If I was a member of the team, I'd be so peeved off over the backlash of the update, as I'm sure they've worked hard. While I understand why people may be upset, some have been out of line and have massively overreacted.
So GW aside, thanks for the update guys, the level cap and new farmable characters, like Dooku and Barriss, and an additionally Rey node. I'm sure, like myself, many of us are looking forward to what you have install for us next.
(Keep negative and snide comments out of this thread please guys, if you want to express anger etc, there's a dozen or so topics around)
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negative comment
Update is great so far
Lvl cap 70 now to work toward
And they finally took the exploits from retreating out of GW so now ppl will actually have to beat it rather then exploiting their way through it haha.
+1 to the devs for fixing this
You realize very little has changed right? Such vitriol is unfounded.
I try to be fair, and so I am looking at the pros of this update too. The new levels are good, it gives us something to work towards. Characters will get new abilities. I appreciate them putting Barriss and Dooku into farmable nodes. They fixed a handful of bugs, which is great.
I think the droid challenge now gives better droids too... not sure if anyone else has noticed that.
I think I run out of positives there. It's been 4 weeks since the last update. Nothing new to actually do in the game has been added, and the one interesting mode has been destroyed (IMO). The community has been providing input on dozens of bugs for weeks, and only a few have been fixed.
In terms of the Cantina nodes... they added 8 new ones.. of which 6 are for characters which already had Cantina nodes. This is .. uninspired, to say the least.
No new packs. No interesting offers. No events. Crystal subs MIA for weeks.
In all honesty, this update is underwhelming for a month-long wait on a game that is raking in millions of dollars. Sorry. I'm not trying to flame anyone, I'm just laying out the reality of what actually has transpired.
We are not talking about the same thing my friend.
Your talking about forceclosing (the new retreat) to reset the battle.
Im talking about exploiting the old retreat to clear debuffs, rotate toons in/out to reset cooldowns etc.
I think the old retreat was a terrible crutch ppl used to get through GW with rosters that werent uet rdy to complete it and with no strayegic thought. If u need to exploit the game to clear debuffs just to beat it then you simply dont need to beat it yet, your not ready.
The force close was the strategic part. Of u saw a unique team. Even if u crush em, you could close out before the final hit and test out dif combos to see how they react aginst it. Thats strategic. Its pretty onvious the devs want us to be able to reset the battle sinve the FIXED the retreat button to do jusy that.
I can get behind you 100% on much needed and reported fixes that have yet to be fixed.
Spot on to that point sir
Did people use it to clear buffs and so forth? Yes. I would have been fine if they had changed it so that didn't work. But removing it so there is now no strategy? That's not an improvement. If it was meant to be part of the game you wouldn't have had to force-close to do it.
There is no strategy now. If you are lucky and get easy opponents, you just steamroll through with 5 healers/stunners/blockers. Otherwise, you try as many times as you want until you get good dice rolls. It's completely lame.
What's obvious to me is that this was not really planned very well at all.
1) Packs. The pack set up is done terribly. I am comparing this to Ultimate Team on EA’s sports games. At least if you get terrible items on Ultimate Team, you can sell them on the auction house to get coins towards players you actually want. In this game, we normally get useless shards ( Ewok Scout/Clone Seargent) and they are pretty much equal wasted money. We need some way to trade these for credits/droids/shards/gear.
2) It should be possible to farm all characters, even if it is just one Hard node so it takes a long time. The last time I bought a pack, I received 4-star Grand Moff Tarkin. I was excited for about 10 seconds before I realized he would never be anything more than cannon fodder in GW (pre-retreat nerf) since I’d have to buy more packs to ever star him up. This was the final pack I decided I’d ever buy.
3) Transparency: Should at least give some hints of upcoming nerfs. Had I known you were going to make Resistance Pilot useless, I would have stopped wasting time and resources on him. I also don’t understand why his damage was nerfed while Tie Pilot was not.
4) Drop rates are unreal. I know the point is to for people to not gear up too quickly, but it is currently ridiculous. Spending full energy and getting one drop is just stupid. And no, the “hot streaks” do not even come close happening as often as the cold streaks. This just leads to frustration. Frustration leads to not playing any more.
5) I Feel changing Retreat on Galactic War was unwise. To me, the point of the game is to build up characters and have fun, not to spend 2 hours resetting GW battles until RNG favors my squad. I also think the people that have actually been complaining about retreat and force close need to get lives. If you don’t like it, don’t do it. If you don’t mind wasting time to finish GW, don’t assume all of us are that way. If you want a challenge, play Arena.
I've had a blast playing this game up this point, but it is starting to lose the fun that it once had. I will probably keep playing for a few more weeks, but I won’t be spending money again.
TLDR: Packs suck, make all characters farmable, be transparent before nerfs so we don't waste time, drops rates are simply frustrating, Galactic war changes are unwise, it has been a fun game that I won't spend any more money on and probably won't play much longer. In short, QQ.
Whether you love or hate the GW retreat changes, I think everyone would agree with the following concerns:
I've seen EA and CG respond to some questions about this update and the state of the game in general, but I have observed a consistent lack of response about some of the most common concerns being presented. A lot of us here really love this game and are posting our concerns because we want to see it continue to thrive. While we would ideally love to see our concerns addressed via game updates, it would go a long way for you to simply address our concerns directly on these forums. Let us know that you've heard us and are working to address our concerns. Provide a timeline if you can, but don't post nothing just because you can't. You underestimate how encouraging and pleasing it is as a player to simply receive a direct response to a post, even if it's just to say thank you for the feedback and we'll work on it as soon as we can.
In closing, I'd like to provide a list of some of the most common concerns I've heard or observed, which I feel have not received an appropriate response. EA, CG, I implore you to take a moment and respond to them, not just for me, but for everyone here who wants SWGoH to be the best mobile Star Wars game ever.
Thank you for this great game, and I look forward to reading your response. Meanwhile, if others have additional questions they'd like answers to, please feel free to post them here. That said, I request people keep their posts constructive, as there are already other threads for venting.
Second that!!!
There is no strategy now. If you are lucky and get easy opponents, you just steamroll through with 5 healers/stunners/blockers. Otherwise, you try as many times as you want until you get good dice rolls. It's completely lame.
My comment:
If you didn't know (and for the benefit of those who don't), dice rolls have identical results on subsequent runs. The "RNG" is based on a locally stored variable, so it repeats the same hits if the same moves are taken (slight variations at least partially reshuffle this), every time.
you remember barriss nerf? holy.
Yeah there's really not much to complain about this patch. I mean they made GW easier and fixed the leia problem and others that they've been crying about forever. I personally hate leia too b/c i don't have her at least 4* so worthless to me but i'm glad her fix was done.
Sometimes I wonder if the dev team is three people with a really mean obese boss who smokes cigars rolled with one hundred dollar bills when he isn't flagulating to the melody of It's My Life by Bon Jovi.. Or maybe like Jabba or something.
That was a surprise to me.
I probably won't be able to farm it until well into the level 70 cap as it will be very hard, but that's all good.
Lol. This deserves a laugh. On most projects like this, the actual developers are just taking orders from the designers and managers. but maybe CG is different.