The title says it all. There was nothing wrong with the old hp bars, and now all my characters look like they are level 20. I was excited to see the change but after loading up I was disappointed, it's now much harder to tell when to use abilities and heals since things aren't proportional to other characters in segment size. Everyone looks like they have the same health. Why does my 7 star Hk look like he has the same hp as a 4 star Rey, same gear level at level 63. I hope this change gets reverted, feels like we just went backwards in clarity
Omg always the same. It's only 2h since update and everyone is **** storming... instead of just waiting and giving the time needed for it to understand....
It's way better than the old health bar if you know the hp range of 1bar, you can calculate better and using abilities on the right time.
Just give it a chance and keep playing &understanding how it works ;-)
This. With the old bars you had a visual idea of what was going on in a battle - now they all look the same. Horrible change. Please revert back to the old bars.
Um..what? There is no difference. We STILL have visual idea of what is going on, its a bar representing the health.. you get hit the attack takes away some of your bar.. I don't get what is so radical.
I think they mention "change!" and you freak out for no good reason, you ASSUME its different but it's not.. go look at youtube videos of battles before the change and you can CLEARLY see its the same as before, I think they merely brought it your attention and you ASSUME it's drastically different, but its not.
At any rate you will learn to adapt.. its a game, it changes, is called development ..... for a reason..
The iOS icon is different (for #AppsforEarth), didn't notice a difference for Android. After you update the client (available in both stores) you get the new health bars. Not sure what else has changed yet. No protection until later.
This. With the old bars you had a visual idea of what was going on in a battle - now they all look the same. Horrible change. Please revert back to the old bars.
Um..what? There is no difference. We STILL have visual idea of what is going on, its a bar representing the health.. you get hit the attack takes away some of your bar.. I don't get what is so radical.
I think they mention "change!" and you freak out for no good reason, you ASSUME its different but it's not.. go look at youtube videos of battles before the change and you can CLEARLY see its the same as before, I think they merely brought it your attention and you ASSUME it's drastically different, but its not.
At any rate you will learn to adapt.. its a game, it changes, is called development ..... for a reason..
So people can't do math or what? 2K approx per bar.. Barriss has 8 bars, so approx 16K of health, thats accurate. I really don't see what the gripe is about.
The issue isn't here in the staging screen. I think the part most people don't like is in actual battle - the differences aren't nearly as obvious.
In game name: Lucas Gregory FORMER PLAYER - - - -"Whale blah grump poooop." - Ouchie
In game guild: TNR Uprising I beat the REAL T7 Yoda (not the nerfed one) and did so before mods were there to help
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well, I don't really like the change. Most likely because I'm not use to it. What I dislike even more is how the ends arnt rounded anymore on the health bar
This. With the old bars you had a visual idea of what was going on in a battle - now they all look the same. Horrible change. Please revert back to the old bars.
Um..what? There is no difference. We STILL have visual idea of what is going on, its a bar representing the health.. you get hit the attack takes away some of your bar.. I don't get what is so radical.
I think they mention "change!" and you freak out for no good reason, you ASSUME its different but it's not.. go look at youtube videos of battles before the change and you can CLEARLY see its the same as before, I think they merely brought it your attention and you ASSUME it's drastically different, but its not.
At any rate you will learn to adapt.. its a game, it changes, is called development ..... for a reason..
The differences aren't as obvious as before. Open your booger eyes. When to use the heal is impacted when it was strategic.
New Healthbars are just irritating, plus there are a lot if Bug's right now... emperial guard hits Luke and his Healthbar turns from full Green to red after one Hit?! Than last stage I hit a opponent his bars are green the whole time than...death... I see...It will take a time till all those stuff is fixed again
New Healthbars are just irritating, plus there are a lot if Bug's right now... emperial guard hits Luke and his Healthbar turns from full Green to red after one Hit?! Than last stage I hit a opponent his bars are green the whole time than...death... I see...It will take a time till all those stuff is fixed again
well, I don't really like the change. Most likely because I'm not use to it. What I dislike even more is how the ends arnt rounded anymore on the health bar
I thought i was the only one that really enjoyed that roundness.
Replies
It's way better than the old health bar if you know the hp range of 1bar, you can calculate better and using abilities on the right time.
Just give it a chance and keep playing &understanding how it works ;-)
Um..what? There is no difference. We STILL have visual idea of what is going on, its a bar representing the health.. you get hit the attack takes away some of your bar.. I don't get what is so radical.
I think they mention "change!" and you freak out for no good reason, you ASSUME its different but it's not.. go look at youtube videos of battles before the change and you can CLEARLY see its the same as before, I think they merely brought it your attention and you ASSUME it's drastically different, but its not.
At any rate you will learn to adapt.. its a game, it changes, is called development ..... for a reason..
EXACTLY
Let me know when you're done whining like a girl. Thanks.
16
This development is in reverse.
Trololololol!!!
The issue isn't here in the staging screen. I think the part most people don't like is in actual battle - the differences aren't nearly as obvious.
In game guild: TNR Uprising
I beat the REAL T7 Yoda (not the nerfed one) and did so before mods were there to help
*This space left intentionally blank*
The differences aren't as obvious as before. Open your booger eyes. When to use the heal is impacted when it was strategic.
Yep
Lol....
I thought i was the only one that really enjoyed that roundness.
I'll just wait acouple hours until after the update and post what you just said on your next "I quit" post