Why is the previously featured character take LONGER to acquire than the new featured toy? This is just silly. The old character should be currently in for up to 10 shards at each shop node AND you should be able to get 90 shards. THAT is a catch-up mechanic.
I returned after a break I missed CAT release in conquest (And the easy farm that it was). I have JMK and friends and doesn’t really matter for navigating squad arena without CAT.
Am I the only one that sees a problem with giving everyone CAT with a much easier conquest then ramping it up for the rest of us.
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Maybe
That's the theory, but not the reality for most.
Yes, there was a small number of people who got CAT after the first release when you could get 110 shards per conquest. Problem is that's a very small minority of people. For the vast majority of people, that didn't happen. So if, you're not super elite, you don't get it first shot and you're then penalized for it by having it take more than twice as long (i think the max is 50 now) as it did originally AND it's in a much harder conquest.
Don't get me wrong. You can say the same about a marquee. It's really easy to get that toon 3* or whatever in a few minutes because the event gets you there. You're on vacation/beak that week and you have to farm those 50 shards to get there AND those shards aren't going to be available to farm for a few weeks. So, you're still behind the eight all so to speak.
The difference here is, with that marquee character, you're just behind on that character. With these conquest releases, once you miss one, you're screwed for the remainder at this point unless you decide to flat out skip one, and frankly, these things are too powerful to skip. So, when you have to play catchup through the Maul phase on CAT, you're now even further behind on Maul. As a result, you're even further behind on what's next and so on.
It's a built in mechanic - intentional or not - that lets the upper level pull ever further away from the pack and punishes the pack by keeping them from being able to catch up in a reasonable amount of time.
Again, i get that the concept has been built in since nearly the games initial release. In general, i'm not really disagreeing with it either. However, this methodology is aggressively punitive in that it pushes you ever further back on subsequent releases.
I disagree with the super-elite comment. Many people got CAT with 4MM gps - which is why the new conquest was toned up (imho). You didn’t need to be super elite to max conquest back then.
Following Maul’s release and the updated changes to Conquest, you now are required to have a far deeper roster to achieve the max reward crate that would allow you to unlock Maul in the first 3 Conquests.
That’s completely fine, as that gives those who have invested a lot more into their roster to get ahead of those who weren’t able to do the same. The notion that there should be a quick and easy way for lower level people to catch up is just wrong.
Much like other release structures it rewards "commitment". With the way it is staged, you can "make up" some level of lower rewards without any struggles. I missed 1 max crate for CAT, and with a second crate reward last Conquest, I am back on track for CAT, and right where I planned to be for Maul. No extra expenditure to stay on my track.
This is a meta driven game, so any time behind the meta you are "falling behind", but planning and execution can definitely make up for that.
Players who are able to complete Conquest at the highest level will have an advantage and the changes to this game mode made that more of an investment, no one is getting this for free. Players are being rewarded for their investment.
Especially for CAT, the idea that you needed to be super elite to get her is not entirely accurate. Even now we are seeing players getting max crate with lower end rosters, but some ability to invest more crystals to make it work. Veteran players have an advantage as they are likely to have more factions ready to go.
You do not need to fall behind on one to get another. In fact, you can get each character using the normal structure getting the second box, its just takes longer.
Second tier reward box + 3 rounds of shard purchases in Conquest + 3 lower rewards from the next set of second tier reward boxes.
(65×3)+60+(25×3)=330
Yes if you miss an event or rewards box it will take even longer. Yes this is designed to be a motivating factor to keep being involved, but also something that can be used to plan your moves, if, for instance, you are not going to get DV soon.
It will be more expensive but if it's really something you need or a player feels it's worththe investment you can get back on track through the Conquest store. I know it's just the other side of the coin, but rewarding commitment or loyalty is always going to be seen as a punishment when you are on the other side of the situation. If anyone can easily make up time or whatever without some level of investment after the fact, why would it matter to be here or ready for the "first go". But to your last part there, no you do not need to break track on the new one to get caught up on the second one, unless that fits some plans you have.
As with many things in game, this is designed to reward people and give them a place to grow and develop into.
https://c.tenor.com/8-l8tEAVJgMAAAAC/ketchup-catsup.gif
Or wait an extra 6 months for the Executor, which would similarly suck.
I do not consider myself a super elite player, only 5.5 M GP and 1 GL, and got 100% on Conquest 8
Invested 1,200 crystals in total to get to red crate (assuming 3 refreshes per day, 8 days)
But yeah, was tedious as heck and a sink of crystals and time indeed, but I need those R8 mats, just changed my guild a short time ago so I can start getting them from CRancor, before that, Conquest was my only R8 mats source
After about a year, they may become really easy to acquire shards for.
To reward the people who put in the effort to max her conquests.
She’ll become miles easier to obtain after the year mark when CG will add her to some new node or event (based on their conquest unit structure)
@Din__Fin
This is what we have for the character release structure of Conquest https://forums.galaxy-of-heroes.starwars.ea.com/discussion/244212/road-ahead-april-2021#latest