February release notes

Replies

  • With these new activities in the game, I may have to go for QGJ instead of farming for Poe
    Mace Windu being buffed is nice though
  • obiwan1011
    396 posts Member
    edited February 2016
    obiwan1011 wrote: »
    Poe is still high risk/high reward as I stated at the beginning of the whole debate. He's just slightly higher risk now.

    Could you please pin point where is this "high risk" part? All I see is NO risk, high reward.

    For those who will refer to QGJ, Mace or whoever that can dispell his taunt... well, that is only possible when they are around to dispell it. However, the chances are they are one shot killed by a Rey, GS or FOTP (who just got even more buff to this damage as CG fixed the 7* bug) while waiting for their turn. Even if they somehow manage to survive and dispell the taunt, what's the point when half of the team is dead?

    Hey mate guess what Rey is turn 7 Speed, so is GS, both can 1 hit your toons without Poe. Should they be nerfed too? Poggle makes everyone so deadly and goes early, nerf him. Phasma gives TM advantahe and slows TM with AOE nerf her. While we are at it let's just make every toon same DPS same speed.

    This thread about the update has, as all threads here that start positive, gone into a bunch of crying and whining. If you dislike it so much stop playing. Nobody is forcing you to play the game.

    I'm sorry to everyone else for being negative here but the amount of whining here is getting old. When you can't have 1 positive post with people coming on it complaining it is just bad. The whining is making this forum toxic.

    Yes, precisely. As many people have mentioned, fast heroes shouldn't deliver high damage. Can you imagine the Death Star being as nimple as a X-Wing? That is what we are unfortunately seeing in this game which is destroying the balance and diversity - i.e. there are no trade-offs.

    Some players complain about Dooku, but I think he is perfectly fine. Fast and annoying, but little damage. He is a skirmisher. Some don't like FOTP. I think he is fine too as he is punishing, but slow.

    So yeah, if I were CG, I would either reduce the damage of those fast, one shot killers or keep their damage, but reduce the speed. That would truly help promote diversity in this game, not some side event which forces you to only field Jedi Knights or some other faction.

    Speaking of which, I sense this new event will offer the chance to get Palpatine by only fielding Empire units or Scoundrel Han by only allowing scoundrel units. Great move by CG as players will scramble and pour in crystals to acquire those required heroes (they will surely release hero packs as well to further cash in - which is fine as this is business). The sad part is, those heroes that players worked so hard in an attempt to gain a Yoda or a Palpatine will continue to get neglected in the Arena as long as the current speed + damage meta persists. For example, do you see yourself using Eeth Koth (whom a lot of players are considering as part of fielding a 5-man Jedi team) as a regular in your Arena team? I don't. I don't care if you are facing a droids team as Poe + high speed, high dps team will be as effective, if not better than using Eeth who is supposedly an anti-droid specialist.

    I can see CG is trying hard to promote diversity. Some of the expected changes reflect that intention. However, unless you tackle the root cause, their effort will be in vain. Players aren't ****. There is a reason why everyone is using Poe or a GS. Telling them to explore other options is futile when Poe or GS is clearly the better option.

    Lastly, just so you know, there is a difference between whining and being constructive. Whining is complaining without a suggestion. Being constructive is identifying an issue and offering an alternative solution.
  • bamachine wrote: »
    Now fix the recent changes to GW and make it so it is based off of current arena rank and not whatever your highest ever rank may have been. I agree it was too easy before changes, now it is near impossible for some of us, if we ever got pretty high in arena or much higher than our current ranks. I once reached 36 arena rank, now can't even get into top 100 but I am still facing teams that are appropriate for players in the 35 range.

    There is no possible way GW is based off Arena rank.

    I have been top 5 for over a month now and GW is pretty darn easy to clear. Much easier than the people I battle for those spots every day (looking at you Ron!). If it was Arena based at all, I would have been toast long ago in GW.
  • Barrok wrote: »
    I don't get all this "Ventress is underpowered". Maybe I am a scrub player, but the heal is never what scared me. It was the fact I would bring down some of her friends, and then she AOE's my freaking team to death.

