Hey Everyone,
Here is the update that went live today:
Characters and Abilities
• First Order Stormtrooper and Resistance Trooper character shards are now available.
• Fixed a bug with one of Count Dooku's Unique ability upgrades that granted a 25% chance to gain some Turn Meter whenever he Counters or Assists; the bug caused this effect to activate 100% of the time.
• Fixed a bug that made the Max Health bonus from Ahsoka Tano's Unique ability dispel-able.
• Fixed a bug that made Healing Immunity not properly flagged as a Debuff, preventing it from being dispelled or counted by effects that check debuffed targets.
• Fixed a bug that could cause Advantage to grant very little Defense Penetration, instead of 100%.
General Changes
• A bug that was being encountered in Cantina Battles has been fixed.
• There is now a better indication of whose turn it is to attack in your party.
• Crit, Potency, & Tenacity are now showing proper percentage values.
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Darokaz0
Replies
I thought these sounded familiar. It's the same patch notes for the last patch...what's the deal?
Weird, a lot of people don't have major issues killing him. Maybe try a different strategy. Or if you can, show the team you are facing and your team and people can give you some tips.
lol. So what actually happened?
There is also one new line about the character shards at the top.
ye! I also miss it!
Go to the Characters screen and select the Resistance Trooper -> Find Shards.
Says 3-A Light and Dark side hard missions.
Guild: Fear The Boot
It gets to "Loading Cantina" and just stops.. Freezes up..
I thought it looked familiar. This time they are serious.
So Jesse, is this the only planned change to Dooku at this point? It was mentioned in another thread that he was "too powerful" so we were expecting a significant nerf. Or was it just a bug that needed fixing, and he'll now be left alone?
um, @EA_Jesse this bug still exists.
I just fought in the 6th battle in Galactic Wars against a team that had Barriss in it and I have Darth Sidious on my team. Sid hit 3 characters and applied the healing immunity debuff on all 3 characters (including Barriss), and then Barriss proceeded to heal right through the immunity like it was not there.
Can you please look into this again?? I checked App Store and no updates for the game are available so I'm assuming I have the latest game client (or the fix was a server side fix).
Thanks
Pretty good collection of characters so far and GROWING
The heal afterwards NEVER procced, there is screencap evidence of it on the forums.
Pretty good collection of characters so far and GROWING
@EA_Jesse yes, those screenshots is exactly what I witnessed. In my case, Barriss healed herself and 2 other characters, each with Sid's healing immunity debuff already applied.
And it also happened when Barriss was alone all by herself. She had healing immunity yet was able to heal right through the debuff. Assuming that if she was alone (no other allies), the equalization would amount to no change, so the fact that her health went up could only be explained by an actual heal.... is this correct?
Personally, I think this should be changed, and treated as healing, but that's how they intend it currently.
In your screenshot, there are two numbers above Dooku/Bariss, and only one above Mace. This is because you are seeing the Normalization (negative HP for Dooku/Bariss, positive for Mace) and then the healing portion for Dooku/Bariss only because Mace was Healing Immune.
That I'd need to see a screenshot for, because I am 99% sure I have seen her try to heal herself with the debuff on and it did absolutely nothing.