I don’t enjoy any of the PvP in this game.

It’s weird because I like PvP in general and I love the thematic and non PvP parts of this game. But I literally dread every single PvP node. And if they weren’t gating crystals and gear I’d ignore them completely.

It’s nothing but a grind of P2W meta chasing nonsense. Arena is hot garbage between that, the mod grind, panic farms, and shard mafias. Fleet is boring and homogeneous. Grand arena punishes you for having a high GP. Territory War is the only one I like at all and it has awful match making.

How can a company that hits home run after home run on its artwork and characterization, and is usually good on event design, be so bad at making an engaging and fun end game?

Replies

  • wharp
    213 posts Member
    prash001 wrote: »
    It’s weird because I like PvP in general and I love the thematic and non PvP parts of this game. But I literally dread every single PvP node. And if they weren’t gating crystals and gear I’d ignore them completely.

    It’s nothing but a grind of P2W meta chasing nonsense. Arena is hot garbage between that, the mod grind, panic farms, and shard mafias. Fleet is boring and homogeneous. Grand arena punishes you for having a high GP. Territory War is the only one I like at all and it has awful match making.

    How can a company that hits home run after home run on its artwork and characterization, and is usually good on event design, be so bad at making an engaging and fun end game?

    Because they know we are all monkeys pressing a button to have a random chance go get better stuff, or gambling addict. As all casinos say, The house always win... (yeah all rolls are weighted)

    And we all love Star Wars.
  • Me:

    Love: 5v5 GAC

    Like: TW, Conquest

    Don't mind: Events, Arena, TB, 3v3 GAC

    Dislike: Ship arena, stressful raids

    Despise: Galatic Challenge


    Everybody is different.
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