UNIT NAME: The Mandalorian
ALIGNMENT: Light
CATEGORIES: Attacker, Bounty Hunter, Scoundrel, Leader
Powerful Mandalorian bounty hunter who relies on critical hits to overwhelm his enemies
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Developer Insight - Kit Reveal]
ABILITIES:Basic: SWIFT SHOT
FINAL TEXT: Deal Physical damage to target enemy and gain Critical Chance Up for 2 turns. On a critical hit, grant another random Bounty Hunter ally Critical Chance Up for 2 turns who does not already have it.
Special 1: TRANSPIERCE (Cooldown 3)
FINAL TEXT: Deal Physical damage to target enemy and call another target Bounty Hunter ally to assist. Then the Mandalorian and the assisting ally gain Critical Damage Up for 2 turns.
Leader: ASSET ACQUISITION
FINAL TEXT: (ZETA) All Scoundrel allies have +20 Speed, +35% Tenacity, and +30% Critical Chance. When the Mandalorian is in the Leader slot, and not the Ally slot, the following Contract is active:
Contract: While buffed, score critical hits against enemies 20 times. (Only Bounty Hunter abilities can contribute to this Contract)
Reward: For the rest of the battle, all Bounty Hunter allies have their Payouts activated and gain the following: while a Bounty Hunter ally is attacking, they have +20% Offense and Health Steal for each buffed ally.
Unique 1: DISCIPLINED BOUNTY HUNTER
FINAL TEXT: (ZETA) Each time the Mandalorian scores a critical hit, he gains 30% Turn Meter and other Bounty Hunter allies gain half that amount. At the start of encounter, the Mandalorian has Bounty Hunter's Resolve until he is defeated.
THE MANDALORIAN PAYOUT
FINAL TEXT: Whenever the Mandalorian receives a Reward from a Contract, he also gains the following Payout. (Contracts are granted by certain Bounty Hunter Leader Abilities.)
Payout: Grant the Mandalorian +50% Critical Damage and the Special ability Disintegrate until end of battle.
Disintegrate: While the Mandalorian has Critical Chance Up or Critical Damage Up, this ability instantly defeats target enemy, which can't be evaded. Enemies defeated by this ability can't be revived.
Each time the Mandalorian scores a critical hit while buffed, reduce the cooldown of this ability by 1 (Cooldown: 8).
Granted Ability: Disintegrate (Cooldown 8)
DESCRIPTION: While the Mandalorian has Critical Chance Up or Critical Damage Up, this ability instantly defeats target enemy, which can't be evaded. Enemies defeated by this ability can't be revived.
Each time the Mandalorian scores a critical hit while buffed, reduce the cooldown of this ability by 1.
(Only visible in combat when unavailable): This ability can't be used unless the Mandalorian has Critical Chance Up or Critical Damage Up at the start of his turn
Replies
No, we already know they take massive damage from destroy effects.
Er, is this a typo?
Nope. It'll do massive damage instead. It's a destroy effect.
99,999 damage, or 69,999 damage if they have a zeta on the Galactic Legend Unique.
I feel like it has to be. @CG_SBCrumb Can you double check the wording here?
Looks like we had the first tier and not the last tier listed. Fixed! Thanks for the heads up
You mean only visible when AVAILABLE? Wouldn't make much sense to only be visible when it's unavailable to use.
stealth pre-nerf
This leaves the opportunity for:
S P O I L E R S
Galactic Legend Din Djarin
No, same effect as DN
i assume that the armor right? (i didnt really watch the show yet)
but if so it could mean a second mando coming thats even better
It should just be "Scoundrel ally" since all bounty hunters are also tagged as scoundrels.
How about Greef Karga? I don't think Greedo is better than him unless you get a lucky shooting spree from green alien
Kinda defeats the purpose of the name.
If I'm reading this kit correctly you have to trigger the contract first, then reduce cooldown 8 for the Disintegrate to be ready