I've narrowed down why Wiggs is so OP and broken. It's the health gain on crits. That should only apply to Wiggs or not apply to anybody at all as it really should just be removed. There is no reason why they should apply that health gain on crits and buff Crit Chance and damage. Another rework could be that the health gain only applies on a normal attack, no crit.
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Great joke man. Really have me in stitches here.
Better question is what squad do you use against Wiggs? There are far tougher teams and synergies in arena.
Make Zader Great Again!
This may surprise you, but the vast majority of players don't have Palpatine, and a great many that do aren't able to 7* him. In fact, you basically have to have Wiggs just to get Palpatine in the first place.
Line I.D. Siskin59953
I was actually serious. I walk through Wiggs teams in 90 seconds or less depending who is with them, and no I don't use Wiggs have not for over a month.
I agree I stomp them with ease.
Never said I had trouble against Wiggs, but it doesn't take a rocket scientist to look at the statistics. Wiggs are two of the most common toons in top 20 arena and it's not hard to see why. All of these people that are on here claiming to not have a problem with Wiggs are either lying about not using Wiggs, or are exploiting Lando. The only viable counter to Wiggs is a faster Wiggs or multiple taunts such as ShoreTrooper with another taunt. Wiggs is OP and all of you that are trying to say otherwise might as well just leave because you are in the minority. Most people recognize how OP Wiggs are and this thread is about how to fix them while attempting to still have them viable for some dumb reason. If it were up to me, Rebels would be more Clone like and deal minimal damage considering how lucky they got in the movies. If it weren't for Luke, the Rebellion would have died in Episode 4. They should not be the powerhouses of this game like they so clearly are.
While it is possible to beat this team, the sheer number of these teams in the top 50 coupled with how specific the counters are? Let's be honest, Chaze, Palpatine and Shoretrooper aren't exactly easy to come by. None of them are available in nodes, and the Emperor's Demise event is, by developer definition, "extremely rare." Literally, none of the counters mentioned can be farmed except Rex, and to say "get farming" on random selection Fleet Arena shipments is just asinine.
If you really are seeing nothing but Chaze and Shoretroopers, then you're on a whale server, as these characters are only available through Chromiums currently. While I respect that people who invest the absurd amount of money required to have these characters 7-starred already should be more competitive, to claim that the whale's perspective "balanced" is either naive or ignorant. Or you're trolling.
To say its super easy to counter this combo is hilariously inaccurate. I agree with JediGhost 100% when he said:
Now Baze / Shore / Chirrut is OP, nerfed
Now EP is OP, nerfed
We're going to end up at Obi leads again wanting to nerf Rey.
I've had to bench them as they just werent cutting it in these new Chaze times (now there is an op combo to complain about)
And? At least everybody has the chance to fame those toons. The evasion meta was a joke, super easy and was mostly just dissolved because of whiners complaining about bad RNG.
I'd be fine if it was simply just natural health steal. But the additional health steal for everybody on crits that also give massive Crit Chance up is ridiculous. It's like giving you a sword that steals souls but only if you use two hands to use it, and it's a buster sword.
That was based on the Wiggs combo of synergy. These two person synergies would only work if every single toon in the game had another toon that synergizes with them like this in some way. Since it's just the Rebels that are getting it, they are bound to get a fair amount of justified hate for being OP. #SWGORebels
I like that part.
Good yes, OP no.
Chaze on the other hand, dear lord