wouldn’t have nerfed toons into oblivion because “defense balance” when it was really to just make GL’s unbeatable expect against other GL’s.

    Perhaps we need those above Doja and Crumb to listen to them and the community for once. Instead of acting like they know what we want, perhaps listen to what we actually want. This game is not in a good place now. Point blank period. They need a win soon. Many long time players, whale and F2P alike are leaving.

    Sorry, I just saw the unnecessary use of his name directly as a dig, because it is a funny way to not make a dig at him.

    They are aware of the sentiment and these are not easy changes to make, but making changes for the health of the long term game, are done because they care. They are also working on other news that we should see when Doja gets the RA done.

    Changes take time, on both ends, none of them are done lightly and so we will see how things play out.

    Kyno when I say that Doja is on the forums interacting with us, but can’t comment on the pertinent issues and bugs because higher ups won’t let him, that’s not a dig at Doja. That’s a statement of fact that you even acknowledge.

    Not easy changes? They switched around the feats pretty easily between conquest 7 and 8 to make it more of a grind.

    Also, wasn’t the point of the unity update to make it so changes like this would be easy? That the design of conquest in general was to allow for easy changes and adjustments? Not only that but if they cared why would they instill these changes to conquest 7 in the first place? They had mountains of data and feedback from the previous 6 conquests and their conclusion was to make it more of a grind, repetitive, resource sink and time commitment? When the biggest complaint against conquest was its repetitive feats and grind? If they cared we would’ve at least gotten feat counters in battle for the ridiculous feats that need them.

    You can spin it however you want Kyno, but they’ve made very bad moves the last few months. The massive nerfs, the terrible changes to conquest and the associated bugs with it, upcoming R9 with zero changes to the gear economy. Need I say more?

    Please tell me what they’ve done that’s been for the long term health of the game? The nerfs were done to make GL’s unbeatable except with other GL’s. The changes to conquest were meant to monetize it as much as they want. The associated bugs? Nothing being done about it a week in to this conquest. Increased relic requirements for new units and exclusive metas are good for the game?

    You are making assumptions that indicate some separation that I don't think actually exists. Doja is great at his job, and has to make assessments about what he can and cant talk about. From my understanding the level of micro managment you seem to think is there, is not.

    You cannot like the moves they made, but it doesnt make them bad, or mean they do not care. You can spin it however you want, but they do care and want the game and community to be here for a long time. (Its odd to suggest otherwise)

    Yes, large scale balance changes to make GLs their own tier is a good for the game, one of the reasons why, is the high investment they already had and to help preserve the feeling that they are worth it, as the cost increases. Having a cost on end game characters is not a bad thing. Not sure what is going on with gear economy, you will have to look to Doja about that.

    So then why hasn’t he acknowledged the DR bug in conquest? Why hasn’t he acknowledged the sentiment on conquest itself outside of a “I’ll take this feedback to the devs”. Come on just look at how animated and involved he is on off topic posts or even compared to when he first started and you’ll see a big difference. If you think there aren’t those above him that are making sure he doesn’t comment on these hot button topics, then you’re either lying to us or yourself.

    No, making GL’s their own tier without other balancing done was not good for the game. Just as you say that people put a lot of investment into GL’s, many people also invested a lot into off meta counters having to farm and relic those counters up, and apply god tier mods and specific modding structures to make them work. They were not cheese counters. Players invested a lot into them, as well as the other nerfed characters for specific purposes only to have those investments diminished with little to no compensation. They didn’t do nearly enough to offset the changes throughout the game.

    I don’t have to spin these changes any way Kyno. That’s what you’re trying to do. The changes to conquest 7 were bad. Nobody likes them. F2P or whale/kraken. They are universally hated. The response? Silence and moving around feats in conquest 8 to prevent as many feats being completed at once as possible.

    The moves they’ve made the last couple months have been bad. Nerfs, increase gear/relic requirements, one dimensional arena/fleet meta, bugs galore, and of course the hated conquest changes. What about these moves show they care about anything other than the bottom line of their revenue? Player enjoyment and engagement surely aren’t it.

    I’m not sure where the comment about cost for end game content is coming from. Nobody is talking about that. Im talking about them bringing in R9 and still having G8 to G9 gates still be an issue for endgame players. If you think it’s healthy for a game to add more layers of progression without addressing old (oldest) bottlenecks at the same time or shortly after a new tier is added (especially those using the same gear And material over and over and over) then you’re not thinking realistically.

    If Doja or Crumb have good news for us that you may be privy to, I’d suggest they release it ASAP as there’s been next to nothing positive about the game brought out since the last RA. Like I said, the devs needs a win. Lots have left the game since the previous RA, both F2P and spender alike.

    I can ask him to get a message out about DR, we will see.

    Taking it to the devs is a response. He doesnt have any further information, what else can he say? As they stated in the post about this they will be running 3 Conquest "seasons" that will keep the theme they are launched with.

    I think your obsession with trying to blame "someone" is clouding your judgement. If you cant see why with his limited time he can more easily hit multiple topics that do not require any real outside knowledge, then maybe you should rethink what you see as engaging in the community. BTW, this focus on his actions is what I mean when I say you are calling him out, despite trying to say you are not, and the idea that there is "some villain" that must be named is the other idea that I try to help people get away from, as it is not helpful or constructive and can generally pull focus away from the issues where game feedback would be more helpful to the situation.

    Correct the changes to Conquest will follow the plan laid out and run in groups of 3. Correct players will make their choices. I am not spinning it, players do like to have an advantage and that includes f2p who will get the characters f4om Conquest.

    I understand that in the short term this can have that feeling, but it doesnt change the long effect it has on the health and design space of the game.

    If you are talking about the changes to Conquest changes, you are talking about the cost of end game characters, and yo a lesser extent LV.

    You do realize they have not release r9 yet, right?

    They only need a win, if you focus on this being us vs them. When you start to let that go and realize you are not under attack, and that it is helpful to provide constructive feedback and discuss things in game in a healthy conversation style, it becomes more clear that they can and have made hard choices that are good for the game in the long term. The game is about the long term, and will continue to be so. They have information that they are putting together in the RA, I am hopeful with the references they have made that players will be interested in this information. Each will take it how they will.

    Saying exactly what he is doing is not calling him out. Acknowledging why he’s limited in what he can say is not calling him out. Even as negative as I’ve been over these bad changes to the game, I’ve been defending doja and crumb, even going so far as to say if either of them were to take over mark or even TopCash’s spot, the game would be in a much better place.

    Yes. There is blame to give. Whoever made the final decision to implement these changes is to blame for the game seeing its biggest exodus in a long time, both F2P and spender. I don’t blame Doja or Crumb for that. I’ll place blame on TopCash and No Show mark for that.

    If you think massive nerfs to long time characters that each required their own heavy investments is good then you’re one of the few.

    If you think a new relic progression is a good thing with no relief to day one gear gates is a good thing then you’re on of the few.

    If you think making conquest this much of a grind, resource dumb and time commitment is a good thing, then you’re one of the few.

    If you think a lack of QoL improvements to the game since 2019 is a good thing then you’re one of the few.

    If you think that making new GL’s terrible without another (now heavily monetized) toon, ALA lord Vader and maul, you’re one of the few. Although I do find it comical that the nerfs were on the basis of not trivializing the investment for a GL, but their newest one in LV which required the steepest requirements to date is awful without Maul.

    My judgment, and to that effect the judgement of many in this community, is not clouded. We are fed up with CG monetizing every last thing in this game. Tired of being squeezed for every last dime possible but being given subpar quality product because of bugs and flawed design. Conquest is STILL bugged out and it’s halfway over. Zero action by the devs. Executor is bugged for players on offense but zero response from the devs except to say they’re aware. However any but helping the players is fixed within hours. I’m sorry but when bugs get fixed at that speed, it’s hard to believe that it takes them weeks to make fixes or changes that fix issues hurting us.

    Outside of Doja and Crumb I don’t trust the devs. They haven’t earned that trust or goodwill from me or anyone in this community after these last few months.

    Thank you for stating my feelings and thoughts in word form. I 100% agree with you.

    And for myself personally. My issue is moreso what you stated about LV. He has the most intensive reqs to date for a GL. But his performance is subpar compared to other GLs. Yes I get it that he will be great with Maul. But with as much that is required to unlock him, he should be great on his own like JMK or SLKR.

    But it is what it is. After constantly stating that argument on the forums and constantly getting shut down by the "He's great with Maul!" crowd, I guess I'm the only person who feels this way.
  • Kyno wrote: »
    YetiYeti wrote: »
    Potency down on Yoda's basic is bugged. Thats fun.

    More bugs to this stupid game mode that they refuse to fix.

    How so? I didnt see any issues while pumping out that feat. (No need to win, so just need to burn energy)

    Works fine, the OP likely thinks it should be inflict when a unit is defeated (it isn’t).
  • Drim wrote: »
    7+GP and can not hit red box…. With x3 refresh a day. Biggest problem is you made CAT easy to get for JMK and made maul so hard to get for people skipping JMK for LV. It’s a real kick in the face to anyone in my shoes. The bugs in C7 and C8 are a big deal as well with zero compensation for people who pushed above say box “5” at least we tried to get max Crate but fell short for multiple reasons some we could not control.

    At 7.1M GP myself and F2P used arena crystals to 3x50 refresh per day, to end of sector 5. It all depends on your roster and which GLs you have. JML for example enables some cheese for feats (mando/Pheonix/death mark). Padme 5s wat will get you the Bad Batch even at low gear of them.

    38 battles to get the crate now.
  • Kyno
    32087 posts Moderator
    Ravens1113 wrote: »
    Kyno wrote: »
    Ravens1113 wrote: »
    Kyno wrote: »
    Ravens1113 wrote: »
    Kyno wrote: »
    Ravens1113 wrote: »
    Kyno wrote: »
    No you are deliberately responding in a ambiguously passive aggressive way. If that's not the case instead of being honest and candid you should be reaching out to your manager and relaying that there are a lot of upset people wanting answers. Or trying to calm people down not stoke community outrage.

    How does your comment do anything but fan the flames of the situation. That's how I took it and I'm sure others will as well. Being dismissive is worse that just not posting which is an option.

    I'll stop there. I'm heated, the game is suffering and the reason people are upset is we spent years of grinding and playing this game. We want it to thrive and we see very bad choices going on so we are vocal about them.

    My suggestion is CG needs to give in a little in some way or communicate better from the top down. People are leaving and others are sick of the bugs, sick of the grind, sick of constantly being shafted by nerfs. Anyway sorry for ranting it's not about free to play I'm not free to play it's about a product that I have paid for.

    They are aware of the sentiment, and no I will not stop being honest and candid. If people want to be upset about the current Conquest, and there is no other information to give, there is not much we can do. I feel it is important to be as straight up about things as I can be. I know many think everyone should be on the same page and that the dev team is always on the other side. But that is not the case and i feel it's better to work with them and try to make things different/better when and where we can, rather than try to beat them down or villainize them. We are all people here, I think sometimes this gets forgotten.

    I always suggest people speak their mind, just in a constructive and helpful manner. That is the only way this will get momentum and produce changes.

    There is nothing wrong with a rant, and Doja and others see this stuff. We cant always express the goings on and discussions that happen about different elements that are looked at due to constructive feedback such as these types of threads.
    (yes you are, but I won't take it that way, and neither will he)

    No Kyno, I’m not trying to take a dig at Doja. When I say I’m not doing that, I mean exactly that. I don’t dance around or try to side step issues. If I have an issue with a moderator or a dev, I call them out. So if I were to call out Doja, I’d do it. If anything I’ve been defending him and crumb and going at those above them, AKA mark and TopCash. Anyway….

    The devs are on our side? Lmao no. Doja and crumb maybe but if the dev team actually was on our side, not only would they not have rolled out C7 even after all the previous feedback they got, but they wouldn’t have reworked feat locations to try to eliminate getting multiple feats done at once. They wouldn’t be increasing gear/relic reqs for new things with almost zero change to the gear economy. If the devs cared they wouldn’t have nerfed toons into oblivion because “defense balance” when it was really to just make GL’s unbeatable expect against other GL’s.

    Perhaps we need those above Doja and Crumb to listen to them and the community for once. Instead of acting like they know what we want, perhaps listen to what we actually want. This game is not in a good place now. Point blank period. They need a win soon. Many long time players, whale and F2P alike are leaving.

    Sorry, I just saw the unnecessary use of his name directly as a dig, because it is a funny way to not make a dig at him.

    They are aware of the sentiment and these are not easy changes to make, but making changes for the health of the long term game, are done because they care. They are also working on other news that we should see when Doja gets the RA done.

    Changes take time, on both ends, none of them are done lightly and so we will see how things play out.

    Kyno when I say that Doja is on the forums interacting with us, but can’t comment on the pertinent issues and bugs because higher ups won’t let him, that’s not a dig at Doja. That’s a statement of fact that you even acknowledge.

    Not easy changes? They switched around the feats pretty easily between conquest 7 and 8 to make it more of a grind.

    Also, wasn’t the point of the unity update to make it so changes like this would be easy? That the design of conquest in general was to allow for easy changes and adjustments? Not only that but if they cared why would they instill these changes to conquest 7 in the first place? They had mountains of data and feedback from the previous 6 conquests and their conclusion was to make it more of a grind, repetitive, resource sink and time commitment? When the biggest complaint against conquest was its repetitive feats and grind? If they cared we would’ve at least gotten feat counters in battle for the ridiculous feats that need them.

    You can spin it however you want Kyno, but they’ve made very bad moves the last few months. The massive nerfs, the terrible changes to conquest and the associated bugs with it, upcoming R9 with zero changes to the gear economy. Need I say more?

    Please tell me what they’ve done that’s been for the long term health of the game? The nerfs were done to make GL’s unbeatable except with other GL’s. The changes to conquest were meant to monetize it as much as they want. The associated bugs? Nothing being done about it a week in to this conquest. Increased relic requirements for new units and exclusive metas are good for the game?

    You are making assumptions that indicate some separation that I don't think actually exists. Doja is great at his job, and has to make assessments about what he can and cant talk about. From my understanding the level of micro managment you seem to think is there, is not.

    You cannot like the moves they made, but it doesnt make them bad, or mean they do not care. You can spin it however you want, but they do care and want the game and community to be here for a long time. (Its odd to suggest otherwise)

    Yes, large scale balance changes to make GLs their own tier is a good for the game, one of the reasons why, is the high investment they already had and to help preserve the feeling that they are worth it, as the cost increases. Having a cost on end game characters is not a bad thing. Not sure what is going on with gear economy, you will have to look to Doja about that.

    So then why hasn’t he acknowledged the DR bug in conquest? Why hasn’t he acknowledged the sentiment on conquest itself outside of a “I’ll take this feedback to the devs”. Come on just look at how animated and involved he is on off topic posts or even compared to when he first started and you’ll see a big difference. If you think there aren’t those above him that are making sure he doesn’t comment on these hot button topics, then you’re either lying to us or yourself.

    No, making GL’s their own tier without other balancing done was not good for the game. Just as you say that people put a lot of investment into GL’s, many people also invested a lot into off meta counters having to farm and relic those counters up, and apply god tier mods and specific modding structures to make them work. They were not cheese counters. Players invested a lot into them, as well as the other nerfed characters for specific purposes only to have those investments diminished with little to no compensation. They didn’t do nearly enough to offset the changes throughout the game.

    I don’t have to spin these changes any way Kyno. That’s what you’re trying to do. The changes to conquest 7 were bad. Nobody likes them. F2P or whale/kraken. They are universally hated. The response? Silence and moving around feats in conquest 8 to prevent as many feats being completed at once as possible.

    The moves they’ve made the last couple months have been bad. Nerfs, increase gear/relic requirements, one dimensional arena/fleet meta, bugs galore, and of course the hated conquest changes. What about these moves show they care about anything other than the bottom line of their revenue? Player enjoyment and engagement surely aren’t it.

    I’m not sure where the comment about cost for end game content is coming from. Nobody is talking about that. Im talking about them bringing in R9 and still having G8 to G9 gates still be an issue for endgame players. If you think it’s healthy for a game to add more layers of progression without addressing old (oldest) bottlenecks at the same time or shortly after a new tier is added (especially those using the same gear And material over and over and over) then you’re not thinking realistically.

    If Doja or Crumb have good news for us that you may be privy to, I’d suggest they release it ASAP as there’s been next to nothing positive about the game brought out since the last RA. Like I said, the devs needs a win. Lots have left the game since the previous RA, both F2P and spender alike.

    I can ask him to get a message out about DR, we will see.

    Taking it to the devs is a response. He doesnt have any further information, what else can he say? As they stated in the post about this they will be running 3 Conquest "seasons" that will keep the theme they are launched with.

    I think your obsession with trying to blame "someone" is clouding your judgement. If you cant see why with his limited time he can more easily hit multiple topics that do not require any real outside knowledge, then maybe you should rethink what you see as engaging in the community. BTW, this focus on his actions is what I mean when I say you are calling him out, despite trying to say you are not, and the idea that there is "some villain" that must be named is the other idea that I try to help people get away from, as it is not helpful or constructive and can generally pull focus away from the issues where game feedback would be more helpful to the situation.

    Correct the changes to Conquest will follow the plan laid out and run in groups of 3. Correct players will make their choices. I am not spinning it, players do like to have an advantage and that includes f2p who will get the characters f4om Conquest.

    I understand that in the short term this can have that feeling, but it doesnt change the long effect it has on the health and design space of the game.

    If you are talking about the changes to Conquest changes, you are talking about the cost of end game characters, and yo a lesser extent LV.

    You do realize they have not release r9 yet, right?

    They only need a win, if you focus on this being us vs them. When you start to let that go and realize you are not under attack, and that it is helpful to provide constructive feedback and discuss things in game in a healthy conversation style, it becomes more clear that they can and have made hard choices that are good for the game in the long term. The game is about the long term, and will continue to be so. They have information that they are putting together in the RA, I am hopeful with the references they have made that players will be interested in this information. Each will take it how they will.

    Saying exactly what he is doing is not calling him out. Acknowledging why he’s limited in what he can say is not calling him out. Even as negative as I’ve been over these bad changes to the game, I’ve been defending doja and crumb, even going so far as to say if either of them were to take over mark or even TopCash’s spot, the game would be in a much better place.

    Yes. There is blame to give. Whoever made the final decision to implement these changes is to blame for the game seeing its biggest exodus in a long time, both F2P and spender. I don’t blame Doja or Crumb for that. I’ll place blame on TopCash and No Show mark for that.

    If you think massive nerfs to long time characters that each required their own heavy investments is good then you’re one of the few.

    If you think a new relic progression is a good thing with no relief to day one gear gates is a good thing then you’re on of the few.

    If you think making conquest this much of a grind, resource dumb and time commitment is a good thing, then you’re one of the few.

    If you think a lack of QoL improvements to the game since 2019 is a good thing then you’re one of the few.

    If you think that making new GL’s terrible without another (now heavily monetized) toon, ALA lord Vader and maul, you’re one of the few. Although I do find it comical that the nerfs were on the basis of not trivializing the investment for a GL, but their newest one in LV which required the steepest requirements to date is awful without Maul.

    My judgment, and to that effect the judgement of many in this community, is not clouded. We are fed up with CG monetizing every last thing in this game. Tired of being squeezed for every last dime possible but being given subpar quality product because of bugs and flawed design. Conquest is STILL bugged out and it’s halfway over. Zero action by the devs. Executor is bugged for players on offense but zero response from the devs except to say they’re aware. However any but helping the players is fixed within hours. I’m sorry but when bugs get fixed at that speed, it’s hard to believe that it takes them weeks to make fixes or changes that fix issues hurting us.

    Outside of Doja and Crumb I don’t trust the devs. They haven’t earned that trust or goodwill from me or anyone in this community after these last few months.

    Saying what he is doing? You seem to be saying he is doing something wrong, by responding in places and not to others. That is what would be "calling him out". But I digress.

    Again, you sound like you have a better idea on how to run the company,please feel free to apply or send this information to them directly, as this is not game related. I think as with many businesses out there, hard choices need to be made and one person will not necessarily fair better than another when making those, that's why they are hard.

    Please feel free to share your data with them, I'm sure they would appreciate it.

    If you think the long term health of the game is not important, that is fine, but I dont think many would agree with you.

    They have made improvements to the game, and not done a massive QoL, yes, but that doesnt discount the improvements they have made.

    If as a pair they are where they should be, I am more ok with that then not, and if DV is really falling short on the other GLs that could be ok-ish, if he is still holding at the GLs level, but my call to make nor am I saying it should be that way. Just my opinion.

    As I have said to you directly, have you checked the dev tracker?
    j81ylbrootdz.jpg

    I'm not sure anyone will be able to help you with how you feel about a game and the pressure you put on yourself with regards to that. Maybe you dont need the max crate if you feel that the only way to get it is to spend.
  • Kyno wrote: »
    Ravens1113 wrote: »
    Kyno wrote: »
    Ravens1113 wrote: »
    Kyno wrote: »
    Ravens1113 wrote: »
    Kyno wrote: »
    Ravens1113 wrote: »
    Kyno wrote: »
    No you are deliberately responding in a ambiguously passive aggressive way. If that's not the case instead of being honest and candid you should be reaching out to your manager and relaying that there are a lot of upset people wanting answers. Or trying to calm people down not stoke community outrage.

    How does your comment do anything but fan the flames of the situation. That's how I took it and I'm sure others will as well. Being dismissive is worse that just not posting which is an option.

    I'll stop there. I'm heated, the game is suffering and the reason people are upset is we spent years of grinding and playing this game. We want it to thrive and we see very bad choices going on so we are vocal about them.

    My suggestion is CG needs to give in a little in some way or communicate better from the top down. People are leaving and others are sick of the bugs, sick of the grind, sick of constantly being shafted by nerfs. Anyway sorry for ranting it's not about free to play I'm not free to play it's about a product that I have paid for.

    They are aware of the sentiment, and no I will not stop being honest and candid. If people want to be upset about the current Conquest, and there is no other information to give, there is not much we can do. I feel it is important to be as straight up about things as I can be. I know many think everyone should be on the same page and that the dev team is always on the other side. But that is not the case and i feel it's better to work with them and try to make things different/better when and where we can, rather than try to beat them down or villainize them. We are all people here, I think sometimes this gets forgotten.

    I always suggest people speak their mind, just in a constructive and helpful manner. That is the only way this will get momentum and produce changes.

    There is nothing wrong with a rant, and Doja and others see this stuff. We cant always express the goings on and discussions that happen about different elements that are looked at due to constructive feedback such as these types of threads.
    (yes you are, but I won't take it that way, and neither will he)

    No Kyno, I’m not trying to take a dig at Doja. When I say I’m not doing that, I mean exactly that. I don’t dance around or try to side step issues. If I have an issue with a moderator or a dev, I call them out. So if I were to call out Doja, I’d do it. If anything I’ve been defending him and crumb and going at those above them, AKA mark and TopCash. Anyway….

