Debuffing/causing DoTa in games is generally my favourite way of playing them, I love the feeling of simply applying effects onto an enemy and knowing that they are already dead as I casually walk away. With this in mind I really want to try building a negative effect team some day when I have the resources o do so. Currently the team would be something like this
Darth Vader -Leader with a huge 25% damage increase for empire characters, and an execute revolving around enemy debuffs
Sideous -applies 2 dots on enemy, so two bonuses to vaders execute
Grand Moff Tarkin -Applies between one and two debuffs, however I feel he may not be worth it if the enemy does not have rebel characters especially as all his other abilities are pitiful
Stormtrooper -Tank
Old Ben -His upgraded Jedi mind tricks applies so many good debuffs and blocks
Unfortunately Vader, Tarkin and Old Ben are difficult to star up and their lack of stats compared to a 7* may just be too much to bear. I cant find any stats on the stormtrooper online so I do not know how tanky he is, or how long he can keep his taunt up when you think of duration and cooldown. The only character here I really do not like very much is Tarkin but I cant think of a debuffing substitute, it will liekly be best to just replace him with a healer.
Does anyoen else have any thoughts on characters that would work well here or problems the team shall face? May be fun to run the team through some galaxy missions as a backup team at the very least just for fun.
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Drop the storm trooper and use Talia for another dot and some healing he is just going to die every time he taunts.
Stormtrooper seems easy to underestimate, but his abilities give him +75% defense, slightly less if not in a pure empire team. And thats just from his taunt and passive being at level one, they will probably increase with level. Havent found any information for him past lvl 1 abilities but he could become very strong.
Guild: Fear The Boot