    Many teams have at least 1 (sid) if not 2 (kylo, ig88) aoe's. So if you don't kill her first and kill her friend, the AOE has a potential to team wipe you. Of course this doesn't matter in PVP as much, cause of Poe and speed, but in GW where your poe taunt might be on cool down, you have to be very smart playing against her.
    She's a staple in my GW team. If I can keep her alive long enough (at least 4* and gear 7), she's great for 2 things: debuff Chewy or Poes taunt, and using her special attack to both kill one and damage the rest, with immediate cool down. The party heal was a bonus - sucks that it's gone but I think it made her a complete character, where now it will probably require a little more thought to complete the team.
    Evil will always triumph, because good is dumb!
  • Job
    49 posts Member
    edited February 2016
    Please hurry and put these in. Or have they announced a date?
  • There wont be news of new additions to shipments till release?
  • obiwan1011 wrote: »
    obiwan1011 wrote: »
    Poe is still high risk/high reward as I stated at the beginning of the whole debate. He's just slightly higher risk now.

    Could you please pin point where is this "high risk" part? All I see is NO risk, high reward.

    For those who will refer to QGJ, Mace or whoever that can dispell his taunt... well, that is only possible when they are around to dispell it. However, the chances are they are one shot killed by a Rey, GS or FOTP (who just got even more buff to this damage as CG fixed the 7* bug) while waiting for their turn. Even if they somehow manage to survive and dispell the taunt, what's the point when half of the team is dead?

    Hey mate guess what Rey is turn 7 Speed, so is GS, both can 1 hit your toons without Poe. Should they be nerfed too? Poggle makes everyone so deadly and goes early, nerf him. Phasma gives TM advantahe and slows TM with AOE nerf her. While we are at it let's just make every toon same DPS same speed.

    This thread about the update has, as all threads here that start positive, gone into a bunch of crying and whining. If you dislike it so much stop playing. Nobody is forcing you to play the game.

    I'm sorry to everyone else for being negative here but the amount of whining here is getting old. When you can't have 1 positive post with people coming on it complaining it is just bad. The whining is making this forum toxic.

    Yes, precisely. As many people have mentioned, fast heroes shouldn't deliver high damage. Can you imagine the Death Star being as nimple as a X-Wing? That is what we are unfortunately seeing in this game which is destroying the balance and diversity - i.e. there are no trade-offs.

    Some players complain about Dooku, but I think he is perfectly fine. Fast and annoying, but little damage. He is a skirmisher. Some don't like FOTP. I think he is fine too as he is punishing, but slow.

    So yeah, if I were CG, I would either reduce the damage of those fast, one shot killers or keep their damage, but reduce the speed. That would truly help promote diversity in this game, not some side event which forces you to only field Jedi Knights or some other faction.

    Speaking of which, I sense this new event will offer the chance to get Palpatine by only fielding Empire units or Scoundrel Han by only allowing scoundrel units. Great move by CG as players will scramble and pour in crystals to acquire those required heroes (they will surely release hero packs as well to further cash in - which is fine as this is business). The sad part is, those heroes that players worked so hard in an attempt to gain a Yoda or a Palpatine will continue to get neglected in the Arena as long as the current speed + damage meta persists. For example, do you see yourself using Eeth Koth (whom a lot of players are considering as part of fielding a 5-man Jedi team) as a regular in your Arena team? I don't. I don't care if you are facing a droids team as Poe + high speed, high dps team will be as effective, if not better than using Eeth who is supposedly an anti-droid specialist.

    I can see CG is trying hard to promote diversity. Some of the expected changes reflect that intention. However, unless you tackle the root cause, their effort will be in vain. Players aren't ****. There is a reason why everyone is using Poe or a GS. Telling them to explore other options is futile when Poe or GS is clearly the better option.

    Lastly, just so you know, there is a difference between whining and being constructive. Whining is complaining without a suggestion. Being constructive is identifying an issue and offering an alternative solution.

    I've been very critical of the game recently. But honestly other than crazy balance problems I feel like this update is a big win (minus the chance that the event is just GW with character limits). Agree 100% speed/dps outclasses everything 100%. I like the approach of not nuking everything right away (even though the change addresses 0% of Poes problems at the high end, and while I'm hoping Mace is viable I just don't see it with 1-2 shot characters unless the intention was Mace becomes a "tank" by having GS waste a turn to kill him before Windu gets a single turn).

