High damaging Support Sith with stunning abilities, bonus attacks and rapid cooldowns.
Hindering Press (Basic): Deal physical damage to target enemy with a 50% chance to attack again, 80% chance on a critical hit. May attack up to 3 times. Each attack has a 25% chance to inflict stun for 1 turn and a 25% chance to inflict ability block for 1 turn. Debuff chances are doubled against Jedi. This attack can’t be countered.
Force Lightning (Special, Cooldown of 4): Deal special damage to target enemy and inflict shock and stun for 1 turn, with a 50% chance to inflict stun on another random enemy for 1 turn. Debuff chances are doubled against Jedi. If the target is already shocked, this attack ignores protection and deals bonus damage equal to 10% of the target's Max Health. This attack can not be evaded or countered.
Master Tactician (Leader): All Dark Side allies gain 15% evasion, 20% critical chance and 30% Offense. Separatist allies recover 10% Health on a critical hit. Droids gain 50% critical avoidance and 50% defense. At the beginning of each encounter and whenever they use a special ability, Sith allies gain foresight for 1 turn. Whenever a Sith evades an attack, they gain critical hit immunity for 1 turn.
If Count Dooku is in the leader slot and not the ally slot, the following Contract is active: Deal a total of 200,000 damage. Bounty Hunters and Separatist allies may contribute to this contract but only Bounty Hunters will receive a Reward.
Reward: All bounty hunters gain 50% Critical damage and 50% Health Steal.
Flawless Reposte (Unique, Zeta): Count Dooku has 100% counter chance. In addition, whenever he attacks outside of his turn he deals 35% more damage, gains 15% turn meter, recovers 10% Protection and reduces the cool down of Force Lightning by 1.