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Developer Insights - Kit Reveal ]
UNIT NAME: Krrsantan
ALIGNMENT: Dark Side
CATEGORIES: Dark Side, Tank, Leader, Bounty Hunter, Hutt Cartel, Scoundrel
Infamous Bounty Hunter Tank with an intimidating presence and unstoppable raw strength
ABILITIES:BASIC: Knuckle Duster
Final Text: Deal Physical damage to target enemy and inflict Potency Down for 2 turns with a 10% chance to inflict Shock for 2 turns.
If all allies were Hutt Cartel at the start of battle, and Krrsantan is Taunting, inflict Evasion Down and Shock on target enemy for 2 turns.
SPECIAL 1: Ferocious Fusillade - Cooldown: 3 
Final Text: Deal Physical damage to target enemy. Gain Defense Up and Taunt for 2 turns and recover 10% Health and Protection.
If the ally in the Leader slot is Hutt Cartel, gain Protection Up (50%) for 2 turns and recover 5% Health and Protection for each other Hutt Cartel ally.
SPECIAL 2: Dismember - Cooldown: 8
Final Text: Deal Physical damage to target enemy and inflict Disarm for 2 turns or until Krrsantan is defeated and remove it from all other enemies. This debuff can’t be copied, dispelled, or resisted. This ability starts on cooldown.
If all allies were Hutt Cartel at the start of battle: Increase target enemy’s cooldowns by 1, which can’t be resisted. If Krrsantan is Taunting, inflict Ability Block for 2 turns and Krrsantan gains 50% Max Health (stacking, max 100%). Disarm instead lasts until the end of the encounter or until Krrsantan is defeated.
Disarm: -50% Critical Damage and Offense (doesn't stack with Critical Damage Down or Offense Down); whenever this character uses a Basic ability, they gain Damage Over Time for 2 turns, which can't be resisted
LEADER- Formidable Ferocity
Final Text: Scoundrel allies have +30% Health Steal, Max Health, and Max Protection.
Whenever a Hutt Cartel ally is critically hit, they gain 5% Offense (stacking) for 2 turns.
When Krrsantan is in the Leader slot, and not the Ally slot, the following Contract is active:
Contract: Defeat the enemy Leader (only Scoundrel allies can contribute to the Contract.)
Reward: All Bounty Hunter allies have their Payouts activated, and all Bounty Hunter or Scoundrel allies gain 25% Health Steal and Max Health.
UNIQUE: Champion of the Fighting Pits (Zeta, Omicron)
Final Text: At the start of battle, Krrsantan gains 30% Defense and Max Health. Whenever Krrsantan loses Taunt, he recovers 10% Health and Protection.
If all allies were Hutt Cartel at the start of battle: At the start of each encounter, Krrsantan Taunts and gains Speed Up for 2 turns. Whenever he loses Taunt, he gains it for 1 turn if the ally in the Leader slot has more than 50% Protection. The first time he is defeated, he revives with 60% Health and recovers 60% Protection at the end of the ally in the Leader slot's turn. Dismember no longer starts on cooldown, and its cooldown is reset at the start of each encounter.
While in Grand Arenas: At the start of battle, Krrsantan gains 40% Max Protection. While he is active, all enemies have -30% Potency.
If all allies were Hutt Cartel at the start of battle: Krrsantan is immune to Ability Block and cooldown increase and the first time the ally in the Leader slot (excluding himself) falls below 50% Health, Krrsantan Taunts for 2 turns and the ally in the Leader slot recovers 50% Protection.
UNIQUE: Krrsantan's Payout
Final Text: Whenever Krrsantan receives Rewards from a Contract, he also gains the following Payout. (Contracts are granted by certain Bounty Hunter Leader Abilities.)
Payout: Krrsantan gains 50% Critical Avoidance until the end of battle. He Taunts for 2 turns and recovers 40% Health and Protection.
If the ally in the Leader slot is a Galactic Legend and Hutt Cartel, Krrsantan also gains Damage Immunity for 2 turns and 30% Tenacity until the end of the battle.
Replies
Dawg! Good stuff! I approve of this message. Best SOG in memory.
The Dev Insights mentions the full list of tags (which includes Greedo): Boba Fett, Embo, Cad Bane, Greedo, Gamorrean Guard, Mob Enforcer
Will there be any existing characters getting the “Hutt Cartel” tag?
Yes! These characters will be getting the Hutt Cartel tag; Boba Fett, Embo, Cad Bane, Greedo, Gamorrean Guard, Mob Enforcer
What dude?^
Also whats that 10% shock chance on his basic?
If all allies were Hutt Cartel at the start of battle, and Krrsantan is Taunting, inflict Evasion Down and Shock on target enemy for 2 turns.
Because he gets a better chance if taunting and with all Cartel
No
Edit let me rephrase that it didn’t include Greedo in the road ahead at first, that’s where I was looking
I find this interesting. I might be wrong, but if this is the first bounty hunter with scoundrel requirements for pay out, I hope we see more of this. This could have all sorts of possibility's for potential teams. I thinks Jabbas pay out may also be like this
So is disarm for 2 turns or till the end of the encounter?
Hope with him around, matches against Jabba won't go out of hand.
It's both... if all allies are Hutt Cartel at start of battle - "till the end of encounter" if not all allies are Hutt Cartel, well then it lasts for 2 turns.
🤫
?
This was obviously before I read the other stuff where they came right out and said there's a Jabba GL.
Imaging that you facing MM,or GAS 501.
Edit: might be useful in TB, you have to kill enemy leader to pass wave 1.
he’s not meant to be a leader ever but he needs a throwaway leader ability hence what he has
Unless the leader dies to DoTs or Thermals. Then you don't get contract.