    Until there is a MAJOR overhaul 5-10 characters will rule the game. If Poe is nerfed someone just takes his place. Take a look at the leaderboard if you don't believe that, you'll see 3-5 leaders TOTAL. Games like these thrive on people collecting characters. The new event gives people incentive to do exactly what you mention about Eeth Koth. No one uses him at all in arena or GW or really anything. CG has a character that no one touches (unless they are a fan of the character). Also note that the recent Order 66 patch effectively pushed everyone off of collecting Jedi. The event (also not a one time thing, and hopefully there will be several of these running interchangeably. Say week 1 Yoda, Week 3 Palpatine, Week 5 Han, Week 7 Sarlacc ;) , Week 9 Yoda again, etc.) gives an actual reason for the characters that have no use. Which if you haven't kept track, is probably around 65 or so characters.
  • Poe's tenacity is being nerfed, and my 7* daka and 5* dooku both regularly go before Poe. That's two chances to stun before he can expose, and then you can kill the glass cannons that would have hidden behind him.

    That's a premptive counter to him, and asajj is a reactive one in that her dispel is going to be 100% effective in removing the taunt if it goes off. Turn meter is still a problem, but the update does make counters to Poe possible.
  • Nutteralex
    449 posts Member
    edited February 2016
    Should have nerfed poe's speed instead of tenacity.
  • Awesome update. Looking forward to it
  • Glad i quit 2 weeks ago. now the game is even more cookie cutter.
  • Fatzke
    705 posts Member
    edited February 2016
    Great update, except the new event.
    Tbh, who has 5 jedi characters?
    It's a great new way to make people spend more money for packs.
    You could at least add a jedi to the arena shipments... (Aayla Secure f.e.).
    Or Kit Fisto to GW shipments.
  • GenghisDon wrote: »
    Glad i quit 2 weeks ago. now the game is even more cookie cutter.

    But your on the forums trolling Lol ;)
  • Fatzke wrote: »
    Great update, except the new event.
    Tbh, who has 5 jedi characters?
    It's a great new way to make people spend more money for packs.
    You could at least add a jedi to the arena shipments... (Aayla Secure f.e.).
    Or Kit Fisto to GW shipments.

    Ahsoka, lumi, eeth, qj, jg, JC and about too get plo... that makes seven..
  • Fatzke wrote: »
    Great update, except the new event.
    Tbh, who has 5 jedi characters?
    It's a great new way to make people spend more money for packs.
    You could at least add a jedi to the arena shipments... (Aayla Secure f.e.).
    Or Kit Fisto to GW shipments.

    I have:
    7* JC
    7* Lumi
    4* Anakin
    4* Bariss
    4* QGJ
    4* Aalya
    3* Kit
    2* JKG

    That's 8, tho most are weak on lvl / gear / abilities as I have not seen the need upgrade them until now.
  • Hi all,

    I thought about the first Jedi-Event and how it could work. So let me share my thoughts:
    1) win Stage 1: 10 Shards (sum: 10 => 1* character)
    2) win Stage 2: 15 Shards (sum: 25 => 2* character)
    3) win Stage 3: 25 Shards (sum: 50 => 3* character)
    4) win Stage 4: 30 Shards (sum: 80 => 4* character)
    5) win Stage 5: 65 Shards (sum: 145 => 5* character) => unlock new 5*character
    6) win Stage 6: 85 Shards (sum: 230 => 6* character) => enough shards to update to 6*character
    7) win Stage 7: 100 Shards (sum: 330 => 7* character) => enough shards to update to 7*character
    This is my educated guess.
    How many limited time jedi-events u need to get the new 5*character when u dont have 5 Jedis with 7*?
    5 Jedi with 4 stars?
    -> 2 events for new 5*character
    -> 5 events for new character updated to 7* (+70 extra shards)
    5 Jedi with 5 stars?
    -> 1 event for new 5*character (like patchnotes already said)
    -> 3 events for new character updated to 7* (+105 extra shards)
    5 Jedi with 6 stars?
    -> 1 event for new 5*character (already 6* then, because of the 85 shards u won at level 6)
    -> 2 events for new character updated to 7* (+110 extra shards)
    What do u think? Is that possible?
    Best regards,
    Prototo
  • Prototo wrote: »
    Hi all,

