So I just finished a battle where timer ran out while my last hit was being swung. Result-Draw. If the animations were faster, this would not be a problem. OB1 and Yoda in particular have very slow animations.
When protection was added, and damages lowered, it increased the average time of battles. No parallel change was made to the arena timer.
This needs some tuning, or everyone will run their highest hp toons, knowing that there is not enough time to kill them. This is already trending.
I should not have to auto pvp just to have a clear result.