Game Update - 4/24/2016 PART 2

Part 2 of the 4/24/2016 update

Character Bug Fixes
  • Obi-Wan Kenobi (Old Ben) has had his leader ability fixed so that it now gives Turn Meter to allies when they evade.
  • Stunned characters will no longer be called for assists.
  • Leia's Critical Chance Up now correctly expires at end of encounter.
  • Fixed a bug with Aayla Secura's Jedi Valor ability that prevented allies other than Aayla from healing when they Resist.
  • Fixed a bug that allowed Royal Guard to inflict Speed Down or Stun with his Basic ability even if it was Evaded.
  • Fixed a bug that allowed Captain Phasma to inflict Speed Down with her Special ability even if it was Evaded.
  • Fixed a bug that prevented Captain Phasma's Leader ability from refreshing Advantage on Assisting allies with Advantage.
  • Magmatrooper’s Basic ability could previously hit the same target twice instead of dealing bonus damage to a secondary target. This ability now works as it is described.
  • Debuff that appears on Savage Oppress in the Agility Challenge now correctly displays the proper description – "Susceptibility: Takes extra damage when attacked".

Miscellaneous Notes
  • Jawa is the daily login character for May.
  • Grand Moff Tarkin is now available in the Arena Store.
  • A timer has been added to Aurodium Packs to let players know when they are going away
  • When entering Auto Battle, the target will remain on whichever enemy was targeted prior to going into Auto Battle.
  • Reward screens now displays more quickly when using a Sim ticket and allows players to continue after the first item is displayed.
  • In PVP matchmaking screen, the stat "Power" is more prominent to more easily locate it.
  • More information is now shown in the opponent panel when targeting. This includes level, gear tier, and rarity in Squad Arena and level and gear tier in the Campaigns. (Opponents in the Campaigns do not have Rarity).
  • An additional button has been added to the home screen HUD to better message when Limited Time Events are available.
  • All the Leaderboards now have medals for ranks 1, 2, and 3.
  • The post-battle reward screen has been modified to display much faster and allow closing prior to displaying all the rewards. This is especially useful when doing Sim Tickets as the sim process is much faster as a result.
  • A confirmation screen has been added when a player attempts to purchase Shards for a character which they already have progressed to 7 stars. This is to minimize accidental purchase of shards that will be turned into Shard Shop currency.
  • Rarity is now displayed on training droid icons in pack opening.
  • When training a Character does not result in the Character leveling up, we no longer display the screen messaging stat increases as an increase has not occurred. Rather the XP bar for that character animates.