    I thought about the first Jedi-Event and how it could work. So let me share my thoughts:
    1) win Stage 1: 10 Shards (sum: 10 => 1* character)
    2) win Stage 2: 15 Shards (sum: 25 => 2* character)
    3) win Stage 3: 25 Shards (sum: 50 => 3* character)
    4) win Stage 4: 30 Shards (sum: 80 => 4* character)
    5) win Stage 5: 65 Shards (sum: 145 => 5* character) => unlock new 5*character
    6) win Stage 6: 85 Shards (sum: 230 => 6* character) => enough shards to update to 6*character
    7) win Stage 7: 100 Shards (sum: 330 => 7* character) => enough shards to update to 7*character
    This is my educated guess.
    How many limited time jedi-events u need to get the new 5*character when u dont have 5 Jedis with 7*?
    5 Jedi with 4 stars?
    -> 2 events for new 5*character
    -> 5 events for new character updated to 7* (+70 extra shards)
    5 Jedi with 5 stars?
    -> 1 event for new 5*character (like patchnotes already said)
    -> 3 events for new character updated to 7* (+105 extra shards)
    5 Jedi with 6 stars?
    -> 1 event for new 5*character (already 6* then, because of the 85 shards u won at level 6)
    -> 2 events for new character updated to 7* (+110 extra shards)
    What do u think? Is that possible?
    Best regards,
    Prototo

    Or we can wait fit the update and see how it works :)
  • Hey has anyone herd of an expected release date?
  • Hey has anyone herd of an expected release date?

    This time next week, maybe later.
    My name is cosmicturtle333, aka CT-333, aka Threes.
  • I wonder why speed leader abilities & arena bugs haven't been overlooked?

    Or have they, and trying to figure out how to try to balance the speed overhaul in the whole game?
  • obiwan1011
    396 posts Member
    edited February 2016
    DeltaOne wrote: »

    Until there is a MAJOR overhaul 5-10 characters will rule the game. If Poe is nerfed someone just takes his place. Take a look at the leaderboard if you don't believe that, you'll see 3-5 leaders TOTAL. Games like these thrive on people collecting characters. The new event gives people incentive to do exactly what you mention about Eeth Koth. No one uses him at all in arena or GW or really anything. CG has a character that no one touches (unless they are a fan of the character). Also note that the recent Order 66 patch effectively pushed everyone off of collecting Jedi. The event (also not a one time thing, and hopefully there will be several of these running interchangeably. Say week 1 Yoda, Week 3 Palpatine, Week 5 Han, Week 7 Sarlacc ;) , Week 9 Yoda again, etc.) gives an actual reason for the characters that have no use. Which if you haven't kept track, is probably around 65 or so characters.

    As I said, it is the step to the right direction and I appreciate CG's intention, but if a certain character is only useful for one event (and only because he is easily farmable and to just meet the event's requirement), how good is that? Say if Aayla or Old Ben were available in the Arena Shipments. Would you still farm Eeth? I think not.

    A good balance is when the majority of the characters can be used and still be effective. However, as you pointed out, there is only a handful of characters that dominate the board. Farming Eeth may be good for the event and for CG, but it's not good for the community as you won't see him in the Arena (or GW) where people are supposed to face against diverse teams.

    Aren't we sick of seeing the same team again and again and again? I am sick of facing and also fielding the same team again and again and again. Since the current high speed/damage meta, I cannot recall the last time when I came across a team and thought, 'wow, that's an unique team setup. Really creative and effective.'
    Post edited by obiwan1011 on
  • Aren't we sick of seeing the same team again and again and again? I am sick of facing and also fielding the same team again and again and again. Since the current high speed/damage meta, I cannot recall the last time when I came across a team and thought, 'wow, that's an unique team setup. Really creative and effective.'

