Squad negative synergies

Kurgen
226 posts Member
edited March 2017
If they are intent on making these uber squad synergies then they should also make negative synergies. E.g. Sith teamed with Jedi or rebels has a negative impact on stats.

Replies

  • Agree, as a control mechanism to stop abuses....but on the contrary, it'll make squads even less diverse
  • Then every squad would be Zaul, SA, ST, Palp, and Nihlus, instead of having Chaze or GK thrown in.
  • lukeroks wrote: »
    Then every squad would be Zaul, SA, ST, Palp, and Nihlus, instead of having Chaze or GK thrown in.

    Give the other squads better synergies. This game should be balanced to where a jawa or nightsisters squad should be just as viable as a sith squad, and crush something like a wiggs/boba/tfp/ego soldier team. HODA had faction bonuses that were a huge difference maker
  • Haha good way to destroy Sith teams - recall the "Rule of Two". So if there's more than 2 Sith in Squad they will try to kill each other)
  • I like the negative synergies!
    I do not think it will damage diversity unless devs abuse on that for balancing.
Sign In or Register to comment.