Of course, I lost that Mirror match and cost me a win. Can anyone explain to me HOW his Fleet hit first, when my speed/power was definitely higher, and relics as well.
You shouldn't lose by going second with those speeds. I run a 4* Exec and as long as my RC doesn't get killed before I can heal it, things go usually well (unless they get their DS before I do, but killing XB fast that usually don't happens).
It goes like this:
- Enemy Exe goes first, mass swarm your RC.
- Your HT goes and taunts (enemy aoe will give him enough tm).
- Your Exe takes turn, heals RC.
- Your RC takes turn, hit HT.
- Enemy XB takes turn, wastes his assist on your HT.
- Your XB takes turn, assist his XB with your RC and get mark.
From there is just a matter of finishing off XB, without it you should get more breaches an a faster death star. Slave I as first reinf btw. As a 4* owner sometimes I get my RC wrecked before getting Exe's first turn (stupid speed scaling with starts), but with a faster Exe that shouldn't be an issue.
PS: I agree that coin toss on speed draws is a lazy solution, we shouldn't have to deal with that RNG, but my point is that in this case it can be overcomed.
Replies
Cheers
-Fleet power;
-Commander power;
-starting Fleet overall power;
-Commander speed; and
-probably more, anything else but, Not a coin flip lol
At the very least, something we can plan and strategize around.
Cheers mate.
It goes like this:
- Enemy Exe goes first, mass swarm your RC.
- Your HT goes and taunts (enemy aoe will give him enough tm).
- Your Exe takes turn, heals RC.
- Your RC takes turn, hit HT.
- Enemy XB takes turn, wastes his assist on your HT.
- Your XB takes turn, assist his XB with your RC and get mark.
From there is just a matter of finishing off XB, without it you should get more breaches an a faster death star. Slave I as first reinf btw. As a 4* owner sometimes I get my RC wrecked before getting Exe's first turn (stupid speed scaling with starts), but with a faster Exe that shouldn't be an issue.
PS: I agree that coin toss on speed draws is a lazy solution, we shouldn't have to deal with that RNG, but my point is that in this case it can be overcomed.