This is beyond a joke now. Enemy Dooku uses lightning, every single time 2 of my team get stunned. Enemy Phasma leader, every turn the enemy takes gets a bonus attack. Every Sidious attack sticks the heal debuff on. Enemy Daka will consistently stun 2 of my team.
How come when I am fighting an enemy arena team and I have 2k more power and a more or less identical setup, my Phasma never procs a bonus attack, Sidious heal debuff gets resisted 9 times out of 10, Dooku might as well be using a bug zapper for all the use his lightning is, and if I ever use a Daka I've never seen her stun. I'm on the verge of not bothering. All the work I'm putting into my team and it doesn't seem worth my effort. The entire enemy team gets a turn before me even if they are slower teams, and after all their procs have gone off I'm a sitting duck.
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To help your frustrations this also works in your favor when the AI plays your toons which helps you hold your rank. Take advantage of this by building a proc team like Phasma and Dooku which is what people are learning to do. It doesn't seem powerful when we play it but when AI plays it, it all comes together.
Exactly. Still stupid to Build a Team ea forces me to Play when i Want to Stay competitive
But I am ok with giving the defending party a proc advantage, even if significant.
What good is taking a place easily, to be replaced just as easy and fast? Arena should be renamed to Blitz Lader...
If I want to beat a team, I prefer to have it much harder. But if I beat it, I prefer to maybe last an hour and the challenge of dethroning harder. This would also allow those achieving hard to dethrone with special team builds (like heavy Droid teams) some minimal ROI, as these teams suck at defense.
Game over pretty much. The entire enemy team went before mine, and every single attack had a bonus attack proc. Noone can deny the odds are seriously stacked in the AI favour. My Dooku was 1 level higher than the enemy teams max, and he's got every single piece of gear equipped available, so why did the enemy Dooku go 1st?
Really hating the Arena mode atm.
Three hits every single time.
It seems to me that the way the devs up the difficulty is by making AI character effects proc far more often than they should.
The resist rate against the healing immunity of my 7* Sid is far far higher than it is against AI controlled Sid, and so on.