UNIT NAME: Young Lando Calrissian ALIGNMENT: Light CATEGORIES: Scoundrel, Attacker Scoundrel Attacker that takes advantage of debuffed enemies and deals ever-increasing damage
Basic: SILENT SHOT
FINAL TEXT: Deal Physical damage to target enemy and inflict Potency Down for 2 turns, this ability deals 25% more damage for each Prepared ally. If it's Young Lando Calrissian's turn, enemies can't gain buffs or bonus Turn Meter during this attack. This attack can't be countered.
Special 1: HOT HAND (Cooldown 14)
FINAL TEXT: Deal Physical damage to target enemy and inflict Ability Block for 1 turn. At the end of each turn, there is a 50% chance for each debuffed enemy to reduce the cooldown of this ability by 1.
Special 2: DEALER'S CHOICE (Cooldown 3)
FINAL TEXT: Dispel target other ally, grant them Stealth and Potency Up for 2 turns. Young Lando gains 50% Turn Meter
Prepared: If Young Lando Calrissian is Prepared, target other ally becomes Prepared and Lando is no longer Prepared. Then, all Prepared allies gain Speed Up for 2 turns and this ability's cooldown is reduced by 1.
Unique: PERFECT TIMING
FINAL TEXT: If Young Lando Calrissian is buffed, he has +15% Critical Chance and +15% Critical Damage. Additionally, if Young Lando Calrissian is Prepared, he has +15% Critical Chance and +15% Critical Damage. At the start of Young Lando Calrissian's turn, he has a 40% chance to become Prepared. Additionally, for each debuffed enemy, he has 50% chance each to become Prepared.
Is it just me though or do you need a degree to work out their abilities these days? lol
Any idea why @CG_GAWS ?