Miscellaneous Bug Fixes
  • Fixed bug in tutorial that would sometimes block progress.
  • Fixed a bug with scroll bars in the events panel.
  • Fixed graphical issues that were sometimes displayed on Samsung Galaxy S4 devices.
  • Fixed a bug that would sometimes cause Barriss Offee’s heal to cause battles to hang
  • Fixed audio bugs in Galactic War.
  • Fixed a bug where the health bar displayed in upper right of the screen was not properly updating to show the target character’s current health.
  • Fixed a bug where Jedi Knight Anakin was not properly centered on the character details screen
  • When obtaining a piece of gear tapping on a character portrait will now take you to that character’s detail screen.
  • Reverse lookup when searching for a piece of gear will no longer point players to a challenge that they are unable to participate in.
  • Training Droids now show rarity stars in pack openings.
  • Finishing the first battle in Galactic War would sometimes make the character health bars white, this has been fixed.
  • Fixed a rare bug where leader characters were removed from the squad when adding another character.
  • Fixed a rare bug where a player could attempt to craft a piece of gear when they did not have all of the required pieces, resulting in a crash.
  • Incorrect Usage of the Word "affect" in Tips and Tricks has been fixed.
  • The Omega Event had an issue where refresh could be done multiple times by changing from the Details screen to the Possible Rewards/Required Units screen.
  • Tusken Raider name was written in lower case in Spanish language. No más!
  • Fixed issue where characters with stealth were not having the semi-transparent effect applied to them.
  • The description text and ability name for CT-7567 "Rex" was missing text
  • In the settings menu "Help" was changed to "Tips and Tricks" and "Contact Us" was changed to "Help" to clarify their respective purposes.
  • Buying Crystals from the Arena, Cantina, and Galactic War was sometimes causing the UI to overlap on home screen.
  • Tapping Find Shards for General Grievous now displays the Shard Shop as a source for those Shards.
  • A specific UI flow would result in equipment displaying that 50 pieces of gear were needed, when only 1 was needed.
  • Progress bar for Shard collection would display incorrectly and inconsistently for 7* units after going through a specific UI flow
  • Kit Fisto's "Lightsaber Mastery" and "Turn the Tide" ability icons were identical to the "Jedi Protector" ability icon.
  • Before the opening animation of the first pack containing the Jedi Consular, a unit details window was appearing for a brief moment during loading screen.
  • Some Android players were receiving an "Insufficient Memory" error when space was available.
  • A loading screen was remaining displayed after the Shipments icon was tapped twice.
  • Periodically UI buttons would visually appear clicked without triggering a click.
  • The character details screen was sometimes overlapping the Home Screen after the player tapped on a character that needed an item.
  • A badge was displayed near the character icon when there was no ability to upgrade.
  • The Inventory button had no audio when tapped.
  • The Ally request status was remaining unchanged even after it had expired.
  • Reverse lookup was not showing the Shard Shop Locations.
  • The application was entering a progression block when tapping on the back button from the Store to the Characters screen.
  • When the player upgraded the gear tier the character abilities icons were flickering.
  • The ability materials were transparent in the Pack Opening sequence of the Jedi Master and Apprentice bundle pack.
  • There were instances where the Character Activation prompt was appearing even after activation.
  • Credits were not spaced properly if the ability upgrade cost more than 4 digits in Russian.
  • Barriss Offee's heal could cause battle to hang if all team members had healing immunity.
  • Finishing the first battle from Galactic War was causing the character health bar to turn white for some characters.
  • A crash was occurring where a player attempted to craft a gear item without meeting all the requirements.
  • Ally units or enemy units with healing immunity debuffs were receiving health from health steal gear items when attacking.
  • In Galactic War, the application was remaining in a progression block when tapping the home button before the reward crate pop-up appeared.
  • On specific devices, the special ability button in combat was off screen.
  • Inconsistently Count Dooku's Basic Attack had improper VFX.
  • Talia's Special Ability 2 sometimes had improper VFX.
  • When in Auto Battle, the currently-selected target was being deselected.
  • Cooldowns of abilities that had cooldown reduction upgrades were sometimes calculating incorrectly.
  • Target Reticle was remaining on screen after an opponent died and another opponent attacked.
  • At times players were receiving an error message "Your battle has timed out" when having a draw in Squad Arena.
  • An inaccurate pop-up was displayed when trying to start a Profit Mining / Training Droids Hunt battle, while lacking energy.
  • Tapping on the battle button of a locked event changed the description of that event.
  • When the player ran out of Sim Tickets the button still appeared opaque.
  • Audio - Challenges - The song from Tatooine Cantina environment was playing when the Music was off.
  • An error was occurring after training a Character from Squad Select Screen and then attempting to enter battle.
  • The Battle button was not highlighted after the energy was refreshed.
  • Stunned characters were being selected as assists.
  • Characters with protection were receiving a full Protection after being revived.
  • Characters were not performing the hit animation when taking damage if they had remaining Protection.
  • Entering into Galactic War for the first time before the Protection tutorial hid the Protection bar for current party members.
  • Units that had just revived were not considered alive for effect targeting.
  • Soft-Lock was occurring due to Self-Reviving Units Dying on Their Turn.
  • Triggering a Revive passive after being killed by a Damage over Time (DoT) was soft locking the game.
  • Miscellaneous other bugs were also addressed.
Community Manager for Star Wars: Galaxy of Heroes | Follow me on Twitter - Darokaz
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