Solicitation for Topics of Interest

Replies

  • Xcien
    2436 posts Member
    Fleet loadouts… we have 9 cap ships now!

    I’d like to add that we need more ships to fill the fleets as well.
    I've found this whole experience to be very enlightening.

    Thank you for evaluating. Your feedback is appreciated.
  • Xcien wrote: »
    I’d like to add that we need more ships to fill the fleets as well.

    I never understood why people keep saying that, like a broken record.

    O.o game seems fine to me lol
  • StarSon
    7073 posts Member
    Rebmes wrote: »
    Xcien wrote: »
    I’d like to add that we need more ships to fill the fleets as well.

    I never understood why people keep saying that, like a broken record.

    O.o game seems fine to me lol

    Because we have 9 capital ships and only 44 regular ships. Mathematically, we could not field a fleet for each capital (and yes I understand there should be no reason to actually field 9 fleets). Also, we need about 35 more ships before there is enough GP in existence to max star LSGeo.

    Saying "we need more ships," does not really have anything to do with whether the game is fine or not.
  • Xcien
    2436 posts Member
    Hello. I'm curious as to why the game no longer notifies guildmates of toon promotions to Relic 7 and Relic 8, but still gives gear 9, 10, and 11 notifications. That seems a little silly. It takes much more effort to reach a high relic level. I think the R7 and R8 notifications should be restored, and those low gear notifications should be retired.

    While I don’t believe the gear notifications should be turned off, since they are still an achievement for beginning/early game players, I believe they should still do notifications for relics, not just R9.
    I've found this whole experience to be very enlightening.

    Thank you for evaluating. Your feedback is appreciated.
  • zatho
    747 posts Member
    Xcien wrote: »
    Hello. I'm curious as to why the game no longer notifies guildmates of toon promotions to Relic 7 and Relic 8, but still gives gear 9, 10, and 11 notifications. That seems a little silly. It takes much more effort to reach a high relic level. I think the R7 and R8 notifications should be restored, and those low gear notifications should be retired.

    While I don’t believe the gear notifications should be turned off, since they are still an achievement for beginning/early game players, I believe they should still do notifications for relics, not just R9.

    Yeah, maybe linking it to Guild GP, which gear/Relic levels will appear in the chat
  • zatho wrote: »
    Xcien wrote: »
    Hello. I'm curious as to why the game no longer notifies guildmates of toon promotions to Relic 7 and Relic 8, but still gives gear 9, 10, and 11 notifications. That seems a little silly. It takes much more effort to reach a high relic level. I think the R7 and R8 notifications should be restored, and those low gear notifications should be retired.

    While I don’t believe the gear notifications should be turned off, since they are still an achievement for beginning/early game players, I believe they should still do notifications for relics, not just R9.

    Yeah, maybe linking it to Guild GP, which gear/Relic levels will appear in the chat

    Or give guild officers/leaders the ability to toggle which ones they want to appear in their guilds chat.
    F2P since the last time I bought Kyros, Crystals, or the Conquest Pass.
  • StarSon wrote: »
    Rebmes wrote: »
    Xcien wrote: »
    I’d like to add that we need more ships to fill the fleets as well.

    I never understood why people keep saying that, like a broken record.

    O.o game seems fine to me lol

    Because we have 9 capital ships and only 44 regular ships. Mathematically, we could not field a fleet for each capital (and yes I understand there should be no reason to actually field 9 fleets). Also, we need about 35 more ships before there is enough GP in existence to max star LSGeo.

    Saying "we need more ships," does not really have anything to do with whether the game is fine or not.

    Where in the game do you need to field these 9 fleets at once?

    Really, you can use 4 or 5 in GAC / TW, and there are more than enough ships to put together 4 or 5 fleets.

    Thus, we don't particularly need more ships.
  • StarSon
    7073 posts Member
    Rebmes wrote: »
    StarSon wrote: »
    Rebmes wrote: »
    Xcien wrote: »
    I’d like to add that we need more ships to fill the fleets as well.

    I never understood why people keep saying that, like a broken record.

    O.o game seems fine to me lol

    Because we have 9 capital ships and only 44 regular ships. Mathematically, we could not field a fleet for each capital (and yes I understand there should be no reason to actually field 9 fleets). Also, we need about 35 more ships before there is enough GP in existence to max star LSGeo.

    Saying "we need more ships," does not really have anything to do with whether the game is fine or not.

    Where in the game do you need to field these 9 fleets at once?