    The devs are on our side? Lmao no. Doja and crumb maybe but if the dev team actually was on our side, not only would they not have rolled out C7 even after all the previous feedback they got, but they wouldn’t have reworked feat locations to try to eliminate getting multiple feats done at once. They wouldn’t be increasing gear/relic reqs for new things with almost zero change to the gear economy. If the devs cared they wouldn’t have nerfed toons into oblivion because “defense balance” when it was really to just make GL’s unbeatable expect against other GL’s.

    Perhaps we need those above Doja and Crumb to listen to them and the community for once. Instead of acting like they know what we want, perhaps listen to what we actually want. This game is not in a good place now. Point blank period. They need a win soon. Many long time players, whale and F2P alike are leaving.

    Sorry, I just saw the unnecessary use of his name directly as a dig, because it is a funny way to not make a dig at him.

    They are aware of the sentiment and these are not easy changes to make, but making changes for the health of the long term game, are done because they care. They are also working on other news that we should see when Doja gets the RA done.

    Changes take time, on both ends, none of them are done lightly and so we will see how things play out.

    Kyno when I say that Doja is on the forums interacting with us, but can’t comment on the pertinent issues and bugs because higher ups won’t let him, that’s not a dig at Doja. That’s a statement of fact that you even acknowledge.

    Not easy changes? They switched around the feats pretty easily between conquest 7 and 8 to make it more of a grind.

    Also, wasn’t the point of the unity update to make it so changes like this would be easy? That the design of conquest in general was to allow for easy changes and adjustments? Not only that but if they cared why would they instill these changes to conquest 7 in the first place? They had mountains of data and feedback from the previous 6 conquests and their conclusion was to make it more of a grind, repetitive, resource sink and time commitment? When the biggest complaint against conquest was its repetitive feats and grind? If they cared we would’ve at least gotten feat counters in battle for the ridiculous feats that need them.

    You can spin it however you want Kyno, but they’ve made very bad moves the last few months. The massive nerfs, the terrible changes to conquest and the associated bugs with it, upcoming R9 with zero changes to the gear economy. Need I say more?

    Please tell me what they’ve done that’s been for the long term health of the game? The nerfs were done to make GL’s unbeatable except with other GL’s. The changes to conquest were meant to monetize it as much as they want. The associated bugs? Nothing being done about it a week in to this conquest. Increased relic requirements for new units and exclusive metas are good for the game?

    You are making assumptions that indicate some separation that I don't think actually exists. Doja is great at his job, and has to make assessments about what he can and cant talk about. From my understanding the level of micro managment you seem to think is there, is not.

    You cannot like the moves they made, but it doesnt make them bad, or mean they do not care. You can spin it however you want, but they do care and want the game and community to be here for a long time. (Its odd to suggest otherwise)

    Yes, large scale balance changes to make GLs their own tier is a good for the game, one of the reasons why, is the high investment they already had and to help preserve the feeling that they are worth it, as the cost increases. Having a cost on end game characters is not a bad thing. Not sure what is going on with gear economy, you will have to look to Doja about that.

    So then why hasn’t he acknowledged the DR bug in conquest? Why hasn’t he acknowledged the sentiment on conquest itself outside of a “I’ll take this feedback to the devs”. Come on just look at how animated and involved he is on off topic posts or even compared to when he first started and you’ll see a big difference. If you think there aren’t those above him that are making sure he doesn’t comment on these hot button topics, then you’re either lying to us or yourself.

    No, making GL’s their own tier without other balancing done was not good for the game. Just as you say that people put a lot of investment into GL’s, many people also invested a lot into off meta counters having to farm and relic those counters up, and apply god tier mods and specific modding structures to make them work. They were not cheese counters. Players invested a lot into them, as well as the other nerfed characters for specific purposes only to have those investments diminished with little to no compensation. They didn’t do nearly enough to offset the changes throughout the game.

    I don’t have to spin these changes any way Kyno. That’s what you’re trying to do. The changes to conquest 7 were bad. Nobody likes them. F2P or whale/kraken. They are universally hated. The response? Silence and moving around feats in conquest 8 to prevent as many feats being completed at once as possible.

    The moves they’ve made the last couple months have been bad. Nerfs, increase gear/relic requirements, one dimensional arena/fleet meta, bugs galore, and of course the hated conquest changes. What about these moves show they care about anything other than the bottom line of their revenue? Player enjoyment and engagement surely aren’t it.

    I’m not sure where the comment about cost for end game content is coming from. Nobody is talking about that. Im talking about them bringing in R9 and still having G8 to G9 gates still be an issue for endgame players. If you think it’s healthy for a game to add more layers of progression without addressing old (oldest) bottlenecks at the same time or shortly after a new tier is added (especially those using the same gear And material over and over and over) then you’re not thinking realistically.

    If Doja or Crumb have good news for us that you may be privy to, I’d suggest they release it ASAP as there’s been next to nothing positive about the game brought out since the last RA. Like I said, the devs needs a win. Lots have left the game since the previous RA, both F2P and spender alike.

    I can ask him to get a message out about DR, we will see.

    Taking it to the devs is a response. He doesnt have any further information, what else can he say? As they stated in the post about this they will be running 3 Conquest "seasons" that will keep the theme they are launched with.

    I think your obsession with trying to blame "someone" is clouding your judgement. If you cant see why with his limited time he can more easily hit multiple topics that do not require any real outside knowledge, then maybe you should rethink what you see as engaging in the community. BTW, this focus on his actions is what I mean when I say you are calling him out, despite trying to say you are not, and the idea that there is "some villain" that must be named is the other idea that I try to help people get away from, as it is not helpful or constructive and can generally pull focus away from the issues where game feedback would be more helpful to the situation.

    Correct the changes to Conquest will follow the plan laid out and run in groups of 3. Correct players will make their choices. I am not spinning it, players do like to have an advantage and that includes f2p who will get the characters f4om Conquest.

    I understand that in the short term this can have that feeling, but it doesnt change the long effect it has on the health and design space of the game.

    If you are talking about the changes to Conquest changes, you are talking about the cost of end game characters, and yo a lesser extent LV.

    You do realize they have not release r9 yet, right?

    They only need a win, if you focus on this being us vs them. When you start to let that go and realize you are not under attack, and that it is helpful to provide constructive feedback and discuss things in game in a healthy conversation style, it becomes more clear that they can and have made hard choices that are good for the game in the long term. The game is about the long term, and will continue to be so. They have information that they are putting together in the RA, I am hopeful with the references they have made that players will be interested in this information. Each will take it how they will.

    Saying exactly what he is doing is not calling him out. Acknowledging why he’s limited in what he can say is not calling him out. Even as negative as I’ve been over these bad changes to the game, I’ve been defending doja and crumb, even going so far as to say if either of them were to take over mark or even TopCash’s spot, the game would be in a much better place.

    Yes. There is blame to give. Whoever made the final decision to implement these changes is to blame for the game seeing its biggest exodus in a long time, both F2P and spender. I don’t blame Doja or Crumb for that. I’ll place blame on TopCash and No Show mark for that.

    If you think massive nerfs to long time characters that each required their own heavy investments is good then you’re one of the few.

    If you think a new relic progression is a good thing with no relief to day one gear gates is a good thing then you’re on of the few.

    If you think making conquest this much of a grind, resource dumb and time commitment is a good thing, then you’re one of the few.

    If you think a lack of QoL improvements to the game since 2019 is a good thing then you’re one of the few.

    If you think that making new GL’s terrible without another (now heavily monetized) toon, ALA lord Vader and maul, you’re one of the few. Although I do find it comical that the nerfs were on the basis of not trivializing the investment for a GL, but their newest one in LV which required the steepest requirements to date is awful without Maul.

    My judgment, and to that effect the judgement of many in this community, is not clouded. We are fed up with CG monetizing every last thing in this game. Tired of being squeezed for every last dime possible but being given subpar quality product because of bugs and flawed design. Conquest is STILL bugged out and it’s halfway over. Zero action by the devs. Executor is bugged for players on offense but zero response from the devs except to say they’re aware. However any but helping the players is fixed within hours. I’m sorry but when bugs get fixed at that speed, it’s hard to believe that it takes them weeks to make fixes or changes that fix issues hurting us.

    Outside of Doja and Crumb I don’t trust the devs. They haven’t earned that trust or goodwill from me or anyone in this community after these last few months.

    Saying what he is doing? You seem to be saying he is doing something wrong, by responding in places and not to others. That is what would be "calling him out". But I digress.

    Again, you sound like you have a better idea on how to run the company,please feel free to apply or send this information to them directly, as this is not game related. I think as with many businesses out there, hard choices need to be made and one person will not necessarily fair better than another when making those, that's why they are hard.

    Please feel free to share your data with them, I'm sure they would appreciate it.

    If you think the long term health of the game is not important, that is fine, but I dont think many would agree with you.

    They have made improvements to the game, and not done a massive QoL, yes, but that doesnt discount the improvements they have made.

    If as a pair they are where they should be, I am more ok with that then not, and if DV is really falling short on the other GLs that could be ok-ish, if he is still holding at the GLs level, but my call to make nor am I saying it should be that way. Just my opinion.

    As I have said to you directly, have you checked the dev tracker?
    j81ylbrootdz.jpg

    I'm not sure anyone will be able to help you with how you feel about a game and the pressure you put on yourself with regards to that. Maybe you dont need the max crate if you feel that the only way to get it is to spend.

    The tone deafness of your response is absolutely astounding.

    Saying Doja is doing something or not doing something because of the orders of a higher up is not calling him out. It’s a statement of fact on why. I digress

    You keep talking about running a company. I’m talking about giving players what they want to keep them engaged. My data and proof? Oh I don’t know, look at social media. Look at the forums. Look at Reddit. Look at YouTube videos. Look at statements by mega whales. Look at Apple and google reviews. What exactly is screaming a positive vibe and happiness by the player base?

    Also as for the long term health what about these changes is making the game healthier? It’s driving players away from the game.

    The dev tracker? Cool, I even said they know about it but it’s taking them weeks to fix when in comparison, something helping the players is fixed almost immediately.

    You’re really trying your hardest to make what CG is going into a positive but you’re not doing well. I’m not alone in being upset with the state of the game right now. Many others are in agreement with me and very few with you. The data on that? Check the forums, Reddit, app reviews, interviews, YouTube videos, etc.
  • I don't like this current edition of Conquest. The expectation and precedent established by the previous versions of Conquests really don't help.

    I was able to get the 2nd to highest crate, now slipped to 4th highest and that's with a GL.. It's is too time consuming and too much of a grind to achieve what I used to before and now it's restricting my only access to R8 materials..

    I spent crystals before in the previous versions.. That's not an issue.. I am spending about the same, maybe a little more? And I get less rewards.. less gear..

    The "Engagement" is about the same and it's more work..

    NO THANKS.

    Take it back to the other older versions, and hopefully that will help with the Great Exodus of players...
  • InyakSolomon88
    1247 posts Member
    edited September 2021
    Clearly the game is healthier by making guilds dissolve and players leave. Nothing says "strong, healthy game!" quite like ppl leaving in droves and dissolving guilds. Such a healthy, strong example of the game doing wonderfully.
  • Kyno
    32087 posts Moderator
    Ravens1113 wrote: »
    Kyno wrote: »
    Ravens1113 wrote: »
    Kyno wrote: »
    Ravens1113 wrote: »
    Kyno wrote: »
    Ravens1113 wrote: »
    Kyno wrote: »
    Ravens1113 wrote: »
    Kyno wrote: »
    No you are deliberately responding in a ambiguously passive aggressive way. If that's not the case instead of being honest and candid you should be reaching out to your manager and relaying that there are a lot of upset people wanting answers. Or trying to calm people down not stoke community outrage.

    How does your comment do anything but fan the flames of the situation. That's how I took it and I'm sure others will as well. Being dismissive is worse that just not posting which is an option.

    I'll stop there. I'm heated, the game is suffering and the reason people are upset is we spent years of grinding and playing this game. We want it to thrive and we see very bad choices going on so we are vocal about them.

    My suggestion is CG needs to give in a little in some way or communicate better from the top down. People are leaving and others are sick of the bugs, sick of the grind, sick of constantly being shafted by nerfs. Anyway sorry for ranting it's not about free to play I'm not free to play it's about a product that I have paid for.

    They are aware of the sentiment, and no I will not stop being honest and candid. If people want to be upset about the current Conquest, and there is no other information to give, there is not much we can do. I feel it is important to be as straight up about things as I can be. I know many think everyone should be on the same page and that the dev team is always on the other side. But that is not the case and i feel it's better to work with them and try to make things different/better when and where we can, rather than try to beat them down or villainize them. We are all people here, I think sometimes this gets forgotten.

    I always suggest people speak their mind, just in a constructive and helpful manner. That is the only way this will get momentum and produce changes.

    There is nothing wrong with a rant, and Doja and others see this stuff. We cant always express the goings on and discussions that happen about different elements that are looked at due to constructive feedback such as these types of threads.
    (yes you are, but I won't take it that way, and neither will he)

    No Kyno, I’m not trying to take a dig at Doja. When I say I’m not doing that, I mean exactly that. I don’t dance around or try to side step issues. If I have an issue with a moderator or a dev, I call them out. So if I were to call out Doja, I’d do it. If anything I’ve been defending him and crumb and going at those above them, AKA mark and TopCash. Anyway….

    The devs are on our side? Lmao no. Doja and crumb maybe but if the dev team actually was on our side, not only would they not have rolled out C7 even after all the previous feedback they got, but they wouldn’t have reworked feat locations to try to eliminate getting multiple feats done at once. They wouldn’t be increasing gear/relic reqs for new things with almost zero change to the gear economy. If the devs cared they wouldn’t have nerfed toons into oblivion because “defense balance” when it was really to just make GL’s unbeatable expect against other GL’s.

    Perhaps we need those above Doja and Crumb to listen to them and the community for once. Instead of acting like they know what we want, perhaps listen to what we actually want. This game is not in a good place now. Point blank period. They need a win soon. Many long time players, whale and F2P alike are leaving.

    Sorry, I just saw the unnecessary use of his name directly as a dig, because it is a funny way to not make a dig at him.

    They are aware of the sentiment and these are not easy changes to make, but making changes for the health of the long term game, are done because they care. They are also working on other news that we should see when Doja gets the RA done.

    Changes take time, on both ends, none of them are done lightly and so we will see how things play out.

    Kyno when I say that Doja is on the forums interacting with us, but can’t comment on the pertinent issues and bugs because higher ups won’t let him, that’s not a dig at Doja. That’s a statement of fact that you even acknowledge.

    Not easy changes? They switched around the feats pretty easily between conquest 7 and 8 to make it more of a grind.

    Also, wasn’t the point of the unity update to make it so changes like this would be easy? That the design of conquest in general was to allow for easy changes and adjustments? Not only that but if they cared why would they instill these changes to conquest 7 in the first place? They had mountains of data and feedback from the previous 6 conquests and their conclusion was to make it more of a grind, repetitive, resource sink and time commitment? When the biggest complaint against conquest was its repetitive feats and grind? If they cared we would’ve at least gotten feat counters in battle for the ridiculous feats that need them.

    You can spin it however you want Kyno, but they’ve made very bad moves the last few months. The massive nerfs, the terrible changes to conquest and the associated bugs with it, upcoming R9 with zero changes to the gear economy. Need I say more?

    Please tell me what they’ve done that’s been for the long term health of the game? The nerfs were done to make GL’s unbeatable except with other GL’s. The changes to conquest were meant to monetize it as much as they want. The associated bugs? Nothing being done about it a week in to this conquest. Increased relic requirements for new units and exclusive metas are good for the game?

    You are making assumptions that indicate some separation that I don't think actually exists. Doja is great at his job, and has to make assessments about what he can and cant talk about. From my understanding the level of micro managment you seem to think is there, is not.

    You cannot like the moves they made, but it doesnt make them bad, or mean they do not care. You can spin it however you want, but they do care and want the game and community to be here for a long time. (Its odd to suggest otherwise)

    Yes, large scale balance changes to make GLs their own tier is a good for the game, one of the reasons why, is the high investment they already had and to help preserve the feeling that they are worth it, as the cost increases. Having a cost on end game characters is not a bad thing. Not sure what is going on with gear economy, you will have to look to Doja about that.

    So then why hasn’t he acknowledged the DR bug in conquest? Why hasn’t he acknowledged the sentiment on conquest itself outside of a “I’ll take this feedback to the devs”. Come on just look at how animated and involved he is on off topic posts or even compared to when he first started and you’ll see a big difference. If you think there aren’t those above him that are making sure he doesn’t comment on these hot button topics, then you’re either lying to us or yourself.

    No, making GL’s their own tier without other balancing done was not good for the game. Just as you say that people put a lot of investment into GL’s, many people also invested a lot into off meta counters having to farm and relic those counters up, and apply god tier mods and specific modding structures to make them work. They were not cheese counters. Players invested a lot into them, as well as the other nerfed characters for specific purposes only to have those investments diminished with little to no compensation. They didn’t do nearly enough to offset the changes throughout the game.

    I don’t have to spin these changes any way Kyno. That’s what you’re trying to do. The changes to conquest 7 were bad. Nobody likes them. F2P or whale/kraken. They are universally hated. The response? Silence and moving around feats in conquest 8 to prevent as many feats being completed at once as possible.

    The moves they’ve made the last couple months have been bad. Nerfs, increase gear/relic requirements, one dimensional arena/fleet meta, bugs galore, and of course the hated conquest changes. What about these moves show they care about anything other than the bottom line of their revenue? Player enjoyment and engagement surely aren’t it.

    I’m not sure where the comment about cost for end game content is coming from. Nobody is talking about that. Im talking about them bringing in R9 and still having G8 to G9 gates still be an issue for endgame players. If you think it’s healthy for a game to add more layers of progression without addressing old (oldest) bottlenecks at the same time or shortly after a new tier is added (especially those using the same gear And material over and over and over) then you’re not thinking realistically.

    If Doja or Crumb have good news for us that you may be privy to, I’d suggest they release it ASAP as there’s been next to nothing positive about the game brought out since the last RA. Like I said, the devs needs a win. Lots have left the game since the previous RA, both F2P and spender alike.

    I can ask him to get a message out about DR, we will see.

    Taking it to the devs is a response. He doesnt have any further information, what else can he say? As they stated in the post about this they will be running 3 Conquest "seasons" that will keep the theme they are launched with.

    I think your obsession with trying to blame "someone" is clouding your judgement. If you cant see why with his limited time he can more easily hit multiple topics that do not require any real outside knowledge, then maybe you should rethink what you see as engaging in the community. BTW, this focus on his actions is what I mean when I say you are calling him out, despite trying to say you are not, and the idea that there is "some villain" that must be named is the other idea that I try to help people get away from, as it is not helpful or constructive and can generally pull focus away from the issues where game feedback would be more helpful to the situation.

    Correct the changes to Conquest will follow the plan laid out and run in groups of 3. Correct players will make their choices. I am not spinning it, players do like to have an advantage and that includes f2p who will get the characters f4om Conquest.

    I understand that in the short term this can have that feeling, but it doesnt change the long effect it has on the health and design space of the game.

    If you are talking about the changes to Conquest changes, you are talking about the cost of end game characters, and yo a lesser extent LV.

    You do realize they have not release r9 yet, right?

    They only need a win, if you focus on this being us vs them. When you start to let that go and realize you are not under attack, and that it is helpful to provide constructive feedback and discuss things in game in a healthy conversation style, it becomes more clear that they can and have made hard choices that are good for the game in the long term. The game is about the long term, and will continue to be so. They have information that they are putting together in the RA, I am hopeful with the references they have made that players will be interested in this information. Each will take it how they will.

    Saying exactly what he is doing is not calling him out. Acknowledging why he’s limited in what he can say is not calling him out. Even as negative as I’ve been over these bad changes to the game, I’ve been defending doja and crumb, even going so far as to say if either of them were to take over mark or even TopCash’s spot, the game would be in a much better place.

    Yes. There is blame to give. Whoever made the final decision to implement these changes is to blame for the game seeing its biggest exodus in a long time, both F2P and spender. I don’t blame Doja or Crumb for that. I’ll place blame on TopCash and No Show mark for that.

    If you think massive nerfs to long time characters that each required their own heavy investments is good then you’re one of the few.

    If you think a new relic progression is a good thing with no relief to day one gear gates is a good thing then you’re on of the few.

    If you think making conquest this much of a grind, resource dumb and time commitment is a good thing, then you’re one of the few.

    If you think a lack of QoL improvements to the game since 2019 is a good thing then you’re one of the few.

    If you think that making new GL’s terrible without another (now heavily monetized) toon, ALA lord Vader and maul, you’re one of the few. Although I do find it comical that the nerfs were on the basis of not trivializing the investment for a GL, but their newest one in LV which required the steepest requirements to date is awful without Maul.

    My judgment, and to that effect the judgement of many in this community, is not clouded. We are fed up with CG monetizing every last thing in this game. Tired of being squeezed for every last dime possible but being given subpar quality product because of bugs and flawed design. Conquest is STILL bugged out and it’s halfway over. Zero action by the devs. Executor is bugged for players on offense but zero response from the devs except to say they’re aware. However any but helping the players is fixed within hours. I’m sorry but when bugs get fixed at that speed, it’s hard to believe that it takes them weeks to make fixes or changes that fix issues hurting us.

    Outside of Doja and Crumb I don’t trust the devs. They haven’t earned that trust or goodwill from me or anyone in this community after these last few months.

    Saying what he is doing? You seem to be saying he is doing something wrong, by responding in places and not to others. That is what would be "calling him out". But I digress.

    Again, you sound like you have a better idea on how to run the company,please feel free to apply or send this information to them directly, as this is not game related. I think as with many businesses out there, hard choices need to be made and one person will not necessarily fair better than another when making those, that's why they are hard.

    Please feel free to share your data with them, I'm sure they would appreciate it.

    If you think the long term health of the game is not important, that is fine, but I dont think many would agree with you.

    They have made improvements to the game, and not done a massive QoL, yes, but that doesnt discount the improvements they have made.

    If as a pair they are where they should be, I am more ok with that then not, and if DV is really falling short on the other GLs that could be ok-ish, if he is still holding at the GLs level, but my call to make nor am I saying it should be that way. Just my opinion.

    As I have said to you directly, have you checked the dev tracker?
    j81ylbrootdz.jpg

    I'm not sure anyone will be able to help you with how you feel about a game and the pressure you put on yourself with regards to that. Maybe you dont need the max crate if you feel that the only way to get it is to spend.

