Sith Faction Pass - UPDATED

EA_Jesse
663 posts SWGOH Dev Team
edited June 2017
Hey Everyone,

We're working on getting the update out today, but are currently running into a few issues. The update may be delayed 1 day to address these issues. We'll share any updates we have here in the forums.

In the meantime, we wanted to share with you the changes we're making to the Sith faction with this update. We hope you're all as excited about these changes as we are!

SITH FACTION PASS
Count Dooku
Basic: Hindering Press
  • Can now debuff non-Jedi, and chance to debuff Jedi is increased.
  • Omega: Can't be Countered in addition to +15% Damage.
Special: Force Lightning
  • Chance to debuff increased.
  • Omega: 50% chance to inflict Shock in addition to +15% Damage.
  • Damage increased.
Unique: Flawless Riposte
  • ZETA: Count Dooku gains Critical Hit Immunity for 1 turn and recovers 10% Protection whenever he counterattacks.
Darth Maul
Leader: Dancing Shadows
  • ZETA update: The Stealth and Turn Meter from this ability now ignores Taunting allies.
Darth Sidious
Basic: Deathstroke
  • Ignoring Defense no longer prevents Critical Hits.
  • Omega: Now doubles chance to ignore Defense if target is debuffed.
  • Damage increased.
Special: Demoralizing Blows
  • Omega: Now Inflicts Expose in addition to previous bonus.
  • Damage increased.
Leader: Unlimited Power
  • Omega: +1% Critical Chance, +10% Critical Damage, Sith allies gain 2% Offense until the end of battle when they score a Critical Hit.
Darth Vader
Basic: Terrifying Swing
  • Omega: +15% Damage in addition to +15% Ability Block Chance
  • Damage increased.
Special: Force Crush
  • Damage increased.
Savage Opress
Basic: Staggering Blow
  • Now always has 50% chance to inflict Offense Down, doubled on Crit.
  • Damage increased.
Special: Overpower
  • Omega: Deal massive damage if the target has 50% Health or below, in addition to previous bonus
Leader: Pain is Weakness
  • Changed to % Defense. Defense maxes out at 75%.
  • Omega: +15% Defense and +30% Tenacity.
Unique: Brute
  • At the end of his turns, Savage dispels all debuffs from a random other Sith ally, and gains those debuffs.
  • ZETA: Gain Heal Over Time when damaged, Buff Duration + 1, +50% Turn Meter Gain Chance, Dispel all debuffs from Savage whenever he is Critically Hit
  • Whenever Savage takes damage, he gains Offense Up, Defense Up, and Heal Over Time for 2 turns and gains 30% Turn Meter. At the end of his turns, Savage Dispels all debuffs on a random other Sith ally, and gains those debuffs for 1 turn. Dispel all debuffs from Savage whenever he is Critically Hit.
Community Manager for Star Wars: Galaxy of Heroes | Follow me on Twitter - Darokaz
Post edited by Kozispoon on

Replies

  • UPDATE: the Sith Faction Pass update will not be releasing today due to some technical issues that are out of our hands. We'll be working with our partners to get this resolved within the next 1-2 days. We'll make another post once we know for sure when the update will go live. Sorry for the delay!
    Community Manager for Star Wars: Galaxy of Heroes | Follow me on Twitter - Darokaz
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