So i've been following the conventional path and have unlocked the Pheonix squadron and once I get them all up to 5 stars or so I will probably use them to replace my squad arena team etc. I also went ahead and started farming up teebo as he is quite good at rancor (although I'm curious if Moff Gideon is better?) I have been wrestling a lot with who I should be farming in the hard nodes and have been farming that Greef Karga node pretty hard because it has two different character shard drops (Karga and Ig-11), and have also been farming some Jedi Consular on the hard nodes a bit as well.
My question at this point... is why wouldn't I just go ahead and start farming characters that I wouldn't normally farm just to boost performance in future ship battles (I just started a new account after years away from the game). I have the pheonix squad... I am probably going to forego the FO farm and instead focus on empire/ rebels next, I don't really car much for grand master yoda just yet, and I'm farming teebo and eventually tie fighter pilot for the rancor. So.... why in the world wouldn't someone just start grabbing characters/ improving characters that will be used in fleet battles. I guess the one thing I could be missing is territory battles /geonosians??
What ya'll think. Also... thanks to everyone for making this community 100x's better than the one on reddit... lmao.
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You do need Ewoks for C-3PO, and Teebo is fine for that even though most people will say to leave him out. However, Wicket and Logray are mists for that event if you want to do it with minimum gear.
Farming the crewless ships is good, vulture, hyena, tie bomber and both y-wings.
If you're getting get2 currency, pick either malevolence or negotiator and farm either geos to go with vulture/hyena for your malevolence fleet, or Jedi Knight Anakin, Ahsoka (snips), 5s and plo koon (low gear is fine, you need his reinforcement ability) to form your core republic fleet. Don't gear up Mace for his ship, he's a useful character since his rework but the ship is still trash.
I don't know if there's even really a "best" path anymore, given the crazy amount of content that's out now compared to when non-challenge Rancor was worth following a guide for.
As far as "skipping" straight to pilots, I will applaud the decision to not neglect fleets, as a lot of people tend to decide that "ships are dumb" for whatever reason and screw themselves over. That said, I don't know if focusing solely on fleets super early is the best idea either. There's a LOT of squads to build and laser focusing on pilots won't really give you any complete ones.
Early on I'd say you might want to look at working on the requirements for Han's Falcon and use it under Home One, as that's still a pretty decent fleet to work with, won't take you years to grind for, and building the Bounty Hunter fleet will get you somewhat on the path to Executor. Using your GET2, if you're getting any, for Negotiator is also a good idea (Malevolence hasn't aged nearly as well).
Yea this post makes a lot of sense to me and echo's what I was thinking to a large degree. I'm definitely going with your advice to not SOLELY farm pilots.. I'm going to focus a lot on pheonix as well. But like you said, so many people "skip" pilots/ don't promote them/ don't gear them and then they are screwed in fleet battles and it seems as though fleet currency is really **** important. I got Dooku from a bronzium today so that helps me solidify my decision to grab separatists (geos), pheonix, and at least some empire. The game gives you so much in the way of rebels but I'm still farming up a little Lando as well.