    The tone deafness of your response is absolutely astounding.

    Saying Doja is doing something or not doing something because of the orders of a higher up is not calling him out. It’s a statement of fact on why. I digress

    You keep talking about running a company. I’m talking about giving players what they want to keep them engaged. My data and proof? Oh I don’t know, look at social media. Look at the forums. Look at Reddit. Look at YouTube videos. Look at statements by mega whales. Look at Apple and google reviews. What exactly is screaming a positive vibe and happiness by the player base?

    Also as for the long term health what about these changes is making the game healthier? It’s driving players away from the game.

    The dev tracker? Cool, I even said they know about it but it’s taking them weeks to fix when in comparison, something helping the players is fixed almost immediately.

    You’re really trying your hardest to make what CG is going into a positive but you’re not doing well. I’m not alone in being upset with the state of the game right now. Many others are in agreement with me and very few with you. The data on that? Check the forums, Reddit, app reviews, interviews, YouTube videos, etc.

    Again, you need to point fingers at a person is blinding you to some simple facts. Maybe dont try to assume you know what's going on, if you do not know, it makes the world a much simpler place. Yes saying that Doja should be doing something and he isnt, no matter who you think is making that situation happen, is calling him out. You should try not to judge his actions and assign blame to anyone for him trying to engage with the community in a way he sees fit. Im sorry he cant meet your specific needs on each day and with each comment he makes. I dont envy him, he has to do 2 things, I would wish on my worst enemy, putting up with me and trying to be a great community manager (and 97 other jobs).

    And just to be clear, that is not the definition of a fact.

    This may come as a bit of a surprise, but you do know that no company is trying to give anyone what they want, that's actually impossible. What they are trying to do is make the best product that they can, and hope that people like what they do enough to support them and engage in their future. As always companies are made of people and sometimes people make mistakes and even bad choices. That doesn't mean they are trying to attack or have malicious intent towards their others.

    As said, please feel free to direct message Doja with your data. Without your data answers like that might be seen as anecdotal. I never said things were overly positive, but I'm not the one claiming the end is nigh.

    Allowing high investment toons to have a space where they retain value for that investment seems good for the health of the game, as does having end game characters take a level of commitment to obtain. Not to mention that balance changes that are done in every other game like this are generally considered good for the health of the game across the board, but there are always people who will not want that to happen.

    Ok, just trying to provide information where you can see some of what you are looking for.

    See that's the thing, I'm not. I'm just hear having fun playing a game, and talking about something passionate about. I'm not here to be on a side, or to feel that how I feel needs to be validated. I never said people are not or should not be upset about things they do not like. I never said anyone needs to like this either. What I am saying is that we are (or should be) here because we love this game and the SW universe, and that constructive feedback based on the game will go way longer to help things than trying to point fingers or state things as facts facts without data (which they do have).
  • So Coke thought it was a great idea to mess with their tried and true formula and made New Coke. They assumed that would be in the best interest of the company. The difference is that they actually listened to their customers who told them it was a big mistake, and we still have that company today. CG has made changes they think will be in their best interest but the customers are telling them no we hate this. So far they don't listen. Let's hope they are still around later.
  • Kyno wrote: »
    Ravens1113 wrote: »
    Kyno wrote: »
    Ravens1113 wrote: »
    Kyno wrote: »
    Ravens1113 wrote: »
    Kyno wrote: »
    Ravens1113 wrote: »
    Kyno wrote: »
    Ravens1113 wrote: »
    Kyno wrote: »
    No you are deliberately responding in a ambiguously passive aggressive way. If that's not the case instead of being honest and candid you should be reaching out to your manager and relaying that there are a lot of upset people wanting answers. Or trying to calm people down not stoke community outrage.

    How does your comment do anything but fan the flames of the situation. That's how I took it and I'm sure others will as well. Being dismissive is worse that just not posting which is an option.

    I'll stop there. I'm heated, the game is suffering and the reason people are upset is we spent years of grinding and playing this game. We want it to thrive and we see very bad choices going on so we are vocal about them.

    My suggestion is CG needs to give in a little in some way or communicate better from the top down. People are leaving and others are sick of the bugs, sick of the grind, sick of constantly being shafted by nerfs. Anyway sorry for ranting it's not about free to play I'm not free to play it's about a product that I have paid for.

    They are aware of the sentiment, and no I will not stop being honest and candid. If people want to be upset about the current Conquest, and there is no other information to give, there is not much we can do. I feel it is important to be as straight up about things as I can be. I know many think everyone should be on the same page and that the dev team is always on the other side. But that is not the case and i feel it's better to work with them and try to make things different/better when and where we can, rather than try to beat them down or villainize them. We are all people here, I think sometimes this gets forgotten.

    I always suggest people speak their mind, just in a constructive and helpful manner. That is the only way this will get momentum and produce changes.

    There is nothing wrong with a rant, and Doja and others see this stuff. We cant always express the goings on and discussions that happen about different elements that are looked at due to constructive feedback such as these types of threads.
    (yes you are, but I won't take it that way, and neither will he)

    No Kyno, I’m not trying to take a dig at Doja. When I say I’m not doing that, I mean exactly that. I don’t dance around or try to side step issues. If I have an issue with a moderator or a dev, I call them out. So if I were to call out Doja, I’d do it. If anything I’ve been defending him and crumb and going at those above them, AKA mark and TopCash. Anyway….

    The devs are on our side? Lmao no. Doja and crumb maybe but if the dev team actually was on our side, not only would they not have rolled out C7 even after all the previous feedback they got, but they wouldn’t have reworked feat locations to try to eliminate getting multiple feats done at once. They wouldn’t be increasing gear/relic reqs for new things with almost zero change to the gear economy. If the devs cared they wouldn’t have nerfed toons into oblivion because “defense balance” when it was really to just make GL’s unbeatable expect against other GL’s.

    Perhaps we need those above Doja and Crumb to listen to them and the community for once. Instead of acting like they know what we want, perhaps listen to what we actually want. This game is not in a good place now. Point blank period. They need a win soon. Many long time players, whale and F2P alike are leaving.

    Sorry, I just saw the unnecessary use of his name directly as a dig, because it is a funny way to not make a dig at him.

    They are aware of the sentiment and these are not easy changes to make, but making changes for the health of the long term game, are done because they care. They are also working on other news that we should see when Doja gets the RA done.

    Changes take time, on both ends, none of them are done lightly and so we will see how things play out.

    Kyno when I say that Doja is on the forums interacting with us, but can’t comment on the pertinent issues and bugs because higher ups won’t let him, that’s not a dig at Doja. That’s a statement of fact that you even acknowledge.

    Not easy changes? They switched around the feats pretty easily between conquest 7 and 8 to make it more of a grind.

    Also, wasn’t the point of the unity update to make it so changes like this would be easy? That the design of conquest in general was to allow for easy changes and adjustments? Not only that but if they cared why would they instill these changes to conquest 7 in the first place? They had mountains of data and feedback from the previous 6 conquests and their conclusion was to make it more of a grind, repetitive, resource sink and time commitment? When the biggest complaint against conquest was its repetitive feats and grind? If they cared we would’ve at least gotten feat counters in battle for the ridiculous feats that need them.

    You can spin it however you want Kyno, but they’ve made very bad moves the last few months. The massive nerfs, the terrible changes to conquest and the associated bugs with it, upcoming R9 with zero changes to the gear economy. Need I say more?

    Please tell me what they’ve done that’s been for the long term health of the game? The nerfs were done to make GL’s unbeatable except with other GL’s. The changes to conquest were meant to monetize it as much as they want. The associated bugs? Nothing being done about it a week in to this conquest. Increased relic requirements for new units and exclusive metas are good for the game?

    You are making assumptions that indicate some separation that I don't think actually exists. Doja is great at his job, and has to make assessments about what he can and cant talk about. From my understanding the level of micro managment you seem to think is there, is not.

    You cannot like the moves they made, but it doesnt make them bad, or mean they do not care. You can spin it however you want, but they do care and want the game and community to be here for a long time. (Its odd to suggest otherwise)

    Yes, large scale balance changes to make GLs their own tier is a good for the game, one of the reasons why, is the high investment they already had and to help preserve the feeling that they are worth it, as the cost increases. Having a cost on end game characters is not a bad thing. Not sure what is going on with gear economy, you will have to look to Doja about that.

    So then why hasn’t he acknowledged the DR bug in conquest? Why hasn’t he acknowledged the sentiment on conquest itself outside of a “I’ll take this feedback to the devs”. Come on just look at how animated and involved he is on off topic posts or even compared to when he first started and you’ll see a big difference. If you think there aren’t those above him that are making sure he doesn’t comment on these hot button topics, then you’re either lying to us or yourself.

    No, making GL’s their own tier without other balancing done was not good for the game. Just as you say that people put a lot of investment into GL’s, many people also invested a lot into off meta counters having to farm and relic those counters up, and apply god tier mods and specific modding structures to make them work. They were not cheese counters. Players invested a lot into them, as well as the other nerfed characters for specific purposes only to have those investments diminished with little to no compensation. They didn’t do nearly enough to offset the changes throughout the game.

    I don’t have to spin these changes any way Kyno. That’s what you’re trying to do. The changes to conquest 7 were bad. Nobody likes them. F2P or whale/kraken. They are universally hated. The response? Silence and moving around feats in conquest 8 to prevent as many feats being completed at once as possible.

    The moves they’ve made the last couple months have been bad. Nerfs, increase gear/relic requirements, one dimensional arena/fleet meta, bugs galore, and of course the hated conquest changes. What about these moves show they care about anything other than the bottom line of their revenue? Player enjoyment and engagement surely aren’t it.

    I’m not sure where the comment about cost for end game content is coming from. Nobody is talking about that. Im talking about them bringing in R9 and still having G8 to G9 gates still be an issue for endgame players. If you think it’s healthy for a game to add more layers of progression without addressing old (oldest) bottlenecks at the same time or shortly after a new tier is added (especially those using the same gear And material over and over and over) then you’re not thinking realistically.

    If Doja or Crumb have good news for us that you may be privy to, I’d suggest they release it ASAP as there’s been next to nothing positive about the game brought out since the last RA. Like I said, the devs needs a win. Lots have left the game since the previous RA, both F2P and spender alike.

    I can ask him to get a message out about DR, we will see.

    Taking it to the devs is a response. He doesnt have any further information, what else can he say? As they stated in the post about this they will be running 3 Conquest "seasons" that will keep the theme they are launched with.

    I think your obsession with trying to blame "someone" is clouding your judgement. If you cant see why with his limited time he can more easily hit multiple topics that do not require any real outside knowledge, then maybe you should rethink what you see as engaging in the community. BTW, this focus on his actions is what I mean when I say you are calling him out, despite trying to say you are not, and the idea that there is "some villain" that must be named is the other idea that I try to help people get away from, as it is not helpful or constructive and can generally pull focus away from the issues where game feedback would be more helpful to the situation.

    Correct the changes to Conquest will follow the plan laid out and run in groups of 3. Correct players will make their choices. I am not spinning it, players do like to have an advantage and that includes f2p who will get the characters f4om Conquest.

    I understand that in the short term this can have that feeling, but it doesnt change the long effect it has on the health and design space of the game.

    If you are talking about the changes to Conquest changes, you are talking about the cost of end game characters, and yo a lesser extent LV.

    You do realize they have not release r9 yet, right?

    They only need a win, if you focus on this being us vs them. When you start to let that go and realize you are not under attack, and that it is helpful to provide constructive feedback and discuss things in game in a healthy conversation style, it becomes more clear that they can and have made hard choices that are good for the game in the long term. The game is about the long term, and will continue to be so. They have information that they are putting together in the RA, I am hopeful with the references they have made that players will be interested in this information. Each will take it how they will.

    Saying exactly what he is doing is not calling him out. Acknowledging why he’s limited in what he can say is not calling him out. Even as negative as I’ve been over these bad changes to the game, I’ve been defending doja and crumb, even going so far as to say if either of them were to take over mark or even TopCash’s spot, the game would be in a much better place.

    Yes. There is blame to give. Whoever made the final decision to implement these changes is to blame for the game seeing its biggest exodus in a long time, both F2P and spender. I don’t blame Doja or Crumb for that. I’ll place blame on TopCash and No Show mark for that.

    If you think massive nerfs to long time characters that each required their own heavy investments is good then you’re one of the few.

    If you think a new relic progression is a good thing with no relief to day one gear gates is a good thing then you’re on of the few.

    If you think making conquest this much of a grind, resource dumb and time commitment is a good thing, then you’re one of the few.

    If you think a lack of QoL improvements to the game since 2019 is a good thing then you’re one of the few.

    If you think that making new GL’s terrible without another (now heavily monetized) toon, ALA lord Vader and maul, you’re one of the few. Although I do find it comical that the nerfs were on the basis of not trivializing the investment for a GL, but their newest one in LV which required the steepest requirements to date is awful without Maul.

    My judgment, and to that effect the judgement of many in this community, is not clouded. We are fed up with CG monetizing every last thing in this game. Tired of being squeezed for every last dime possible but being given subpar quality product because of bugs and flawed design. Conquest is STILL bugged out and it’s halfway over. Zero action by the devs. Executor is bugged for players on offense but zero response from the devs except to say they’re aware. However any but helping the players is fixed within hours. I’m sorry but when bugs get fixed at that speed, it’s hard to believe that it takes them weeks to make fixes or changes that fix issues hurting us.

    Outside of Doja and Crumb I don’t trust the devs. They haven’t earned that trust or goodwill from me or anyone in this community after these last few months.

    Saying what he is doing? You seem to be saying he is doing something wrong, by responding in places and not to others. That is what would be "calling him out". But I digress.

    Again, you sound like you have a better idea on how to run the company,please feel free to apply or send this information to them directly, as this is not game related. I think as with many businesses out there, hard choices need to be made and one person will not necessarily fair better than another when making those, that's why they are hard.

    Please feel free to share your data with them, I'm sure they would appreciate it.

    If you think the long term health of the game is not important, that is fine, but I dont think many would agree with you.

    They have made improvements to the game, and not done a massive QoL, yes, but that doesnt discount the improvements they have made.

    If as a pair they are where they should be, I am more ok with that then not, and if DV is really falling short on the other GLs that could be ok-ish, if he is still holding at the GLs level, but my call to make nor am I saying it should be that way. Just my opinion.

    As I have said to you directly, have you checked the dev tracker?
    j81ylbrootdz.jpg

    I'm not sure anyone will be able to help you with how you feel about a game and the pressure you put on yourself with regards to that. Maybe you dont need the max crate if you feel that the only way to get it is to spend.

    The tone deafness of your response is absolutely astounding.

    Saying Doja is doing something or not doing something because of the orders of a higher up is not calling him out. It’s a statement of fact on why. I digress

    You keep talking about running a company. I’m talking about giving players what they want to keep them engaged. My data and proof? Oh I don’t know, look at social media. Look at the forums. Look at Reddit. Look at YouTube videos. Look at statements by mega whales. Look at Apple and google reviews. What exactly is screaming a positive vibe and happiness by the player base?

    Also as for the long term health what about these changes is making the game healthier? It’s driving players away from the game.

    The dev tracker? Cool, I even said they know about it but it’s taking them weeks to fix when in comparison, something helping the players is fixed almost immediately.

    You’re really trying your hardest to make what CG is going into a positive but you’re not doing well. I’m not alone in being upset with the state of the game right now. Many others are in agreement with me and very few with you. The data on that? Check the forums, Reddit, app reviews, interviews, YouTube videos, etc.

    Again, you need to point fingers at a person is blinding you to some simple facts. Maybe dont try to assume you know what's going on, if you do not know, it makes the world a much simpler place. Yes saying that Doja should be doing something and he isnt, no matter who you think is making that situation happen, is calling him out. You should try not to judge his actions and assign blame to anyone for him trying to engage with the community in a way he sees fit. Im sorry he cant meet your specific needs on each day and with each comment he makes. I dont envy him, he has to do 2 things, I would wish on my worst enemy, putting up with me and trying to be a great community manager (and 97 other jobs).

    And just to be clear, that is not the definition of a fact.

    This may come as a bit of a surprise, but you do know that no company is trying to give anyone what they want, that's actually impossible. What they are trying to do is make the best product that they can, and hope that people like what they do enough to support them and engage in their future. As always companies are made of people and sometimes people make mistakes and even bad choices. That doesn't mean they are trying to attack or have malicious intent towards their others.

    As said, please feel free to direct message Doja with your data. Without your data answers like that might be seen as anecdotal. I never said things were overly positive, but I'm not the one claiming the end is nigh.

    Allowing high investment toons to have a space where they retain value for that investment seems good for the health of the game, as does having end game characters take a level of commitment to obtain. Not to mention that balance changes that are done in every other game like this are generally considered good for the health of the game across the board, but there are always people who will not want that to happen.

    Ok, just trying to provide information where you can see some of what you are looking for.

    See that's the thing, I'm not. I'm just hear having fun playing a game, and talking about something passionate about. I'm not here to be on a side, or to feel that how I feel needs to be validated. I never said people are not or should not be upset about things they do not like. I never said anyone needs to like this either. What I am saying is that we are (or should be) here because we love this game and the SW universe, and that constructive feedback based on the game will go way longer to help things than trying to point fingers or state things as facts facts without data (which they do have).

    So when Doja says he wants to tell us stuff, but can’t, it’s his own choice? It’s not because he’s being told when or when he can’t say things by someone higher up than him? Hmmm ok. Sure thing Kyno.

    You keep talking about data and company choices. Here’s the thing Kyno, you have tons of posts here on the forums (we will isolate it just here) with amazing feedback and ideas across all points in this game. Let’s just narrow it down to conquest too. Since conquest came out in March, players have given tons of feedback to what they like and didn’t like. What they wanted to see more of. What they wanted to see less of. What QoL changes would make this game mode more fun and less of a chore. You mean to tell me that with thousands of comments on this topic they concluded the best course of action was to add more grindy and repetitive feats, increase the amount of feats needed for max rewards and also increase the energy costs per battle? Really? Is that why people have been leaving in droves over this? Why nobody is happy with this roll out and to add insult to injury have bugs on bugs that still aren’t fixed weeks later?
    It doesn’t take anyone with a business degree, or any experience really, to see that’s not a successful formula.

    You’re right, the reason we are all here and as passionate about this game as we are is because of the Star Wars brand. If this was any other platform, this game would not be going on anymore. People are putting up with these changes as much as they have so far because it’s Star Wars.

    Also, please stop putting words in my mouth. I didn’t say the end is nigh. I said the community is ticked off and the game is not in a good place right now because of these changes. I’m not attacking Doja. I’ve actually been defending him and crumb against people who are focusing their anger and frustration on them. Am I focusing mine on TopCash and Marky Mark? Two of the top guys calling the shots? Absolutely. Whoever is signing off on these changes needs to be held accountable for a poor product these last few months.

    Like I said Kyno, you want data? Look no further than app reviews, forum posts, Reddit posts, Content creator videos and the subsequent comments on them. Even CubsFanHan and Hynsey, who ALWAYS do their best to be positive are struggling to do so and are upset with the game right now. What more needs to be said?

    My viewpoints isn’t clouded at all. Unknown why they made these changes. The almighty dollar. That’s fine. End game content should be exclusive and if people want it immediately then they pay. Ok. That’s fine. However when day one resources are still massive price points that’s not ok. When gear progression keeps getting dropped on us with little to no relief for older ones, that’s not ok. Monetizing a game mode (conquest) that was advertised as F2P, but then releasing a buggy and poor product is not ok. Actively diminishing the value of our investments in toons that require heavy investment to begin with, is not ok.
  • Kyno
    32087 posts Moderator
    Ravens1113 wrote: »
    Kyno wrote: »
    Ravens1113 wrote: »
    Kyno wrote: »
    Ravens1113 wrote: »
    Kyno wrote: »
    Ravens1113 wrote: »
    Kyno wrote: »
    Ravens1113 wrote: »
    Kyno wrote: »
    Ravens1113 wrote: »
    Kyno wrote: »
    No you are deliberately responding in a ambiguously passive aggressive way. If that's not the case instead of being honest and candid you should be reaching out to your manager and relaying that there are a lot of upset people wanting answers. Or trying to calm people down not stoke community outrage.

    How does your comment do anything but fan the flames of the situation. That's how I took it and I'm sure others will as well. Being dismissive is worse that just not posting which is an option.

    I'll stop there. I'm heated, the game is suffering and the reason people are upset is we spent years of grinding and playing this game. We want it to thrive and we see very bad choices going on so we are vocal about them.

    My suggestion is CG needs to give in a little in some way or communicate better from the top down. People are leaving and others are sick of the bugs, sick of the grind, sick of constantly being shafted by nerfs. Anyway sorry for ranting it's not about free to play I'm not free to play it's about a product that I have paid for.

    They are aware of the sentiment, and no I will not stop being honest and candid. If people want to be upset about the current Conquest, and there is no other information to give, there is not much we can do. I feel it is important to be as straight up about things as I can be. I know many think everyone should be on the same page and that the dev team is always on the other side. But that is not the case and i feel it's better to work with them and try to make things different/better when and where we can, rather than try to beat them down or villainize them. We are all people here, I think sometimes this gets forgotten.

    I always suggest people speak their mind, just in a constructive and helpful manner. That is the only way this will get momentum and produce changes.

    There is nothing wrong with a rant, and Doja and others see this stuff. We cant always express the goings on and discussions that happen about different elements that are looked at due to constructive feedback such as these types of threads.
    (yes you are, but I won't take it that way, and neither will he)

    No Kyno, I’m not trying to take a dig at Doja. When I say I’m not doing that, I mean exactly that. I don’t dance around or try to side step issues. If I have an issue with a moderator or a dev, I call them out. So if I were to call out Doja, I’d do it. If anything I’ve been defending him and crumb and going at those above them, AKA mark and TopCash. Anyway….

    The devs are on our side? Lmao no. Doja and crumb maybe but if the dev team actually was on our side, not only would they not have rolled out C7 even after all the previous feedback they got, but they wouldn’t have reworked feat locations to try to eliminate getting multiple feats done at once. They wouldn’t be increasing gear/relic reqs for new things with almost zero change to the gear economy. If the devs cared they wouldn’t have nerfed toons into oblivion because “defense balance” when it was really to just make GL’s unbeatable expect against other GL’s.

    Perhaps we need those above Doja and Crumb to listen to them and the community for once. Instead of acting like they know what we want, perhaps listen to what we actually want. This game is not in a good place now. Point blank period. They need a win soon. Many long time players, whale and F2P alike are leaving.

    Sorry, I just saw the unnecessary use of his name directly as a dig, because it is a funny way to not make a dig at him.

