It will good for new shard and everyone too as we face the Gear bottle neck.
Too many toons to farm for Anera,Raid,Fleet,mod challenge?
Sure you will say EA need $ but $ still can get from other method same as other top gross game.
RNG make people quit and make less money than make gear drop 100%.
Some guild even all at level 85 but active player who do daily 600 ticket less than 50%, this is real.
If we still face the bottle neck I guess many people will change to play other new game for sure.
0
Replies
Some other means of removing/reducing the gearneck, though.
E.g. in the last three Rancor raids each time out of 3 gear rewards 2 have been challenge gear. That's just insane.
Hope you are not joking, yes as some game do that. They make money from new toons release,new content,make better mod,Etc Gear should be at max. But farm to 7* is acceptable.
This make arena will be very diversity in short time.
I bet he was dead serious..
I totally agree with you ,easy to explain why.
I will buy Ahsoka pack asap if I buy it then can use her asap.
Why I have to buy it and wait 1 month to gear her up as we always lack of gear.
Why I have to invest in gear again, invest in new toons as new content is acceptable as DEV have to invest in it.
Invest in Gear is ridiculous and nonsense. Just this game is great otherwise we will quit same as 95% of other players.
Therefore gear should not drop 100% either!
In exchange for lousy droprate on mods, their quality should go up!
Less of a lottery with secondary stats please
Then they might as well have no star rating and no gear levels at all. If everyone is at 7* and G11 then what's the purpose of this game? It will be boring and people will leave the game rapidly.
I am not a fan of the slot machine drop rates, and I think the least they can do is disclose what the drop rate is for every gear. From what I heard from my friends also playing the game, the omega tiles are basically impossible to get from Cantina battles.
@Juex777
haha
Do you even played other mobile games? The top grossing PVP game.
Even F2P ,I got rank1 everyday, ridiculous...to you.
Events with higher gear drops would be welcome though.
Guild reward should be new currency to trade gear. Random reward make doing Raid look stupid and lost of time.
Point being?!
With 100% drop rate in gear, anybody would have all their rooster G11 within a week. Would kill the game in no time.
"But mods..." Not all the mods (in fact >90%) you get are remotely useful. Besides you have the credit bottleneck to upgrade them.
I wish the chance for each piece went up 3% per failed attempt and reset when you get that drop.
Example: sim a node with 3 parts that can drop at the alleged 33% drop rate. Get 1 of #1 and #2, they remain at 33% on the next sim, but #3 goes up to 36%. SIM it again, and #3 drops, it's reset to 33% for the next sim, if it doesn't drop it goes up to 39%.
I hope I explained that well, it's fine in my head.
This, to me, would help with the monotonous and depressingly tedious chore of farming gear without excessively flooding the game.
Seem people here rarely play other mobile PVP games.
Are you sure With 100% drop rate in gear, anybody would have all their rooster G11 within a week, lol
How you cal or how many toons can gear 11 for 100% drop rate.
Major concern you may not figure it out is Gear is not common part.
We have to gear up every time new toons release.
Crystal or Real money should invest in item which common use Ex. Gear in this game.
Next main concern is Gear is only one common item in SWGOH.
If I were DEV, I will delete gear but add other common item.
Release new toons but have to farm gear every time is same as not release to most of us?
People who quit playing always because of gear bottle neck make game so boring.
I not quit yet cause of I got rank1 everyday in both Arena and Fleet, lol
Everyone of us should make a discussion about AAT rewards being filled with junk, and demoralizing, and that it alone could solve the gear bottleneck. Resource dedication to AAT is staggering in every guild, and by design development has twisted the players to focus on getting HAAT ready. Basically forcing the need for high end gear, so we can win low end gear.. but we all get on board because of GK.. it is kinda baffling. "Leave your friends for a larger guild, focus on only 20 characters until they are all gear 11, and we will reward you with.. yet another way of getting useless gear, but hey.. GK shards! And oh, btw gearing GK is a nightmare, hehe.. good luck!" If GK wasn't good, we wouldn't try so hard. They are very good at calculating how to get our max by giving us their least. They got the EA greed part down, that's for sure.