    Really, you can use 4 or 5 in GAC / TW, and there are more than enough ships to put together 4 or 5 fleets.

    Thus, we don't particularly need more ships.

    Why you gonna quote me and ignore what I said? I very literally said I know there’s no reason to attempt to field 9 fleets. I also explained why people said we need more ships, and how that has no bearing on the health of the game.
  • I meant that I find it puzzling to hear "we want more ships" over and over, despite having more than enough for current activities. I know why they are saying it. I am concerned that the dev's will hear "we want more ships" over and over and try to compensate, thus having a bearing on the health of the game.

    It's kinda like saying we have too many leader characters and can't field a squad for all of them, so we need more non-leader characters.
  • Nauros
    5369 posts Member
    Rebmes wrote: »
    I meant that I find it puzzling to hear "we want more ships" over and over, despite having more than enough for current activities. I know why they are saying it. I am concerned that the dev's will hear "we want more ships" over and over and try to compensate, thus having a bearing on the health of the game.

    It's kinda like saying we have too many leader characters and can't field a squad for all of them, so we need more non-leader characters.

    Those "current activities" are also severely limited, though. I think we should get more ships as well as places to use them.
    And another issue is that we don't even have the ships to fill some fleets, especially now that BH ships get their own capital and can no longer be used to fill in the blanks. At the very least, we need full fleets for Raddus and Finalizer.
    And the comparison to leaders fails for the simple reason that you can use a leader in non-leader slot.
  • Konju
    1142 posts Member
    Rebmes wrote: »
    I meant that I find it puzzling to hear "we want more ships" over and over, despite having more than enough for current activities. I know why they are saying it. I am concerned that the dev's will hear "we want more ships" over and over and try to compensate, thus having a bearing on the health of the game.

    It's kinda like saying we have too many leader characters and can't field a squad for all of them, so we need more non-leader characters.

    The point was also brought up in regard to LS TB: a game mode currently incapable of being completed without more ships, so it does actually seem prudent to add more ships to the game such that completing game content is possible.
  • StarSon wrote: »
    Rebmes wrote: »
    Xcien wrote: »
    I’d like to add that we need more ships to fill the fleets as well.

    I never understood why people keep saying that, like a broken record.

    O.o game seems fine to me lol

    Because we have 9 capital ships and only 44 regular ships. Mathematically, we could not field a fleet for each capital (and yes I understand there should be no reason to actually field 9 fleets). Also, we need about 35 more ships before there is enough GP in existence to max star LSGeo.

    Saying "we need more ships," does not really have anything to do with whether the game is fine or not.

    Well that just seems silly. Why would they set such an impossible figure? It's like CG can't count past 7!
  • Rebmes wrote: »
    I meant that I find it puzzling to hear "we want more ships" over and over, despite having more than enough for current activities. I know why they are saying it. I am concerned that the dev's will hear "we want more ships" over and over and try to compensate, thus having a bearing on the health of the game.

    It's kinda like saying we have too many leader characters and can't field a squad for all of them, so we need more non-leader characters.

    At the moment it is not even possible to field a full empire fleet. There are 3 possible capital ships to use with empire, but only 6 other ships. That's 1/3 of empire ships is a capital ship. Crazy.

    Resistance and F/O have no-where near a fleet, especially now bounty hunters have their own stuff going on.

    Galactic Republic have 2 caps but only 8 ships to share between them, even if endurance barely counts.

    There are more ship models in game right now. The torrent, the A-wing and B-wing, the droid gunship. There are probably more I'm forgetting. Get them to players. Make a few more tie fighters with pilots like Iden Versio, and many others. Tie interceptors! So many options.

    More ways to use ships too please!
  • Rebmes wrote: »
    I meant that I find it puzzling to hear "we want more ships" over and over, despite having more than enough for current activities. I know why they are saying it. I am concerned that the dev's will hear "we want more ships" over and over and try to compensate, thus having a bearing on the health of the game.

    It's kinda like saying we have too many leader characters and can't field a squad for all of them, so we need more non-leader characters.

    At the moment it is not even possible to field a full empire fleet. There are 3 possible capital ships to use with empire, but only 6 other ships. That's 1/3 of empire ships is a capital ship. Crazy.

    Resistance and F/O have no-where near a fleet, especially now bounty hunters have their own stuff going on.

    Galactic Republic have 2 caps but only 8 ships to share between them, even if endurance barely counts.

    There are more ship models in game right now. The torrent, the A-wing and B-wing, the droid gunship. There are probably more I'm forgetting. Get them to players. Make a few more tie fighters with pilots like Iden Versio, and many others. Tie interceptors! So many options.