    They are aware of the sentiment and these are not easy changes to make, but making changes for the health of the long term game, are done because they care. They are also working on other news that we should see when Doja gets the RA done.

    Changes take time, on both ends, none of them are done lightly and so we will see how things play out.

    Kyno when I say that Doja is on the forums interacting with us, but can’t comment on the pertinent issues and bugs because higher ups won’t let him, that’s not a dig at Doja. That’s a statement of fact that you even acknowledge.

    Not easy changes? They switched around the feats pretty easily between conquest 7 and 8 to make it more of a grind.

    Also, wasn’t the point of the unity update to make it so changes like this would be easy? That the design of conquest in general was to allow for easy changes and adjustments? Not only that but if they cared why would they instill these changes to conquest 7 in the first place? They had mountains of data and feedback from the previous 6 conquests and their conclusion was to make it more of a grind, repetitive, resource sink and time commitment? When the biggest complaint against conquest was its repetitive feats and grind? If they cared we would’ve at least gotten feat counters in battle for the ridiculous feats that need them.

    You can spin it however you want Kyno, but they’ve made very bad moves the last few months. The massive nerfs, the terrible changes to conquest and the associated bugs with it, upcoming R9 with zero changes to the gear economy. Need I say more?

    Please tell me what they’ve done that’s been for the long term health of the game? The nerfs were done to make GL’s unbeatable except with other GL’s. The changes to conquest were meant to monetize it as much as they want. The associated bugs? Nothing being done about it a week in to this conquest. Increased relic requirements for new units and exclusive metas are good for the game?

    You are making assumptions that indicate some separation that I don't think actually exists. Doja is great at his job, and has to make assessments about what he can and cant talk about. From my understanding the level of micro managment you seem to think is there, is not.

    You cannot like the moves they made, but it doesnt make them bad, or mean they do not care. You can spin it however you want, but they do care and want the game and community to be here for a long time. (Its odd to suggest otherwise)

    Yes, large scale balance changes to make GLs their own tier is a good for the game, one of the reasons why, is the high investment they already had and to help preserve the feeling that they are worth it, as the cost increases. Having a cost on end game characters is not a bad thing. Not sure what is going on with gear economy, you will have to look to Doja about that.

    So then why hasn’t he acknowledged the DR bug in conquest? Why hasn’t he acknowledged the sentiment on conquest itself outside of a “I’ll take this feedback to the devs”. Come on just look at how animated and involved he is on off topic posts or even compared to when he first started and you’ll see a big difference. If you think there aren’t those above him that are making sure he doesn’t comment on these hot button topics, then you’re either lying to us or yourself.

    No, making GL’s their own tier without other balancing done was not good for the game. Just as you say that people put a lot of investment into GL’s, many people also invested a lot into off meta counters having to farm and relic those counters up, and apply god tier mods and specific modding structures to make them work. They were not cheese counters. Players invested a lot into them, as well as the other nerfed characters for specific purposes only to have those investments diminished with little to no compensation. They didn’t do nearly enough to offset the changes throughout the game.

    I don’t have to spin these changes any way Kyno. That’s what you’re trying to do. The changes to conquest 7 were bad. Nobody likes them. F2P or whale/kraken. They are universally hated. The response? Silence and moving around feats in conquest 8 to prevent as many feats being completed at once as possible.

    The moves they’ve made the last couple months have been bad. Nerfs, increase gear/relic requirements, one dimensional arena/fleet meta, bugs galore, and of course the hated conquest changes. What about these moves show they care about anything other than the bottom line of their revenue? Player enjoyment and engagement surely aren’t it.

    I’m not sure where the comment about cost for end game content is coming from. Nobody is talking about that. Im talking about them bringing in R9 and still having G8 to G9 gates still be an issue for endgame players. If you think it’s healthy for a game to add more layers of progression without addressing old (oldest) bottlenecks at the same time or shortly after a new tier is added (especially those using the same gear And material over and over and over) then you’re not thinking realistically.

    If Doja or Crumb have good news for us that you may be privy to, I’d suggest they release it ASAP as there’s been next to nothing positive about the game brought out since the last RA. Like I said, the devs needs a win. Lots have left the game since the previous RA, both F2P and spender alike.

    I can ask him to get a message out about DR, we will see.

    Taking it to the devs is a response. He doesnt have any further information, what else can he say? As they stated in the post about this they will be running 3 Conquest "seasons" that will keep the theme they are launched with.

    I think your obsession with trying to blame "someone" is clouding your judgement. If you cant see why with his limited time he can more easily hit multiple topics that do not require any real outside knowledge, then maybe you should rethink what you see as engaging in the community. BTW, this focus on his actions is what I mean when I say you are calling him out, despite trying to say you are not, and the idea that there is "some villain" that must be named is the other idea that I try to help people get away from, as it is not helpful or constructive and can generally pull focus away from the issues where game feedback would be more helpful to the situation.

    Correct the changes to Conquest will follow the plan laid out and run in groups of 3. Correct players will make their choices. I am not spinning it, players do like to have an advantage and that includes f2p who will get the characters f4om Conquest.

    I understand that in the short term this can have that feeling, but it doesnt change the long effect it has on the health and design space of the game.

    If you are talking about the changes to Conquest changes, you are talking about the cost of end game characters, and yo a lesser extent LV.

    You do realize they have not release r9 yet, right?

    They only need a win, if you focus on this being us vs them. When you start to let that go and realize you are not under attack, and that it is helpful to provide constructive feedback and discuss things in game in a healthy conversation style, it becomes more clear that they can and have made hard choices that are good for the game in the long term. The game is about the long term, and will continue to be so. They have information that they are putting together in the RA, I am hopeful with the references they have made that players will be interested in this information. Each will take it how they will.

    Saying exactly what he is doing is not calling him out. Acknowledging why he’s limited in what he can say is not calling him out. Even as negative as I’ve been over these bad changes to the game, I’ve been defending doja and crumb, even going so far as to say if either of them were to take over mark or even TopCash’s spot, the game would be in a much better place.

    Yes. There is blame to give. Whoever made the final decision to implement these changes is to blame for the game seeing its biggest exodus in a long time, both F2P and spender. I don’t blame Doja or Crumb for that. I’ll place blame on TopCash and No Show mark for that.

    If you think massive nerfs to long time characters that each required their own heavy investments is good then you’re one of the few.

    If you think a new relic progression is a good thing with no relief to day one gear gates is a good thing then you’re on of the few.

    If you think making conquest this much of a grind, resource dumb and time commitment is a good thing, then you’re one of the few.

    If you think a lack of QoL improvements to the game since 2019 is a good thing then you’re one of the few.

    If you think that making new GL’s terrible without another (now heavily monetized) toon, ALA lord Vader and maul, you’re one of the few. Although I do find it comical that the nerfs were on the basis of not trivializing the investment for a GL, but their newest one in LV which required the steepest requirements to date is awful without Maul.

    My judgment, and to that effect the judgement of many in this community, is not clouded. We are fed up with CG monetizing every last thing in this game. Tired of being squeezed for every last dime possible but being given subpar quality product because of bugs and flawed design. Conquest is STILL bugged out and it’s halfway over. Zero action by the devs. Executor is bugged for players on offense but zero response from the devs except to say they’re aware. However any but helping the players is fixed within hours. I’m sorry but when bugs get fixed at that speed, it’s hard to believe that it takes them weeks to make fixes or changes that fix issues hurting us.

    Outside of Doja and Crumb I don’t trust the devs. They haven’t earned that trust or goodwill from me or anyone in this community after these last few months.

    Saying what he is doing? You seem to be saying he is doing something wrong, by responding in places and not to others. That is what would be "calling him out". But I digress.

    Again, you sound like you have a better idea on how to run the company,please feel free to apply or send this information to them directly, as this is not game related. I think as with many businesses out there, hard choices need to be made and one person will not necessarily fair better than another when making those, that's why they are hard.

    Please feel free to share your data with them, I'm sure they would appreciate it.

    If you think the long term health of the game is not important, that is fine, but I dont think many would agree with you.

    They have made improvements to the game, and not done a massive QoL, yes, but that doesnt discount the improvements they have made.

    If as a pair they are where they should be, I am more ok with that then not, and if DV is really falling short on the other GLs that could be ok-ish, if he is still holding at the GLs level, but my call to make nor am I saying it should be that way. Just my opinion.

    As I have said to you directly, have you checked the dev tracker?
    j81ylbrootdz.jpg

    I'm not sure anyone will be able to help you with how you feel about a game and the pressure you put on yourself with regards to that. Maybe you dont need the max crate if you feel that the only way to get it is to spend.

    The tone deafness of your response is absolutely astounding.

    Saying Doja is doing something or not doing something because of the orders of a higher up is not calling him out. It’s a statement of fact on why. I digress

    You keep talking about running a company. I’m talking about giving players what they want to keep them engaged. My data and proof? Oh I don’t know, look at social media. Look at the forums. Look at Reddit. Look at YouTube videos. Look at statements by mega whales. Look at Apple and google reviews. What exactly is screaming a positive vibe and happiness by the player base?

    Also as for the long term health what about these changes is making the game healthier? It’s driving players away from the game.

    The dev tracker? Cool, I even said they know about it but it’s taking them weeks to fix when in comparison, something helping the players is fixed almost immediately.

    You’re really trying your hardest to make what CG is going into a positive but you’re not doing well. I’m not alone in being upset with the state of the game right now. Many others are in agreement with me and very few with you. The data on that? Check the forums, Reddit, app reviews, interviews, YouTube videos, etc.

    Again, you need to point fingers at a person is blinding you to some simple facts. Maybe dont try to assume you know what's going on, if you do not know, it makes the world a much simpler place. Yes saying that Doja should be doing something and he isnt, no matter who you think is making that situation happen, is calling him out. You should try not to judge his actions and assign blame to anyone for him trying to engage with the community in a way he sees fit. Im sorry he cant meet your specific needs on each day and with each comment he makes. I dont envy him, he has to do 2 things, I would wish on my worst enemy, putting up with me and trying to be a great community manager (and 97 other jobs).

    And just to be clear, that is not the definition of a fact.

    This may come as a bit of a surprise, but you do know that no company is trying to give anyone what they want, that's actually impossible. What they are trying to do is make the best product that they can, and hope that people like what they do enough to support them and engage in their future. As always companies are made of people and sometimes people make mistakes and even bad choices. That doesn't mean they are trying to attack or have malicious intent towards their others.

    As said, please feel free to direct message Doja with your data. Without your data answers like that might be seen as anecdotal. I never said things were overly positive, but I'm not the one claiming the end is nigh.

    Allowing high investment toons to have a space where they retain value for that investment seems good for the health of the game, as does having end game characters take a level of commitment to obtain. Not to mention that balance changes that are done in every other game like this are generally considered good for the health of the game across the board, but there are always people who will not want that to happen.

    Ok, just trying to provide information where you can see some of what you are looking for.

    See that's the thing, I'm not. I'm just hear having fun playing a game, and talking about something passionate about. I'm not here to be on a side, or to feel that how I feel needs to be validated. I never said people are not or should not be upset about things they do not like. I never said anyone needs to like this either. What I am saying is that we are (or should be) here because we love this game and the SW universe, and that constructive feedback based on the game will go way longer to help things than trying to point fingers or state things as facts facts without data (which they do have).

    So when Doja says he wants to tell us stuff, but can’t, it’s his own choice? It’s not because he’s being told when or when he can’t say things by someone higher up than him? Hmmm ok. Sure thing Kyno.

    You keep talking about data and company choices. Here’s the thing Kyno, you have tons of posts here on the forums (we will isolate it just here) with amazing feedback and ideas across all points in this game. Let’s just narrow it down to conquest too. Since conquest came out in March, players have given tons of feedback to what they like and didn’t like. What they wanted to see more of. What they wanted to see less of. What QoL changes would make this game mode more fun and less of a chore. You mean to tell me that with thousands of comments on this topic they concluded the best course of action was to add more grindy and repetitive feats, increase the amount of feats needed for max rewards and also increase the energy costs per battle? Really? Is that why people have been leaving in droves over this? Why nobody is happy with this roll out and to add insult to injury have bugs on bugs that still aren’t fixed weeks later?
    It doesn’t take anyone with a business degree, or any experience really, to see that’s not a successful formula.

    You’re right, the reason we are all here and as passionate about this game as we are is because of the Star Wars brand. If this was any other platform, this game would not be going on anymore. People are putting up with these changes as much as they have so far because it’s Star Wars.

    Also, please stop putting words in my mouth. I didn’t say the end is nigh. I said the community is ticked off and the game is not in a good place right now because of these changes. I’m not attacking Doja. I’ve actually been defending him and crumb against people who are focusing their anger and frustration on them. Am I focusing mine on TopCash and Marky Mark? Two of the top guys calling the shots? Absolutely. Whoever is signing off on these changes needs to be held accountable for a poor product these last few months.

    Like I said Kyno, you want data? Look no further than app reviews, forum posts, Reddit posts, Content creator videos and the subsequent comments on them. Even CubsFanHan and Hynsey, who ALWAYS do their best to be positive are struggling to do so and are upset with the game right now. What more needs to be said?

    My viewpoints isn’t clouded at all. Unknown why they made these changes. The almighty dollar. That’s fine. End game content should be exclusive and if people want it immediately then they pay. Ok. That’s fine. However when day one resources are still massive price points that’s not ok. When gear progression keeps getting dropped on us with little to no relief for older ones, that’s not ok. Monetizing a game mode (conquest) that was advertised as F2P, but then releasing a buggy and poor product is not ok. Actively diminishing the value of our investments in toons that require heavy investment to begin with, is not ok.

    Correct there is a lot of great feedback here, and you will notice the common theme is that it is offered in a way that doesnt try to blame others and claim facts about how things are. Constructive feedback, based on the game.
  • Kyno wrote: »
    Ravens1113 wrote: »
    Kyno wrote: »
    Ravens1113 wrote: »
    Kyno wrote: »
    Ravens1113 wrote: »
    Kyno wrote: »
    Ravens1113 wrote: »
    Kyno wrote: »
    Ravens1113 wrote: »
    Kyno wrote: »
    No you are deliberately responding in a ambiguously passive aggressive way. If that's not the case instead of being honest and candid you should be reaching out to your manager and relaying that there are a lot of upset people wanting answers. Or trying to calm people down not stoke community outrage.

    How does your comment do anything but fan the flames of the situation. That's how I took it and I'm sure others will as well. Being dismissive is worse that just not posting which is an option.

    I'll stop there. I'm heated, the game is suffering and the reason people are upset is we spent years of grinding and playing this game. We want it to thrive and we see very bad choices going on so we are vocal about them.

    My suggestion is CG needs to give in a little in some way or communicate better from the top down. People are leaving and others are sick of the bugs, sick of the grind, sick of constantly being shafted by nerfs. Anyway sorry for ranting it's not about free to play I'm not free to play it's about a product that I have paid for.

    They are aware of the sentiment, and no I will not stop being honest and candid. If people want to be upset about the current Conquest, and there is no other information to give, there is not much we can do. I feel it is important to be as straight up about things as I can be. I know many think everyone should be on the same page and that the dev team is always on the other side. But that is not the case and i feel it's better to work with them and try to make things different/better when and where we can, rather than try to beat them down or villainize them. We are all people here, I think sometimes this gets forgotten.

    I always suggest people speak their mind, just in a constructive and helpful manner. That is the only way this will get momentum and produce changes.

    There is nothing wrong with a rant, and Doja and others see this stuff. We cant always express the goings on and discussions that happen about different elements that are looked at due to constructive feedback such as these types of threads.
    (yes you are, but I won't take it that way, and neither will he)

    No Kyno, I’m not trying to take a dig at Doja. When I say I’m not doing that, I mean exactly that. I don’t dance around or try to side step issues. If I have an issue with a moderator or a dev, I call them out. So if I were to call out Doja, I’d do it. If anything I’ve been defending him and crumb and going at those above them, AKA mark and TopCash. Anyway….

    The devs are on our side? Lmao no. Doja and crumb maybe but if the dev team actually was on our side, not only would they not have rolled out C7 even after all the previous feedback they got, but they wouldn’t have reworked feat locations to try to eliminate getting multiple feats done at once. They wouldn’t be increasing gear/relic reqs for new things with almost zero change to the gear economy. If the devs cared they wouldn’t have nerfed toons into oblivion because “defense balance” when it was really to just make GL’s unbeatable expect against other GL’s.

    Perhaps we need those above Doja and Crumb to listen to them and the community for once. Instead of acting like they know what we want, perhaps listen to what we actually want. This game is not in a good place now. Point blank period. They need a win soon. Many long time players, whale and F2P alike are leaving.

    Sorry, I just saw the unnecessary use of his name directly as a dig, because it is a funny way to not make a dig at him.

    They are aware of the sentiment and these are not easy changes to make, but making changes for the health of the long term game, are done because they care. They are also working on other news that we should see when Doja gets the RA done.

    Changes take time, on both ends, none of them are done lightly and so we will see how things play out.

    Kyno when I say that Doja is on the forums interacting with us, but can’t comment on the pertinent issues and bugs because higher ups won’t let him, that’s not a dig at Doja. That’s a statement of fact that you even acknowledge.

    Not easy changes? They switched around the feats pretty easily between conquest 7 and 8 to make it more of a grind.

    Also, wasn’t the point of the unity update to make it so changes like this would be easy? That the design of conquest in general was to allow for easy changes and adjustments? Not only that but if they cared why would they instill these changes to conquest 7 in the first place? They had mountains of data and feedback from the previous 6 conquests and their conclusion was to make it more of a grind, repetitive, resource sink and time commitment? When the biggest complaint against conquest was its repetitive feats and grind? If they cared we would’ve at least gotten feat counters in battle for the ridiculous feats that need them.

    You can spin it however you want Kyno, but they’ve made very bad moves the last few months. The massive nerfs, the terrible changes to conquest and the associated bugs with it, upcoming R9 with zero changes to the gear economy. Need I say more?

    Please tell me what they’ve done that’s been for the long term health of the game? The nerfs were done to make GL’s unbeatable except with other GL’s. The changes to conquest were meant to monetize it as much as they want. The associated bugs? Nothing being done about it a week in to this conquest. Increased relic requirements for new units and exclusive metas are good for the game?

    You are making assumptions that indicate some separation that I don't think actually exists. Doja is great at his job, and has to make assessments about what he can and cant talk about. From my understanding the level of micro managment you seem to think is there, is not.

    You cannot like the moves they made, but it doesnt make them bad, or mean they do not care. You can spin it however you want, but they do care and want the game and community to be here for a long time. (Its odd to suggest otherwise)

    Yes, large scale balance changes to make GLs their own tier is a good for the game, one of the reasons why, is the high investment they already had and to help preserve the feeling that they are worth it, as the cost increases. Having a cost on end game characters is not a bad thing. Not sure what is going on with gear economy, you will have to look to Doja about that.

    So then why hasn’t he acknowledged the DR bug in conquest? Why hasn’t he acknowledged the sentiment on conquest itself outside of a “I’ll take this feedback to the devs”. Come on just look at how animated and involved he is on off topic posts or even compared to when he first started and you’ll see a big difference. If you think there aren’t those above him that are making sure he doesn’t comment on these hot button topics, then you’re either lying to us or yourself.

    No, making GL’s their own tier without other balancing done was not good for the game. Just as you say that people put a lot of investment into GL’s, many people also invested a lot into off meta counters having to farm and relic those counters up, and apply god tier mods and specific modding structures to make them work. They were not cheese counters. Players invested a lot into them, as well as the other nerfed characters for specific purposes only to have those investments diminished with little to no compensation. They didn’t do nearly enough to offset the changes throughout the game.

    I don’t have to spin these changes any way Kyno. That’s what you’re trying to do. The changes to conquest 7 were bad. Nobody likes them. F2P or whale/kraken. They are universally hated. The response? Silence and moving around feats in conquest 8 to prevent as many feats being completed at once as possible.

    The moves they’ve made the last couple months have been bad. Nerfs, increase gear/relic requirements, one dimensional arena/fleet meta, bugs galore, and of course the hated conquest changes. What about these moves show they care about anything other than the bottom line of their revenue? Player enjoyment and engagement surely aren’t it.

    I’m not sure where the comment about cost for end game content is coming from. Nobody is talking about that. Im talking about them bringing in R9 and still having G8 to G9 gates still be an issue for endgame players. If you think it’s healthy for a game to add more layers of progression without addressing old (oldest) bottlenecks at the same time or shortly after a new tier is added (especially those using the same gear And material over and over and over) then you’re not thinking realistically.

    If Doja or Crumb have good news for us that you may be privy to, I’d suggest they release it ASAP as there’s been next to nothing positive about the game brought out since the last RA. Like I said, the devs needs a win. Lots have left the game since the previous RA, both F2P and spender alike.

    I can ask him to get a message out about DR, we will see.

    Taking it to the devs is a response. He doesnt have any further information, what else can he say? As they stated in the post about this they will be running 3 Conquest "seasons" that will keep the theme they are launched with.

    I think your obsession with trying to blame "someone" is clouding your judgement. If you cant see why with his limited time he can more easily hit multiple topics that do not require any real outside knowledge, then maybe you should rethink what you see as engaging in the community. BTW, this focus on his actions is what I mean when I say you are calling him out, despite trying to say you are not, and the idea that there is "some villain" that must be named is the other idea that I try to help people get away from, as it is not helpful or constructive and can generally pull focus away from the issues where game feedback would be more helpful to the situation.

    Correct the changes to Conquest will follow the plan laid out and run in groups of 3. Correct players will make their choices. I am not spinning it, players do like to have an advantage and that includes f2p who will get the characters f4om Conquest.

    I understand that in the short term this can have that feeling, but it doesnt change the long effect it has on the health and design space of the game.

    If you are talking about the changes to Conquest changes, you are talking about the cost of end game characters, and yo a lesser extent LV.

    You do realize they have not release r9 yet, right?

    They only need a win, if you focus on this being us vs them. When you start to let that go and realize you are not under attack, and that it is helpful to provide constructive feedback and discuss things in game in a healthy conversation style, it becomes more clear that they can and have made hard choices that are good for the game in the long term. The game is about the long term, and will continue to be so. They have information that they are putting together in the RA, I am hopeful with the references they have made that players will be interested in this information. Each will take it how they will.

    Saying exactly what he is doing is not calling him out. Acknowledging why he’s limited in what he can say is not calling him out. Even as negative as I’ve been over these bad changes to the game, I’ve been defending doja and crumb, even going so far as to say if either of them were to take over mark or even TopCash’s spot, the game would be in a much better place.

    Yes. There is blame to give. Whoever made the final decision to implement these changes is to blame for the game seeing its biggest exodus in a long time, both F2P and spender. I don’t blame Doja or Crumb for that. I’ll place blame on TopCash and No Show mark for that.