    +1
    My name is cosmicturtle333, aka CT-333, aka Threes.
  • As it goes, I have 5 Jedi characters, but this is due to me being a Star Wars fan and a noob! The Jedi seem pretty rubbish in this game compared to the Sith (Darth Maul and Count Dooku seem to be scarily good).
  • When is the patch going to be online?
  • RAYRAY
    2761 posts Member
    Fatzke wrote: »
    Great update, except the new event.
    Tbh, who has 5 jedi characters?
    It's a great new way to make people spend more money for packs.
    You could at least add a jedi to the arena shipments... (Aayla Secure f.e.).
    Or Kit Fisto to GW shipments.

    Anyone that plays the game for fun and not chasing the meta has a really good chance to have 5 jedi. I have four 5-6* and four 4* and one 3* jedi. Granted not all are leveled. I do agree though that given the event, they should move a couple into GW and Arena shipments.
    ☮ Consular ☮ American Rebel Rebel Force (Endor) JedhaYavin IV
  • JWH
    138 posts Member
    Qeltar wrote: »
    We'll have to invite you to the next proof-reading session. ;)

    I PMed Jesse about this earlier. Part of what I do for a living is proof-reading. :)
    Some impressive new features here, John. But honestly, I see precious little balancing. Everyone is still going to be running the same cookie-cutter teams.

    They were kidding.
  • It will take time to adjust and find balance to make the majority of the heros competitive. In any game there are cycles where some chars are good and some aren't and buffs/nerfs change that. Look at any moba game and you can see the swings of the top 10 heros shift with the patches but there's still 100 other heros that aren't considered as good overall or just fit specific comps/situations.

    Problem is with this game... it isn't easy to max out chars and acquire enough resources to experiment. Most people are just watching what the whales and top 1-2% of players post as their comps or ideas and then copy it. That is why you see so much of the same. There are many chars that are useful and fit into weird teams that can destroy the current meta, but that information isn't shared as often.

    As time goes on and people will have a lot more chars leveled and will have spare resources to start looking for new stuff or there will just be a cycle of the top % creating the meta and everyone else following. But all the copy people will forever be behind the curve.
  • I'm sure it's been asked but I must of missed it....what is the release date for the update/event?
  • Simsurf wrote: »
    Prototo wrote: »
    Hi all,

    I thought about the first Jedi-Event and how it could work. So let me share my thoughts:
    1) win Stage 1: 10 Shards (sum: 10 => 1* character)
    2) win Stage 2: 15 Shards (sum: 25 => 2* character)
    3) win Stage 3: 25 Shards (sum: 50 => 3* character)
    4) win Stage 4: 30 Shards (sum: 80 => 4* character)
    5) win Stage 5: 65 Shards (sum: 145 => 5* character) => unlock new 5*character
    6) win Stage 6: 85 Shards (sum: 230 => 6* character) => enough shards to update to 6*character
    7) win Stage 7: 100 Shards (sum: 330 => 7* character) => enough shards to update to 7*character
    This is my educated guess.
    How many limited time jedi-events u need to get the new 5*character when u dont have 5 Jedis with 7*?
    5 Jedi with 4 stars?
    -> 2 events for new 5*character
    -> 5 events for new character updated to 7* (+70 extra shards)
    5 Jedi with 5 stars?
    -> 1 event for new 5*character (like patchnotes already said)
    -> 3 events for new character updated to 7* (+105 extra shards)
    5 Jedi with 6 stars?
    -> 1 event for new 5*character (already 6* then, because of the 85 shards u won at level 6)
    -> 2 events for new character updated to 7* (+110 extra shards)
    What do u think? Is that possible?
    Best regards,
    Prototo

    Or we can wait fit the update and see how it works :)

    It keeps your progress...so you can't ever repeat missions. It's a reward for all the ines that have Leia, Mace, QGJ at 7* and a temptation to spread all over to all the rest.

    If the char ends up being Yoda or OP buy EA stock :-)

  • @JohnnyPIFF - and missed it in the OP like many others.

    "Please note that we are aiming to have this update live and ready to go next week, but there is always that chance it may slip a few days."
Sign In or Register to comment.