I would love the devs to answer this question for all of us. We are owed an explaination. And any poster saying they don't owe us anything, well as paying customers we actually do deserve an explaination.
Why do the AI scoundrels in these nodes get unlimited usage of their specials? These nodes are already ridiculously hard to the point that the strongest guild in GOH needs to help by renting out their lead heroes for some of us to borrow in order to have a chance to at least beat a single node. Don't even worry about three starring them lol.
As it stands now the drops for raid gear in the AAT heroic raid are redundant and force feed the same gear that you get in daily challenges. The challenges don't offer any gear 11 salvage that we even need, save for the STR challenge! And you need to balance that by choosing between those or the MK4 laptops. Not to mention the majority of gear needed for g11 also needs...you guessed it! Stun cuffs! Yet you don't offer a way outside of adding the salvage to the fleet shipments forcing players to choose between that, or Zeta abilities.
So what's the deal EA? You force out hard nodes that require you to be gear 11. However the majority of the gear for light side characters are a terrible grind to get. Then you give the AI unlimited AOE specials that hit for around 8-10k. Add in some ridiculously high speed which even a Zeta QGJ can't strike first...and you have your typical OP "challenges".
So want to explain this to your player base? Explain why at every single turn you throw unnecessary road blocks to halt any sort of meaningful progress unless you spend ungodly amounts of money? Even whales are having a hard time with the nodes and need incredibly lucky RNG to win. So you're affect your entire player base. So what gives? What's the logic on this.