    If you think massive nerfs to long time characters that each required their own heavy investments is good then you’re one of the few.

    If you think a new relic progression is a good thing with no relief to day one gear gates is a good thing then you’re on of the few.

    If you think making conquest this much of a grind, resource dumb and time commitment is a good thing, then you’re one of the few.

    If you think a lack of QoL improvements to the game since 2019 is a good thing then you’re one of the few.

    If you think that making new GL’s terrible without another (now heavily monetized) toon, ALA lord Vader and maul, you’re one of the few. Although I do find it comical that the nerfs were on the basis of not trivializing the investment for a GL, but their newest one in LV which required the steepest requirements to date is awful without Maul.

    My judgment, and to that effect the judgement of many in this community, is not clouded. We are fed up with CG monetizing every last thing in this game. Tired of being squeezed for every last dime possible but being given subpar quality product because of bugs and flawed design. Conquest is STILL bugged out and it’s halfway over. Zero action by the devs. Executor is bugged for players on offense but zero response from the devs except to say they’re aware. However any but helping the players is fixed within hours. I’m sorry but when bugs get fixed at that speed, it’s hard to believe that it takes them weeks to make fixes or changes that fix issues hurting us.

    Outside of Doja and Crumb I don’t trust the devs. They haven’t earned that trust or goodwill from me or anyone in this community after these last few months.

    Saying what he is doing? You seem to be saying he is doing something wrong, by responding in places and not to others. That is what would be "calling him out". But I digress.

    Again, you sound like you have a better idea on how to run the company,please feel free to apply or send this information to them directly, as this is not game related. I think as with many businesses out there, hard choices need to be made and one person will not necessarily fair better than another when making those, that's why they are hard.

    Please feel free to share your data with them, I'm sure they would appreciate it.

    If you think the long term health of the game is not important, that is fine, but I dont think many would agree with you.

    They have made improvements to the game, and not done a massive QoL, yes, but that doesnt discount the improvements they have made.

    If as a pair they are where they should be, I am more ok with that then not, and if DV is really falling short on the other GLs that could be ok-ish, if he is still holding at the GLs level, but my call to make nor am I saying it should be that way. Just my opinion.

    As I have said to you directly, have you checked the dev tracker?
    j81ylbrootdz.jpg

    I'm not sure anyone will be able to help you with how you feel about a game and the pressure you put on yourself with regards to that. Maybe you dont need the max crate if you feel that the only way to get it is to spend.

    The tone deafness of your response is absolutely astounding.

    Saying Doja is doing something or not doing something because of the orders of a higher up is not calling him out. It’s a statement of fact on why. I digress

    You keep talking about running a company. I’m talking about giving players what they want to keep them engaged. My data and proof? Oh I don’t know, look at social media. Look at the forums. Look at Reddit. Look at YouTube videos. Look at statements by mega whales. Look at Apple and google reviews. What exactly is screaming a positive vibe and happiness by the player base?

    Also as for the long term health what about these changes is making the game healthier? It’s driving players away from the game.

    The dev tracker? Cool, I even said they know about it but it’s taking them weeks to fix when in comparison, something helping the players is fixed almost immediately.

    You’re really trying your hardest to make what CG is going into a positive but you’re not doing well. I’m not alone in being upset with the state of the game right now. Many others are in agreement with me and very few with you. The data on that? Check the forums, Reddit, app reviews, interviews, YouTube videos, etc.

    Yes saying that Doja should be doing something and he isnt, no matter who you think is making that situation happen, is calling him out. You should try not to judge his actions and assign blame to anyone for him trying to engage with the community in a way he sees fit. Im sorry he cant meet your specific needs on each day and with each comment he makes. I dont envy him, he has to do 2 things, I would wish on my worst enemy, putting up with me and trying to be a great community manager (and 97 other jobs).

    If saying that Doja should be doing something is calling him out then I absolutely think he should be called out. We’re a week into this Conquest and there’s been complete radio silence on why CG were happy to move a couple feats around to make double dipping almost impossible on those feats despite also saying that they don’t want to make changes during a Conquest series. So much for having to wait till Conquest 10 to see changes, I guess that only applies to changes that would make Conquest less grindy. I’d love to hear why Doja doesn’t think this is important enough of an issue for him to say anything about despite him being active on the forums and in a few threads that are significantly less deserving of attention.

    I’ve been supportive of Doja since he became community manager, but his decision not to say anything about the feat switches, and his failure to chime in to clarify that Revan’s deathmark not counting was in fact a bug and not a feature when that entire debate was happening, are just straight up puzzling.
  • Xcien
    2436 posts Member
    Kyno wrote: »
    Ravens1113 wrote: »
    Kyno wrote: »
    Ravens1113 wrote: »
    Kyno wrote: »
    Ravens1113 wrote: »
    Kyno wrote: »
    Ravens1113 wrote: »
    Kyno wrote: »
    Ravens1113 wrote: »
    Kyno wrote: »
    Ravens1113 wrote: »
    Kyno wrote: »
    No you are deliberately responding in a ambiguously passive aggressive way. If that's not the case instead of being honest and candid you should be reaching out to your manager and relaying that there are a lot of upset people wanting answers. Or trying to calm people down not stoke community outrage.

    How does your comment do anything but fan the flames of the situation. That's how I took it and I'm sure others will as well. Being dismissive is worse that just not posting which is an option.

    I'll stop there. I'm heated, the game is suffering and the reason people are upset is we spent years of grinding and playing this game. We want it to thrive and we see very bad choices going on so we are vocal about them.

    My suggestion is CG needs to give in a little in some way or communicate better from the top down. People are leaving and others are sick of the bugs, sick of the grind, sick of constantly being shafted by nerfs. Anyway sorry for ranting it's not about free to play I'm not free to play it's about a product that I have paid for.

    They are aware of the sentiment, and no I will not stop being honest and candid. If people want to be upset about the current Conquest, and there is no other information to give, there is not much we can do. I feel it is important to be as straight up about things as I can be. I know many think everyone should be on the same page and that the dev team is always on the other side. But that is not the case and i feel it's better to work with them and try to make things different/better when and where we can, rather than try to beat them down or villainize them. We are all people here, I think sometimes this gets forgotten.

    I always suggest people speak their mind, just in a constructive and helpful manner. That is the only way this will get momentum and produce changes.

    There is nothing wrong with a rant, and Doja and others see this stuff. We cant always express the goings on and discussions that happen about different elements that are looked at due to constructive feedback such as these types of threads.
    (yes you are, but I won't take it that way, and neither will he)

    No Kyno, I’m not trying to take a dig at Doja. When I say I’m not doing that, I mean exactly that. I don’t dance around or try to side step issues. If I have an issue with a moderator or a dev, I call them out. So if I were to call out Doja, I’d do it. If anything I’ve been defending him and crumb and going at those above them, AKA mark and TopCash. Anyway….

    The devs are on our side? Lmao no. Doja and crumb maybe but if the dev team actually was on our side, not only would they not have rolled out C7 even after all the previous feedback they got, but they wouldn’t have reworked feat locations to try to eliminate getting multiple feats done at once. They wouldn’t be increasing gear/relic reqs for new things with almost zero change to the gear economy. If the devs cared they wouldn’t have nerfed toons into oblivion because “defense balance” when it was really to just make GL’s unbeatable expect against other GL’s.

    Perhaps we need those above Doja and Crumb to listen to them and the community for once. Instead of acting like they know what we want, perhaps listen to what we actually want. This game is not in a good place now. Point blank period. They need a win soon. Many long time players, whale and F2P alike are leaving.

    Sorry, I just saw the unnecessary use of his name directly as a dig, because it is a funny way to not make a dig at him.

    They are aware of the sentiment and these are not easy changes to make, but making changes for the health of the long term game, are done because they care. They are also working on other news that we should see when Doja gets the RA done.

    Changes take time, on both ends, none of them are done lightly and so we will see how things play out.

    Kyno when I say that Doja is on the forums interacting with us, but can’t comment on the pertinent issues and bugs because higher ups won’t let him, that’s not a dig at Doja. That’s a statement of fact that you even acknowledge.

    Not easy changes? They switched around the feats pretty easily between conquest 7 and 8 to make it more of a grind.

    Also, wasn’t the point of the unity update to make it so changes like this would be easy? That the design of conquest in general was to allow for easy changes and adjustments? Not only that but if they cared why would they instill these changes to conquest 7 in the first place? They had mountains of data and feedback from the previous 6 conquests and their conclusion was to make it more of a grind, repetitive, resource sink and time commitment? When the biggest complaint against conquest was its repetitive feats and grind? If they cared we would’ve at least gotten feat counters in battle for the ridiculous feats that need them.

    You can spin it however you want Kyno, but they’ve made very bad moves the last few months. The massive nerfs, the terrible changes to conquest and the associated bugs with it, upcoming R9 with zero changes to the gear economy. Need I say more?

    Please tell me what they’ve done that’s been for the long term health of the game? The nerfs were done to make GL’s unbeatable except with other GL’s. The changes to conquest were meant to monetize it as much as they want. The associated bugs? Nothing being done about it a week in to this conquest. Increased relic requirements for new units and exclusive metas are good for the game?

    You are making assumptions that indicate some separation that I don't think actually exists. Doja is great at his job, and has to make assessments about what he can and cant talk about. From my understanding the level of micro managment you seem to think is there, is not.

    You cannot like the moves they made, but it doesnt make them bad, or mean they do not care. You can spin it however you want, but they do care and want the game and community to be here for a long time. (Its odd to suggest otherwise)

    Yes, large scale balance changes to make GLs their own tier is a good for the game, one of the reasons why, is the high investment they already had and to help preserve the feeling that they are worth it, as the cost increases. Having a cost on end game characters is not a bad thing. Not sure what is going on with gear economy, you will have to look to Doja about that.

    So then why hasn’t he acknowledged the DR bug in conquest? Why hasn’t he acknowledged the sentiment on conquest itself outside of a “I’ll take this feedback to the devs”. Come on just look at how animated and involved he is on off topic posts or even compared to when he first started and you’ll see a big difference. If you think there aren’t those above him that are making sure he doesn’t comment on these hot button topics, then you’re either lying to us or yourself.

    No, making GL’s their own tier without other balancing done was not good for the game. Just as you say that people put a lot of investment into GL’s, many people also invested a lot into off meta counters having to farm and relic those counters up, and apply god tier mods and specific modding structures to make them work. They were not cheese counters. Players invested a lot into them, as well as the other nerfed characters for specific purposes only to have those investments diminished with little to no compensation. They didn’t do nearly enough to offset the changes throughout the game.

    I don’t have to spin these changes any way Kyno. That’s what you’re trying to do. The changes to conquest 7 were bad. Nobody likes them. F2P or whale/kraken. They are universally hated. The response? Silence and moving around feats in conquest 8 to prevent as many feats being completed at once as possible.

    The moves they’ve made the last couple months have been bad. Nerfs, increase gear/relic requirements, one dimensional arena/fleet meta, bugs galore, and of course the hated conquest changes. What about these moves show they care about anything other than the bottom line of their revenue? Player enjoyment and engagement surely aren’t it.

    I’m not sure where the comment about cost for end game content is coming from. Nobody is talking about that. Im talking about them bringing in R9 and still having G8 to G9 gates still be an issue for endgame players. If you think it’s healthy for a game to add more layers of progression without addressing old (oldest) bottlenecks at the same time or shortly after a new tier is added (especially those using the same gear And material over and over and over) then you’re not thinking realistically.

    If Doja or Crumb have good news for us that you may be privy to, I’d suggest they release it ASAP as there’s been next to nothing positive about the game brought out since the last RA. Like I said, the devs needs a win. Lots have left the game since the previous RA, both F2P and spender alike.

    I can ask him to get a message out about DR, we will see.

    Taking it to the devs is a response. He doesnt have any further information, what else can he say? As they stated in the post about this they will be running 3 Conquest "seasons" that will keep the theme they are launched with.

    I think your obsession with trying to blame "someone" is clouding your judgement. If you cant see why with his limited time he can more easily hit multiple topics that do not require any real outside knowledge, then maybe you should rethink what you see as engaging in the community. BTW, this focus on his actions is what I mean when I say you are calling him out, despite trying to say you are not, and the idea that there is "some villain" that must be named is the other idea that I try to help people get away from, as it is not helpful or constructive and can generally pull focus away from the issues where game feedback would be more helpful to the situation.

    Correct the changes to Conquest will follow the plan laid out and run in groups of 3. Correct players will make their choices. I am not spinning it, players do like to have an advantage and that includes f2p who will get the characters f4om Conquest.

    I understand that in the short term this can have that feeling, but it doesnt change the long effect it has on the health and design space of the game.

    If you are talking about the changes to Conquest changes, you are talking about the cost of end game characters, and yo a lesser extent LV.

    You do realize they have not release r9 yet, right?

    They only need a win, if you focus on this being us vs them. When you start to let that go and realize you are not under attack, and that it is helpful to provide constructive feedback and discuss things in game in a healthy conversation style, it becomes more clear that they can and have made hard choices that are good for the game in the long term. The game is about the long term, and will continue to be so. They have information that they are putting together in the RA, I am hopeful with the references they have made that players will be interested in this information. Each will take it how they will.

    Saying exactly what he is doing is not calling him out. Acknowledging why he’s limited in what he can say is not calling him out. Even as negative as I’ve been over these bad changes to the game, I’ve been defending doja and crumb, even going so far as to say if either of them were to take over mark or even TopCash’s spot, the game would be in a much better place.

    Yes. There is blame to give. Whoever made the final decision to implement these changes is to blame for the game seeing its biggest exodus in a long time, both F2P and spender. I don’t blame Doja or Crumb for that. I’ll place blame on TopCash and No Show mark for that.

    If you think massive nerfs to long time characters that each required their own heavy investments is good then you’re one of the few.

    If you think a new relic progression is a good thing with no relief to day one gear gates is a good thing then you’re on of the few.

    If you think making conquest this much of a grind, resource dumb and time commitment is a good thing, then you’re one of the few.

    If you think a lack of QoL improvements to the game since 2019 is a good thing then you’re one of the few.

    If you think that making new GL’s terrible without another (now heavily monetized) toon, ALA lord Vader and maul, you’re one of the few. Although I do find it comical that the nerfs were on the basis of not trivializing the investment for a GL, but their newest one in LV which required the steepest requirements to date is awful without Maul.

    My judgment, and to that effect the judgement of many in this community, is not clouded. We are fed up with CG monetizing every last thing in this game. Tired of being squeezed for every last dime possible but being given subpar quality product because of bugs and flawed design. Conquest is STILL bugged out and it’s halfway over. Zero action by the devs. Executor is bugged for players on offense but zero response from the devs except to say they’re aware. However any but helping the players is fixed within hours. I’m sorry but when bugs get fixed at that speed, it’s hard to believe that it takes them weeks to make fixes or changes that fix issues hurting us.

    Outside of Doja and Crumb I don’t trust the devs. They haven’t earned that trust or goodwill from me or anyone in this community after these last few months.

    Saying what he is doing? You seem to be saying he is doing something wrong, by responding in places and not to others. That is what would be "calling him out". But I digress.

    Again, you sound like you have a better idea on how to run the company,please feel free to apply or send this information to them directly, as this is not game related. I think as with many businesses out there, hard choices need to be made and one person will not necessarily fair better than another when making those, that's why they are hard.

    Please feel free to share your data with them, I'm sure they would appreciate it.

    If you think the long term health of the game is not important, that is fine, but I dont think many would agree with you.

    They have made improvements to the game, and not done a massive QoL, yes, but that doesnt discount the improvements they have made.

    If as a pair they are where they should be, I am more ok with that then not, and if DV is really falling short on the other GLs that could be ok-ish, if he is still holding at the GLs level, but my call to make nor am I saying it should be that way. Just my opinion.

    As I have said to you directly, have you checked the dev tracker?
    j81ylbrootdz.jpg

    I'm not sure anyone will be able to help you with how you feel about a game and the pressure you put on yourself with regards to that. Maybe you dont need the max crate if you feel that the only way to get it is to spend.

    The tone deafness of your response is absolutely astounding.

    Saying Doja is doing something or not doing something because of the orders of a higher up is not calling him out. It’s a statement of fact on why. I digress

    You keep talking about running a company. I’m talking about giving players what they want to keep them engaged. My data and proof? Oh I don’t know, look at social media. Look at the forums. Look at Reddit. Look at YouTube videos. Look at statements by mega whales. Look at Apple and google reviews. What exactly is screaming a positive vibe and happiness by the player base?

    Also as for the long term health what about these changes is making the game healthier? It’s driving players away from the game.

    The dev tracker? Cool, I even said they know about it but it’s taking them weeks to fix when in comparison, something helping the players is fixed almost immediately.

    You’re really trying your hardest to make what CG is going into a positive but you’re not doing well. I’m not alone in being upset with the state of the game right now. Many others are in agreement with me and very few with you. The data on that? Check the forums, Reddit, app reviews, interviews, YouTube videos, etc.

    Again, you need to point fingers at a person is blinding you to some simple facts. Maybe dont try to assume you know what's going on, if you do not know, it makes the world a much simpler place. Yes saying that Doja should be doing something and he isnt, no matter who you think is making that situation happen, is calling him out. You should try not to judge his actions and assign blame to anyone for him trying to engage with the community in a way he sees fit. Im sorry he cant meet your specific needs on each day and with each comment he makes. I dont envy him, he has to do 2 things, I would wish on my worst enemy, putting up with me and trying to be a great community manager (and 97 other jobs).

    And just to be clear, that is not the definition of a fact.

    This may come as a bit of a surprise, but you do know that no company is trying to give anyone what they want, that's actually impossible. What they are trying to do is make the best product that they can, and hope that people like what they do enough to support them and engage in their future. As always companies are made of people and sometimes people make mistakes and even bad choices. That doesn't mean they are trying to attack or have malicious intent towards their others.

    As said, please feel free to direct message Doja with your data. Without your data answers like that might be seen as anecdotal. I never said things were overly positive, but I'm not the one claiming the end is nigh.

    Allowing high investment toons to have a space where they retain value for that investment seems good for the health of the game, as does having end game characters take a level of commitment to obtain. Not to mention that balance changes that are done in every other game like this are generally considered good for the health of the game across the board, but there are always people who will not want that to happen.

    Ok, just trying to provide information where you can see some of what you are looking for.

    See that's the thing, I'm not. I'm just hear having fun playing a game, and talking about something passionate about. I'm not here to be on a side, or to feel that how I feel needs to be validated. I never said people are not or should not be upset about things they do not like. I never said anyone needs to like this either. What I am saying is that we are (or should be) here because we love this game and the SW universe, and that constructive feedback based on the game will go way longer to help things than trying to point fingers or state things as facts facts without data (which they do have).

    So when Doja says he wants to tell us stuff, but can’t, it’s his own choice? It’s not because he’s being told when or when he can’t say things by someone higher up than him? Hmmm ok. Sure thing Kyno.

    You keep talking about data and company choices. Here’s the thing Kyno, you have tons of posts here on the forums (we will isolate it just here) with amazing feedback and ideas across all points in this game. Let’s just narrow it down to conquest too. Since conquest came out in March, players have given tons of feedback to what they like and didn’t like. What they wanted to see more of. What they wanted to see less of. What QoL changes would make this game mode more fun and less of a chore. You mean to tell me that with thousands of comments on this topic they concluded the best course of action was to add more grindy and repetitive feats, increase the amount of feats needed for max rewards and also increase the energy costs per battle? Really? Is that why people have been leaving in droves over this? Why nobody is happy with this roll out and to add insult to injury have bugs on bugs that still aren’t fixed weeks later?
    It doesn’t take anyone with a business degree, or any experience really, to see that’s not a successful formula.

    You’re right, the reason we are all here and as passionate about this game as we are is because of the Star Wars brand. If this was any other platform, this game would not be going on anymore. People are putting up with these changes as much as they have so far because it’s Star Wars.

    Also, please stop putting words in my mouth. I didn’t say the end is nigh. I said the community is ticked off and the game is not in a good place right now because of these changes. I’m not attacking Doja. I’ve actually been defending him and crumb against people who are focusing their anger and frustration on them. Am I focusing mine on TopCash and Marky Mark? Two of the top guys calling the shots? Absolutely. Whoever is signing off on these changes needs to be held accountable for a poor product these last few months.

    Like I said Kyno, you want data? Look no further than app reviews, forum posts, Reddit posts, Content creator videos and the subsequent comments on them. Even CubsFanHan and Hynsey, who ALWAYS do their best to be positive are struggling to do so and are upset with the game right now. What more needs to be said?

    My viewpoints isn’t clouded at all. Unknown why they made these changes. The almighty dollar. That’s fine. End game content should be exclusive and if people want it immediately then they pay. Ok. That’s fine. However when day one resources are still massive price points that’s not ok. When gear progression keeps getting dropped on us with little to no relief for older ones, that’s not ok. Monetizing a game mode (conquest) that was advertised as F2P, but then releasing a buggy and poor product is not ok. Actively diminishing the value of our investments in toons that require heavy investment to begin with, is not ok.

    Correct there is a lot of great feedback here, and you will notice the common theme is that it is offered in a way that doesnt try to blame others and claim facts about how things are. Constructive feedback, based on the game.

    There may be a lot of great feedback, but has CG listened to it? Before you say yes, then why have they made Grindquest grindier, kept the nerfs, continue to work towards bringing Relic 9 without fixing the gear crunch first, and seem to be content with the bugs currently plaguing Conquest and DS Geo TB?

    And while you claim that CG cares about the feedback the players have given them, they clearly don’t, given their willingness to continue to make Grindquest grindier, and keep the nerfs. CG could easily look at the 1.7 thousand comments in the Conquest 7 thread or the 2.1 thousand comments in the Road Ahead thread to see that the majority of the player base aren’t happy with these changes, and those are just two threads. There’s been lots of people who’ve left the game because of the recent nerfs, changes to Conquest, and the new GL or lose mentality this game has taken on. Whales and F2P alike are protesting these changes, and what has CG done?

    There’s thousands of posts of feedback on the forums, there are posts on Reddit, and there are app reviews that CG can look at, and barely any of it is saying that the players love the changes.

    It’s not like CG said “here’s why we had to do these things. We know it will be unpopular, but we believe this is in the best interest of the game.” Instead there was no explanation for why they’ve done these changes to perfectly fine things, yet they can’t or won’t fix known bugs like the DR deathmark bug in Grindquest, and you can easily see why the players feel this way.

    You may feel that these changes are for the better, and believe that CG cares about our feedback Kyno, but I can assure you that the majority of the players don’t feel the same way.
    I've found this whole experience to be very enlightening.

