I would contend that overpreppared, especially III and IV are much more mindless and terrible to overcome with all but a GL. It's literally just "bigger numbers and absurd speed" and no strategy at all.
All last SR can be overcome with protection up, instant defeat abilities, etc. There's theory crafting there. OP is just a GL/speed check, and older toons don't even get a turn
I would contend that overpreppared, especially III and IV are much more mindless and terrible to overcome with all but a GL. It's literally just "bigger numbers and absurd speed" and no strategy at all.
All last SR can be overcome with protection up, instant defeat abilities, etc. There's theory crafting there. OP is just a GL/speed check, and older toons don't even get a turn
I wonder how it would be with no overprepared, but stamina only to regenerate 1% per 60 Minutes. Then you could use more teams to fight but also need more teams because you run out of stamina more dramatically
Get rid of both. Overprepared was tolerable but terrible when it was only the worst teams in the game, but now that it's on almost everyone it's ridiculous. BB with overprepared? Makes sense to me. DR? Perfect! GAS that reflects 100+% damage is the best gameplay this game has ever seen!
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All last SR can be overcome with protection up, instant defeat abilities, etc. There's theory crafting there. OP is just a GL/speed check, and older toons don't even get a turn
I wonder how it would be with no overprepared, but stamina only to regenerate 1% per 60 Minutes. Then you could use more teams to fight but also need more teams because you run out of stamina more dramatically