    More ways to use ships too please!

    Maybe... Just maybe Red 5???


    It's Ludicrous and Crazy that that ship isn't in the game...


    Very poor game design
  • We oughta get a dark side version clone trooper, converts other clones or gives them some order 66 buff, just slaps on Galactic Republic and Jedi
  • So every opponent that I've faced with a GL in GAC has been putting them on defence, knowing that I don't have an effective counter to them. As a result, I have no alternative but to put Executor on defence to stop them getting a full clear. Until I finally manage to unlock SEE I am in a vicious cycle of GL defences.

    Did CG really nerf GL counters just to encourage players to put them on defence? What if people weren't able to set GLs/Executor on defence and actually forced to use them? I think it would make for a more compelling GAC as the majority of my opponents recently have GLs and I am struggling to find the motivation to bother with this game mode.
  • zatho
    747 posts Member
    edited October 2021
    Nauros wrote: »
    Is there any point at all in giving feedback? Big fuss was made about how it was "appreciated" for Conquest, and then we get feats that are even worse. I don't recall a single piece of feedback saying that it's not grindy enough...
    What I liked about conquest ist that with a good roster and good strategy you could complete all feats in a single run. If your roster had some weakness or you failed some battles, you needed to repeat fights. With Stamina you could work if dividing the battles over the duration of conquest. It was challenging, close and you could rebuy energy to correct your mistakes.
    Now that if you don't have the right factions/characters on relic you are unable to complete all feats because Stamina and Energy is a major issue, I totally lost interest and fun in this game mode.
    If playing conquest would be fun and with battle pass you get more rewards, it might have been worth of buying that carrot. But with these feats it will still be so time-consuming that they are keeping on ruining this game.
  • zatho
    747 posts Member
    Here an idea how to make some money:
    Introduce ship squadrons and make two for free, the third slot will cost 1000 crystals, unlimited amount of slots will cost $19.99
  • Probably been mentioned before, but can they do something about the HAAT sim loot table? There are some useful pieces in there like mk8 neuro-saav binoculars, but it's heavily diluted with trash.

    Also, 6000 crystals for 50 HYoda shards? Seems pretty steep!
  • Will we see a fleet management screen being implemented into the game?
    I know it’s not much but continually having to pick your fleets this far in seems very….meh lol
    Ships are kinda ignored but personally I like them and would like to see more bought to the table
    👌
  • xXDarthSkywalkerXx
    1 posts Member
    edited November 2021
    Will LV get a outfit without Jedi robes? Like he does in his journey guide tiers 4-6 and the new cover art.

    Could we get a clone trooper that works with LV? Showing order 66 synergy, a Coruscant guard would be cool.

    LV robe is glitched by his boots, any update on this?
    Post edited by xXDarthSkywalkerXx on
  • Scavenger Boba with that Tusken synergy we’d all love to see
  • Can we finally get a 5th Imperial Remnant? If you don't want to add scout trooper (model already in-game ofc) or incinerator trooper, could I suggest Shoretrooper or Tie Pilot? Sure they don't NEED another tank, but shore is only really used as a pre-taunt TM machine for Vader. And Tie Pilot doesn't get used much at all. And both were in Mandalorian S2 at the refinery.
  • I'd like better in-game tools to handle mods. Make an option to sort by level. It's really frustrating to try level the lvl 1 mods but have to scroll through 30-50 lvl 12-15 mods. Then when you finally make it to the bottom it moves the mod into the middle of everything (and if you sell it it moves you to the top - and I sell about 95% of them). Maybe make it possible to mark several mods and mass lvl them and right after that sell of the ones that are bad (most of them). Just make mods easier. :D

    Gear. I love the gear changes you guys made to the daily gear challenges. I never thought it would ever happen. :open_mouth: it would be nice if you made it possible to scrap any gear in the game into relic mats. Furthermore make it possible to scrap relic mats to higher level relic mats.
  • How about finally allowing us to change defenses once placed in TW and GAC. This set and locked nonsense is beyond ridiculous at this point
  • B13PO
    C3P Battle Droid
  • Kyno
    32087 posts Moderator
    Ravens1113 wrote: »
    How about finally allowing us to change defenses once placed in TW and GAC. This set and locked nonsense is beyond ridiculous at this point

    Hyperbole aside, this is something I believe we will be seeing in future updates around GAC. I cant comment on any timelines.
This discussion has been closed.