    Thank you for evaluating. Your feedback is appreciated.
  • I lost hope for any positive change for the rest of this conquest season but I still expect maul shards as compensationS (delays, feats bugged).
  • I feel like this chatter with Kyno is distracting from a huge issue. CG previously said they can't/won't make changes during conquest sets. Earliest changes we'll see is Conquest 10, they said. They changed 8 from 7 with zero notice of said changes until we opened our games.

    So CG lied to us. There's no dancing around the semantics of that. CG straight up lied to us. They can in fact make changes between each conquest, even when they're only days apart. What's even shadier is that they made changes to make 8 even MORE expensive than 7, in terms of both time and crystals. So to piggyback on the "they don't care about our feedback posts", that little stunt confirms they 100% do not care about our feedback.

    And the reason I can say that is because of something that is actually quite funny. I saw some ppl defending CG regarding Conquest 7 saying that "Well some of the feats we can do at the same time so yeah it's more feats but you can do them together," and THOSE are the feats CG changed in Conquest 8 so you quite literally CANNOT do them together :joy: CG you're even making your apologists angry!
  • Kyno wrote: »
    Ravens1113 wrote: »
    Kyno wrote: »
    Ravens1113 wrote: »
    Kyno wrote: »
    Ravens1113 wrote: »
    Kyno wrote: »
    Ravens1113 wrote: »
    Kyno wrote: »
    Ravens1113 wrote: »
    Kyno wrote: »
    Ravens1113 wrote: »
    Kyno wrote: »
    No you are deliberately responding in a ambiguously passive aggressive way. If that's not the case instead of being honest and candid you should be reaching out to your manager and relaying that there are a lot of upset people wanting answers. Or trying to calm people down not stoke community outrage.

    How does your comment do anything but fan the flames of the situation. That's how I took it and I'm sure others will as well. Being dismissive is worse that just not posting which is an option.

    I'll stop there. I'm heated, the game is suffering and the reason people are upset is we spent years of grinding and playing this game. We want it to thrive and we see very bad choices going on so we are vocal about them.

    My suggestion is CG needs to give in a little in some way or communicate better from the top down. People are leaving and others are sick of the bugs, sick of the grind, sick of constantly being shafted by nerfs. Anyway sorry for ranting it's not about free to play I'm not free to play it's about a product that I have paid for.

    They are aware of the sentiment, and no I will not stop being honest and candid. If people want to be upset about the current Conquest, and there is no other information to give, there is not much we can do. I feel it is important to be as straight up about things as I can be. I know many think everyone should be on the same page and that the dev team is always on the other side. But that is not the case and i feel it's better to work with them and try to make things different/better when and where we can, rather than try to beat them down or villainize them. We are all people here, I think sometimes this gets forgotten.

    I always suggest people speak their mind, just in a constructive and helpful manner. That is the only way this will get momentum and produce changes.

    There is nothing wrong with a rant, and Doja and others see this stuff. We cant always express the goings on and discussions that happen about different elements that are looked at due to constructive feedback such as these types of threads.
    (yes you are, but I won't take it that way, and neither will he)

    No Kyno, I’m not trying to take a dig at Doja. When I say I’m not doing that, I mean exactly that. I don’t dance around or try to side step issues. If I have an issue with a moderator or a dev, I call them out. So if I were to call out Doja, I’d do it. If anything I’ve been defending him and crumb and going at those above them, AKA mark and TopCash. Anyway….

    The devs are on our side? Lmao no. Doja and crumb maybe but if the dev team actually was on our side, not only would they not have rolled out C7 even after all the previous feedback they got, but they wouldn’t have reworked feat locations to try to eliminate getting multiple feats done at once. They wouldn’t be increasing gear/relic reqs for new things with almost zero change to the gear economy. If the devs cared they wouldn’t have nerfed toons into oblivion because “defense balance” when it was really to just make GL’s unbeatable expect against other GL’s.

    Perhaps we need those above Doja and Crumb to listen to them and the community for once. Instead of acting like they know what we want, perhaps listen to what we actually want. This game is not in a good place now. Point blank period. They need a win soon. Many long time players, whale and F2P alike are leaving.

    Sorry, I just saw the unnecessary use of his name directly as a dig, because it is a funny way to not make a dig at him.

    They are aware of the sentiment and these are not easy changes to make, but making changes for the health of the long term game, are done because they care. They are also working on other news that we should see when Doja gets the RA done.

    Changes take time, on both ends, none of them are done lightly and so we will see how things play out.

    Kyno when I say that Doja is on the forums interacting with us, but can’t comment on the pertinent issues and bugs because higher ups won’t let him, that’s not a dig at Doja. That’s a statement of fact that you even acknowledge.

    Not easy changes? They switched around the feats pretty easily between conquest 7 and 8 to make it more of a grind.

    Also, wasn’t the point of the unity update to make it so changes like this would be easy? That the design of conquest in general was to allow for easy changes and adjustments? Not only that but if they cared why would they instill these changes to conquest 7 in the first place? They had mountains of data and feedback from the previous 6 conquests and their conclusion was to make it more of a grind, repetitive, resource sink and time commitment? When the biggest complaint against conquest was its repetitive feats and grind? If they cared we would’ve at least gotten feat counters in battle for the ridiculous feats that need them.

    You can spin it however you want Kyno, but they’ve made very bad moves the last few months. The massive nerfs, the terrible changes to conquest and the associated bugs with it, upcoming R9 with zero changes to the gear economy. Need I say more?

    Please tell me what they’ve done that’s been for the long term health of the game? The nerfs were done to make GL’s unbeatable except with other GL’s. The changes to conquest were meant to monetize it as much as they want. The associated bugs? Nothing being done about it a week in to this conquest. Increased relic requirements for new units and exclusive metas are good for the game?

    You are making assumptions that indicate some separation that I don't think actually exists. Doja is great at his job, and has to make assessments about what he can and cant talk about. From my understanding the level of micro managment you seem to think is there, is not.

    You cannot like the moves they made, but it doesnt make them bad, or mean they do not care. You can spin it however you want, but they do care and want the game and community to be here for a long time. (Its odd to suggest otherwise)

    Yes, large scale balance changes to make GLs their own tier is a good for the game, one of the reasons why, is the high investment they already had and to help preserve the feeling that they are worth it, as the cost increases. Having a cost on end game characters is not a bad thing. Not sure what is going on with gear economy, you will have to look to Doja about that.

    So then why hasn’t he acknowledged the DR bug in conquest? Why hasn’t he acknowledged the sentiment on conquest itself outside of a “I’ll take this feedback to the devs”. Come on just look at how animated and involved he is on off topic posts or even compared to when he first started and you’ll see a big difference. If you think there aren’t those above him that are making sure he doesn’t comment on these hot button topics, then you’re either lying to us or yourself.

    No, making GL’s their own tier without other balancing done was not good for the game. Just as you say that people put a lot of investment into GL’s, many people also invested a lot into off meta counters having to farm and relic those counters up, and apply god tier mods and specific modding structures to make them work. They were not cheese counters. Players invested a lot into them, as well as the other nerfed characters for specific purposes only to have those investments diminished with little to no compensation. They didn’t do nearly enough to offset the changes throughout the game.

    I don’t have to spin these changes any way Kyno. That’s what you’re trying to do. The changes to conquest 7 were bad. Nobody likes them. F2P or whale/kraken. They are universally hated. The response? Silence and moving around feats in conquest 8 to prevent as many feats being completed at once as possible.

    The moves they’ve made the last couple months have been bad. Nerfs, increase gear/relic requirements, one dimensional arena/fleet meta, bugs galore, and of course the hated conquest changes. What about these moves show they care about anything other than the bottom line of their revenue? Player enjoyment and engagement surely aren’t it.

    I’m not sure where the comment about cost for end game content is coming from. Nobody is talking about that. Im talking about them bringing in R9 and still having G8 to G9 gates still be an issue for endgame players. If you think it’s healthy for a game to add more layers of progression without addressing old (oldest) bottlenecks at the same time or shortly after a new tier is added (especially those using the same gear And material over and over and over) then you’re not thinking realistically.

    If Doja or Crumb have good news for us that you may be privy to, I’d suggest they release it ASAP as there’s been next to nothing positive about the game brought out since the last RA. Like I said, the devs needs a win. Lots have left the game since the previous RA, both F2P and spender alike.

    I can ask him to get a message out about DR, we will see.

    Taking it to the devs is a response. He doesnt have any further information, what else can he say? As they stated in the post about this they will be running 3 Conquest "seasons" that will keep the theme they are launched with.

    I think your obsession with trying to blame "someone" is clouding your judgement. If you cant see why with his limited time he can more easily hit multiple topics that do not require any real outside knowledge, then maybe you should rethink what you see as engaging in the community. BTW, this focus on his actions is what I mean when I say you are calling him out, despite trying to say you are not, and the idea that there is "some villain" that must be named is the other idea that I try to help people get away from, as it is not helpful or constructive and can generally pull focus away from the issues where game feedback would be more helpful to the situation.

    Correct the changes to Conquest will follow the plan laid out and run in groups of 3. Correct players will make their choices. I am not spinning it, players do like to have an advantage and that includes f2p who will get the characters f4om Conquest.

    I understand that in the short term this can have that feeling, but it doesnt change the long effect it has on the health and design space of the game.

    If you are talking about the changes to Conquest changes, you are talking about the cost of end game characters, and yo a lesser extent LV.

    You do realize they have not release r9 yet, right?

    They only need a win, if you focus on this being us vs them. When you start to let that go and realize you are not under attack, and that it is helpful to provide constructive feedback and discuss things in game in a healthy conversation style, it becomes more clear that they can and have made hard choices that are good for the game in the long term. The game is about the long term, and will continue to be so. They have information that they are putting together in the RA, I am hopeful with the references they have made that players will be interested in this information. Each will take it how they will.

    Saying exactly what he is doing is not calling him out. Acknowledging why he’s limited in what he can say is not calling him out. Even as negative as I’ve been over these bad changes to the game, I’ve been defending doja and crumb, even going so far as to say if either of them were to take over mark or even TopCash’s spot, the game would be in a much better place.

    Yes. There is blame to give. Whoever made the final decision to implement these changes is to blame for the game seeing its biggest exodus in a long time, both F2P and spender. I don’t blame Doja or Crumb for that. I’ll place blame on TopCash and No Show mark for that.

    If you think massive nerfs to long time characters that each required their own heavy investments is good then you’re one of the few.

    If you think a new relic progression is a good thing with no relief to day one gear gates is a good thing then you’re on of the few.

    If you think making conquest this much of a grind, resource dumb and time commitment is a good thing, then you’re one of the few.

    If you think a lack of QoL improvements to the game since 2019 is a good thing then you’re one of the few.

    If you think that making new GL’s terrible without another (now heavily monetized) toon, ALA lord Vader and maul, you’re one of the few. Although I do find it comical that the nerfs were on the basis of not trivializing the investment for a GL, but their newest one in LV which required the steepest requirements to date is awful without Maul.

    My judgment, and to that effect the judgement of many in this community, is not clouded. We are fed up with CG monetizing every last thing in this game. Tired of being squeezed for every last dime possible but being given subpar quality product because of bugs and flawed design. Conquest is STILL bugged out and it’s halfway over. Zero action by the devs. Executor is bugged for players on offense but zero response from the devs except to say they’re aware. However any but helping the players is fixed within hours. I’m sorry but when bugs get fixed at that speed, it’s hard to believe that it takes them weeks to make fixes or changes that fix issues hurting us.

    Outside of Doja and Crumb I don’t trust the devs. They haven’t earned that trust or goodwill from me or anyone in this community after these last few months.

    Saying what he is doing? You seem to be saying he is doing something wrong, by responding in places and not to others. That is what would be "calling him out". But I digress.

    Again, you sound like you have a better idea on how to run the company,please feel free to apply or send this information to them directly, as this is not game related. I think as with many businesses out there, hard choices need to be made and one person will not necessarily fair better than another when making those, that's why they are hard.

    Please feel free to share your data with them, I'm sure they would appreciate it.

    If you think the long term health of the game is not important, that is fine, but I dont think many would agree with you.

    They have made improvements to the game, and not done a massive QoL, yes, but that doesnt discount the improvements they have made.

    If as a pair they are where they should be, I am more ok with that then not, and if DV is really falling short on the other GLs that could be ok-ish, if he is still holding at the GLs level, but my call to make nor am I saying it should be that way. Just my opinion.

    As I have said to you directly, have you checked the dev tracker?
    j81ylbrootdz.jpg

    I'm not sure anyone will be able to help you with how you feel about a game and the pressure you put on yourself with regards to that. Maybe you dont need the max crate if you feel that the only way to get it is to spend.

    The tone deafness of your response is absolutely astounding.

    Saying Doja is doing something or not doing something because of the orders of a higher up is not calling him out. It’s a statement of fact on why. I digress

    You keep talking about running a company. I’m talking about giving players what they want to keep them engaged. My data and proof? Oh I don’t know, look at social media. Look at the forums. Look at Reddit. Look at YouTube videos. Look at statements by mega whales. Look at Apple and google reviews. What exactly is screaming a positive vibe and happiness by the player base?

    Also as for the long term health what about these changes is making the game healthier? It’s driving players away from the game.

    The dev tracker? Cool, I even said they know about it but it’s taking them weeks to fix when in comparison, something helping the players is fixed almost immediately.

    You’re really trying your hardest to make what CG is going into a positive but you’re not doing well. I’m not alone in being upset with the state of the game right now. Many others are in agreement with me and very few with you. The data on that? Check the forums, Reddit, app reviews, interviews, YouTube videos, etc.

    Again, you need to point fingers at a person is blinding you to some simple facts. Maybe dont try to assume you know what's going on, if you do not know, it makes the world a much simpler place. Yes saying that Doja should be doing something and he isnt, no matter who you think is making that situation happen, is calling him out. You should try not to judge his actions and assign blame to anyone for him trying to engage with the community in a way he sees fit. Im sorry he cant meet your specific needs on each day and with each comment he makes. I dont envy him, he has to do 2 things, I would wish on my worst enemy, putting up with me and trying to be a great community manager (and 97 other jobs).

    And just to be clear, that is not the definition of a fact.

    This may come as a bit of a surprise, but you do know that no company is trying to give anyone what they want, that's actually impossible. What they are trying to do is make the best product that they can, and hope that people like what they do enough to support them and engage in their future. As always companies are made of people and sometimes people make mistakes and even bad choices. That doesn't mean they are trying to attack or have malicious intent towards their others.

    As said, please feel free to direct message Doja with your data. Without your data answers like that might be seen as anecdotal. I never said things were overly positive, but I'm not the one claiming the end is nigh.

    Allowing high investment toons to have a space where they retain value for that investment seems good for the health of the game, as does having end game characters take a level of commitment to obtain. Not to mention that balance changes that are done in every other game like this are generally considered good for the health of the game across the board, but there are always people who will not want that to happen.

    Ok, just trying to provide information where you can see some of what you are looking for.

    See that's the thing, I'm not. I'm just hear having fun playing a game, and talking about something passionate about. I'm not here to be on a side, or to feel that how I feel needs to be validated. I never said people are not or should not be upset about things they do not like. I never said anyone needs to like this either. What I am saying is that we are (or should be) here because we love this game and the SW universe, and that constructive feedback based on the game will go way longer to help things than trying to point fingers or state things as facts facts without data (which they do have).

    So when Doja says he wants to tell us stuff, but can’t, it’s his own choice? It’s not because he’s being told when or when he can’t say things by someone higher up than him? Hmmm ok. Sure thing Kyno.

    You keep talking about data and company choices. Here’s the thing Kyno, you have tons of posts here on the forums (we will isolate it just here) with amazing feedback and ideas across all points in this game. Let’s just narrow it down to conquest too. Since conquest came out in March, players have given tons of feedback to what they like and didn’t like. What they wanted to see more of. What they wanted to see less of. What QoL changes would make this game mode more fun and less of a chore. You mean to tell me that with thousands of comments on this topic they concluded the best course of action was to add more grindy and repetitive feats, increase the amount of feats needed for max rewards and also increase the energy costs per battle? Really? Is that why people have been leaving in droves over this? Why nobody is happy with this roll out and to add insult to injury have bugs on bugs that still aren’t fixed weeks later?
    It doesn’t take anyone with a business degree, or any experience really, to see that’s not a successful formula.

    You’re right, the reason we are all here and as passionate about this game as we are is because of the Star Wars brand. If this was any other platform, this game would not be going on anymore. People are putting up with these changes as much as they have so far because it’s Star Wars.

    Also, please stop putting words in my mouth. I didn’t say the end is nigh. I said the community is ticked off and the game is not in a good place right now because of these changes. I’m not attacking Doja. I’ve actually been defending him and crumb against people who are focusing their anger and frustration on them. Am I focusing mine on TopCash and Marky Mark? Two of the top guys calling the shots? Absolutely. Whoever is signing off on these changes needs to be held accountable for a poor product these last few months.

    Like I said Kyno, you want data? Look no further than app reviews, forum posts, Reddit posts, Content creator videos and the subsequent comments on them. Even CubsFanHan and Hynsey, who ALWAYS do their best to be positive are struggling to do so and are upset with the game right now. What more needs to be said?

    My viewpoints isn’t clouded at all. Unknown why they made these changes. The almighty dollar. That’s fine. End game content should be exclusive and if people want it immediately then they pay. Ok. That’s fine. However when day one resources are still massive price points that’s not ok. When gear progression keeps getting dropped on us with little to no relief for older ones, that’s not ok. Monetizing a game mode (conquest) that was advertised as F2P, but then releasing a buggy and poor product is not ok. Actively diminishing the value of our investments in toons that require heavy investment to begin with, is not ok.

    Correct there is a lot of great feedback here, and you will notice the common theme is that it is offered in a way that doesnt try to blame others and claim facts about how things are. Constructive feedback, based on the game.

    And how much of that feedback have they listened to exactly? I’ve provided plenty of ideas myself but if my critique of TopCash and No Show Mark invalidates it then ok, let’s move on from me and my mean old words that call for those making these decisions to be held accountable.

    What feedback have they listened to since the RA?

    They announced their nerfs. Many gave plenty of ideas that would reach CG’s desired goal with GL’s but wouldn’t hurt their overall viability as the nerfs did. How about Wat?

    They announced R9. That caused a mass panic about the gear economy again and many suggestions and ideas poured through. The response to it? Silence.

    They announced changes to conquest. It was met with skepticism at first and ideas tossed around. Then when it was finally launched it was met with overall disdain. Many ideas tossed around and the excuse of “can’t change things mid season”. However between C7 and C8 they had no issues changing around feats to prevent as many feats being done together as possible. Heck, they didn’t listen to ANY feedback from the previous 6 conquests.

    QoL improvements? They’ve been sent in constantly since the last QoL update in 2019, and so far, barely anything. Simming assault Battles? Cool. The only thing in two years was the accelerated rate for shards a year after their release.

    Arena and Fleet Meta? Plenty of feedback about how the community wants a diverse meta but instead, they’re pushing a stale one dimensional meta again. Fun?

    Bottom line Kyno is that whether it’s the critical stance I take, or the constructive stance you say is best; they’re not listening. So please stop pretending like they do. We know they don’t. Heck, Crumb and Doja are actually hearing and listening to us. That’s why I respect them as much as I do. The issue is those above them not interacting with us who think they know what we want, don’t listen to our feedback. They pretend to know what we want, even though they have two devs telling them otherwise. It’s about time devs like TopCash and Marky Mark start listening to Crumb and Doja who actually know what the community wants. There’s a way to continue to maximize profits while also keeping their player base happy. Their motivation to do so is the problem.
  • Kyno
    32087 posts Moderator
    Xcien wrote: »
    Kyno wrote: »
    Ravens1113 wrote: »
    Kyno wrote: »
    Ravens1113 wrote: »
    Kyno wrote: »
    Ravens1113 wrote: »
    Kyno wrote: »
    Ravens1113 wrote: »
    Kyno wrote: »
    Ravens1113 wrote: »
    Kyno wrote: »
    Ravens1113 wrote: »
    Kyno wrote: »
    No you are deliberately responding in a ambiguously passive aggressive way. If that's not the case instead of being honest and candid you should be reaching out to your manager and relaying that there are a lot of upset people wanting answers. Or trying to calm people down not stoke community outrage.

    How does your comment do anything but fan the flames of the situation. That's how I took it and I'm sure others will as well. Being dismissive is worse that just not posting which is an option.

    I'll stop there. I'm heated, the game is suffering and the reason people are upset is we spent years of grinding and playing this game. We want it to thrive and we see very bad choices going on so we are vocal about them.

    My suggestion is CG needs to give in a little in some way or communicate better from the top down. People are leaving and others are sick of the bugs, sick of the grind, sick of constantly being shafted by nerfs. Anyway sorry for ranting it's not about free to play I'm not free to play it's about a product that I have paid for.

    They are aware of the sentiment, and no I will not stop being honest and candid. If people want to be upset about the current Conquest, and there is no other information to give, there is not much we can do. I feel it is important to be as straight up about things as I can be. I know many think everyone should be on the same page and that the dev team is always on the other side. But that is not the case and i feel it's better to work with them and try to make things different/better when and where we can, rather than try to beat them down or villainize them. We are all people here, I think sometimes this gets forgotten.

    I always suggest people speak their mind, just in a constructive and helpful manner. That is the only way this will get momentum and produce changes.

    There is nothing wrong with a rant, and Doja and others see this stuff. We cant always express the goings on and discussions that happen about different elements that are looked at due to constructive feedback such as these types of threads.
    (yes you are, but I won't take it that way, and neither will he)

    No Kyno, I’m not trying to take a dig at Doja. When I say I’m not doing that, I mean exactly that. I don’t dance around or try to side step issues. If I have an issue with a moderator or a dev, I call them out. So if I were to call out Doja, I’d do it. If anything I’ve been defending him and crumb and going at those above them, AKA mark and TopCash. Anyway….

    The devs are on our side? Lmao no. Doja and crumb maybe but if the dev team actually was on our side, not only would they not have rolled out C7 even after all the previous feedback they got, but they wouldn’t have reworked feat locations to try to eliminate getting multiple feats done at once. They wouldn’t be increasing gear/relic reqs for new things with almost zero change to the gear economy. If the devs cared they wouldn’t have nerfed toons into oblivion because “defense balance” when it was really to just make GL’s unbeatable expect against other GL’s.

    Perhaps we need those above Doja and Crumb to listen to them and the community for once. Instead of acting like they know what we want, perhaps listen to what we actually want. This game is not in a good place now. Point blank period. They need a win soon. Many long time players, whale and F2P alike are leaving.

    Sorry, I just saw the unnecessary use of his name directly as a dig, because it is a funny way to not make a dig at him.

