Honestly.. I am too still working on my roster.. But currently, i find no other toons that i should or wanna work with right now, i know that this is not what everybody wanted, and some might go against it.. But how bout we let the poll decide.. And maybe, just maybe.. With enough vote and all, we may give the development team some idea to consider this onto their next plan of action..
My suggestion is that level cap be raised to level 85 before we all jump to 90.. What do you guys think?
Raising the level cap? 291 votes
Why go halfway? Let's go 90..
Don't even think about it.. It would create even a larger gap between P2P and F2P
I would like to sit back, grab a cold one and think about this for a sec
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As for me, i would love it if the level cap be raised to level 85 in the mean time.. It will give F2P(part time P2P) like myself a fighting chances against the full time P2P
As for me, i would love it if the level cap be raised to level 85 in the mean time.. It will give F2P(part time P2P) like myself a fighting chances against the full time P2P
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What do you mean? The level cap is helping you compete...not hurting. You raise the cap, the biggest P2P will pull away because they can buy their way ahead. Are you a whale trying to pretend you're not? The level cap, with gear grind, gives us a fighting chance because now it's only about gear and omegas. Yes pre-crafters have/had an advantage but even that is lessening (I didn't pre-craft). Also, the cap means you have time to level more characters, giving more options for raid/arena/events.
All these people talking about wasted XP...there is no such thing...XP is meaningless when we're all capped. It's not wasted if we're all not using it. It has no current value in game, how can you waste something that has no value? It will again, but until it does it's worthless.
The only people asking for cap raise are whales wanting to pull ahead further or just super impatient players without imagination. The gear grind and rotating events are supposed to stop either of those happening.
Hail Santa!
Looks like this post will get the same results...
Honestly releasing new content with all the current bugs at the moment is like putting a new rug on top of a stain in the carpet, it will still be a great rug whether the stain is there or not, but the intention wouldn't feel like it was only for decoration if the stain wasn't cleaned up beforehand
Ai needs an Overhaul
Alot heroes need revamps and balancing
Much prefer things sorted first
A new level cap means you need another 50+ million credits just to tread water. Once everyone's at the same level again, nothing at all has changed - it's just cost you more.
I'd be happy if they never increased the level cap again, it's just a tax for playing the game. Abilities add more, gear *can* add more, levels benefit only EA.
I think taking a step back, looking at the major issues affecting the game and some polish would be much more apt before any new level cap raise.
Money > all.
Hope these numbers tell you guys something..
So far they are doing quite the opposit.
I dont think that credit problems bother much, once you reach level 80 and most of the toon u frequently used are upgraded, u'll be having plenty of spare creds (i myself right now have 5M unused creds)
i find that gear issue is no longer a problem since they put raid gear in the shipment every two weeks (but i still think that random raid gear appearance is far better than one appearing every two weeks)
I would love to see bugs fix, AI reworks and better GW tho
Yes so we can get to G12
not in the next three months, let ftps have a roster depth or even get their squads fully starred and to lvl 80