    They are aware of the sentiment and these are not easy changes to make, but making changes for the health of the long term game, are done because they care. They are also working on other news that we should see when Doja gets the RA done.

    Changes take time, on both ends, none of them are done lightly and so we will see how things play out.

    Kyno when I say that Doja is on the forums interacting with us, but can’t comment on the pertinent issues and bugs because higher ups won’t let him, that’s not a dig at Doja. That’s a statement of fact that you even acknowledge.

    Not easy changes? They switched around the feats pretty easily between conquest 7 and 8 to make it more of a grind.

    Also, wasn’t the point of the unity update to make it so changes like this would be easy? That the design of conquest in general was to allow for easy changes and adjustments? Not only that but if they cared why would they instill these changes to conquest 7 in the first place? They had mountains of data and feedback from the previous 6 conquests and their conclusion was to make it more of a grind, repetitive, resource sink and time commitment? When the biggest complaint against conquest was its repetitive feats and grind? If they cared we would’ve at least gotten feat counters in battle for the ridiculous feats that need them.

    You can spin it however you want Kyno, but they’ve made very bad moves the last few months. The massive nerfs, the terrible changes to conquest and the associated bugs with it, upcoming R9 with zero changes to the gear economy. Need I say more?

    Please tell me what they’ve done that’s been for the long term health of the game? The nerfs were done to make GL’s unbeatable except with other GL’s. The changes to conquest were meant to monetize it as much as they want. The associated bugs? Nothing being done about it a week in to this conquest. Increased relic requirements for new units and exclusive metas are good for the game?

    You are making assumptions that indicate some separation that I don't think actually exists. Doja is great at his job, and has to make assessments about what he can and cant talk about. From my understanding the level of micro managment you seem to think is there, is not.

    You cannot like the moves they made, but it doesnt make them bad, or mean they do not care. You can spin it however you want, but they do care and want the game and community to be here for a long time. (Its odd to suggest otherwise)

    Yes, large scale balance changes to make GLs their own tier is a good for the game, one of the reasons why, is the high investment they already had and to help preserve the feeling that they are worth it, as the cost increases. Having a cost on end game characters is not a bad thing. Not sure what is going on with gear economy, you will have to look to Doja about that.

    So then why hasn’t he acknowledged the DR bug in conquest? Why hasn’t he acknowledged the sentiment on conquest itself outside of a “I’ll take this feedback to the devs”. Come on just look at how animated and involved he is on off topic posts or even compared to when he first started and you’ll see a big difference. If you think there aren’t those above him that are making sure he doesn’t comment on these hot button topics, then you’re either lying to us or yourself.

    No, making GL’s their own tier without other balancing done was not good for the game. Just as you say that people put a lot of investment into GL’s, many people also invested a lot into off meta counters having to farm and relic those counters up, and apply god tier mods and specific modding structures to make them work. They were not cheese counters. Players invested a lot into them, as well as the other nerfed characters for specific purposes only to have those investments diminished with little to no compensation. They didn’t do nearly enough to offset the changes throughout the game.

    I don’t have to spin these changes any way Kyno. That’s what you’re trying to do. The changes to conquest 7 were bad. Nobody likes them. F2P or whale/kraken. They are universally hated. The response? Silence and moving around feats in conquest 8 to prevent as many feats being completed at once as possible.

    The moves they’ve made the last couple months have been bad. Nerfs, increase gear/relic requirements, one dimensional arena/fleet meta, bugs galore, and of course the hated conquest changes. What about these moves show they care about anything other than the bottom line of their revenue? Player enjoyment and engagement surely aren’t it.

    I’m not sure where the comment about cost for end game content is coming from. Nobody is talking about that. Im talking about them bringing in R9 and still having G8 to G9 gates still be an issue for endgame players. If you think it’s healthy for a game to add more layers of progression without addressing old (oldest) bottlenecks at the same time or shortly after a new tier is added (especially those using the same gear And material over and over and over) then you’re not thinking realistically.

    If Doja or Crumb have good news for us that you may be privy to, I’d suggest they release it ASAP as there’s been next to nothing positive about the game brought out since the last RA. Like I said, the devs needs a win. Lots have left the game since the previous RA, both F2P and spender alike.

    I can ask him to get a message out about DR, we will see.

    Taking it to the devs is a response. He doesnt have any further information, what else can he say? As they stated in the post about this they will be running 3 Conquest "seasons" that will keep the theme they are launched with.

    I think your obsession with trying to blame "someone" is clouding your judgement. If you cant see why with his limited time he can more easily hit multiple topics that do not require any real outside knowledge, then maybe you should rethink what you see as engaging in the community. BTW, this focus on his actions is what I mean when I say you are calling him out, despite trying to say you are not, and the idea that there is "some villain" that must be named is the other idea that I try to help people get away from, as it is not helpful or constructive and can generally pull focus away from the issues where game feedback would be more helpful to the situation.

    Correct the changes to Conquest will follow the plan laid out and run in groups of 3. Correct players will make their choices. I am not spinning it, players do like to have an advantage and that includes f2p who will get the characters f4om Conquest.

    I understand that in the short term this can have that feeling, but it doesnt change the long effect it has on the health and design space of the game.

    If you are talking about the changes to Conquest changes, you are talking about the cost of end game characters, and yo a lesser extent LV.

    You do realize they have not release r9 yet, right?

    They only need a win, if you focus on this being us vs them. When you start to let that go and realize you are not under attack, and that it is helpful to provide constructive feedback and discuss things in game in a healthy conversation style, it becomes more clear that they can and have made hard choices that are good for the game in the long term. The game is about the long term, and will continue to be so. They have information that they are putting together in the RA, I am hopeful with the references they have made that players will be interested in this information. Each will take it how they will.

    Saying exactly what he is doing is not calling him out. Acknowledging why he’s limited in what he can say is not calling him out. Even as negative as I’ve been over these bad changes to the game, I’ve been defending doja and crumb, even going so far as to say if either of them were to take over mark or even TopCash’s spot, the game would be in a much better place.

    Yes. There is blame to give. Whoever made the final decision to implement these changes is to blame for the game seeing its biggest exodus in a long time, both F2P and spender. I don’t blame Doja or Crumb for that. I’ll place blame on TopCash and No Show mark for that.

    If you think massive nerfs to long time characters that each required their own heavy investments is good then you’re one of the few.

    If you think a new relic progression is a good thing with no relief to day one gear gates is a good thing then you’re on of the few.

    If you think making conquest this much of a grind, resource dumb and time commitment is a good thing, then you’re one of the few.

    If you think a lack of QoL improvements to the game since 2019 is a good thing then you’re one of the few.

    If you think that making new GL’s terrible without another (now heavily monetized) toon, ALA lord Vader and maul, you’re one of the few. Although I do find it comical that the nerfs were on the basis of not trivializing the investment for a GL, but their newest one in LV which required the steepest requirements to date is awful without Maul.

    My judgment, and to that effect the judgement of many in this community, is not clouded. We are fed up with CG monetizing every last thing in this game. Tired of being squeezed for every last dime possible but being given subpar quality product because of bugs and flawed design. Conquest is STILL bugged out and it’s halfway over. Zero action by the devs. Executor is bugged for players on offense but zero response from the devs except to say they’re aware. However any but helping the players is fixed within hours. I’m sorry but when bugs get fixed at that speed, it’s hard to believe that it takes them weeks to make fixes or changes that fix issues hurting us.

    Outside of Doja and Crumb I don’t trust the devs. They haven’t earned that trust or goodwill from me or anyone in this community after these last few months.

    Saying what he is doing? You seem to be saying he is doing something wrong, by responding in places and not to others. That is what would be "calling him out". But I digress.

    Again, you sound like you have a better idea on how to run the company,please feel free to apply or send this information to them directly, as this is not game related. I think as with many businesses out there, hard choices need to be made and one person will not necessarily fair better than another when making those, that's why they are hard.

    Please feel free to share your data with them, I'm sure they would appreciate it.

    If you think the long term health of the game is not important, that is fine, but I dont think many would agree with you.

    They have made improvements to the game, and not done a massive QoL, yes, but that doesnt discount the improvements they have made.

    If as a pair they are where they should be, I am more ok with that then not, and if DV is really falling short on the other GLs that could be ok-ish, if he is still holding at the GLs level, but my call to make nor am I saying it should be that way. Just my opinion.

    As I have said to you directly, have you checked the dev tracker?
    j81ylbrootdz.jpg

    I'm not sure anyone will be able to help you with how you feel about a game and the pressure you put on yourself with regards to that. Maybe you dont need the max crate if you feel that the only way to get it is to spend.

    The tone deafness of your response is absolutely astounding.

    Saying Doja is doing something or not doing something because of the orders of a higher up is not calling him out. It’s a statement of fact on why. I digress

    You keep talking about running a company. I’m talking about giving players what they want to keep them engaged. My data and proof? Oh I don’t know, look at social media. Look at the forums. Look at Reddit. Look at YouTube videos. Look at statements by mega whales. Look at Apple and google reviews. What exactly is screaming a positive vibe and happiness by the player base?

    Also as for the long term health what about these changes is making the game healthier? It’s driving players away from the game.

    The dev tracker? Cool, I even said they know about it but it’s taking them weeks to fix when in comparison, something helping the players is fixed almost immediately.

    You’re really trying your hardest to make what CG is going into a positive but you’re not doing well. I’m not alone in being upset with the state of the game right now. Many others are in agreement with me and very few with you. The data on that? Check the forums, Reddit, app reviews, interviews, YouTube videos, etc.

    Again, you need to point fingers at a person is blinding you to some simple facts. Maybe dont try to assume you know what's going on, if you do not know, it makes the world a much simpler place. Yes saying that Doja should be doing something and he isnt, no matter who you think is making that situation happen, is calling him out. You should try not to judge his actions and assign blame to anyone for him trying to engage with the community in a way he sees fit. Im sorry he cant meet your specific needs on each day and with each comment he makes. I dont envy him, he has to do 2 things, I would wish on my worst enemy, putting up with me and trying to be a great community manager (and 97 other jobs).

    And just to be clear, that is not the definition of a fact.

    This may come as a bit of a surprise, but you do know that no company is trying to give anyone what they want, that's actually impossible. What they are trying to do is make the best product that they can, and hope that people like what they do enough to support them and engage in their future. As always companies are made of people and sometimes people make mistakes and even bad choices. That doesn't mean they are trying to attack or have malicious intent towards their others.

    As said, please feel free to direct message Doja with your data. Without your data answers like that might be seen as anecdotal. I never said things were overly positive, but I'm not the one claiming the end is nigh.

    Allowing high investment toons to have a space where they retain value for that investment seems good for the health of the game, as does having end game characters take a level of commitment to obtain. Not to mention that balance changes that are done in every other game like this are generally considered good for the health of the game across the board, but there are always people who will not want that to happen.

    Ok, just trying to provide information where you can see some of what you are looking for.

    See that's the thing, I'm not. I'm just hear having fun playing a game, and talking about something passionate about. I'm not here to be on a side, or to feel that how I feel needs to be validated. I never said people are not or should not be upset about things they do not like. I never said anyone needs to like this either. What I am saying is that we are (or should be) here because we love this game and the SW universe, and that constructive feedback based on the game will go way longer to help things than trying to point fingers or state things as facts facts without data (which they do have).

    So when Doja says he wants to tell us stuff, but can’t, it’s his own choice? It’s not because he’s being told when or when he can’t say things by someone higher up than him? Hmmm ok. Sure thing Kyno.

    You keep talking about data and company choices. Here’s the thing Kyno, you have tons of posts here on the forums (we will isolate it just here) with amazing feedback and ideas across all points in this game. Let’s just narrow it down to conquest too. Since conquest came out in March, players have given tons of feedback to what they like and didn’t like. What they wanted to see more of. What they wanted to see less of. What QoL changes would make this game mode more fun and less of a chore. You mean to tell me that with thousands of comments on this topic they concluded the best course of action was to add more grindy and repetitive feats, increase the amount of feats needed for max rewards and also increase the energy costs per battle? Really? Is that why people have been leaving in droves over this? Why nobody is happy with this roll out and to add insult to injury have bugs on bugs that still aren’t fixed weeks later?
    It doesn’t take anyone with a business degree, or any experience really, to see that’s not a successful formula.

    You’re right, the reason we are all here and as passionate about this game as we are is because of the Star Wars brand. If this was any other platform, this game would not be going on anymore. People are putting up with these changes as much as they have so far because it’s Star Wars.

    Also, please stop putting words in my mouth. I didn’t say the end is nigh. I said the community is ticked off and the game is not in a good place right now because of these changes. I’m not attacking Doja. I’ve actually been defending him and crumb against people who are focusing their anger and frustration on them. Am I focusing mine on TopCash and Marky Mark? Two of the top guys calling the shots? Absolutely. Whoever is signing off on these changes needs to be held accountable for a poor product these last few months.

    Like I said Kyno, you want data? Look no further than app reviews, forum posts, Reddit posts, Content creator videos and the subsequent comments on them. Even CubsFanHan and Hynsey, who ALWAYS do their best to be positive are struggling to do so and are upset with the game right now. What more needs to be said?

    My viewpoints isn’t clouded at all. Unknown why they made these changes. The almighty dollar. That’s fine. End game content should be exclusive and if people want it immediately then they pay. Ok. That’s fine. However when day one resources are still massive price points that’s not ok. When gear progression keeps getting dropped on us with little to no relief for older ones, that’s not ok. Monetizing a game mode (conquest) that was advertised as F2P, but then releasing a buggy and poor product is not ok. Actively diminishing the value of our investments in toons that require heavy investment to begin with, is not ok.

    Correct there is a lot of great feedback here, and you will notice the common theme is that it is offered in a way that doesnt try to blame others and claim facts about how things are. Constructive feedback, based on the game.

    There may be a lot of great feedback, but has CG listened to it? Before you say yes, then why have they made Grindquest grindier, kept the nerfs, continue to work towards bringing Relic 9 without fixing the gear crunch first, and seem to be content with the bugs currently plaguing Conquest and DS Geo TB?

    And while you claim that CG cares about the feedback the players have given them, they clearly don’t, given their willingness to continue to make Grindquest grindier, and keep the nerfs. CG could easily look at the 1.7 thousand comments in the Conquest 7 thread or the 2.1 thousand comments in the Road Ahead thread to see that the majority of the player base aren’t happy with these changes, and those are just two threads. There’s been lots of people who’ve left the game because of the recent nerfs, changes to Conquest, and the new GL or lose mentality this game has taken on. Whales and F2P alike are protesting these changes, and what has CG done?

    There’s thousands of posts of feedback on the forums, there are posts on Reddit, and there are app reviews that CG can look at, and barely any of it is saying that the players love the changes.

    It’s not like CG said “here’s why we had to do these things. We know it will be unpopular, but we believe this is in the best interest of the game.” Instead there was no explanation for why they’ve done these changes to perfectly fine things, yet they can’t or won’t fix known bugs like the DR deathmark bug in Grindquest, and you can easily see why the players feel this way.

    You may feel that these changes are for the better, and believe that CG cares about our feedback Kyno, but I can assure you that the majority of the players don’t feel the same way.

    Yes they have. They are always looking at the feedback.

    Again, I am not saying what or how they should feel. They needed to make a hard choice on this certain changes and they did it, they did it for the long term health of the game. Other feedback is being processed and will cause some changes and allowing Doja to push for changes as well, not directly connected to the changes made.
  • Kyno
    32087 posts Moderator
    I lost hope for any positive change for the rest of this conquest season but I still expect maul shards as compensationS (delays, feats bugged).

    They are not likely to make changes within the Conquest set. So any changes that may come will be in Con 10.

    There is no discussion of compensation at this time, but maybe they are just not talking about it.
  • Kyno
    32087 posts Moderator
    Ravens1113 wrote: »
    Kyno wrote: »
    Ravens1113 wrote: »
    Kyno wrote: »
    Ravens1113 wrote: »
    Kyno wrote: »
    Ravens1113 wrote: »
    Kyno wrote: »
    Ravens1113 wrote: »
    Kyno wrote: »
    Ravens1113 wrote: »
    Kyno wrote: »
    Ravens1113 wrote: »
    Kyno wrote: »
    No you are deliberately responding in a ambiguously passive aggressive way. If that's not the case instead of being honest and candid you should be reaching out to your manager and relaying that there are a lot of upset people wanting answers. Or trying to calm people down not stoke community outrage.

    How does your comment do anything but fan the flames of the situation. That's how I took it and I'm sure others will as well. Being dismissive is worse that just not posting which is an option.

    I'll stop there. I'm heated, the game is suffering and the reason people are upset is we spent years of grinding and playing this game. We want it to thrive and we see very bad choices going on so we are vocal about them.

    My suggestion is CG needs to give in a little in some way or communicate better from the top down. People are leaving and others are sick of the bugs, sick of the grind, sick of constantly being shafted by nerfs. Anyway sorry for ranting it's not about free to play I'm not free to play it's about a product that I have paid for.

    They are aware of the sentiment, and no I will not stop being honest and candid. If people want to be upset about the current Conquest, and there is no other information to give, there is not much we can do. I feel it is important to be as straight up about things as I can be. I know many think everyone should be on the same page and that the dev team is always on the other side. But that is not the case and i feel it's better to work with them and try to make things different/better when and where we can, rather than try to beat them down or villainize them. We are all people here, I think sometimes this gets forgotten.

    I always suggest people speak their mind, just in a constructive and helpful manner. That is the only way this will get momentum and produce changes.

    There is nothing wrong with a rant, and Doja and others see this stuff. We cant always express the goings on and discussions that happen about different elements that are looked at due to constructive feedback such as these types of threads.
    (yes you are, but I won't take it that way, and neither will he)

    No Kyno, I’m not trying to take a dig at Doja. When I say I’m not doing that, I mean exactly that. I don’t dance around or try to side step issues. If I have an issue with a moderator or a dev, I call them out. So if I were to call out Doja, I’d do it. If anything I’ve been defending him and crumb and going at those above them, AKA mark and TopCash. Anyway….

    The devs are on our side? Lmao no. Doja and crumb maybe but if the dev team actually was on our side, not only would they not have rolled out C7 even after all the previous feedback they got, but they wouldn’t have reworked feat locations to try to eliminate getting multiple feats done at once. They wouldn’t be increasing gear/relic reqs for new things with almost zero change to the gear economy. If the devs cared they wouldn’t have nerfed toons into oblivion because “defense balance” when it was really to just make GL’s unbeatable expect against other GL’s.

    Perhaps we need those above Doja and Crumb to listen to them and the community for once. Instead of acting like they know what we want, perhaps listen to what we actually want. This game is not in a good place now. Point blank period. They need a win soon. Many long time players, whale and F2P alike are leaving.

    Sorry, I just saw the unnecessary use of his name directly as a dig, because it is a funny way to not make a dig at him.

    They are aware of the sentiment and these are not easy changes to make, but making changes for the health of the long term game, are done because they care. They are also working on other news that we should see when Doja gets the RA done.

    Changes take time, on both ends, none of them are done lightly and so we will see how things play out.

    Kyno when I say that Doja is on the forums interacting with us, but can’t comment on the pertinent issues and bugs because higher ups won’t let him, that’s not a dig at Doja. That’s a statement of fact that you even acknowledge.

    Not easy changes? They switched around the feats pretty easily between conquest 7 and 8 to make it more of a grind.

    Also, wasn’t the point of the unity update to make it so changes like this would be easy? That the design of conquest in general was to allow for easy changes and adjustments? Not only that but if they cared why would they instill these changes to conquest 7 in the first place? They had mountains of data and feedback from the previous 6 conquests and their conclusion was to make it more of a grind, repetitive, resource sink and time commitment? When the biggest complaint against conquest was its repetitive feats and grind? If they cared we would’ve at least gotten feat counters in battle for the ridiculous feats that need them.

    You can spin it however you want Kyno, but they’ve made very bad moves the last few months. The massive nerfs, the terrible changes to conquest and the associated bugs with it, upcoming R9 with zero changes to the gear economy. Need I say more?

    Please tell me what they’ve done that’s been for the long term health of the game? The nerfs were done to make GL’s unbeatable except with other GL’s. The changes to conquest were meant to monetize it as much as they want. The associated bugs? Nothing being done about it a week in to this conquest. Increased relic requirements for new units and exclusive metas are good for the game?

    You are making assumptions that indicate some separation that I don't think actually exists. Doja is great at his job, and has to make assessments about what he can and cant talk about. From my understanding the level of micro managment you seem to think is there, is not.

    You cannot like the moves they made, but it doesnt make them bad, or mean they do not care. You can spin it however you want, but they do care and want the game and community to be here for a long time. (Its odd to suggest otherwise)

    Yes, large scale balance changes to make GLs their own tier is a good for the game, one of the reasons why, is the high investment they already had and to help preserve the feeling that they are worth it, as the cost increases. Having a cost on end game characters is not a bad thing. Not sure what is going on with gear economy, you will have to look to Doja about that.

    So then why hasn’t he acknowledged the DR bug in conquest? Why hasn’t he acknowledged the sentiment on conquest itself outside of a “I’ll take this feedback to the devs”. Come on just look at how animated and involved he is on off topic posts or even compared to when he first started and you’ll see a big difference. If you think there aren’t those above him that are making sure he doesn’t comment on these hot button topics, then you’re either lying to us or yourself.

    No, making GL’s their own tier without other balancing done was not good for the game. Just as you say that people put a lot of investment into GL’s, many people also invested a lot into off meta counters having to farm and relic those counters up, and apply god tier mods and specific modding structures to make them work. They were not cheese counters. Players invested a lot into them, as well as the other nerfed characters for specific purposes only to have those investments diminished with little to no compensation. They didn’t do nearly enough to offset the changes throughout the game.

    I don’t have to spin these changes any way Kyno. That’s what you’re trying to do. The changes to conquest 7 were bad. Nobody likes them. F2P or whale/kraken. They are universally hated. The response? Silence and moving around feats in conquest 8 to prevent as many feats being completed at once as possible.

    The moves they’ve made the last couple months have been bad. Nerfs, increase gear/relic requirements, one dimensional arena/fleet meta, bugs galore, and of course the hated conquest changes. What about these moves show they care about anything other than the bottom line of their revenue? Player enjoyment and engagement surely aren’t it.

    I’m not sure where the comment about cost for end game content is coming from. Nobody is talking about that. Im talking about them bringing in R9 and still having G8 to G9 gates still be an issue for endgame players. If you think it’s healthy for a game to add more layers of progression without addressing old (oldest) bottlenecks at the same time or shortly after a new tier is added (especially those using the same gear And material over and over and over) then you’re not thinking realistically.

    If Doja or Crumb have good news for us that you may be privy to, I’d suggest they release it ASAP as there’s been next to nothing positive about the game brought out since the last RA. Like I said, the devs needs a win. Lots have left the game since the previous RA, both F2P and spender alike.

    I can ask him to get a message out about DR, we will see.

    Taking it to the devs is a response. He doesnt have any further information, what else can he say? As they stated in the post about this they will be running 3 Conquest "seasons" that will keep the theme they are launched with.

    I think your obsession with trying to blame "someone" is clouding your judgement. If you cant see why with his limited time he can more easily hit multiple topics that do not require any real outside knowledge, then maybe you should rethink what you see as engaging in the community. BTW, this focus on his actions is what I mean when I say you are calling him out, despite trying to say you are not, and the idea that there is "some villain" that must be named is the other idea that I try to help people get away from, as it is not helpful or constructive and can generally pull focus away from the issues where game feedback would be more helpful to the situation.

    Correct the changes to Conquest will follow the plan laid out and run in groups of 3. Correct players will make their choices. I am not spinning it, players do like to have an advantage and that includes f2p who will get the characters f4om Conquest.

    I understand that in the short term this can have that feeling, but it doesnt change the long effect it has on the health and design space of the game.

    If you are talking about the changes to Conquest changes, you are talking about the cost of end game characters, and yo a lesser extent LV.

    You do realize they have not release r9 yet, right?

    They only need a win, if you focus on this being us vs them. When you start to let that go and realize you are not under attack, and that it is helpful to provide constructive feedback and discuss things in game in a healthy conversation style, it becomes more clear that they can and have made hard choices that are good for the game in the long term. The game is about the long term, and will continue to be so. They have information that they are putting together in the RA, I am hopeful with the references they have made that players will be interested in this information. Each will take it how they will.

    Saying exactly what he is doing is not calling him out. Acknowledging why he’s limited in what he can say is not calling him out. Even as negative as I’ve been over these bad changes to the game, I’ve been defending doja and crumb, even going so far as to say if either of them were to take over mark or even TopCash’s spot, the game would be in a much better place.

    Yes. There is blame to give. Whoever made the final decision to implement these changes is to blame for the game seeing its biggest exodus in a long time, both F2P and spender. I don’t blame Doja or Crumb for that. I’ll place blame on TopCash and No Show mark for that.

    If you think massive nerfs to long time characters that each required their own heavy investments is good then you’re one of the few.

    If you think a new relic progression is a good thing with no relief to day one gear gates is a good thing then you’re on of the few.

    If you think making conquest this much of a grind, resource dumb and time commitment is a good thing, then you’re one of the few.

    If you think a lack of QoL improvements to the game since 2019 is a good thing then you’re one of the few.

    If you think that making new GL’s terrible without another (now heavily monetized) toon, ALA lord Vader and maul, you’re one of the few. Although I do find it comical that the nerfs were on the basis of not trivializing the investment for a GL, but their newest one in LV which required the steepest requirements to date is awful without Maul.

    My judgment, and to that effect the judgement of many in this community, is not clouded. We are fed up with CG monetizing every last thing in this game. Tired of being squeezed for every last dime possible but being given subpar quality product because of bugs and flawed design. Conquest is STILL bugged out and it’s halfway over. Zero action by the devs. Executor is bugged for players on offense but zero response from the devs except to say they’re aware. However any but helping the players is fixed within hours. I’m sorry but when bugs get fixed at that speed, it’s hard to believe that it takes them weeks to make fixes or changes that fix issues hurting us.

    Outside of Doja and Crumb I don’t trust the devs. They haven’t earned that trust or goodwill from me or anyone in this community after these last few months.

    Saying what he is doing? You seem to be saying he is doing something wrong, by responding in places and not to others. That is what would be "calling him out". But I digress.

    Again, you sound like you have a better idea on how to run the company,please feel free to apply or send this information to them directly, as this is not game related. I think as with many businesses out there, hard choices need to be made and one person will not necessarily fair better than another when making those, that's why they are hard.

    Please feel free to share your data with them, I'm sure they would appreciate it.

    If you think the long term health of the game is not important, that is fine, but I dont think many would agree with you.

    They have made improvements to the game, and not done a massive QoL, yes, but that doesnt discount the improvements they have made.

    If as a pair they are where they should be, I am more ok with that then not, and if DV is really falling short on the other GLs that could be ok-ish, if he is still holding at the GLs level, but my call to make nor am I saying it should be that way. Just my opinion.

    As I have said to you directly, have you checked the dev tracker?
    j81ylbrootdz.jpg

    I'm not sure anyone will be able to help you with how you feel about a game and the pressure you put on yourself with regards to that. Maybe you dont need the max crate if you feel that the only way to get it is to spend.

    The tone deafness of your response is absolutely astounding.

    Saying Doja is doing something or not doing something because of the orders of a higher up is not calling him out. It’s a statement of fact on why. I digress

    You keep talking about running a company. I’m talking about giving players what they want to keep them engaged. My data and proof? Oh I don’t know, look at social media. Look at the forums. Look at Reddit. Look at YouTube videos. Look at statements by mega whales. Look at Apple and google reviews. What exactly is screaming a positive vibe and happiness by the player base?

    Also as for the long term health what about these changes is making the game healthier? It’s driving players away from the game.

    The dev tracker? Cool, I even said they know about it but it’s taking them weeks to fix when in comparison, something helping the players is fixed almost immediately.

    You’re really trying your hardest to make what CG is going into a positive but you’re not doing well. I’m not alone in being upset with the state of the game right now. Many others are in agreement with me and very few with you. The data on that? Check the forums, Reddit, app reviews, interviews, YouTube videos, etc.

    Again, you need to point fingers at a person is blinding you to some simple facts. Maybe dont try to assume you know what's going on, if you do not know, it makes the world a much simpler place. Yes saying that Doja should be doing something and he isnt, no matter who you think is making that situation happen, is calling him out. You should try not to judge his actions and assign blame to anyone for him trying to engage with the community in a way he sees fit. Im sorry he cant meet your specific needs on each day and with each comment he makes. I dont envy him, he has to do 2 things, I would wish on my worst enemy, putting up with me and trying to be a great community manager (and 97 other jobs).

    And just to be clear, that is not the definition of a fact.

    This may come as a bit of a surprise, but you do know that no company is trying to give anyone what they want, that's actually impossible. What they are trying to do is make the best product that they can, and hope that people like what they do enough to support them and engage in their future. As always companies are made of people and sometimes people make mistakes and even bad choices. That doesn't mean they are trying to attack or have malicious intent towards their others.

    As said, please feel free to direct message Doja with your data. Without your data answers like that might be seen as anecdotal. I never said things were overly positive, but I'm not the one claiming the end is nigh.

    Allowing high investment toons to have a space where they retain value for that investment seems good for the health of the game, as does having end game characters take a level of commitment to obtain. Not to mention that balance changes that are done in every other game like this are generally considered good for the health of the game across the board, but there are always people who will not want that to happen.

    Ok, just trying to provide information where you can see some of what you are looking for.

    See that's the thing, I'm not. I'm just hear having fun playing a game, and talking about something passionate about. I'm not here to be on a side, or to feel that how I feel needs to be validated. I never said people are not or should not be upset about things they do not like. I never said anyone needs to like this either. What I am saying is that we are (or should be) here because we love this game and the SW universe, and that constructive feedback based on the game will go way longer to help things than trying to point fingers or state things as facts facts without data (which they do have).

    So when Doja says he wants to tell us stuff, but can’t, it’s his own choice? It’s not because he’s being told when or when he can’t say things by someone higher up than him? Hmmm ok. Sure thing Kyno.

    You keep talking about data and company choices. Here’s the thing Kyno, you have tons of posts here on the forums (we will isolate it just here) with amazing feedback and ideas across all points in this game. Let’s just narrow it down to conquest too. Since conquest came out in March, players have given tons of feedback to what they like and didn’t like. What they wanted to see more of. What they wanted to see less of. What QoL changes would make this game mode more fun and less of a chore. You mean to tell me that with thousands of comments on this topic they concluded the best course of action was to add more grindy and repetitive feats, increase the amount of feats needed for max rewards and also increase the energy costs per battle? Really? Is that why people have been leaving in droves over this? Why nobody is happy with this roll out and to add insult to injury have bugs on bugs that still aren’t fixed weeks later?
    It doesn’t take anyone with a business degree, or any experience really, to see that’s not a successful formula.

    You’re right, the reason we are all here and as passionate about this game as we are is because of the Star Wars brand. If this was any other platform, this game would not be going on anymore. People are putting up with these changes as much as they have so far because it’s Star Wars.

    Also, please stop putting words in my mouth. I didn’t say the end is nigh. I said the community is ticked off and the game is not in a good place right now because of these changes. I’m not attacking Doja. I’ve actually been defending him and crumb against people who are focusing their anger and frustration on them. Am I focusing mine on TopCash and Marky Mark? Two of the top guys calling the shots? Absolutely. Whoever is signing off on these changes needs to be held accountable for a poor product these last few months.

    Like I said Kyno, you want data? Look no further than app reviews, forum posts, Reddit posts, Content creator videos and the subsequent comments on them. Even CubsFanHan and Hynsey, who ALWAYS do their best to be positive are struggling to do so and are upset with the game right now. What more needs to be said?

    My viewpoints isn’t clouded at all. Unknown why they made these changes. The almighty dollar. That’s fine. End game content should be exclusive and if people want it immediately then they pay. Ok. That’s fine. However when day one resources are still massive price points that’s not ok. When gear progression keeps getting dropped on us with little to no relief for older ones, that’s not ok. Monetizing a game mode (conquest) that was advertised as F2P, but then releasing a buggy and poor product is not ok. Actively diminishing the value of our investments in toons that require heavy investment to begin with, is not ok.

    Correct there is a lot of great feedback here, and you will notice the common theme is that it is offered in a way that doesnt try to blame others and claim facts about how things are. Constructive feedback, based on the game.

    And how much of that feedback have they listened to exactly? I’ve provided plenty of ideas myself but if my critique of TopCash and No Show Mark invalidates it then ok, let’s move on from me and my mean old words that call for those making these decisions to be held accountable.

    What feedback have they listened to since the RA?

    They announced their nerfs. Many gave plenty of ideas that would reach CG’s desired goal with GL’s but wouldn’t hurt their overall viability as the nerfs did. How about Wat?

    They announced R9. That caused a mass panic about the gear economy again and many suggestions and ideas poured through. The response to it? Silence.

    They announced changes to conquest. It was met with skepticism at first and ideas tossed around. Then when it was finally launched it was met with overall disdain. Many ideas tossed around and the excuse of “can’t change things mid season”. However between C7 and C8 they had no issues changing around feats to prevent as many feats being done together as possible. Heck, they didn’t listen to ANY feedback from the previous 6 conquests.

    QoL improvements? They’ve been sent in constantly since the last QoL update in 2019, and so far, barely anything. Simming assault Battles? Cool. The only thing in two years was the accelerated rate for shards a year after their release.

    Arena and Fleet Meta? Plenty of feedback about how the community wants a diverse meta but instead, they’re pushing a stale one dimensional meta again. Fun?

    Bottom line Kyno is that whether it’s the critical stance I take, or the constructive stance you say is best; they’re not listening. So please stop pretending like they do. We know they don’t. Heck, Crumb and Doja are actually hearing and listening to us. That’s why I respect them as much as I do. The issue is those above them not interacting with us who think they know what we want, don’t listen to our feedback. They pretend to know what we want, even though they have two devs telling them otherwise. It’s about time devs like TopCash and Marky Mark start listening to Crumb and Doja who actually know what the community wants. There’s a way to continue to maximize profits while also keeping their player base happy. Their motivation to do so is the problem.

    They do not always announce things they are working on.

    Yes they do listen, and they are.

    Trying to point fingers distracts for the issue, especially when you do not have the information necessary to actually come to the conclusions you draw.

    Correct there are things that may not change, as a meta driven game (for example) , they like to push investment into "the new and shiny". Feedback may not change this game in that way. As Doja has explained, even he has to pick his battles. There is a difference between not listening to feedback (which they do) and changing the "whole system " they are working within. I'm sure you can appreciate that fact, and understand that the game would not survive trying to meet all the whims of hundreds of thousands of people, even if they only listened to the majority.

    Yes, just like every company they are going to introduce thing they think we want, and that has to do with many factors. They will also make changes based on feedback. And all of this is done hand in hand with many factors some of which will cause some unwanted changes. It's all a compromise.
  • Kyno wrote: »
    I lost hope for any positive change for the rest of this conquest season but I still expect maul shards as compensationS (delays, feats bugged).

    They are not likely to make changes within the Conquest set. So any changes that may come will be in Con 10.

    There is no discussion of compensation at this time, but maybe they are just not talking about it.

    This is pretty simple. CG says no changes are coming until conquest 10 but they just made changes during this conquest. Please please please please please have someone explain the reasoning behind that (apparent) hypocrisy.

    This is the root of peoples frustration - changes without communication. This could easily be put to bed with any official communication about their intentions (as mentioned like 10000 times throughout these threads). This is not hard which is what is infuriating players. The simplicity of the solution points to apathy on CG's part and apathy is not a great way to tell a community you value their feedback and want to retain them as consumers.
  • As F2P I reached today to the second last crate on Hard and with that I'm done. This Conquest had at least a little better disc rotation (got 2 purples, and I chose the rest strategically). Altogether, I burned like 8-900 crystals into energy refreshes. I didn't like though that some feats were put into other sectors so you couldn't give maximum effort and team strategy to do 2-3 sector feats altogether at some point. Pretty sly move from CG...

    What I'm a little more sad about is that as Maul's shards increase in every crate, CAT has the same number (25) for crates 5-6 and only goes up to 30 for the last crate, it's quite disappointing. I spent all keycards to CAT shards instead of the invaluable relic materials which put me into a heavy disadvantage against other players in the last 2 conquests and I'll still just be at 305/330 shards when this one finishes (yes, I very need CAT to complete my maxed JMK team)... to be honest the only good thing in Conquest is that you can get a very nice amount of each relic material that serves as a pretty good boost for your roster, nothing else!

    I really hope that Conquest 9 will start quick as well and that CG won't do any sneaky changes again...
  • The one thing CG overlooked is that in order for people to finish Conquest "too quickly" they have to spend crystals to do so, and probably quite a few.

    So far, up until today, I've done two refreshes a day. I stand at 522 cards. Top box is really out of the question, even though I have four GL's (no ultimate yet on SEE) and 7 million + GP. I haven't tried them this go around, but during Conquest 7 both my BH and NS teams got stomped without even getting a turn most times. Even if I assume I can win a battle with them at 100% stamina, I would have to spend more crystals to regen their stamina 14 times. Stamina regen is pretty slow on it's own to get 14 wins with a single team. I even two G13 BH's and 3 G13 reliced NS and still didn't have luck last time. Didn't bother wasting the energy this time. Right now I need 2 more all Empire team kills and 24 Old Republic kills to get within 3 cards of the second to top box. I have multiple options for the last 3 cards, either healing against NS boss team, or try to beat Kenobi without dying. Couldn't quite do it with R4 GAS, but just got him to R5 so I may try again after finishing the other two feats. The thing is, I don't think I could get 100 more cards without spending a lot on refreshes and stamina regen.

    I have spent less this time than on C7. It seems the first Conquest in the cycle of three is the learning curve. I was much more efficient this time. However, I can afford to spend on R8 material if I want to unlock Maul as quickly as possible. If you get second from top 3 times, that is 65x3 = 195. You get purchase 20 more per Conquest from the Jawas, so you will be at 255 after the cycle of three. Now, if you can only hit second from top box, in the next three, you can get him after six without spending on the Jawas, especially since you will need to spend on the newest toon in those three. You need 2100 credits per conquest for the new toon. I believe you get 2150 per full clear. So without hitting top box, it is quite difficult to purchase relic 8 gear if you want the new toon.

    The other problem is, you have no clue on what team to work on. Most likely, the feats will change again so putting gear and relics into BB or Mando's could be useless by Conquest 10. Really, I preferred 2 thru 4. At least I could get the top box then.
  • Kyno
    32087 posts Moderator
    StewartH wrote: »
    Kyno wrote: »
    I lost hope for any positive change for the rest of this conquest season but I still expect maul shards as compensationS (delays, feats bugged).

    They are not likely to make changes within the Conquest set. So any changes that may come will be in Con 10.

    There is no discussion of compensation at this time, but maybe they are just not talking about it.

    This is pretty simple. CG says no changes are coming until conquest 10 but they just made changes during this conquest. Please please please please please have someone explain the reasoning behind that (apparent) hypocrisy.

    This is the root of peoples frustration - changes without communication. This could easily be put to bed with any official communication about their intentions (as mentioned like 10000 times throughout these threads). This is not hard which is what is infuriating players. The simplicity of the solution points to apathy on CG's part and apathy is not a great way to tell a community you value their feedback and want to retain them as consumers.

    I agree that they should communicate better and have all changes announced.

    I dont think that this is some magic bullet that will alleviate all frustration, and internal processes with communication dont necessarily mean apathy. The people making these changes are not the ones communicating.

    (Side note)
    Doja has gone through great lengths to expand the communication he is able to do to help engage the community more, unfortunately this is also used as a negative against them when they take on communication but to not touch on more hot button topics. This type of action, which has to be approved by higher ups, is not a sign of apathy, I personally feel it is quite the opposite.
  • StewartH wrote: »
    Kyno wrote: »
    I lost hope for any positive change for the rest of this conquest season but I still expect maul shards as compensationS (delays, feats bugged).

    They are not likely to make changes within the Conquest set. So any changes that may come will be in Con 10.

    There is no discussion of compensation at this time, but maybe they are just not talking about it.

    This is pretty simple. CG says no changes are coming until conquest 10 but they just made changes during this conquest. Please please please please please have someone explain the reasoning behind that (apparent) hypocrisy.

    This is the root of peoples frustration - changes without communication. This could easily be put to bed with any official communication about their intentions (as mentioned like 10000 times throughout these threads). This is not hard which is what is infuriating players. The simplicity of the solution points to apathy on CG's part and apathy is not a great way to tell a community you value their feedback and want to retain them as consumers.

    100% Hard agree..


    Crumb was quoted on a podcast saying (before Conquest 8) there would be no changes.


    and lo and behold CHANGES...

    Changes that make it more grinder and more difficult!

    We feel lied to..
  • SotaDraken wrote: »
    StewartH wrote: »
    Kyno wrote: »
    I lost hope for any positive change for the rest of this conquest season but I still expect maul shards as compensationS (delays, feats bugged).

    They are not likely to make changes within the Conquest set. So any changes that may come will be in Con 10.

    There is no discussion of compensation at this time, but maybe they are just not talking about it.

    This is pretty simple. CG says no changes are coming until conquest 10 but they just made changes during this conquest. Please please please please please have someone explain the reasoning behind that (apparent) hypocrisy.

    This is the root of peoples frustration - changes without communication. This could easily be put to bed with any official communication about their intentions (as mentioned like 10000 times throughout these threads). This is not hard which is what is infuriating players. The simplicity of the solution points to apathy on CG's part and apathy is not a great way to tell a community you value their feedback and want to retain them as consumers.

    100% Hard agree..


    Crumb was on a podcast, acknowledged the hate and negative feedback about the changes AND said (he appeared before Conquest 8 started ) there would be no changes.


    and lo and behold CHANGES...

    Changes that make it more grinder and more difficult!

    We feel lied to..

  • ..
  • Hey, I decided to throw in my 2 cents on a somewhat sidenote:

    The "problem" with old conquest was (not quoting, paraphrasing) that people rushed through the content in few days then never touched it again, maybe they hunted down a few achievments. And for more intense engagement they are doing these changes.

    Now I am going to talk about personal experiences, which is not strongly conclusive, but maybe others can join / oppose me:

    Twice now back to back, i sat down, did the math, decided that a single refresh a day should be safe enough right from the start, rushed through the conquest to optimize my discs in 5 days, and now I am repeating the same battles to hunt down a few, oh pardon a crapton of achievments. At this point, if I dont get hit by a bus, I am going to hit the red crate on day 13 which means I spent 50 crystals extra.

    Okay, it cost me more, significantly more, approximately 500 crystals more.... but in the end i dont feel that my strategy or behaviour changed in its essence.

    So was... THIS the desired outcome? Or am I playing it like this as a minority? So I understand everything that Kyno said about not being able to reply to everything that the players say, but could we get a reflection from them on the things that they said? Is that a thing? Is the goal achieved, are they happy? Bc if they are happy, maybe we could talk about making us happy.
  • SerWulfgar wrote: »
    Hey, I decided to throw in my 2 cents on a somewhat sidenote:

    The "problem" with old conquest was (not quoting, paraphrasing) that people rushed through the content in few days then never touched it again, maybe they hunted down a few achievments. And for more intense engagement they are doing these changes.

    Now I am going to talk about personal experiences, which is not strongly conclusive, but maybe others can join / oppose me:

    Twice now back to back, i sat down, did the math, decided that a single refresh a day should be safe enough right from the start, rushed through the conquest to optimize my discs in 5 days, and now I am repeating the same battles to hunt down a few, oh pardon a crapton of achievments. At this point, if I dont get hit by a bus, I am going to hit the red crate on day 13 which means I spent 50 crystals extra.

    Okay, it cost me more, significantly more, approximately 500 crystals more.... but in the end i dont feel that my strategy or behaviour changed in its essence.

    So was... THIS the desired outcome? Or am I playing it like this as a minority? So I understand everything that Kyno said about not being able to reply to everything that the players say, but could we get a reflection from them on the things that they said? Is that a thing? Is the goal achieved, are they happy? Bc if they are happy, maybe we could talk about making us happy.

    Dude, "engagement" was obviously just corporate speak for "you guys can't get these premium characters for free." You spent 500 more crystals. That is what they wanted.
  • Kalino
    20 posts Member
    edited September 2021
    I dont really get how people can say its hard?

    I got red chest on hard mode last time and will get it this time.

    Got 4 milion GP and 0 GL.

    Everything is just a joke and stupid easy. The hardest feats are the once where you have to apply enouth debuffs since everything die so fast. Or do people just pick bad discs?

    This time around I picked up 3x caustic emission, critical debuff, Thermal Exhaust, Ability Exhaust and weak point.

    Since the discs apply 10 debuffs each turn and Ability Exhaust apply ability block every 10 debuff all enemies are permanently ability blocked. And with weak point giving 4 % offence for every debuff and the enemies having like 55 debuff each turn from the discs that gives over 200 % increased offence for every attack, Yoda is hiting for 3 milion after a few attacks.

    Sure its abit grindy, but definatly not hard.

    My gear11 Nest is basically soloing fights in sector 5 to get smuggler feat, when gear 11 charthers can solo relic 7 teams I dont really feel like hard is the right word for the fights.
Sign In or Register to comment.